Dont inform client when hall of fame is upgraded as BSG doesnt inform the client upgrade has occurred, Prevents client from locking up
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@ -293,8 +293,12 @@ export class HideoutController
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// Add/upgrade stash item in player inventory
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this.addUpdateInventoryItemToProfile(pmcData, dbHideoutArea, hideoutStage);
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// Inform client of changes
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this.addContainerUpgradeToClientOutput(output, sessionID, dbHideoutArea.type, dbHideoutArea, hideoutStage);
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// Dont inform client when upgraded area is hall of fame, BSG doesnt inform client upgrade has occurred, will break client if data is sent
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if (dbHideoutArea.type !== HideoutAreas.PLACE_OF_FAME)
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{
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// Inform client of changes
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this.addContainerUpgradeToClientOutput(output, sessionID, dbHideoutArea.type, dbHideoutArea, hideoutStage);
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}
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// Some areas like gun stand have a child area linked to it, it needs to do the same as above
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const childDbArea = this.databaseServer.getTables().hideout.areas.find((x) =>
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