Dev
fdcecdd942
Remove Shturman's stash key
from Shturman
s pocket as its already inside SpecialLoot
2024-02-12 09:33:52 +00:00
DrakiaXYZ
28b0a55732
Fix/add some trader services data for LK Services ( !221 )
...
- Fix data type for TraderServiceModel
- Add LK Service price/item data
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/221
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-12 09:21:48 +00:00
Dev
f70bee2fd2
Adjust fence weaponDurabilityPercentMinMax
values to better match live
2024-02-11 22:04:04 +00:00
Dev
28c9ddad9c
Fixed repair kits not giving skill points when repairing armors
2024-02-11 21:24:58 +00:00
Dev
b2b45f2972
Slightly reduce expired offer count threshold
2024-02-11 19:51:49 +00:00
Dev
872c6282ec
Fix being unable to sell items on flea that have been adjusted via itemPriceMultiplier property
...
Take into account adjustment when calcualting sell chance
2024-02-11 19:50:44 +00:00
Dev
805190abb4
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-11 19:22:20 +00:00
Dev
575f467f78
Tie random weapon reward to rouble reward
...
Prevents daily quests from choosing high-level weapons as a reward for low level dailies
2024-02-11 19:22:00 +00:00
Kaeno
28ab029ef3
Fixed ammo boxes again. location starts at highest count instead of lowest
2024-02-11 17:31:52 +00:00
Dev
9e70b1135c
Reverse ammo stacks in ammo boxes to fix issue with opening ammo boxes in raid - Thanks to Kaeno for investigation + fix
2024-02-11 15:15:21 +00:00
Dev
71f308c288
Cleanup of default presets being added to container code
2024-02-11 15:06:03 +00:00
Dev
baa2da9b8e
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-11 14:59:33 +00:00
Dev
bba30d616b
Fix durability filtering on flea not working for helmets / armors
...
Updated `getItemQualityModifierForOfferItems()` to return root items quality modifer when its a weapon
Fixed `getItemQualityModifierForOfferItems()` assuming quality started at 1
2024-02-11 14:59:25 +00:00
Kaeno
a4f1cb23d9
Temporary fix for containers having missing items. due to Armor not being generated correctly
2024-02-11 14:45:01 +00:00
Dev
da6244e1ac
Improvements to calculateFenceStandingChangeFromKillsAsScav()
- should properly handle additional rep loss when over 6 fence rep
2024-02-11 13:03:38 +00:00
Dev
a1a68b4282
Limit WZ and normal wallet to 1 for marksmen
2024-02-11 12:28:47 +00:00
Dev
e38921ca1e
Add generation weights for PMCs level 15-22
...
Make loot more representative of a lower level player
2024-02-11 12:27:02 +00:00
Dev
5ec01d51c7
swap let to const
2024-02-11 12:16:08 +00:00
Dev
9819ac3737
Mimic live behaviour for ammo box locarion values
2024-02-11 12:12:27 +00:00
Dev
b5639f481f
More logging
2024-02-11 10:51:00 +00:00
Dev
a0083f281e
Log fence rep post-raid
2024-02-11 10:39:31 +00:00
Dev
ff1e80e302
Add endpoint to configure trailtor scavs
2024-02-11 10:32:13 +00:00
Kaeno
f2bcbbf8ab
Updated forgotten TaskConditionCounters for scav TaskConditionCounters migration code.
2024-02-11 00:26:45 +00:00
Dev
f23167389a
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-10 23:28:49 +00:00
Dev
1858fe5bd5
Fix pockets being lost on death
2024-02-10 23:28:36 +00:00
Kaeno
44034ba2f8
Remove Gifter from shoreline. + Automatic linting
2024-02-10 17:39:17 +00:00
Dev
fea17cf3db
Pass output into more event functions
2024-02-10 16:32:37 +00:00
Dev
f7a16e15f9
Reset client output object data at end of function, instead of at start - fixes issue where old profile change data persists in memory after player logs out and into another profile
...
Pass output into failquest function
2024-02-10 16:23:26 +00:00
Dev
4232ba6db1
Pass output object into various other inventroy actions
2024-02-10 16:08:42 +00:00
Dev
9fe739debb
EXPERIMENTAL - pass output object into handleItemEvent and into move function
2024-02-10 15:44:21 +00:00
Dev
d436534ea0
Fixed flea quality filters not applying to weapons
2024-02-10 15:06:20 +00:00
Dev
5f7a03926f
Increase tarkovstreets
loot when scavving
2024-02-10 14:43:07 +00:00
Dev
7cb32faea3
Disable bossTagilla
brain for PMCs on sandbox
2024-02-10 14:40:52 +00:00
Dev
fab00ad11b
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-10 14:30:21 +00:00
Dev
a7ae3a2ff3
Reduce the max reduction of raid time for scavs on woods
2024-02-10 14:29:13 +00:00
Kaeno
882c1d6082
Allow Scavs to examine items and retain their Encyclopedia (Examined Items)
2024-02-10 14:17:33 +00:00
Dev
3b3105a376
Add more PMC spawns to woods
2024-02-10 13:00:46 +00:00
Dev
bd79b57267
Remoe broken Pockets
option from lostondeath.json
2024-02-10 12:36:06 +00:00
Kaeno
963e0a8739
Dont inform client when hall of fame is upgraded as BSG doesnt inform the client upgrade has occurred, Prevents client from locking up
2024-02-10 12:30:54 +00:00
Dev
b963e233f7
Update JSONs
2024-02-10 12:08:38 +00:00
Dev
a20e5c1700
Add missing plates to PMCs for IOTV Gen4 body armor (Assault Kit)
2024-02-10 10:26:47 +00:00
Dev
b34edb0d3b
Adjustments to profile saving logging logic
...
Bundle up profile save time and display in one line + do not log to file
Don't log when each profile is saved
Do not log to file how much fuel is left in generator
2024-02-10 10:07:40 +00:00
Dev
973b74bd98
Add ability to control weapon/equipment current durability
...
Fixed non-armored rigs not showing
Blacklist mk-18
2024-02-10 09:57:44 +00:00
DrakiaXYZ
9573290778
Fix daily quest weapon rewards ( !219 )
...
The rewardItem.target has to be set after the item IDs are regenerated, so it gets the new root item ID
Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/470
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/219
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-10 08:54:12 +00:00
Dev
2c12d7c2c4
Give t-7 thermals a 5x price boost on flea
2024-02-09 23:37:11 +00:00
Dev
97cc3f1de3
Fix manually adjusted items being down-priced by unreasonableItemPriceChange
code
2024-02-09 23:36:55 +00:00
Dev
fbd371b5c7
Fix code that would detete majority of quest progress from profile
2024-02-09 23:18:23 +00:00
Dev
d3f66a85a0
Allow unreasonable item price code to work with item sub types
2024-02-09 22:28:25 +00:00
Dev
4b9f2ddbd1
Fixed 2 issues with collecting bitcoins;
...
Only check if progress was only `great than` craft time, not `great than or equal to`
Didn't take into account developer accounts have reduce craft timers
2024-02-09 22:01:19 +00:00
Dev
b6ff89cd46
Fence config changes:
...
Fewer assorts on discount assort
Fewer weapons/armors on discount assort
Higher min dura for presets
Higher max dura for presets
Reduce price limit for marksmen rifles
2024-02-09 17:42:51 +00:00
Dev
b30a34b3f5
Add PR-Taran police baton
to PMC loot blacklist
2024-02-09 17:26:16 +00:00
Dev
3092d2e1b2
Add PR-Taran police baton
to PMC melee pool
2024-02-09 17:24:44 +00:00
Dev
eeef5a1d92
Comment improvements
2024-02-09 17:13:58 +00:00
Dev
1cfc7f2a16
Fixed issue with server not properly handling item rotations when trying to fit an item into a container
...
Added small optimisations to skip full rows when looking for a free slot to put item in
Added small optimisation to skip looking for a free slot when entire container is full
Fixed error messages not properly being passed back up chain
2024-02-09 17:13:19 +00:00
Dev
8b6de1a7ea
Rename splitStackIntoSmallerStacks
to splitStackIntoSmallerChildStacks
2024-02-09 15:57:54 +00:00
Dev
8e80fa6350
Removed unused function hydrateAmmoBoxWithAmmo()
2024-02-09 15:48:57 +00:00
Dev
4a8c12dc59
Improve canPlaceItemInInventory()
logging
...
Increase attempts to fit into container to 3 from 2
2024-02-09 15:18:49 +00:00
Dev
5a8317b8a1
Correctly pass item rotation when calling fillContainerMapWithItem()
...
Removed unused legacy function `placeItemInInventoryLegacy()`
Dont return stash layout as result in `fillContainerMapWithItem()`
Added small optimisation to `fillContainerMapWithItem()`, check if all slots of failled before trying to fit item
2024-02-09 15:13:49 +00:00
Dev
791ebd4693
Moveed handling of unreasonableModPrices
into ragfair code instead of on game start
...
Lowered weapon mod threshold from 9x to 6x
2024-02-09 14:13:48 +00:00
Dev
a16557b0e7
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-09 13:32:23 +00:00
Dev
44f835fad4
Extend snow event to 15th
2024-02-09 13:31:56 +00:00
DrakiaXYZ
cc6061b885
Resolve issue caused by quests pulling loose ammo from magazines ( !218 )
...
If the item handed in for a quest has a numeric `location` property, this indicates it's inside a magazine or other "sequential" container.
Re-calculate the `location` property of all children in the items parent in this case, to avoid gaps which break the profile
Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/455
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/218
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-09 12:53:44 +00:00
Dev
74ea69ffe6
Remoe unused enabled
properties from ragfair config chancePercent
is used instead
2024-02-09 12:46:23 +00:00
Dev
e915d17019
Reworked fence assort generation and partial refresh
...
Split item generation values up, separate value for item/equipment/weapon
Fixed more assorts being generated than were being deleted each partial refresh
Added assort item options to discount assort config
2024-02-09 12:39:58 +00:00
Dev
b7b08f99f2
Add functionality to apply a multipler to individual dynamic offers on flea
...
Use new functionaliy to apply a large multipler to `5.45x39mm BP gs ammo pack` items to match live data
2024-02-09 09:56:18 +00:00
Dev
e95ec8c790
Flea price update
2024-02-08 23:10:38 +00:00
Dev
8015c36468
Fixed fuel having incredibly high values on ragfair
2024-02-08 23:02:30 +00:00
Dev
28677f672b
Fence changes:
...
Larger number of weapon presets
Larger stack size for ammos (override stack size of ammo by parent id, not item id)
Removed ammo boxes from blacklist + add max limit of 2
Removed fence debug logging
Make weapon picker check if weapon is on blacklist before adding
Fixed incorrect weapon mod removal check
Reduced chances mods are removed from weapons
2024-02-08 21:58:47 +00:00
Dev
596785eda9
Added support for ammo box hydration on fence
2024-02-08 21:31:46 +00:00
Refringe
2df185bbbe
Style Lint Run
...
`npm run style:fix`
2024-02-08 16:00:08 -05:00
Refringe
115f217c02
Refactor Insurance Processing for Gear Lost in Raids
...
Notable coding Changes:
- Added `getRootItemParentID` method in `InsuranceService` to standardize the determination of the root insurance container.
- Added `IInsuranceEquipmentPkg` model for structuring insurance packages, a type used to store insurance item data before it's saved in the profile.
- Added `HashUtil` in `InsuranceController` and `InsuranceService` for generating an ID for the root insurance container in the case that the root ID cannot be found.
- Updated and normalized item map generation and usage across `InsuranceService` and `InsuranceController`.
