Dev
ddb9917c6b
Rework of post-raid scav/pmc profile handling:
...
Moved logic out of `updateProfileBaseStats()` and into separate functions for pmc/scav, left profile-agnostic code alone
new functions `updatePmcProfileDataPostRaid` and `updateScavProfileDataPostRaid`
scav - Only copy active quest progress from client profile to server scav profile
scav - dont attempt to update trader standings, none exist on scav profile
scav - dont transfer psot-raid limb damage to server profile
Update quest status values similarly to PMC quests post raid to ensure they're consistent with existing quest data in profile
Simplifies `migrateScavQuestProgressToPmcProfile`
made various warnings debug instead
2023-11-20 16:33:04 +00:00
Dev
d2209114c9
Rename parameter as it can be scav or pmc profile
2023-11-20 15:07:59 +00:00
Dev
525e5cd21b
Fix length comparison not working as its an object, not an array
2023-11-20 15:05:35 +00:00
Dev
9929cf8c33
Clone handbook data before caching it
2023-11-20 13:47:47 +00:00
Dev
b55a0d03df
Add Crye Precision AVS plate carrier (Tagilla Edition)
to boss items array
2023-11-20 11:21:44 +00:00
Dev
c1219ed374
Blacklist Crye Precision AVS plate carrier (Tagilla Edition)
from scav case rewards
2023-11-20 11:20:40 +00:00
Dev
1abc7e3604
Handle failing a quest while raiding as scav
2023-11-20 11:19:11 +00:00
Dev
fc52c308bd
Lower chance of non-standard account PMCs
2023-11-20 10:38:14 +00:00
Dev
ccc017c976
Fix issue with scav case rewards being collectable twice
2023-11-20 10:22:03 +00:00
Dev
2132ea7adb
Fix issue with hideout crafts being collectable twice
2023-11-20 10:14:21 +00:00
Dev
f727b13215
prevent collection quests requesting more than 1 ammo per repeatable quest
2023-11-19 20:29:41 +00:00
Dev
89ff63f822
Update flea prices
2023-11-19 17:14:16 +00:00
Dev
aeea8f6e49
Guard against empty RepeatableQuests
array in profile
2023-11-19 16:12:20 +00:00
Dev
fa054307dd
Update version
2023-11-19 15:08:30 +00:00
Dev
3e0e8f7666
lint
2023-11-19 15:04:12 +00:00
Dev
396b56d08d
Expose uniqueItemCount
config value for use in choosing total items to return in Completion
quests
...
Weekly quests now require more items than dailies
2023-11-19 14:58:45 +00:00
Dev
3b1c6b3fdd
Add additional items to the find and return
pool
2023-11-19 14:51:00 +00:00
Dev
1def90e9d6
Improve handling of how reward items have their stack count randomised
...
Separated out how weapons are chosen as rewards
Lowered chance of skill reward
Added additional reward types to most traders
2023-11-19 13:21:34 +00:00
Dev
8cb4833001
Fix reward creatio code giving 1 extra reward compared to what was specified
2023-11-19 10:54:06 +00:00
Dev
ee3096328e
Exit reward finding loop when reward pool is empty
2023-11-19 10:52:50 +00:00
Dev
e99c1e8ab8
Add additional item types to trader reward whitelist
2023-11-19 10:50:46 +00:00
Dev
8fe9fb9391
Adjust getWeaponRepairSkillPoints()
to never return a value below 0
2023-11-18 21:59:48 +00:00
Dev
aed65ce1cb
Rework getWeightedCompatibleAmmo()
to loop over cartridges until it finds one compatible instead of giving up after the first failure
2023-11-18 18:46:03 +00:00
Dev
eb77589606
FIx crazyassaultevent bot mod values that casued weapon generation errors
2023-11-18 18:40:37 +00:00
Dev
546ae76976
Add missing request object
2023-11-18 15:03:33 +00:00
Dev
60ead44b30
Add HealthController.healthTreatment() tests
2023-11-18 15:01:51 +00:00
Dev
0d205ed50c
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/controllers/HealthController.ts
2023-11-18 14:13:08 +00:00
Dev
7ef873442e
Lowered daily max item collection requirement to 4
2023-11-18 12:34:47 +00:00
Dev
b0afad72dd
Randomise min durabiltiy value for weapon/armor collection quests to be 60 or 80%
...
rename param for clarity
2023-11-18 12:33:00 +00:00
Dev
79cb201b82
Split maxExtracts
into additional maxExtractsWithSpecificExit
for repeatable quests
2023-11-18 12:32:03 +00:00
Dev
fa1e15897a
Only heal bodypart if player chose hp healing in post-raid therapist healing screen
2023-11-18 11:33:06 +00:00
Dev
5e919f4793
Only add xp reward to repeatable quests when value is > 0
2023-11-18 11:13:36 +00:00
Dev
0abcd8b3b7
Further adjustments to daily/weekly reward xp/roubles/skill reward chance
...
