Handle quest failures
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9dbd3d1acf
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@ -179,6 +179,10 @@ export class InventoryCallbacks
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return this.inventoryController.setFavoriteItem(pmcData, body, sessionId);
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}
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/**
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* TODO - MOVE INTO QUEST CODE
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* Handle game/profile/items/moving - QuestFail
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*/
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public failQuest(pmcData: IPmcData, request: IFailQuestRequestData, sessionID: string): IItemEventRouterResponse
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{
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return this.questController.failQuest(pmcData, request, sessionID);
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@ -97,6 +97,8 @@ export class InventoryItemEventRouter extends ItemEventRouterDefinition
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return this.inventoryCallbacks.redeemProfileReward(pmcData, body, sessionID);
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case ItemEventActions.SET_FAVORITE_ITEMS:
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return this.inventoryCallbacks.setFavoriteItem(pmcData, body, sessionID);
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case ItemEventActions.QUEST_FAIL:
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return this.inventoryCallbacks.failQuest(pmcData, body, sessionID);
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default:
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throw new Error(`Unhandled event ${url} request: ${JSON.stringify(body)}`);
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}
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