- Updated `ItemHelper` with new methods `adoptOrphanedItems` and `generateItemsMap`, facilitating better management of item relationships and efficient item look-ups.
- Updated `InsuranceController.findItemsToDelete` and related methods to use the new `rootItemParentID` parameter to ensure that all root level items share the same parent ID.
- Updated logic in `InsuranceService` for creating insurance packages and handling orphaned items.
Uh-huh, but what would you say you do here?
- Resolves an issue that arose when `lostondeath.json` equipment configuration options were set to `false`. On death, the equipment's children items would be sent back to the player through insurance, duplicating them.
- Resolves an issue that prevented items from appearing in an insurance return even though they passed an insurance roll.
- Improved debug logging.
Remaining Oopses:
- We do not have data on items that were dropped in a raid. This means we have to pull item data from the profile at the start of the raid to return to the player in insurance. Because of this, the item positioning may differ from the position the item was in when the player died. Apart from removing all positioning, this is the best we can do.
Resolves #425
2024-02-08 15:57:04 -05:00
Dev
2d27aaf545
Update assorts
2024-02-08 20:42:40 +00:00
Dev
228327d5ad
update quest json
2024-02-08 20:15:53 +00:00
Dev
1b900b2019
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-08 16:53:33 +00:00
Dev
c097914e45
Add system to ignore armor plate slots when removing plates not suitable for flea
2024-02-08 16:53:14 +00:00
Krinkels
93b91a071a
Editing other localizations ( !217 )
...
In the project/assets/database/locales/server/en.json file, in the "launcher-profile_spteasystart" key, the description of the profile being created has changed from level 69 to level 15. The description of this key has been corrected in other localizations
Co-authored-by: Krinkels <krinkels@krinkels.org>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/217
Co-authored-by: Krinkels <krinkels@noreply.dev.sp-tarkov.com>
Co-committed-by: Krinkels <krinkels@noreply.dev.sp-tarkov.com>
2024-02-08 16:20:52 +00:00
Dev
7d97bc4945
Correctly generate ammo boxes for dynamic/static/bot loot with one stack of cartridges. It seems the 0.14 client update now handles ammo boxes having a single stack and properly splits the ammo inside it
2024-02-08 16:01:38 +00:00
Dev
810cd8abd6
Improve flea offer item durability randomisation
...
Expanded `condition` config system to separate out current and max durability
Added missing armor config settings
Rewrote weapon durability method `randomiseWeaponDurabilityValues()` to do work similar to `randomiseArmorDurabilityValues()`
Fixed various items being classified as ARMORED_EQUIPMENT and using the wrong category config values
Moved ARMORED_EQUIPMENT to bottom of config so its chosen last, fixes vests being flagged as wrong item
2024-02-08 14:52:09 +00:00
Dev
a9c48bc5c8
Increase chances of PMC spawning at start of raid on labs to help with the feeling of an empty raid
2024-02-08 12:36:46 +00:00
Dev
adf973bf49
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-08 11:45:20 +00:00
Dev
a06e0d1641
Improve flea handling of quality filtering for offers with child objects like armors/plates/weapons
2024-02-08 11:45:12 +00:00
DrakiaXYZ
bc8e98dadc
Fix the server sell all price not matching the client displayed value ( !216 )
...
Resolved by having the client send the sell price instead of trying to calculate it on the server. Same route, just with an extra parameter passed in
Removed unnecessary value calculation code, and renamed method to match new behaviour
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/216
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-08 09:10:06 +00:00
Dev
7a33eea672
Small cleanup of fence item removal code -reduce assort size to 140 to ensure its divisible by partialRefreshChangePercent
without remainder
2024-02-07 23:44:15 +00:00
Dev
1a885e4eda
Reduce preset price multipler to 1.5x from 2x
2024-02-07 23:26:59 +00:00
Dev
8756431774
Ensure giveProfileMoney()
rounds money its sending to nearest integer
2024-02-07 23:23:19 +00:00
Dev
439c412800
Ensure fence assorts are always rounded to nearest integer
2024-02-07 23:17:22 +00:00
Dev
15bf71b16f
Move daily money reward into its own function
2024-02-07 20:56:54 +00:00
Dev
cc2e820290
Move ammo stack size calcualtion into its own function
2024-02-07 20:51:12 +00:00
Dev
98b592f0c2
Prevent daily rewards from picking armors with soft inserts to duplciate reward count of
2024-02-07 20:43:45 +00:00
Dev
0759afb84f
Update daily system to correctly reward just weapons when traderWhitelistDetails.weaponRewardChancePercent
passes its check instead of weapons or armor
2024-02-07 20:32:24 +00:00
Dev
424e438732
Improve how daily quests calculate the price of items when choosing a reward that's inside its price boundaries
...
Items with a default preset inside globals.json now use all items inside the preset for price calculation
2024-02-07 20:15:44 +00:00
Dev
bd2ebe6cbc
Update flea prices
2024-02-07 19:01:42 +00:00
Dev
4e20ca6744
Remove debug logging, its scaring too many people
2024-02-07 18:01:00 +00:00
Dev
57855fd316
Add whitelist system to magazine filling function fillMagazineWithRandomCartridge()
. Fixes issues with kedr being filled with incompatible ammo
2024-02-07 14:45:43 +00:00
Dev
1c755a4bf4
lint
2024-02-07 09:34:08 +00:00
Dev
2f0513edff
Update gifts.json to include plates/soft inserts for armors + mods for weapons
2024-02-07 09:33:47 +00:00
Azrael1123
7a4b27bbe1
Better fix for SPT-AKI/Issues#417 ( !215 )
...
[The wiki specifies](https://escapefromtarkov.fandom.com/wiki/Scavs#Scav_karma ) that, between 6 and 8, Fence rep is reset to 6 before penalties are applied (i.e. killing someone at 7.5 rep leaves you at 5.9), but the current fix just subtracts a flat 1 reputation instead (i.e. a kill at 7.5 leaves you at 6.4)
this should change that.
Co-authored-by: Azrael <Azrael@noneofyourbusiness.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/215
Co-authored-by: Azrael1123 <azrael1123@noreply.dev.sp-tarkov.com>
Co-committed-by: Azrael1123 <azrael1123@noreply.dev.sp-tarkov.com>
2024-02-07 08:18:18 +00:00
Refringe
ebbc3e2029
Refactored InsuranceController
for Better Attachment Handling
...
Made several improvements to the `InsuranceController` to ensure a more reliable and logical handling of insured items and their attachments.
- Updates `parentAttachmentsMap` declaration to `let` for mutability, enabling dynamic updates during processing.
- Updates `parentAttachmentsMap` to initially include all attachments (including attachments that should not be in-raid moddable).
- Updates `processRegularItems` logic to include `parentAttachmentsMap` in its parameters and logic. Now better ensures that attachments are correctly identified and processed alongside their parent items.
- Adds `removeNonModdableAttachments` method to filter out non-moddable attachments from processing.
- Updates deletion logic to better handle cases where items, such as armour vests and their non-removable plates, are processed to prevent orphaned items post-deletion.
Resolves #401
2024-02-07 01:16:46 -05:00
Refringe
2aa0054833
Insurance Package Removal Issue
...
Resolved an issue that caused insurance packages that were created/lost in the same raid with different traders to be removed all at once instead of one-by-one after they were processed. This shouldn't have been causing any notable issues as the packages were already cached/queued up for processing elsewhere in the code, but it was never the original intent to have them removed before they were processed. The fix was simply to also match the trader ID when the package removal takes place.
Possibly related to #401 #425
2024-02-06 20:08:14 -05:00
Refringe
6714d2d172
Forgot Instance of Parent Update
...
Updates the `replaceIDs` method call in the `LocationGenerator` class to be inline with the changes in the parent commit.
2024-02-06 18:50:42 -05:00
Refringe
42dabc057b
Improved replaceIDs
Method in ItemHelper
...
- Implemented deep cloning of input Items to prevent mutation.
- Reordered parameters: Items (required) now precede PMC data (optional).
- Updated method calls to bring them inline with these changes.
2024-02-06 18:39:06 -05:00
Refringe
c29482394b
(More) Simple Parameter Reassignment Issues
...
Addresses some of the simple linting errors regarding the reassignment of function parameters.
2024-02-06 18:35:11 -05:00
Dev
d8fe911464
Cleanup dynamic loot selection, armors have their children stored in loose loot json, use existing code to pull children out instead of generating it
2024-02-06 23:17:41 +00:00
Dev
cb10ec4148
When generating armors for static loot, try and use default preset first before generating randomly
2024-02-06 23:00:39 +00:00
Dev
1101927768
Improve fence price calculation code. Prices now take into account removed item mods + mod durability
2024-02-06 20:44:40 +00:00
Dev
f48ad01b38
Add thermalvision price limit to fence
2024-02-06 19:52:10 +00:00
Dev
e20c89301d
Adjust low level PMC ammos
2024-02-06 17:30:04 +00:00
Dev
4e02384e04
PMC mod spawn chance adjustments
2024-02-06 17:27:00 +00:00
Dev
1681e452bb
Force muzzle devices to be a required slot
...
Lower muzzle chance for PMCs level 20+
2024-02-06 17:21:33 +00:00
Dev
f2865e7675
Experimental; flag mod_muzzle
as required for PMCs
2024-02-06 16:59:58 +00:00
Dev
b40e41bd3d
Improve sellChance logic
...
Two changes:
Calcualte the quality of an item and its mods, not just root item
Calcualte the average price of an offer using item + mods, not just root item
2024-02-06 15:52:22 +00:00
Dev
fcf7ff5c3d
Update trader assorts, include missing armor inserts on items not dumped from live yet (prapor and ragman)
2024-02-06 14:53:10 +00:00
Dev
5f873e73b8
Move handbook override code into HandbookHelper.hydrate()
- changes now apply to ragfair
2024-02-06 12:52:56 +00:00
Dev
62f51be3aa
Improve readability of valid item check
2024-02-06 12:18:41 +00:00
Dev
5c52e13064
Add presents to chiristmas seasonal event gift
2024-02-06 12:18:16 +00:00
Dev
e9daf61013
Implement christmas gift system.
...
Gifts now give rewards, bigger the gift = bigger the possible reward
2024-02-06 12:17:41 +00:00
Dev
7bc9fdbe95
Add system to override handbook price, add christmas gift items small/med/large
2024-02-06 12:16:26 +00:00
Dev
72345abb4a
Force plates to spawn in armor items found inside PMC backpacks
2024-02-06 10:53:08 +00:00
Dev
ddac44f79d
Divide roubles calculated inside calculateCostOfScavInventoryAndMailMoneyToPlayer()
by half
2024-02-06 10:33:59 +00:00
Dev
023697ed74
Partial fix for items flagged as being never lost on death coming back as insurance.
...
Items will not return but plates inside them still do
2024-02-06 10:10:56 +00:00
Dev
c6de12e6f8
Rename variables/comments for clarity
2024-02-06 09:49:51 +00:00
Deadly Alden
4fc012b422
Revamp structure of socket debug messages ( !214 )
...
**Description**
This pull request changes the WebSocket connection `handle lost` log message in the `wsOnConnection` method of the `GameSocket` class. The original log message was:
```typescript
this.logger.debug(this.localisationService.getText("websocket-socket_lost_deleting_handle");
>>> [WS] Socket lost, deleting handle, status: %s
```
Which was inconsistent with most other languages. It can be understood from context that the socket was lost, therefor deleted and closed. Instead now;
```typescript
this.logger.debug(this.localisationService.getText("websocket-socket_lost_deleting_handle");
>>> [WS] Socket lost, deleting handle
```
This is achieved through editing the languages one by one and removing the "`status: %s`" component.