Adjusted fence quest values in level increments of 10 + make fence reward Euros instead of Roubles
2023-11-17 18:39:08 +00:00
Dev
ac31a17695
Blacklist item_food_vodka_BAD
from PMCs
2023-11-17 16:57:23 +00:00
Dev
c2aaf9c6fb
Add workaround for stm-9 generating with an impossible configuration and being reset to default
2023-11-17 12:40:23 +00:00
Dev
ba2666f801
Set production
property to null when no updates are to be sent to the client
2023-11-17 11:13:14 +00:00
Dev
2f122df9f6
Update SPTUSEC and SPTBEAR values
2023-11-17 09:18:30 +00:00
Refringe
5d2af422cb
Fixes InsuranceController Tests
2023-11-16 23:55:32 -05:00
Refringe
6cd86e67b0
Merge branch 'master' into 3.8.0
...
# Conflicts:
# project/.vscode/launch.json
# project/assets/database/locations/bigmap/base.json
# project/assets/database/locations/interchange/base.json
# project/assets/database/locations/rezervbase/base.json
# project/gulpfile.mjs
# project/package.json
# project/src/ErrorHandler.ts
# project/src/Program.ts
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/LocationCallbacks.ts
# project/src/callbacks/MatchCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/NotifierCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/ProfileCallbacks.ts
# project/src/callbacks/RagfairCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HealthController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/MatchController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotLevelGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/ProfileHelper.ts
# project/src/helpers/RagfairHelper.ts
# project/src/helpers/RagfairOfferHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/ModLoadOrder.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/IGlobals.ts
# project/src/models/eft/common/ILocationBase.ts
# project/src/models/eft/common/tables/IBotBase.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessBuyTradeRequestData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/enums/WildSpawnTypeNumber.ts
# project/src/models/spt/bots/BotGenerationDetails.ts
# project/src/models/spt/config/IBotConfig.ts
# project/src/models/spt/config/IBotDurability.ts
# project/src/models/spt/config/IInRaidConfig.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/config/IQuestConfig.ts
# project/src/models/spt/config/ISeasonalEventConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/models/spt/utils/IUuidGenerator.ts
# project/src/routers/dynamic/BotDynamicRouter.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/CustomizationDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/InraidDynamicRouter.ts
# project/src/routers/dynamic/LocationDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/dynamic/TraderDynamicRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/serializers/NotifySerializer.ts
# project/src/routers/static/BotStaticRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/CustomizationStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/InsuranceStaticRouter.ts
# project/src/routers/static/ItemEventStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/NotifierStaticRouter.ts
# project/src/routers/static/PresetStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/TraderStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotEquipmentFilterService.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotWeaponModLimitService.ts
# project/src/services/PaymentService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/services/SeasonalEventService.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/TimeUtil.ts
# project/src/utils/UUidGenerator.ts
# project/src/utils/VFS.ts
# project/src/utils/collections/queue/Queue.ts
# project/src/utils/logging/AbstractWinstonLogger.ts
# project/src/utils/logging/WinstonMainLogger.ts
# project/src/utils/logging/WinstonRequestLogger.ts
# project/tests/utils/TimeUtil.test.ts
Manually resolved by Refringe.
2023-11-16 23:35:11 -05:00
Refringe
083a2a798e
Removes Old Jest Tests ( !169 )
...
These should not be used. Branch `3.8.0` has newer Vitest tests configured.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/169
2023-11-16 22:12:51 +00:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
...
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Dev
ba443ca9a9
Fix bot generation error when crazyAssaultEvent
spawns
2023-11-16 18:43:22 +00:00
Refringe
50f8a84f5c
Rewrites a number of filter().reduce() calls to use more straight-forward for...of loop.
2023-11-16 10:18:11 -05:00
Refringe
f6ba864ea8
Removes unnecessary constructor.
2023-11-16 10:16:20 -05:00
Refringe
a4d2013ff6
Converts forEach loop to for...of loop
2023-11-16 10:15:52 -05:00
Refringe
be841a3de3
Resolves Type Issue in ProfileFixerService
...
When attempting to access a property/type that *shouldn't* exist (on purpose) it has to be cast to the type manually, else annoying type error.
2023-11-16 10:11:31 -05:00
Refringe
00be492d5e
Resolves ESLint Naming Convention Issues
2023-11-16 10:09:01 -05:00
Refringe
0ac9e147cb
Resolved post-conflict syntax errors. Sorry!
2023-11-16 10:07:46 -05:00
Dev
b70474133b
Fix multiple locations in code where an array for hideout areas is incorrectly accessed like a dictionary
2023-11-16 14:33:39 +00:00
Dev
15082afde2
Fix reorderHideoutAreasWithResouceInputs()
off by one error because it was checking the index instead of finding the area type
2023-11-16 14:30:08 +00:00
Dev
fce724b380
Fix water collector craft not resetting after completion of craft
2023-11-16 12:55:57 +00:00
Dev
925d9b3f07
Add fence rep gain on taking COOP extract
...
Refactored fence rep handling code for Car extracts
2023-11-16 11:38:55 +00:00
Refringe
8066eb942e
Merge branch 'fix/linting-errors' into 3.8.0
...
# Conflicts:
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/InventoryCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/HttpServerHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/TradeHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/external/HttpFramework.ts
# project/src/models/external/tsyringe.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/save_load/HealthSaveLoadRouter.ts
# project/src/routers/save_load/InraidSaveLoadRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotLootCacheService.ts
# project/src/services/LocalisationService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/utils/App.ts
# project/src/utils/DatabaseImporter.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/collections/queue/Queue.ts
# project/tests/__factories__/ProfileInsurance.factory.ts
# project/tests/controllers/InsuranceController.test.ts
Manually resolved by Refringe
2023-11-15 22:28:43 -05:00
Refringe
622949cd83
Auto-formatting Sweep
2023-11-15 21:12:40 -05:00
Refringe
f283a2e6a3
Pre-merge Formatting Updates
...
These are the basic config changes that enable auto-formatting. This is being run directly within this branch to prevent a plethora of merge conflicts when `fix/linting-errors` is merged into this branch.
2023-11-15 20:33:45 -05:00
Dev
467c87b026
Fix trader repair not costing any money
2023-11-15 20:17:24 +00:00
Dev
54a81b87d6
First pass at improving accuracy of daily quest xp and rouble rewards
2023-11-15 19:46:39 +00:00
Dev
6dddeed6a8
Add 25% chance to double daily reward stack (item should be stackable and not weapon)
2023-11-15 19:43:35 +00:00
Dev
95ae543d7a
Fix typo
2023-11-15 11:21:33 +00:00
Dev
3b053b741b
Allow custom profiles to use localied descriptions
...
Fixed an inconsistently named locale key
Added logger to LauncherController
2023-11-15 11:16:56 +00:00
Dev
fcb1e2c2f3
Adjust sanitar+sanitarFollower to have more live-accurate generation values
2023-11-15 09:25:03 +00:00
Dev
8cda48cac7
Get a more accurate price for weapon preset rewards
2023-11-14 23:12:50 +00:00
Dev
c9dc0d2192
Make each trader reward different types of items
...
Prevent trader from rewarding more than 1 weapon
Fixed trader failing to find default weapon to send as reward
2023-11-14 23:05:34 +00:00
Dev
cd36e3993d
When rewarding a weapon for a repeatable quest, choose a random default preset if the chosen weapon has no defaults
2023-11-14 21:43:37 +00:00
Dev
70637679a0
Update boss spawn locations for killa, Reshala and gluhar
2023-11-14 19:25:02 +00:00
Dev
dfe8e08db6
lint gift file
2023-11-14 18:46:57 +00:00
Dev
27b7386074
Add TarkovTalk promo codes
2023-11-14 18:46:22 +00:00
Dev
909d79f415
Remove unnecessary removeMapAccessKey()
method, now handled in client
2023-11-14 17:34:44 +00:00
Dev
bb8677bc65
Rework payMoney()
to handle taking money from post-raid therapist healing
2023-11-14 17:06:11 +00:00
Dev
844cb12cc1
If offer to remove is not found, don't reduce rep loss
2023-11-14 16:09:45 +00:00
Dev
f0358f5241
Added missing locale with key ragfair-unable_to_find_offer_to_remove
2023-11-14 15:33:34 +00:00
Dev
1021a945cb
Fix insurance costing 0 roubles
2023-11-14 11:46:51 +00:00
Refringe
0793df60c2
Formatting Change - Space is now given around object properties.