**Related**
- Closes: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/421
Co-authored-by: Deadly <info.saddiki@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/214
Co-authored-by: Deadly Alden <deadly@noreply.dev.sp-tarkov.com>
Co-committed-by: Deadly Alden <deadly@noreply.dev.sp-tarkov.com>
2024-02-06 09:07:23 +00:00
Refringe
807ba04967
Resolves Bot Generation Error
...
- Resolves an issue in bot generation caused by a missing parameter when calling the `shouldModBeSpawned` method.
- Adds a optional chaining operator within a condition to safeguard against undefined errors.
Contributed by: barlog_m
Thank you! :D
2024-02-05 19:16:36 -05:00
Refringe
cd6e40b66c
Error Message Propagation Issue
...
Resolves an issue where the error message in `getItemsToListOnFleaFromInventory` did not propagate as expected due to the pass-by-value behaviour in JavaScript. The solution was to refactor the method to return an object that includes both the items and the error message.
2024-02-05 19:03:26 -05:00
Refringe
3a2b24b9b8
Simple Parameter Reassignment Issues
...
Addresses some of the more simple linting errors regarding the reassignment of function parameters.
2024-02-05 19:03:26 -05:00
Refringe
34121182a1
Biome Linting Issues
...
Fixed some instances of:
- Unordered imports
- Reassigning function parameters
- Modifying values in assignment/return statements
- Array.forEach being used instead of for...of
- Simplified control logic
2024-02-05 19:03:26 -05:00
Dev
d0ed738c0b
lint bot json
2024-02-05 22:07:33 +00:00
Dev
9a1ef8daa2
Add missing locale
2024-02-05 22:02:19 +00:00
Dev
b7d74f1dec
Add system to flag weapon slot ids as required.
...
Applies to stocks/recievers for PMCs
recievers for exusec/raider
2024-02-05 22:02:03 +00:00
Dev
32862866aa
Remove some debug logging
2024-02-05 19:53:59 +00:00
Dev
d36593ca57
Rework fence service to handle armor/weapons separately,
...
made config work with a weapon/equipment min/max value
Improve price filtering system to work with weapons/equipment
2024-02-05 19:52:46 +00:00
Dev
3653ab9f83
Apply a duribility price modifier to items sold on flea
2024-02-05 19:49:42 +00:00
Dev
ce27f58664
FIx weapons/armors not showing on fence
2024-02-05 18:21:02 +00:00
Dev
f429cbd663
Update locales
2024-02-05 15:46:00 +00:00
Dev
e0cb167272
Update PMC mod item data
2024-02-05 15:37:01 +00:00
Dev
422b7878ab
Add getMatchingPreset()
and add workaround for silenced DVL choosing wrong barrel mods
2024-02-05 15:36:05 +00:00
Dev
a04a05996d
Adjust calculateFenceStandingChangeFromKills()
to take into account rep loss when fence rep between 6 and 8 or rep > 8
2024-02-05 14:44:31 +00:00
Dev
bf5f3316b1
Rename cloned variables to help with readability
2024-02-05 14:43:46 +00:00
Dev
183e71370a
Reworked buyItem()
to use addItemsToStash()
to ensure it performs a space check prior to adding any items to stash
2024-02-05 14:07:21 +00:00
Dev
2f673d12b9
Improve weapon/equipment item purchase filtering
2024-02-05 11:38:04 +00:00
Dev
0f6b34605b
Prevent duplicate equipment builds occuring when renaming an existing build
2024-02-05 09:13:37 +00:00
Dev
946172d20c
Add additional helmet soft inserts to getSoftInsertSlotIds()
2024-02-05 09:02:58 +00:00
Dev
a2668a9618
Rework insurance to not duplicate items + still return soft_inserts
...
Added missing groin_back to `itemRequiresSoftInserts()`
2024-02-04 22:41:11 +00:00
Dev
e5bc45c6d4
Adjusted front/rear loot item plate chance to be 100%:
2024-02-04 20:30:10 +00:00
Dev
af0c6b9ee9
Add missing initialLoyaltyLevel values to standard account templates
2024-02-04 19:58:57 +00:00
Dev
d9bcb3fce8
Fix deleting an item from mail before receiving all kills server
2024-02-04 19:51:19 +00:00
Dev
9fa0bf53e5
Rework sell all scav gear button to send money as mail
2024-02-04 19:27:35 +00:00
Dev
5bde733e7b
Lower airdrop weapon crate count max to 2 for mixed type crates
2024-02-04 17:01:04 +00:00
Dev
09a76f5c3f
Replace placehold quest assorts with live data taken on 15th of jan
2024-02-04 15:52:44 +00:00
Dev
b6b659d2d7
Increase chance of Pscav name on scavs to 20%
2024-02-04 14:43:58 +00:00
Dev
63603f5d9a
Reduce grizzly count added to PMC secure to 1 + morphine to 2
2024-02-04 14:43:37 +00:00
Dev
c43c06d2b5
Increase chance PMCs 1-15 have backpacks
2024-02-04 14:37:08 +00:00
Dev
2fb15dab94
Adjust PMC 1-15 backpack loot values - tiny chance of 10 items + weight 2/3 items more heavily
2024-02-04 14:35:22 +00:00
Dev
6d300c9d4d
Add chance for 1-15 PMCs to have 2 healing items on their person
2024-02-04 14:31:26 +00:00
Dev
ef623de2d7
Increate 1-14 PMC chance to have a grenade to 44%
2024-02-04 14:30:13 +00:00
Dev
ba94183f86
Blacklist Ultralink quest item from airdrops
2024-02-04 14:10:03 +00:00
Dev
cfe470029f
Refactor insurance item checking code into 2 functions to allow checking if any items were lost before sending Insurance lost
mail
2024-02-04 10:19:57 +00:00
Dev
afce41d68b
Improve lost insurance message system, only send lost insurance when an insured item was lost
2024-02-04 09:52:56 +00:00
Dev
8b90373965
Removed Out of Time
quest
2024-02-04 09:40:52 +00:00
Dev
193161f786
Fix preset buy searches not filtering items based on search criteria/player level
2024-02-04 09:31:00 +00:00
Dev
ff4b1f95be
Fixed Rhys-T helmet not having inserts for PMCs
2024-02-04 09:24:39 +00:00
Dev
2c4278cd96
Show debug message as warning + fix incorrect prapor quest assort ids
2024-02-04 09:12:27 +00:00
Dev
f2ed957579
Expand server version debug logging
2024-02-04 09:04:12 +00:00
Dev
4d88b2a94a
Prevent developer profile changes bleeding into non-dev accounts
2024-02-03 23:40:20 +00:00
Dev
3dacbc98b2
Remove redundant .some()
call
2024-02-03 23:11:36 +00:00
Dev
d362e17e1b
prevent failQuest()
from failing when no repeatable quest is found
2024-02-03 23:10:42 +00:00
Dev
714386c793
Update generateEquipment()
to return true when it adds item
2024-02-03 20:29:31 +00:00
Dev
3c371a6c16
Add search criteria filtering to required search
...
Pull out`isDisplayableOffer` from`passesSearchFilterCriteria`
2024-02-03 20:23:26 +00:00
Dev
36d6e56d89
Improve comments
2024-02-03 19:47:39 +00:00
Dev
747510e5d2
Remove bleeds/breaks after 30 mins offline
2024-02-03 19:45:42 +00:00
Dev
1a9dc1ea2b
Cleanup of setHideoutAreasAndCraftsTo40Secs
to more central location
2024-02-03 19:42:49 +00:00
Dev
48e6f3052d
Add item limit of 1 for TerraGroup Labs access keycard
to bosskojaniy
2024-02-03 17:41:05 +00:00
Dev
ec9a877cd4
Force item limits to be used with special loot items
2024-02-03 17:34:08 +00:00
Dev
fcd7e463aa
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-03 17:00:04 +00:00
Dev
34d761a14f
Fix edge case when getModPoolForSlot()
gets default handguard for mp5 when the reciever is set to the mp5sd. Now uses correct default template
2024-02-03 16:59:54 +00:00
CWXDEV
27927dd456
Fix dev profiles on creation not having correct "shortened" crafting times
...
new call only happens when a creation of profile happens
2024-02-03 16:39:20 +00:00
Dev
f17d385d56
Add missing easy start bear data
2024-02-03 16:06:23 +00:00
Dev
b7f6cf5e36
Reorder profile presets to have standard first, EoD last
2024-02-03 15:55:23 +00:00
Dev
b6a57553de
Enhance profile template initial trader standing system to be per trader
2024-02-03 15:53:28 +00:00
Dev
acbfc3bd81
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-03 15:29:53 +00:00
Dev
579a846212
Set easy start profiles to have traders level 2
2024-02-03 15:29:39 +00:00
CWXDEV
06ce2c090e
Fix Required Search
2024-02-03 15:26:15 +00:00
Dev
0d21eac38f
Extend snow till the 10th of feb
2024-02-03 15:14:26 +00:00
Dev
e4df0581c6
Update starting ammo in profile templates
2024-02-03 15:14:03 +00:00
Dev
fc6d8b487a
Add empty locales
2024-02-03 15:03:14 +00:00
Dev
5e1da93a69
Allow seasonal events to trigger after profile creation
2024-02-03 14:39:37 +00:00
Dev
164bf08b08
FIx armor filtering code to correctly return non-armored rigs when requested
2024-02-03 14:00:47 +00:00
Dev
8d2eaf2485
Copy over stackobject count from original reward
2024-02-03 12:47:52 +00:00
Dev
f7651fe003
fix colliding var names
2024-02-03 12:18:11 +00:00
Dev
0a6a866ae8
Correctly clone and remap default preset before returning
2024-02-03 12:15:20 +00:00
Dev
e3cf4c3c92
Fix starting quest armor rewards not showing correctly
2024-02-03 11:41:30 +00:00
Dev
055f8176d8
Remove Hippocratic Oath quest - no longer in live
2024-02-03 11:14:57 +00:00
Dev
12a9cb5ded
Fix processReward()
incorrectly trying to add mods to armor items without slots
...
Add `itemHasSlots` to itemHelper and consolodate its use across code
2024-02-03 11:00:30 +00:00
Dev
47bedcb526
improve filtering of required item
searches on flea - Fixes locked items being shown in search results
...
Improve type usage inside `getRequiredItemsById()`
2024-02-03 10:33:11 +00:00
Dev
f2cae309ec
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-02-03 10:02:22 +00:00
Dev
e801b30d98
Fix trader assorts with an UnlimitedCount
value not having a stack size of 9999999 - fixes unlimited item on prapor having stack size of 100
2024-02-03 10:01:44 +00:00
Kaeno
9f9febd624
Add missing quest images
2024-02-03 00:30:01 +00:00
Kaeno
1c00c2bb13
Keep bonus.value from text_bonus bonuses
2024-02-02 20:11:09 +00:00
Refringe
69a1723646
Fixes Linting Issues
...
- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
...