2023-11-13 12:38:16 -05:00
Refringe
32b47bdc18
Formatting Change - When a statement can be moved into a single line and still be under the maximum line length, it is.
2023-11-13 12:31:52 -05:00
Refringe
7533d33358
Formatting Change - Operator positions are now at the start of the next line (for multi-line statements).
2023-11-13 12:29:16 -05:00
Dev
206f0d672d
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
2023-11-13 17:06:19 +00:00
Refringe
2b826f8b1e
Conditional Code Adjustments Re:Biome
...
When multiple falsey conditions are being checked Biome recommends to check for all the truthy conditions negated. Logic remains untouched, while only using one negation. Apparently easier to comprehend.
2023-11-13 12:00:49 -05:00
Refringe
11b5c76512
Favours single line variable declarations.
2023-11-13 11:51:52 -05:00
Refringe
ce45862e75
Favours dot object notation whenever possible.
2023-11-13 11:51:02 -05:00
Refringe
e709b6c111
Reformatted imports with (only) Biome.
2023-11-13 11:43:37 -05:00
Refringe
33c3dd48e4
Disables dprint import/export sorting & adds a fix option for the linting errors.
2023-11-13 11:37:49 -05:00
Refringe
4479f68388
Formatting for utils.
2023-11-13 11:14:58 -05:00
Refringe
8576929404
Formatting for services.
2023-11-13 11:13:25 -05:00
Refringe
ca9ab9bcc8
Formatting for servers.
2023-11-13 11:12:51 -05:00
Refringe
b90fb8c8b9
Formatting for routers.
2023-11-13 11:12:17 -05:00
Refringe
d62ccce3ca
Formatting for models.
2023-11-13 11:11:36 -05:00
Refringe
3f2d36a2fc
Formatting for loader classes.
2023-11-13 11:10:44 -05:00
Refringe
8586447d21
Formatting for helper classes.
2023-11-13 11:10:22 -05:00
Refringe
d3e5418fc8
Formatting for generator classes.
2023-11-13 11:05:05 -05:00
Dev
6cf91ad923
Skip null production objects inside handleRecipe()
2023-11-13 12:01:48 +00:00
Dev
68ad264be5
Update daily reward values
2023-11-13 10:12:59 +00:00
Dev
b776d1cf20
Lint usec/bear jsons
2023-11-12 17:44:31 +00:00
Dev
9a6e783e9c
Add more modders as PMCs
2023-11-12 17:16:54 +00:00
Terkoiz
44c2fffd70
Remove banned users from the PMC name list
2023-11-12 19:07:00 +02:00
Dev
88f83e6ae3
Update flea prices
2023-11-12 10:46:28 +00:00
Dev
0666aad779
Implement Unbind
event handler
...
Occurs when player moves item from quick access panel to inventory
Small optimistion for `Bind` event, once item is found, exit loop
2023-11-12 10:10:34 +00:00
Dev
6547a767ef
Set scav daily amount to 1
2023-11-12 09:46:25 +00:00
Dev
1e5e0e067b
Update version number
2023-11-11 22:55:46 +00:00
Dev
5f774bf3c8
Exit loop after deleting hideout craft
2023-11-11 20:15:46 +00:00
Refringe
320c8b7d48
Formatting for test classes.
2023-11-10 17:21:20 -05:00
Refringe
3ef51e771b
Formatting of DI classes.
2023-11-10 16:58:55 -05:00
Refringe
87bb07cfd9
Formatting for controller classes.
2023-11-10 16:49:29 -05:00
Refringe
5fa8803f8c
Auto-formatting for context classes.
2023-11-10 15:23:51 -05:00
Refringe
ab7f41b924
Auto-formatting for callback classes.
2023-11-10 15:19:56 -05:00
Refringe
90cdd6eea1
Auto-formatting of root-level files.
2023-11-10 15:17:43 -05:00
Refringe
12891ceac6
Additional formatting configuration changes.
2023-11-10 15:16:21 -05:00
Dev
8fda5395e6
FIx getFleaPriceForItem()
handing items with a price of 0 incorrectly.
...
Only show error when price returned is undefined
2023-11-10 20:11:36 +00:00
Dev
113ab255e8
Fix incorrect locale string token
2023-11-10 20:02:27 +00:00
Dev
d2f4327871
Update updateProductionTimers()
to handle Progress
value being undefined
2023-11-10 19:18:58 +00:00
Dev
37029791da
Nullguard removeQuestFromScavProfile()
accessing a null scav quest array
2023-11-10 19:13:14 +00:00
Dev
7849a730f2
Fix nullguard firing for all traders
2023-11-10 19:00:04 +00:00
Refringe
5f7bfdeb1a
Gets Biome and ESLint working for non-formatting linting.
2023-11-10 13:25:58 -05:00
Refringe
fe614670b7
Implements dprint formatting library.
2023-11-10 11:29:56 -05:00
Dev
ade4875362
Change warning in checkTraderRepairValuesExist()
to use nickname
2023-11-10 10:37:26 +00:00
Dev
c4c923f8dc
Update checkTraderRepairValuesExist() to not use .clone
2023-11-10 10:31:22 +00:00
Dev
21dd62269e
Log server values on start
2023-11-09 22:27:20 +00:00
Dev
171d39d5cf
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-09 14:49:41 +00:00
Dev
cfc12d86cd
27050
2023-11-09 14:48:40 +00:00
TheSparta
8c8ccdc787
Removed rome from devDependencies
2023-11-08 19:53:03 +00:00
TheSparta
f48e704bf1
import DependencyContainer type directly from tsyringe
...
- Redundant re-export of DependencyContainer from tsyringe, caused madge to think it was a circular dependency due to the file name also being tsyringe, deleted the file and importing directly from tsyringe instead.
2023-11-08 19:53:03 +00:00
TheSparta
a7334c198b
Fixed check:circular script
2023-11-08 19:53:02 +00:00
TheSparta
09a64b801a
fixed lint/style/noNonNullAssertion
2023-11-08 19:53:01 +00:00
TheSparta
89cfc5c6ee
Turned off organizeImports and noStaticOnlyClass
2023-11-08 19:53:01 +00:00
TheSparta
98a793229c
fixed lint/complexity/noUselessSwitchCase
2023-11-08 19:53:00 +00:00
TheSparta
f2ef3efdac
fixed suppressions/unused
2023-11-08 19:53:00 +00:00
TheSparta
d13bcc2eba
fixed lint/style/noInferrableTypes
2023-11-08 19:52:59 +00:00
TheSparta
ed1557d26b
fixed suppressions/deprecatedSuppressionComment
2023-11-08 19:52:58 +00:00
TheSparta
e3c833a085
fixed lint/style/useExponentiationOperator
2023-11-08 19:52:58 +00:00
TheSparta
133c0f760d
fixed lint/suspicious/noGlobalIsNan
2023-11-08 19:52:57 +00:00
TheSparta
5b46e956c4
fixed lint/complexity/useLiteralKeys
2023-11-08 19:52:56 +00:00
TheSparta
3eee163aae
fixed lint/complexity/noForEach
2023-11-08 19:51:52 +00:00
TheSparta
40a9ed4102
fixed lint/complexity/noUselessConstructor
2023-11-08 19:51:52 +00:00
TheSparta
0308ae4bf7
fixed lint/style/useEnumInitializers
2023-11-08 19:51:51 +00:00
TheSparta
27f7eb8caf
Allow decorators on the constructor parameters
2023-11-08 19:51:50 +00:00
Dev
4580c1cea8
FIx hideout crafts flaged as needFuelForAllProductionTime
not progressing
2023-11-08 16:17:14 +00:00
Dev
a2970be193
lint config
2023-11-08 12:08:33 +00:00
Dev
5929e873e1
Force CPSU part 2 journal quest item as single spawn
2023-11-08 12:05:57 +00:00
Dev
98ab19c6fa
Update countAllInsuranceItems()
to make use of MathUtil.arraySum()
2023-11-08 09:51:15 +00:00
Dev
4f7715825a
Make timeutil.pad()
protected so it appears in mod types data
2023-11-08 09:06:22 +00:00
Dev
43eadcbfa9
Update test to make use of string literals
2023-11-08 08:59:28 +00:00
Refringe
eaa4c3cf0b
Removes trailing spaces.