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Kaeno
8227e06d77
Black list Sacred Amulet from scav case also
2024-02-02 19:25:14 +00:00
Dev
5136d69050
Implement flea required searching
2024-02-02 19:23:08 +00:00
Kaeno
ef958a115d
Blacklist Lightkeepers amulet from airdrops and fence
2024-02-02 19:02:46 +00:00
Dev
6a4330557f
Add PMC name
2024-02-02 17:58:31 +00:00
Dev
36d16f0917
Add english fallback locale
2024-02-02 17:53:23 +00:00
Dev
ca02aa6a50
Fix stackable hideout crafts not being added to stash in correct format
2024-02-02 17:31:52 +00:00
Dev
83c3cd5f8b
Remove unused function
2024-02-02 17:22:49 +00:00
Dev
796d63b3e2
Fix fence item not being removed after purchase
2024-02-02 17:22:12 +00:00
Dev
e6e77d49a5
Cleanup of fence offer generation, no longer errors when buying items from high level fence offer page
2024-02-02 17:15:28 +00:00
Dev
034ac83a10
Improve handling of buying less than max stacksize from fence
2024-02-02 15:56:37 +00:00
Dev
8dab47b3fd
Fix selling to trader an amount above stack size causing currency to not stack
2024-02-02 15:35:02 +00:00
Dev
a1e84992a2
update english locale
2024-02-02 14:18:45 +00:00
Dev
8d59ab7c77
Replace use of dialogueHelper.addDialogueMessage inside sendInsuredItems() with MailSendService.sendMessage()
2024-02-02 11:57:10 +00:00
Kaeno
e0b5d43fd5
Fix fence generating items with same IDs causing Fence Trader to break client
2024-02-01 21:02:39 +00:00
Dev
5b04bc530e
Update locales
2024-02-01 20:19:06 +00:00
Dev
ded87b3881
Show first 7 characters of commit server was built against in version label
2024-02-01 16:58:23 +00:00
Dev
31942b96eb
Add marksman rifles to elimination dailies
...
Add weapon filtering based on range requirement of elimination quest:
> 50 = no pistols/shotguns
< 20 = no DMR/MarksmanRifles
2024-02-01 14:37:02 +00:00
Dev
a38cf7fa69
Remove redundant else from toggleItem()
2024-02-01 13:58:06 +00:00
Dev
5e94e3fef0
Cleanup of getExaminedItemTpl()
2024-02-01 13:53:36 +00:00
Dev
6032573815
Comment improvements
2024-02-01 13:31:36 +00:00
Dev
5f500655be
openRandomLootContainer()
Remove item after contents have successfully been added to stash
2024-02-01 13:26:18 +00:00
Dev
3587becf76
Update openRandomLootContainer()
to use addItemsToStash()
2024-02-01 13:23:03 +00:00
Dev
704b337a3c
removeResourceFromArea()
Pass found item in slot directly to addToStash requst for small optimisation
2024-02-01 12:53:30 +00:00
Dev
d920dceb53
Remove redundant returns from various hideout functions used inside takeProduction()
2024-02-01 12:47:48 +00:00
Dev
3bf44b7863
Update handleScavCase()
to use addItemsToStash()
2024-02-01 12:42:02 +00:00
Dev
d564a7a992
Comment improvements
2024-02-01 12:35:18 +00:00
Dev
16cb48ad70
Improvements to handleRecipe()
...
Cleaner handling of stackable rewards
Moved task condition counter lookup to own function
2024-02-01 12:31:48 +00:00
Dev
44560991b0
Improve handleRecipe()
...
Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function
make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
92d949b445
Comment improvements
2024-02-01 10:24:10 +00:00
Dev
8c99b25df0
Rename interface to IOwnerInventoryItems
2024-02-01 09:58:20 +00:00
Dev
1e4d07937b
Update getBTC()
to make use of new function
2024-02-01 09:58:04 +00:00
Dev
406c59789a
Add interface
2024-02-01 09:50:50 +00:00
Dev
8d8baec766
Add new addItemsToStash()
function to InventoryHelper
2024-02-01 09:48:46 +00:00
Dev
69735b5037
Check inventory has space before adding bitcoins from craft
2024-01-31 23:39:01 +00:00
Kaeno
0973c1cdad
Add missing quest item ID to forcedLootSingleSpawnById
2024-01-31 23:30:28 +00:00
Kaeno
23ceca5279
Blacklist Quest Items from Scav Case
2024-01-31 22:52:55 +00:00
Kaeno
0a16e06c89
Removed Duplicate key. Fixed some formatting
2024-01-31 21:24:05 +00:00
Kaeno
0d78bc22f0
Potential fix to bots freezing. Needs testing
2024-01-31 20:58:41 +00:00
Dev
c7ce7e57cb
Update items.json
2024-01-31 18:30:02 +00:00
Dev
dbea338a8f
Add missing FiR properties
2024-01-31 17:07:50 +00:00
Dev
d2e8af3341
Update JSONs
2024-01-31 17:01:46 +00:00
Dev
78e62229cc
Update trader assorts
...
10 missing trader quest assorts replaced with placeholders
2024-01-31 16:57:40 +00:00
Dev
8be7e5b2b7
Update quest data
2024-01-31 16:39:48 +00:00
Dev
95dd27038d
improve accuracy of daily quest system
...
Keep completed dailies inside "activeQuests" array until dailies are refreshed
Adjust post-raid quest handling to ensure previously completed/failed quests keep their original status
2024-01-31 14:38:18 +00:00
Dev
a45cc3052e
Fix issue with choosing a default mod for a weapon when the bot doesnt have the default mod in their mod pool already - would result in missing vital mods causing a fallback to a default weapon preset
2024-01-30 21:14:15 +00:00
Dev
2cd92c4e7e
Fix typo
2024-01-30 18:48:46 +00:00
Dev
8a5377c244
Bot weighting adjustments
2024-01-30 17:19:48 +00:00
Dev
9616f9b34b
Improve armor slot compatibility checking
2024-01-30 16:32:03 +00:00
Dev
81960a23fe
Fix bitcoins being returned in bundles instead of individually
2024-01-30 13:24:46 +00:00
Dev
491a5204bb
optimisation: only update the current profiles hideout data
2024-01-30 12:16:58 +00:00
Dev
d0af930dc9
Fix not being able to collect bitcoins
...
Improved handling of server/client sync when clicking 'get iems' to reduce chance of `no bitcoins to collect` error
2024-01-30 12:16:27 +00:00
Arys
f5d56f8ae3
Increased BTR moveSpeed to 9 ( !213 )
...
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/213
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-01-30 09:37:12 +00:00
Dev
c498efe18f
Update cursed assault json
2024-01-30 09:34:07 +00:00
Dev
55154c8b1a
improve block checking logic to be dynamic based on pool size
2024-01-29 23:02:09 +00:00
Dev
f3ec237674
Fix issue with weapon mod generation flagging mod as incompatible even though it passes compatibility checks
...
Stop trying to fit a mod to a weapon after 8 blocked attempts
Created streamlined mod compatability checker function
2024-01-29 22:41:08 +00:00
Dev
58d620d424
Fix weapon mod generation choosing a default mod only to keep it flagged as incompatible
2024-01-29 21:27:36 +00:00
Dev
1995fbfef0
Adjust scav vest to be less common on higher level PMCs
2024-01-29 19:35:07 +00:00
DrakiaXYZ
f160560134
Lower BTR default speed to work with change in modules ( !212 )
...
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/212
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-29 19:07:45 +00:00
Dev
187c0f2263
Update PMC names
2024-01-29 17:01:07 +00:00
Dev
bf7e214b77
Add nullguard to updateFuel()
when generator slot has no items array
2024-01-29 16:40:58 +00:00
Dev
099e2cd6f3
Update air filters to correctly calculate time they were being used since last hideout update tick
2024-01-29 16:05:32 +00:00
Dev
9b45d40c2b
Improve dogtag bonus function for HoF area + allow any side dogtag to be used
2024-01-29 15:56:35 +00:00
Dev
ad0489a9e7
Cleanup of updateFuel()
...
Make function calculate drain rate for the whole period since last update ran, not just the interval period in config
Look up max fuel storage of item instead of assuming its expeditionary or the other fuel container
Reduce nesting by inventing an if
2024-01-29 15:55:43 +00:00
Dev
a9517bb1cc
Remove redundant return statements from RagfairOfferGenerator
2024-01-29 11:22:04 +00:00
Dev
330b1ebf28
declare repeatableQuests
as const not let inside removeOrphanedQuests()
2024-01-29 11:12:57 +00:00
Dev
2bb8965c80
Remove redundant else from updateBitcoinFarm()
2024-01-29 11:11:44 +00:00
Dev
079651045d
Remove return type from updateWaterFilters()
2024-01-29 11:10:26 +00:00
Dev
4cc7813320
Replace skillType
bonus property with enum
2024-01-29 10:48:53 +00:00
Dev
e88a661e7e
Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property
2024-01-29 10:42:02 +00:00
Dev
dbc6bd9a0b
Improve reorderHideoutAreasWithResouceInputs()
debug messaging
2024-01-29 10:25:14 +00:00
Dev
e579cac907
improve applyPlayerUpgradesBonuses()
debug messaging
2024-01-29 09:59:22 +00:00
Dev
8fe2508e00
Improve addItemToStash()
debug messaging
2024-01-29 09:54:20 +00:00
Dev
8b691e10a9
Improve server locale handling
2024-01-27 23:33:31 +00:00
Dev
215e8f1c4b
Create new SNOW
event separte from new years
2024-01-27 23:08:21 +00:00
Dev
f2c2f23438
Add various handguard lower secctions to PMC weapons
2024-01-27 23:02:38 +00:00
Dev
8ec94a1322
Skip gifter when removing christmas items
2024-01-27 22:39:57 +00:00
Dev
5ffa186b0e
Build fix
2024-01-27 22:38:16 +00:00
Dev
bab96ec429
Added limit of 1 for Shturman's stash key
on bosskojaniy
...
Fixed typo in `bosskolontay` name
2024-01-27 22:30:47 +00:00
Dev
023bf7ac3f
Removed return type from generateId()
2024-01-27 21:01:57 +00:00
Dev
88179f1c4c
Remove return type for generateInventoryID()
2024-01-27 20:31:20 +00:00
Dev
8cf9cb8e15
Fix issue with getDynamicOfferPriceForOffer()
not seeing presets correctly after ragfair rework
2024-01-27 20:00:18 +00:00
Dev
4875662d0a
More PMC adjustments
2024-01-27 19:40:11 +00:00
Dev
fde85a52ce
Improve PMC gear filters
2024-01-27 19:15:42 +00:00
Dev
ccb610dda6
Add config property forceOnlyArmoredRigWhenNoArmor
+ wire it up
2024-01-27 18:52:36 +00:00
Dev
734d821630
Improve mod item filtering code
2024-01-27 18:12:13 +00:00
Dev
8ca0c5d82b
Remove faceshield from headwear section
2024-01-27 17:08:01 +00:00
Dev
b3f2e3e2a5
Stop PMCs being genered as usec with side of bear
2024-01-27 16:19:26 +00:00
Dev
8c348844ad
Replace possible bad bear body id with correct one
2024-01-27 16:08:33 +00:00
Dev
30efd8b720
Only add location property to mag cartridge stacks when more than 1 is added
2024-01-27 15:03:15 +00:00
Dev
b6327b7d0d
Build fix
2024-01-27 09:03:39 +00:00
Dev
ac78ce1b82
Make name consistent
2024-01-26 22:40:30 +00:00
Dev
26ebe6cfca
Add modUrl for mod data
2024-01-26 22:37:40 +00:00
Dev
3ac5a6e41a
Initial pass at adding new locales with fallbacks
2024-01-26 22:28:36 +00:00
Valens
63aed59c98
Ammo adjustments ( !210 )
...
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/210
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-26 19:06:11 +00:00
Dev
89b16cf7c1
remove 2 lint errors
2024-01-26 17:57:42 +00:00
Dev
59bc9cb3e0
Move bot hands/head/voice over to weighted lists
2024-01-26 17:57:13 +00:00
Dev
4d98cf69b8
Update bot data
2024-01-26 16:47:56 +00:00
Dev
7755daf139
Flea price update
2024-01-26 16:26:24 +00:00
Dev
05f7f8b43f
Add mods to bots manually to stop warnings on generation
2024-01-26 15:58:14 +00:00
Dev
3764d923fd
Linting
2024-01-26 15:56:53 +00:00
Dev
8a824c2cae
removed "location": 0
from cartridge on EoD bear profile
2024-01-26 15:30:32 +00:00
Dev
23baf3cce6
Adjust modSpawnChancePercent
values to make loose armor have more plates
2024-01-26 14:25:50 +00:00
Dev
15f3223349
Reduce sandbox
maxbot count
2024-01-26 13:15:25 +00:00
Dev
9b09319d3d
Cleanup of cancelled player flea offer code
2024-01-26 10:49:06 +00:00
Valens
0d1a5bc59f
Change 762x51 for Levels 1-14 to weight worse ammo ( !209 )
...
Changed 762x51 BCP FMJ and TCW SP to be weighed heavier to help prevent occurrences of the better ammo in the 762x51 array from spawning while low level.
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/209
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-26 08:29:41 +00:00
Kaeno
09a07ece66
Fix to Items not retaining upd properties when returning them from hideout area stashes
2024-01-25 23:49:35 +00:00
Valens
b9e9e0cd4b
Fix rightside_plate in multiple bot types ( !208 )
...
Fix rightside_plate to be right_side_plate matching all other entries for config/bots.json, bots/types/arenafighter, bear, and usec.json's
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/208
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-25 23:29:01 +00:00
Dev
9520a2977e
Move variable calculation outside of loop
2024-01-25 22:38:42 +00:00
Dev
c116adc0b9
Clenaed up how PMC names are replaced during event
2024-01-25 22:17:18 +00:00
Dev
e8ff4c01b3
Further adjustments to PMCs 1-14
2024-01-25 21:38:09 +00:00
Dev
edbc35134f
PMC 1-14 changes
2024-01-25 21:11:04 +00:00
Dev
6ffbbed760
increase chance of basic headgear for 1-14 PMCs
...
increase chance of basic headset for 1-14 PMCs
increase chance of level 4 facecover for 50+ PMCs
2024-01-25 20:34:44 +00:00
Dev
f6dae88610
reduce mp7/bastion spawn chance
2024-01-25 17:23:09 +00:00
Dev
d9eedae831
Fix 3m armor being in wrong slot
2024-01-25 17:16:47 +00:00
Dev
f9965becc1
Fix default preset ordering
2024-01-25 15:18:50 +00:00
Dev
e8013321ce
improve flea result filtering to allow weapon presets to show when searching for 1 build item but ignore presets when searching for mulitple
2024-01-25 15:09:10 +00:00
Dev
9b47c3b50e
Fix being unable to buy items via equipment preset menu
2024-01-25 14:40:28 +00:00
Dev
fd7050b0ac
Fix issue with weapon/equipment mod selection where it would ignore settings when mod slot was required
...
Fix JSON errors in bot.json
2024-01-25 13:45:42 +00:00
Dev
fc9e3f9f59
Fix server error when generating single sptBear/sptUsec
2024-01-25 12:59:45 +00:00
Dev
4fee533622
Add back paca fix
2024-01-25 12:58:58 +00:00
Dev
26c4138b5c
Remove paca debug values
2024-01-25 10:57:37 +00:00
Dev
9fbed0c23f
Variable cleanup of generateModsForEquipment()
and removal of duplicate call to db
2024-01-25 10:55:33 +00:00
Dev
c376abfbfb
pmc 1-14 equipment value adjustments
2024-01-25 10:52:34 +00:00
Dev
2c50139dba
Round armor/weapon durability values to 2 DP
2024-01-25 09:30:50 +00:00
Arys
5c077dc99b
Added new BTR config settings ( !207 )
...
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/207
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-01-25 08:52:10 +00:00
Dev
2a51d13b91
Fix caps issuewith paca
2024-01-24 22:36:41 +00:00
Dev
7d734a18f1
Bot wave adjustments
...
Remove gifter from streets
Remove manual waves from streets
2024-01-24 19:49:42 +00:00
Dev
5d0ffd93d2
Added helmets category to ragfair conditions array
2024-01-24 19:33:24 +00:00
Dev
6cdd1ce643
Improve PMC bot gear filtering
2024-01-24 19:15:05 +00:00
Dev
a6eac990aa
Add more missing props to ITempalteItem
2024-01-24 17:29:11 +00:00
Dev
008d431cf2
Add missing props to ITemplateItem
2024-01-24 17:20:42 +00:00
Terkoiz
d2254249e6
Fixed and expanded QTE type definitions ( !206 )
...
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/206
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-committed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
2024-01-24 16:35:23 +00:00
Dev
852849aeb1
Extend new years date
...
Generate fewer btr bots
2024-01-24 14:23:44 +00:00
Dev
e6c3271b23
JSON update
2024-01-24 13:48:02 +00:00
Dev
b4af859a06
28476
2024-01-24 10:45:57 +00:00
Dev
3ec63ef31d
Fix issue with addChildSlotItems()
and add additional mods
2024-01-23 21:33:24 +00:00
Dev
b68164b830
Add support for sub locales - initial support for PT and ZH
2024-01-23 20:49:06 +00:00
Dev
45484227df
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-23 20:25:34 +00:00
Dev
dbb4bc5f03
Add missing mods to Ops-Core FAST ballistic helmet
on PMCs
2024-01-23 20:25:27 +00:00
Kaeno
7f90c52386
Corrected isinsured check
2024-01-23 20:19:53 +00:00
Dev
054aea23e0
Enhance findAndReturnChildrenAsItems
with the ability to filter out stored child objects
2024-01-23 20:00:36 +00:00
Dev
2e6574c917
Clean up imports
2024-01-23 16:49:00 +00:00
Dev
67e5e61d3c
Adjust easy start profiles to be level 15
2024-01-23 15:48:08 +00:00
Dev
d3f9cea4c1
Fix ammobox + magazine cartridges being given to player with an incorrect FiR status, shouild match parents status
2024-01-23 15:24:02 +00:00
Dev
4ce26ea870
Refactor of RagfairAssortGenerator
and associated code that touches it
2024-01-23 14:17:01 +00:00
Dev
86d34e3efe
Remove dupe data from ragfair json
2024-01-23 13:25:22 +00:00
Dev
b3738b03d9
i hate commas
2024-01-23 13:21:22 +00:00
Dev
bcf506a57b
Fix json issue
2024-01-23 13:03:04 +00:00
Dev
b766fa1220
Allow armor items without plates to be listed on flea
2024-01-23 12:46:29 +00:00
Dev
8816e27298
Add balaclava to vengeful zryachiy
2024-01-23 12:45:49 +00:00
Dev
27bc7cfa6e
Fixed armors being listed with plates above the allowed level on flea
2024-01-23 11:42:47 +00:00
Dev
6378ac6f87
Add back CLIENT_START_TIMESTAMP saving on game start
2024-01-23 10:14:37 +00:00
OkaMoez
1c6b76163b
Make accelerated time calculations independent of client ( !205 )
...
Changes server accelerated time calculation to be fully independent of client calculations.
Local testing over most of a day showed time acceleration continuing through relogging as a client, and calculated times being synced to about +- 2 seconds between server and client with no drift.
-----------
In #202 I referenced the client side formula for accelerate time:
`In Raid Time = Today's Date + Location Time + Time Since Client Connection * Acceleration`
At the time I didn't know where Location Time was set and conservatively tried to match the server calculations to the client. Since then I've confirmed that it is set after calling `client/game/start` and holds the accelerated server timestamp from that call. With this in mind, I'm more confident changing the server calculations and here we are.
Previously each time you started your client, the accelerated time would start counting from your irl time at launch. This change moves that to the server, so you could leave your server running to have a more live-like experience where you won't be sure of the in raid accelerated time until you log in.
Added benefit of significantly simplifying the `getInRaidTime()` code.
Future work could be done to add save/load support to the server's timestamp to further emulate the live experience where timers won't reset to your irl time unless you wipe the data. I'd personally lean towards saving it at a server level, not a profile level, to allow multiple profiles to share a single 'wipe'.
-----------
Co-authored-by: OkaMoez <43766412+OkaMoez@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/205
Co-authored-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
Co-committed-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
2024-01-23 10:13:53 +00:00
Dev
c51cce269f
Workaround for sandbox map having Level 20 max
2024-01-23 10:02:06 +00:00
Dev
32eb8ae35c
Refactor handleRecipe()
to use addItemToStash()
2024-01-21 20:51:00 +00:00
Dev
5b296975e8
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-21 17:54:09 +00:00
Dev
9c9d3fb5a5
Cleanup of scavcase reward blacklist
2024-01-21 17:53:59 +00:00
CZPZ
1551a5e793
feature: add probability for extra rep gain on pmc kills as pscav ( !204 )
...
Feel free to rename everything.
We can also use the new function from randomutil and replace code block below on InsuranceController.ts
```
const maxRoll = 9999;
const conversionFactor = 100;
const returnChance = this.randomUtil.getInt(0, maxRoll) / conversionFactor;
const traderReturnChance = this.insuranceConfig.returnChancePercent[traderId];
const roll = returnChance >= traderReturnChance;
```
I killed 2 PMCs with 100% chance and gained 0.07 rep (rounding issue probably somewhere else)
![image](/attachments/00f00922-eb18-4fdc-8958-129b680af704)
Some JS problems :S
![image](/attachments/dcbeb1d1-2ee3-4809-890e-e19fe3190840)
Implements: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/150
Co-authored-by: alimoncul <alimoncul@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/204
Co-authored-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
Co-committed-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
2024-01-21 17:39:37 +00:00
Dev
c68c9a72fb
Refactor handleScavCase()
to use addItemToStash()
...
blacklist soft armor inserts from scavcase rewards
2024-01-21 16:40:14 +00:00
Dev
8e232e8250
Update bot data
2024-01-21 12:00:16 +00:00
Dev
e7512872ef
Add missing equipment mods to PMCs
2024-01-21 09:37:11 +00:00
DrakiaXYZ
e31c52e7ff
Add BTR config options ( !203 )
...
Also add the cover service entry
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/203
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-21 08:46:12 +00:00
Dev
693dc4bbb5
Fix PMCs not spawning
2024-01-20 22:50:12 +00:00
Dev
910b5e946c
Refactor removeResourceFromArea()
to use addItemToStash()
2024-01-20 22:42:15 +00:00
Dev
d112d0fa6e
Reworked openRandomLootContainer()
to make use of addItemToStash()
2024-01-20 22:13:47 +00:00
Dev
af50cb7869
FIx getProfileTraderPurchase()
failing when trader doesnt exist in profile
2024-01-20 20:37:41 +00:00
Dev
80b549a2d5
Migrate getBTC()
to use addItemToStash()
2024-01-20 20:26:55 +00:00
Dev
ceba6b3064
Move isItemInStash
into inventoryHelper
...
Cleanup of variable names
2024-01-20 20:15:03 +00:00
Dev
4bca0b7747
Migrate giveProfileMoney()
to use addItemToStash()
2024-01-20 20:06:15 +00:00
Dev
399bbb2e3b
Add framework for BTR config
2024-01-20 18:47:57 +00:00
Dev
446b1ef4f9
Remove duplicate locale key/value
2024-01-20 18:08:25 +00:00
Dev
13ce200f80
Small optimisations applied to reateRandomLoot()
2024-01-20 18:08:09 +00:00
Dev
80fdaf65e6
Finalise fence changes
2024-01-20 17:56:19 +00:00
Dev
42b915990e
Moe majority of assort generation from FenceService
into FenceBaseAssortGenerator
...