2023-11-07 23:29:25 -05:00
Refringe
a190311612
Removes IUUidGenerator Class
...
Removes the `IUUidGenerator` class in favour of the built-in `crypto.randomUUID()` method.
2023-11-07 23:27:52 -05:00
Refringe
0ad85b45e1
Small ItemHelper.getRandomCompatibleCaliberTemplateId()
Improvements
...
- Updated to safely access a deeply nested property.
- Updated to safely access the item `_id` and `_name` properties in the warning log.
- Updated to use the `RandomUtil.getArrayValue()` method to select a random ammo item template ID.
- Finished up some tests.
2023-11-07 22:59:04 -05:00
Refringe
ea7d6117ea
Specifying the port was causing 404 errors on the UI coverage link. Removing it resolved the issue. Odd.
2023-11-07 21:57:07 -05:00
Refringe
3ba9e48a3e
Updates TimeUtil Class
...
- Adds the `date-fns-tz` module to dep.
- Moves the `date-fns` module from development dependancies to dependancies.
- Removes the depreciated `substr` method usage.
- Adds the `pad` method to handle padding time digits.
- Dates and times are now standardized UTC.
- Adds basic tests for all methods.
2023-11-07 21:32:57 -05:00
Dev
262c8a6e83
Add tests for getRandomCompatibleCaliberTemplateId()
2023-11-07 22:21:48 +00:00
Dev
c90f9499b1
Add more itemHelper tests
2023-11-07 21:52:41 +00:00
Dev
64845bf8ff
Update tests
2023-11-07 21:30:29 +00:00
Dev
80afa0262c
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-07 21:22:06 +00:00
Dev
dfd1bcc589
getTemplatePrice(), when an item cannot be found in the handbook, add it with the price of 0 instead of 1
2023-11-07 21:21:34 +00:00
Dev
7941675102
getItemPrice()
if static price is 0 and dynamic price is missing, return 0 instead of undefined
2023-11-07 21:13:41 +00:00
Dev
d2736f4004
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux
2023-11-07 20:59:14 +00:00
Dev
123df5c595
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-07 20:58:56 +00:00
Refringe
a97c2b31ea
Testing performance improvements? I think so!
2023-11-07 15:42:32 -05:00
Dev
1f622a0760
Add Trader Repair Value on game start
2023-11-07 20:00:02 +00:00
Dev
8fb8b66afb
Add Charisma bonus when using repair kit (50% chane of no toall durability loss on kit use)
2023-11-07 17:01:24 +00:00
Dev
203ef0c011
Centralise getting a skill from a player profile into one location profileHelper.getSkillFromProfile()
2023-11-07 15:17:38 +00:00
Dev
d10c226db0
Add Melee skill to enum
2023-11-07 15:05:59 +00:00
Dev
847586f073
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-07 14:44:26 +00:00
Dev
022c73d791
Further adjustment to daily/weekly rewards
2023-11-07 14:43:35 +00:00
Dev
7defca2ae4
Add ability for repeatable quests to reward skill points
...
Slightly increase rep gain from weekly quests
2023-11-07 14:38:13 +00:00
Dev
5a60e4dcf0
Consolodate multiple functions (incrementSkillLevel
, rewardSkillpoints
) that do the same task into one addSkillpointsToPlayer
, make them use enum for skill type instead of string
2023-11-07 11:20:25 +00:00
Dev
206509359e
Add Charisma points when insuring items
, points to reward is a total guess until data can be obtained
2023-11-07 10:40:14 +00:00
Dev
938e439c81
Use daily quest count value from globals instead of hard coding it
2023-11-07 10:20:59 +00:00
Dev
1510237b01
take into accout Charisma skill at elite level when calculating daily quest count
2023-11-07 09:58:58 +00:00
TheSparta
a2900c2c43
Removed tsconfig.profiler.json
2023-11-07 00:55:18 +00:00
Refringe
65202b2aff
Remove the resetAllMocks
call because restoreAllMocks
does the same thing, plus restores the mocked method's original functionality.
2023-11-06 15:35:46 -05:00
Refringe
07930a396b
We're not testing types yet so I'm leaving this disabled.
2023-11-06 15:23:59 -05:00
Refringe
143eda42d1
Removes the path
definition in the tsconfig profiler configuration so it doesn't overwrite the base config.