Generate an items children and store in fence assort base
Better handle presets
Fix `removeRandomItemFromAssorts()` not removing all of an items mods from memory
Correctly calculate an items price including its children
2024-01-20 16:20:39 +00:00
OkaMoez
8b2fa7c8dd
Adjust server raid time calculations to match client ( !202 )
...
This change brings the server in raid time calculation (accelerated time/time you see when choosing a map) to parity with the client.
The time returned by `getInRaidTime()` effectively is the same, but the server can stop using `acceleration - 1` and the adjacent comment has an answer.
-----
The Tarkov client calculates current raid time via the following formula in `Session.GetCurrentLocationTime()`:
`In Raid Time = Today's Date + Connection Time + Time Since Client Connection * Acceleration`
The server currently uses the following:
`In Raid Time = Current Date and Time + Time Since Client Connection * (Acceleration - 1)`
The `Current Time` and `-1` used in the server calculation effectively cancel each other out if `acceleration > 1`. Removing both should have no effect on the calculated time (not date).
The client side using `Today's Date + Connection Time` is kinda weird. Using `acceleration = 1`, you'd see the calculated date move 2 days after 24 hours. That said, I don't see the date portion of the raid time being used, so that might not matter. Either way, I've matched the formula to avoid any edge cases causing desync.
Co-authored-by: OkaMoez <43766412+OkaMoez@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/202
Co-authored-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
Co-committed-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
(cherry picked from commit afb64c1ebf
)
2024-01-20 10:02:59 +00:00
Dev
b5bca2c49b
Add missing property to airdrop config
2024-01-20 09:30:18 +00:00
Dev
05533bb166
Prevent no exit data killing client start
2024-01-20 00:19:52 +00:00
Dev
a1f043d088
Fix issie with BuyRestrictionCurrent
value persisting between profiles
2024-01-20 00:19:13 +00:00
Dev
4fd37e3a92
Fix all items being free
2024-01-19 22:49:31 +00:00
Dev
879af0377a
Adjust airdrop values
2024-01-19 21:19:14 +00:00
Dev
134d789a0e
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-19 19:23:11 +00:00
Dev
1c9acbbc2e
improve bot generation time
2024-01-19 19:21:51 +00:00
Kaeno
812a6a6884
Fix function removing daily/weekly quests from profile on profile load
2024-01-19 16:41:35 +00:00
Dev
cdb5baac4b
Improve variable names
2024-01-19 12:10:51 +00:00
Dev
34b9d318a3
Pull some code out of addLootFromPool()
into its own function
2024-01-19 11:57:25 +00:00
Dev
63ca393372
Add short circuit optimisation to isItemIncompatibleWithCurrentItems()
2024-01-19 09:56:18 +00:00
Dev
f3f008e0ec
Rename function to help with clarity
2024-01-19 09:52:56 +00:00
Dev
4cb2d8171e
Fix JSON issues with ravangezryachiyevent
2024-01-19 09:37:01 +00:00
Dev
c96b177416
Disable use of sorting table when buying from flea/trader/fence - fixes client error
2024-01-19 09:08:11 +00:00
Dev
0d4fdf11e3
include handling armors without plates
2024-01-18 23:29:07 +00:00
Dev
310762d66d
Refactor airdrop loot generation to account for armor plate changes
2024-01-18 23:25:08 +00:00
Dev
ea0d8224e6
Add loop to try multiple armor pieces to find one that's compatible with bots current loadout
2024-01-18 22:36:14 +00:00
Kaeno
01b608d8b2
Adjust bot difficulty for ground zero
2024-01-18 22:03:16 +00:00
Dev
8f12bf479a
Generate armor vest for bots first, then rig
2024-01-18 21:39:35 +00:00
Dev
ed6ba36ff3
Update map loot
2024-01-18 21:25:31 +00:00
Dev
6eeb8c58d6
Improve iRagfairConfig comments
2024-01-18 20:30:13 +00:00
Dev
c8fa31184f
Prevent gifter bot being added twice
2024-01-18 12:20:28 +00:00
Dev
a3e4f6141d
Adjust GIFTER_ADDITIONAL_GIFTS
setting
2024-01-18 12:08:19 +00:00
Dev
bb741f681d
Store and process secure container loot items for bots
...
Give gifter more items
2024-01-18 12:07:32 +00:00
snowythefox811
f6192f1891
Added The ability to have enhancements on armored rigs and helmets. ( !200 )
...
Added the vest and headwear classes to be eligible for armor enhancement
Co-authored-by: Snow <Notarealemail@email.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/200
Co-authored-by: snowythefox811 <snowythefox811@noreply.dev.sp-tarkov.com>
Co-committed-by: snowythefox811 <snowythefox811@noreply.dev.sp-tarkov.com>
(cherry picked from commit 35eb9feebf
)
2024-01-18 09:08:22 +00:00
Dev
04edb19f14
Allow dogtags to be added to custom bots
2024-01-17 22:17:12 +00:00
Dev
cef8cbadea
Assort updates
2024-01-17 21:46:57 +00:00
Dev
780647a40b
Add correct assort data
2024-01-17 19:35:37 +00:00
Dev
71ba4f497a
Update quests and traders
2024-01-17 18:32:59 +00:00
Dev
f38d098aae
Exclude scav coop exits when choosing pmc exit
2024-01-17 16:47:53 +00:00
Dev
727a85f5fc
Improve repeatable quest exit choice code
2024-01-17 16:39:55 +00:00
Dev
43cbe45376
Make players PMC equipment id unique on profile creation
2024-01-17 15:05:01 +00:00
Dev
43699d6416
Add new bot types to pmc config
...
remove new types from possible brain types on sandbox
2024-01-17 14:22:27 +00:00
Dev
d9186e0e48
Improve workaround for spawnpoint values
2024-01-17 10:45:25 +00:00
Dev
a572d090ba
Update JSONs
2024-01-17 10:27:51 +00:00
Dev
03a451115c
Temp fix to ensure dynamic loot count generator doesnt generate a negative value
2024-01-16 21:55:25 +00:00
Dev
15be241dbf
FIx premature exiting of loop
2024-01-16 19:00:21 +00:00
Dev
93edb3e074
Fix player being charged multiple times
...
Fix issue with `findBarterItems()` where it would incorrectly wipe out found results each loop
2024-01-16 18:25:03 +00:00
Dev
33d1395dea
Add debug logging to getSortedMoneyItemsInInventory()
2024-01-16 17:24:28 +00:00
Dev
0dc2dd5f68
Update flea prices
2024-01-16 17:18:14 +00:00
Dev
220764d0f7
Update bot data
...
Update `ravangeZryachiyEvent` mapping to use `ravangeZryachiyEvent` bot type data instead of `bossZryachiy`
2024-01-16 16:11:48 +00:00
Dev
fbee59fede
When choosing an item to add to a bot, check if the item being added would block an item already equipped
2024-01-16 13:14:48 +00:00
Dev
0166e30dd1
Reduce instances of IItemEventRouterResponse
being passed into a function and then returned, its an object and passed by ref, no need to return it
...
Reduce instances of `IItemEventRouterResponse` being reassigned in a function
Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00
Dev
9daa706325
Use correct buycount when buying from fence
2024-01-16 12:08:30 +00:00
Dev
ca1df5ee71
FIx appendErrorToOutput()
overwriting warnings instead of appending
2024-01-16 12:04:55 +00:00
Dev
818bb7e37a
Refactored flea purchase code
2024-01-16 11:47:40 +00:00
Dev
4d1066b51a
Make use of presetHelper instead of rolling own implementation
2024-01-16 10:28:08 +00:00
Spoony
e1a8f26507
Generate ammo box Ragfair offers with cartridges ( !198 )
...
#### TL;DR
Previously, Ragfair offers involving ammo boxes weren't generated with cartridges inside of them. This copies a lot of the logic from `InventoryHelper.hydrateAmmoBoxWithAmmo()` to add ammo to offers when they are generated. Made to fix #312 .
#### Testing
Purchased various ammo boxes from Flea:
![image](/attachments/340fb349-2589-4b1a-81fa-f8d63f6f1a36)
Purchased ammo boxes are listed as full:
![image](/attachments/f52057d3-efe0-40e7-b64e-8d257a818fa5)
Unloading them produces correct ammunition:
![image](/attachments/33c71f7b-d452-473e-9705-cbad1ecc3f7d)
Co-authored-by: Spoony <Spoony@example.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/198
Co-authored-by: Spoony <spoony@noreply.dev.sp-tarkov.com>
Co-committed-by: Spoony <spoony@noreply.dev.sp-tarkov.com>
2024-01-16 10:26:48 +00:00
Dev
2787b25c8d
Items json changes
2024-01-15 23:14:15 +00:00
Dev
34628561ce
Filter repeatable explore quest map exits per side
2024-01-15 23:13:57 +00:00
Dev
29573c1418
Add BTR trader image
2024-01-15 22:09:52 +00:00
Dev
50d1b89505
Add missing quest images
2024-01-15 22:05:37 +00:00
Dev
a749dcc272
Add LK services json
2024-01-15 21:45:35 +00:00
Dev
8e6d5330df
Update locales
2024-01-15 18:21:11 +00:00
Dev
d95497728f
Map data update
2024-01-15 16:59:21 +00:00
Dev
58d8b1157d
update en locale
2024-01-15 16:26:57 +00:00
Dev
91150602ef
Update items json
2024-01-15 16:26:27 +00:00
Dev
3cdc5a8e99
Update trader assorts using new quest data
2024-01-15 14:53:34 +00:00
Dev
22e9c1df8b
Update quest data
2024-01-15 14:48:33 +00:00
Dev
825db77b1f
Move trader purchases over to new system
...
Fix callback errors not being propigated into client error message
FIx incorrect offer id being passed into `buyItem`
Update callbacks to accept a `buyCount` parameter - solves trader purchase limits being exeeded prematurely
Exit addItemToStash early if warning/error found in output
2024-01-15 14:25:17 +00:00
Merijn Hendriks
bdc505bed6
Add locales fallback ( !197 )
...
Fixes [#310 ](https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/310 )
Co-authored-by: Merijn Hendriks <merijn.d.hendriks@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/197
Co-authored-by: Merijn Hendriks <senko-san@noreply.dev.sp-tarkov.com>
Co-committed-by: Merijn Hendriks <senko-san@noreply.dev.sp-tarkov.com>
2024-01-15 12:45:24 +00:00
Dev
cff4a45291
Resolve fence selling helmets that lack inserts
2024-01-15 12:41:54 +00:00
Dev
3ac64a3245
Update bot data
2024-01-15 10:48:58 +00:00
Dev
0d059fbaf4
Remove ancient profile fix
2024-01-15 10:07:57 +00:00
Dev
1d9ff8ace8
Improve buyItem()
to also support putting fence purchases through addItemToStash()
2024-01-14 22:30:05 +00:00
Dev
2f07d6083f
Fix armor plates/visors/helmet plate inserts not having thier durability altered on ragfair
2024-01-14 22:28:53 +00:00
Merijn Hendriks
f15a2ff71d
Update EFT translations ( !195 )
...
Dumped the data for Haru, noticed Aki was missing them.
Changes:
- Added Romanian language
- Updated existing languages
I'll check the rest of the data and create new branches accordingly.
Co-authored-by: Merijn Hendriks <merijn.d.hendriks@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/195
Co-authored-by: Merijn Hendriks <senko-san@noreply.dev.sp-tarkov.com>
Co-committed-by: Merijn Hendriks <senko-san@noreply.dev.sp-tarkov.com>
2024-01-14 21:46:47 +00:00
Dev
5005a5160a
Improve buyItem()
handling of multiple and stackable item purchases
...
rename `reparentPresets` to `reparentItemAndChildren` and move to `itemHelper`
2024-01-14 21:12:56 +00:00
Dev
c2f390d4ac
Make all properties of ITrader
optional
2024-01-14 15:06:43 +00:00
Dev
48377a0e08
Update JSONs
2024-01-14 15:03:35 +00:00
Dev
303be64880
Move code to its own variable
2024-01-14 14:38:10 +00:00
Dev
66c78cabaf
Update bots
2024-01-14 14:37:28 +00:00
Dev
47a84e508b
Fix some quests failing twice (chemical part 4), reducing rep twice as much as it should
...
Quest failure is handled by client now, no need to find and fail quests in server on quest completion
Move `getQuestsFailedByCompletingQuest()` to questHelper
2024-01-14 12:29:58 +00:00
Dev
4efb75ea58
Fix typo
2024-01-14 10:27:45 +00:00
Dev
41d491dd16
Show error when quest not found in db
2024-01-14 10:27:26 +00:00
Dev
00660747a5
Refresh map loot
2024-01-14 10:10:41 +00:00
Dev
8b03faca89
Fix ragfair offers not saving upd properties
...
Create replacement for `addItem()`, only used for ragfair purchases currently - goal is to fully remove `addItem()`
Dont show warning when generating armor without a default plate on fence
2024-01-14 10:09:43 +00:00
Valens
743f222141
Add valens to gifts.json ( !194 )
...
Add the "VALENS" code to the gifts system.
Consists of 1 SR-25, and 1 M1A.
Co-authored-by: VforValens <8889280+VforValens@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/194
Co-authored-by: Valens <valens@noreply.dev.sp-tarkov.com>
Co-committed-by: Valens <valens@noreply.dev.sp-tarkov.com>
2024-01-14 09:05:28 +00:00
Dev
72fdada5d7
Add vistor shot damage to those listed on flea/fence - 25% chance a damaged helmet can have a visor with bullet hits
...
Improved `FenceService.addModsToArmorModSlots()` to not break when it cant find a default plate tpl
2024-01-13 20:47:59 +00:00
Dev
8b355adfa6
Add soft insert type to daily reward blacklist
2024-01-13 20:02:19 +00:00
Dev
ae50835391
Fix 2 issues with quests
2024-01-13 19:15:20 +00:00
Dev
bf148dba4a
First pass at implementing Place of fame dogtag bonus, bonus is slight out from what is shown on client (0.0x out)
2024-01-13 16:41:06 +00:00
Dev
46ec7bf3ba
Improve handling of presets when adding to player inventory
...
Presets now have all child items FiR status set
2024-01-13 15:01:29 +00:00
Dev
ae6bb7a43b
Small cleanup of preset handling code in addItem()
2024-01-13 15:00:31 +00:00
Dev
6cd82ce2a6
Add location property minFillLooseMagazinePercent
...
Make static/dynamic magazine loot have chance to not have cartridges
2024-01-13 12:30:15 +00:00
Dev
1f05fe1994
Update bot data
2024-01-13 10:55:12 +00:00
Dev
b01e3f513a
update map loot. 0.14 dumps only
2024-01-13 10:53:20 +00:00
Dev
8b9cdd485f
Update items json
2024-01-13 10:05:47 +00:00
Dev
14a8b34dcc
Add sandbox to daily quest map pool
2024-01-13 09:51:09 +00:00
Dev
dc13b20ed5
Blacklist ammo boxes from completion quest item pool
2024-01-13 09:21:32 +00:00
Dev
48f99ecfa6
Additional changes to randomiseWeaponDurabilityValues()
...
Move chance to make changes check outside of function
Aliased ragfair config property
Aliased chosen child multipler value
Added comment to function
2024-01-13 09:15:11 +00:00
r2go
a87129c541
#284 fixed flea armors not having random values ( !193 )
...
https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/284
Probably needs some balancing since some armors are very random, some are not at all. It feels pretty realistic I think.
Any feedback is appriciated.
Co-authored-by: r2go-beep <hans@hummelusa.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/193
Co-authored-by: r2go <r2go@noreply.dev.sp-tarkov.com>
Co-committed-by: r2go <r2go@noreply.dev.sp-tarkov.com>
2024-01-13 09:03:51 +00:00
CWXDEV
22ad266b27
why the f*ck we using spaces and not tabs :reee:
2024-01-12 23:47:41 +00:00
CWXDEV
091e4fa41b
added check to make sure same item isnt used, still has an edge case, if maxRequestedAmount is too high, and we cant offer enough items, dupes will appear, but this will fix normal use
2024-01-12 23:44:58 +00:00
CWXDEV
04564d7e76
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-12 22:00:02 +00:00
CWXDEV
f7bdded54d
remove orphaned quests to stop softlocking quest screen.
2024-01-12 21:59:38 +00:00
Dev
0440bdab70
Reworked flea armor listing code
...
Randomises plate durability
Randomises insert durability
2024-01-12 21:59:30 +00:00
Kaeno
05484ff3b3
Added Missing coop extracts and vehicle extracts
2024-01-12 20:19:43 +00:00
Kaeno
5e9a1f244b
Add missing quest images
2024-01-12 19:50:58 +00:00
Dev
80fa0c1b9c
Introduce typo into json to follow bsg naming
2024-01-12 19:17:39 +00:00
Kaeno
664715c09e
Fixed extra spawns on customs. Fixed duplicate spawns on labs. Removed Shoreline spawns due to map changes
2024-01-12 19:09:57 +00:00
Dev
a219bab82b
Loot update
2024-01-12 18:41:54 +00:00
Dev
6353456b64
Update bot/map data
2024-01-12 17:59:47 +00:00
Dev
eb961b3e11
Fix saveEquipmentBuild()
not correctly setting root id to first items _id
2024-01-12 17:18:10 +00:00
Dev
9b1b8f9f10
Add missing mods to kiver helmet on PMCs
2024-01-12 17:01:40 +00:00
Dev
98241d894f
Rework how plates are filtered from bot equipment
...
Add `filterPlatesByLevel` to bot config
2024-01-12 17:00:22 +00:00
Dev
a7e6eed954
Update presetSlotsToRemoveChancePercent
in trader config to allow insutrance to remove armor items
2024-01-12 13:45:37 +00:00
Dev
23ebe19938
Lower chance of ECLiPSE RBAV-AF plate carrier
on low level PMCs as it doesnt support the armor level we want for them
2024-01-12 13:44:58 +00:00
Dev
78759ee72e
Add weighting data for left_side_plate
and right_side_plate
2024-01-12 13:44:46 +00:00
Dev
bf7dac25ae
Allow fence to strip items from listed weapons that're not raid-modadble, players can sell broken guns to him from menu
2024-01-12 13:33:11 +00:00
Dev
c5806aadb8
Allow fence to list items with missing required items
2024-01-12 13:30:22 +00:00
Dev
66ab32e6c4
Make new years last until 20th of jan
2024-01-12 13:01:10 +00:00
Dev
3a76757957
Add various missing type properties for new map
2024-01-12 13:00:48 +00:00
Dev
d92f30d281
Fix insurance return all child items of an item (ammo in mags/chamber)
2024-01-12 12:32:04 +00:00
Dev
6e4d5d1aca
Bot update - fix various missing soft-insert shoulder armors
2024-01-12 10:35:02 +00:00
Dev
cb18d251ba
Improve selection of items to add mods for:
...
quest rewards
bot loot gen
map loot gen
fence assort gen
Updated `removeRandomModsOfItem()` to also skip slots with a _required prop
2024-01-11 17:42:58 +00:00
Dev
6a8e261af1
Fix typo
2024-01-11 12:48:10 +00:00
Dev
3b255f3ce4
Fix createMagazineTemplate
failing when no userbuilds.magazineBuilds
array exists
2024-01-11 11:53:19 +00:00
Dev
9623bd5203
Add rig to PMCs
2024-01-11 11:23:33 +00:00
Dev
0e021d246f
Update PMC armor data
2024-01-11 09:56:51 +00:00
Terkoiz
b3b570824c
Updated PMC name list ( !192 )
...
Updated `hazelify` name by request
Added some names of recent contributors
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/192
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-committed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
2024-01-11 09:43:05 +00:00
Dev
5ba1ed95c1
Update bot data
2024-01-11 09:42:30 +00:00
Dev
3879d14761
Update map data
2024-01-11 08:33:42 +00:00
DrakiaXYZ
fcbd39c6b0
Remove delivered items from player insured items ( !191 )
...
This stops players from duplicating insured items via the BTR delivery service
Note: This does un-insure the item, I don't have any proof one way or the other for whether live causes the items to no longer be insured, but this was the easier solution to implement.
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/191
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-11 08:13:27 +00:00
Dev
3ef7e3218e
Update loot data
2024-01-10 23:07:06 +00:00
Dev
77ae4146c2
Fix various quest reward ids
2024-01-10 22:59:25 +00:00
Dev
53c5034edb
fix variious pmc json errors
2024-01-10 22:47:48 +00:00
Dev
87bf71415f
Update quest json to fix weapon reward errors
2024-01-10 22:42:03 +00:00
Dev
033b0e6805
Slightly increase pmc conversion rate
...
Reduce number of PMCs generated
2024-01-10 21:09:27 +00:00
Dev
219086d9bb
Fix only one type of bot spawning
2024-01-10 21:08:00 +00:00
Dev
f66b2d04a9
Revert "This PR aims to resolves issue #280 ( !190 )"
...
This reverts commit e0e62d8e47
.
2024-01-10 17:43:39 +00:00
Dev
5e9be7a2fd
Remove unused loot ids
2024-01-10 15:41:36 +00:00
Dev
9d8efe8e2f
Fix data issue with maska helmet
2024-01-10 15:25:20 +00:00
Dev
dc1e172df0
Handle generating a fence armor item and a default plate is not found
...
Add extra plates to pool
Centralise plate-related checks into itemhelper
2024-01-10 14:47:09 +00:00
Dev
7ee3be1e2b
Round completeTime property to integer to prevent client error
2024-01-10 14:10:03 +00:00
Dev
c918875a38
Fix view profile not showing correctly
2024-01-10 13:53:26 +00:00
Dev
9a4231d8b8
Rename function profileHelper.removeCompletedQuestConditionFromProfile() to removeQuestConditionFromProfile
2024-01-10 12:37:34 +00:00
Dev
6e8028f9c9
Update map base jsons
2024-01-10 12:36:06 +00:00
Dev
297bc2786a
Improve armor quest rewards
...
Attempt to return the armor preset found in globals.json first as this has default plates, if that fails construct item outselves based on mods _requried properties
2024-01-10 10:04:09 +00:00
Dev
55eae60329
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-10 09:14:11 +00:00
Dev
2fd2c677b7
Reduce usage of magic string inside getUserBuilds()
2024-01-10 09:13:34 +00:00
Mihai
e0e62d8e47
This PR aims to resolves issue #280 ( !190 )
...
Updated itemDelivery method in InraidController to filter out insured items from the items array using the insuranceService.
Added logic to exclude insured items from being sent as part of the delivery message to the player.
Co-authored-by: mihaicm93 <45673304+mihaicm93@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/190
Co-authored-by: Mihai <mihai@noreply.dev.sp-tarkov.com>
Co-committed-by: Mihai <mihai@noreply.dev.sp-tarkov.com>
2024-01-10 08:44:03 +00:00
Dev
f59041121b
Fix plate filtering code not correctly handling when no plates of desired armor level are found
2024-01-09 23:46:57 +00:00
Dev
4078d7cc89
Fix plates not spawning on bots because of capitalisation
2024-01-09 20:16:49 +00:00
Dev
443d8da7f7
FIx server error when passing failed quest data to client
2024-01-09 18:46:44 +00:00
Dev
a9c36ec205
Fix issue with armors as quest rewards not being sent with soft inserts
...