2023-11-06 15:23:22 -05:00
Refringe
76b6ee6ae1
Merge branch '3.8.0' into testing-redux
...
# Conflicts:
# project/gulpfile.mjs
# project/tsconfig.json
# project/tsconfig.profiler.json
Manually resolved by Refringe
2023-11-06 15:06:46 -05:00
Refringe
04dcd971c6
Merge branch 'master' into 3.8.0
2023-11-06 14:54:04 -05:00
TheSparta
00fbc813ac
fix/profiler ( !166 )
...
- `run:profiler` now uses swc instead of tsc.
- Removed `tsconfig.test.json` as it was only being used for the profiler which is now using swc.
- simplified `tsconfig.json` and `tsconfig.typedef.json`, they both had `baseUrl` and `paths` set to the same values, so i just moved them to `tsconfig.base.json`
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/166
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-11-06 19:39:13 +00:00
Refringe
a7d3e0d59a
Tests: Moves class (re)resolution to beforeEach
to help ensure that all mocks have been reset.
2023-11-06 14:39:12 -05:00
Dev
71312c8ed7
Disable prepareAndGenerateBots
test, add generateBotNickname
tests
2023-11-06 17:23:33 +00:00
Dev
214e81ba83
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux
2023-11-06 14:54:34 +00:00
Dev
0abfe0699e
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-06 14:52:14 +00:00
TheSparta
a244e89abe
Skip mods that are duplicated ( !165 )
...
- Instead of loading duplicated mods, it now skips all of them.
- Changed a few localisation strings, deleted the ones that became outdated.
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/165
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-11-06 14:51:31 +00:00
Dev
1cccb0445a
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux
2023-11-06 13:19:15 +00:00
Dev
6de32bad6a
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-06 13:18:56 +00:00
Dev
2040835566
Set halloween event as disabled by default + enable for halloween
2023-11-06 13:18:38 +00:00
Dev
77c6bd8b62
Update JSONs
2023-11-06 13:12:12 +00:00
Dev
b61cc6add0
27001
2023-11-06 12:57:27 +00:00
Dev
4bce4b49f4
Change server logging to be grouped by day instead of per hour
2023-11-06 12:44:59 +00:00
Dev
7daaf53dff
Add transition stage for PMCs gear from level 15-22 to make the changes from no flea gear to all flea gear less abrupt
...
Add missing equipment items to bear/usec PMCs
2023-11-06 11:36:36 +00:00
Dev
6ba0cfa459
Fix inverted check
2023-11-06 09:24:13 +00:00
Dev
32b356d3f1
Fix isbotPmc
isBotBoss
and isBotFollower
failing when undefined values are passed in
2023-11-05 20:29:10 +00:00
Dev
5656384c8f
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux
2023-11-05 20:25:15 +00:00
Dev
d3b7e5ef7a
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-05 20:24:28 +00:00
Dev
54223f3848
Add botController test
2023-11-05 20:11:52 +00:00
TheSparta
de83dee158
Fixed vscode launch configuration for vitest
2023-11-05 19:40:15 +00:00
TheSparta
1f0318e66d
Create container once before all tests
...
- Doesn't recreate the container for each test file, only loads the database once at the start, makes it much faster.
- Every test file should be imported in `Setup.test.ts` in order for it to work.
2023-11-05 16:59:54 +00:00
Dev
6f11e3de34
Add ItemBaseClassService
tests
2023-11-05 16:44:08 +00:00
Dev
df6a08367b
Remove reduandant else from getRepairableItemQualityValue()
2023-11-05 13:19:10 +00:00
Dev
c527824d60
Change getRepairableItemQualityValue()
to handle max durability being lower than durability
2023-11-05 13:16:59 +00:00
Dev
c12819ce33
Check for correct return type
2023-11-05 12:40:50 +00:00
Dev
7e409735d1
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux
2023-11-05 12:39:38 +00:00
Dev
c7dfc5b9cf
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-05 12:39:20 +00:00
Dev
8f70b03284
Fix hasBuyRestrictions erroring on bad input data
...