Centralised a soft insert check into `ItemHelper`
Add extra base types to `generateGearPool()` in equipment bot pool service
2024-01-09 16:49:59 +00:00
Dev
68f3ee013c
lint bot.json
2024-01-09 16:18:15 +00:00
Dev
154578dd44
Update randomisation config to specifiy its for weapon mods + add equipment mod adjustment system
...
Adjust PMCs to use more gear mods at higher levels
2024-01-09 16:15:31 +00:00
Dev
f3964639bd
Rename mods
to weaponMods
and add new object equipmentMods
...
regenerate bot jsons to include this new data (includes correct inclusion of equipment slot "TacticalVest" which was previously missing)
Fix issue with PMM ammo causes generation issues
2024-01-09 15:31:56 +00:00
Dev
60f96ea6aa
Update bot + map data
2024-01-09 14:03:24 +00:00
Dev
571d04f957
Add pmc names
2024-01-09 12:33:50 +00:00
Dev
a742beeae9
Comment and property name cleanup inside removeDanglingTaskConditionCounters()
2024-01-09 12:27:08 +00:00
Terkoiz
98b0a579b3
Fixed achievement counters getting mistakenly cleaned up as stale quest counters ( !189 )
...
Fixes #273
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/189
Co-authored-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-committed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
2024-01-09 11:57:27 +00:00
Dev
01e63118c6
Rename function
2024-01-09 10:58:06 +00:00
Dev
4d663c0ef1
Add missing armor
2024-01-09 10:57:32 +00:00
Dev
586a96ee9f
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-09 10:30:29 +00:00
Dev
bac86262d4
Improve handling of equipment mod generation
2024-01-09 10:30:00 +00:00
Aburiu
91e035d540
Added missing Hall of Fame area to BEAR/USEC EoD profiles ( !188 )
...
* Adds missing Hall of Fame area to new EoD profiles.
Should allow the area to be built without an error on EoD profiles.
Co-authored-by: Aburiu <44771615+aburiu@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/188
Co-authored-by: Aburiu <aburiu@noreply.dev.sp-tarkov.com>
Co-committed-by: Aburiu <aburiu@noreply.dev.sp-tarkov.com>
2024-01-09 08:52:40 +00:00
Dev
15d53a2d38
Fix armor in bot backpacks having no soft inserts
...
centralise code that adds mods to equipment into one location
2024-01-08 23:27:18 +00:00
Dev
0efd2861c7
Update quest and trader assort data
...
new quests:
"Pyramid Scheme"
"Pets Wont Need It P2"
"Properties All Around"
"Dandies"
"Steady Signal"
"Nothing Fishy About This"
some traders are missing level 4
many quests still using old 0.13 data
some quests are out of order/ require wrong quests
2024-01-08 22:15:19 +00:00
Dev
5ffccddf94
Nullguard against missing properties
2024-01-08 21:17:23 +00:00
Dev
878284f108
Fix issue with insurance not returning soft inserts for armors
2024-01-08 21:16:53 +00:00
Dev
e18f75a60c
Cast trader property to number before use
2024-01-08 21:14:13 +00:00
Dev
c9de59b5bf
Add Zryachiy's balaclava to boss item collection
2024-01-08 17:45:07 +00:00
Dev
0c7cecdacd
Add variable durability loss to armor plates sold by fence
2024-01-08 17:43:19 +00:00
Dev
0997c21ba3
Remove debug code
2024-01-08 17:39:28 +00:00
Dev
6dc4604a77
Update inventoryHelper.addItem()
to account for items with children that have a upd object
...
This whole function is in dire need of a rewrite, its awful
2024-01-08 12:41:52 +00:00
Dev
aff5c69c80
Update globals with new changes from live
2024-01-08 12:39:44 +00:00
Dev
507e8eeaa7
Improve comments
2024-01-08 11:35:20 +00:00
Dev
96f75fd744
Correctly remove item + children from fence assorts when running removeFenceOffer()
2024-01-08 11:34:52 +00:00
Dev
30507acd1b
Add armor to randimisation list for PMCs
2024-01-08 10:22:24 +00:00
Dev
07b5ab432e
Check for empty pool when adding mods to equipment during loot generation
2024-01-08 09:40:18 +00:00
DrakiaXYZ
3401b4094e
Initial commit of trader services structure ( !187 )
...
- Only contains BTR taxi and delivery services
- Super basic implementation, client doesn't seem to need anything except the service type for these
- Includes handling of the BTR Item Delivery service
Basic implementation can be merged and expanded on later, doesn't break anything by existing (Hopefully)
I've opted to add the routes to the `InRaid` controller/Callbacks, because it is a route only accessed within the raid. Seemed like it would be the best place for it
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/187
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-08 08:51:46 +00:00
Dev
0b3ad5bbd8
Only send failed quest trader messages for non-repeatable quests
2024-01-07 23:51:28 +00:00
Dev
5eda074dbe
Add comments
2024-01-07 23:11:18 +00:00
Dev
928e406b76
First draft of randomisd armors on fence
2024-01-07 22:11:05 +00:00
Dev
f0b9785d16
Add BTR_ITEMS_DELIVERY
to enum MessageType
2024-01-07 21:21:20 +00:00
Dev
192baa7456
Add soft inserts to fence blacklist
2024-01-07 21:00:02 +00:00
Dev
92e600e906
Improve logic for choosing an exit inside generateExplorationQuest()
2024-01-07 20:49:33 +00:00
Dev
628a3f71d8
Add comment
2024-01-07 20:20:25 +00:00
Dev
9cbf87b7c3
Remove redundant writeHead()
call inside sendZLibJson()
2024-01-07 20:20:10 +00:00
Dev
6231a56fea
Prevent duplicate items spawning in static containers
2024-01-07 20:17:07 +00:00
Dev
ed82e9ed2f
Halloween event fixes
2024-01-07 19:29:42 +00:00
Dev
54948599c3
Fix missing armor item in bot data
2024-01-07 15:35:19 +00:00
Dev
db13df89d9
Add plate filtering system based on bot level
2024-01-07 15:34:59 +00:00
Dev
0fcc411123
Add bot plate json for levels 1-10 and 11-14
2024-01-07 14:46:48 +00:00
Dev
c6135802be
Refactor equipment mod parameters
2024-01-07 14:46:25 +00:00
Dev
749fc75a25
Add randomWeather/randomTime to inraidConfig
2024-01-07 12:56:57 +00:00
Dev
539cef5d9e
Update Bear EoD account to have an ak-12 instead of an rpk
2024-01-07 09:39:40 +00:00
Mihai
3c32c8cc67
Addressed build failures by initializing an array properly as '[]' instead of 'undefined,' ( !185 )
...
Co-authored-by: Mihai <mihai@something.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/185
Co-authored-by: Mihai <mihai@noreply.dev.sp-tarkov.com>
Co-committed-by: Mihai <mihai@noreply.dev.sp-tarkov.com>
2024-01-07 07:40:16 +00:00
Dev
b9c82dbb4d
Include plate mod chance % for generation
2024-01-06 23:33:57 +00:00
Dev
68731e399c
FIx arena fighter bot not having helmet mods
2024-01-06 23:30:48 +00:00
Dev
bd60cf51e2
Fix event system not working for events other than halloween and christmas
...
Allow events to overlap
Rename config property from `enableWinterEvent` to `forceWinterEvent`
2024-01-06 23:29:42 +00:00
Dev
ccb658db89
FIx PMCs having no armor plates
2024-01-06 23:23:02 +00:00
Dev
9f99c8d2eb
Regenerate loot without terragroup trail quest dumps
2024-01-06 19:55:23 +00:00
Dev
860ca89a45
Fix dev profiles starting at level 67 instead of the intended 69
2024-01-06 15:55:46 +00:00
Dev
9bc9d46e84
Improve function comments
2024-01-06 15:21:16 +00:00
Dev
52a5380c33
Add botRelativeLevelDeltaMin
to pmc.json to allow configuration of lowest level of pmc relative to player
2024-01-06 15:19:04 +00:00
Dev
d1b17ad1ea
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-06 14:55:53 +00:00
Dev
e3b77568c8
Add extra achievement icons
2024-01-06 14:55:42 +00:00
TheSparta
d6c7eef76d
Oops
2024-01-06 13:59:49 +00:00
TheSparta
4a724e55ab
Fixed a few typos in the server en.json locale
...
and left a few others too, I'm assuming some of them were intentional for the pmcresponses
2024-01-06 13:58:05 +00:00
Dev
009055ad24
Add missing aid
value to IUserDialogInfo
2024-01-06 13:49:48 +00:00
Dev
4e21239de3
Improve accuracy of view profile
2024-01-06 13:40:00 +00:00
Dev
62dec539db
Update bot/map data
2024-01-06 12:06:19 +00:00
Dev
8ef405e551
Correctly implemented:
...
`client/builds/delete`
`client/builds/equipment/save`
`client/builds/weapon/save`
Updated `defaultEquipmentPresets` json data
Removed old 0.13 preset implementation files
profile-breaking change
2024-01-06 11:11:04 +00:00
Dev
d3afe0b6f3
Fix issue with completing a quest
...
Altered `addTimeLockedQuestsToProfile()` to not fail when checked quest has no `target` property
Altered `getNewlyAccessibleQuestsWhenStartingQuest()` to check all statuses of quest, not just first
2024-01-06 09:11:04 +00:00
Dev
2de4164a93
Improve comments of getQuestsFailedByCompletingQuest()
2024-01-05 22:59:01 +00:00
Dev
9fb747f5f6
Only check and remove repeatable scav quests from scav profile
2024-01-05 22:55:19 +00:00
Dev
bd373a993d
FIx handing in quests failing
2024-01-05 22:52:11 +00:00
Dev
861987406e
Handle quest failures
2024-01-05 21:14:20 +00:00
Dev
9dbd3d1acf
Updated server handling of quests/repeatable quests to match 0.14 changes - this will break profiles
2024-01-05 19:52:21 +00:00
Dev
3979e6ef61
Add handling for quest failing while player is at menu
2024-01-05 15:27:28 +00:00
Dev
b5951a147b
Log request data when endpoint is missing
2024-01-05 14:50:27 +00:00
Dev
6da2ce2f74
Update quest data + improve quest type accuracy
2024-01-05 14:35:29 +00:00
Dev
45748888f6
Update englsih locale
2024-01-04 21:55:04 +00:00
Dev
d1aee50217
Blacklist broken GK-01 12ga compensator
2024-01-04 21:46:29 +00:00
Dev
1249b309cf
Improve accuracy when handling client/achievement/statistic
2024-01-04 21:28:47 +00:00
Dev
40e8a8d045
Update bot/map data
2024-01-04 21:15:00 +00:00
Dev
c5bb09cce5
Persist achievement data from client into server profile on raid end
2024-01-04 17:17:11 +00:00
Dev
959bf52052
Update bot data
2024-01-03 21:28:06 +00:00
Dev
5b57431dc0
Regenerate map data with dynamic/static fix
2024-01-03 09:36:43 +00:00
Dev
9eee25a175
Prevent server error when loot generator tries to find non-existent loot
2024-01-02 19:46:21 +00:00
Dev
90f82d0e03
Update map linkages
2024-01-02 19:12:11 +00:00
Dev
711b91ab0d
boss support = null fixes to allow map loading
2024-01-02 18:51:05 +00:00