Fix isItemTplStackable erroring on bad input data
2023-11-05 12:37:17 +00:00
Dev
84f3f0e3d5
Add additional pmc response
2023-11-05 12:21:44 +00:00
Dev
d1614b19a6
Add tests for InRaidHelper
2023-11-05 10:49:20 +00:00
Dev
d4f2139236
Add additional tests to ItemHelper.test
2023-11-05 10:19:00 +00:00
Dev
ed20707935
Add tests for BotLevelGenerator
2023-11-05 09:20:11 +00:00
Refringe
98a35f4b47
Merge branch '3.8.0' into testing-redux
2023-11-04 21:12:49 -04:00
TheSparta
0fff6afc8c
switched coverage provider from v8
to istanbul
2023-11-04 21:07:44 +00:00
Dev
8ee176b9d8
Handle when fillCamora()
cannot find camora slots in weapons modPool
2023-11-04 20:11:09 +00:00
Dev
69b32fabdf
Add HandbookHelper tests
2023-11-04 19:42:07 +00:00
TheSparta
71b5ce7512
fixed __coverage__
folder location
2023-11-04 18:37:16 +00:00
Dev
8f21ee2ef3
Allow coverage to show correct files in src folder
2023-11-04 18:31:37 +00:00
TheSparta
a865709535
added --coverage to test:ui script
2023-11-04 17:09:14 +00:00
TheSparta
9638288381
Fix level calcualtion function
2023-11-04 17:01:24 +00:00
TheSparta
1b737189b7
Added coverage reportOnFailure and removed enabled by default
2023-11-04 14:54:17 +00:00
TheSparta
45dad54e3e
Fixed PlayerService.calculateLevel
2023-11-04 14:53:08 +00:00
Dev
6ca19150bc
Add BotHelper
tests
2023-11-04 13:34:09 +00:00
Dev
85b815f32e
Add tests for PlayerServer.calculateLevel()
2023-11-04 11:43:04 +00:00
Dev
ebe7dc68c3
Add isInStash()
tests to PaymentService.tests
2023-11-04 11:22:07 +00:00
Dev
86c519b117
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-04 10:50:13 +00:00
Dev
75958ee7d2
Replace hard coded blacklist in isValidItem()
with more appropriate call to ItemFilterService.isValidItem()
2023-11-04 10:49:52 +00:00
Dev
24894643de
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-04 10:43:06 +00:00
Dev
ab01e42271
Call getDynamicItemPrice()
correctly inside getItemPrice()
2023-11-04 10:28:33 +00:00
Dev
b303849ad1
Add 3 test for getItemStackSize()
2023-11-04 10:21:56 +00:00
Dev
2f7f8a3f62
use correct base type id for test
2023-11-04 09:53:30 +00:00
Dev
432f778512
Make randomiseAmmoStackSize()
and randomiseMoneyStackSize()
not purge the entire upd object
...
Always randomise the ammo stack size, not only if it doesnt have one
2023-11-04 09:08:33 +00:00
Refringe
047884e9c7
Additional InsuranceController
Tests
...
- Adds tests for the remaining methods in the `InsuranceController`.
- Adds a `countAllInsuranceItems()` method to the `InsuranceController`.
- Adds the Vitest UI and coverage packages.
- Updates the `profileInsuranceFactory` to use second-epoch dates instead of millisecond-epoch dates.
- Updates the `InsuranceController.fetchHideoutItemParent()` method to log a warning when an item with a slotId of 'hideout' cannot be found.
TODO:
- The Vitest coverage options are not working.
2023-11-03 17:39:33 -04:00
Dev
93209e4a76
Add config option to force stock to spawn on a bot during weapon generation
...
Enable it for various bot types (most bosses/raiders)
2023-11-03 17:40:00 +00:00
Dev
b808850e7e
Remove duplicate mod_magazine key
2023-11-03 17:15:42 +00:00
Dev
60b658c6f6
Correct pmc response to ensure consistency with meme-lore
2023-11-03 16:44:15 +00:00
Dev
b62850e03e
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-02 21:25:31 +00:00
Dev
a5a0bf82d7
Changes after feedback from Drakia
2023-11-02 21:16:31 +00:00
Dev
e9be58d5f4
Update bot XP values + other bot values
2023-11-02 16:17:03 +00:00
TheSparta
e327df7504
Override WinstonLogger registration with a mock
2023-11-02 15:58:16 +00:00
Dev
2511b8bba2
Update locales
2023-11-02 15:26:13 +00:00
Dev
7a3acaee95
update shoreline and factory
2023-11-02 15:25:40 +00:00
Dev
e664742e49
Update map spawn point data values (missing shoreline)
2023-11-02 15:08:20 +00:00
Dev
8ee0188fdd
Reduce flashlight usage on cultists to 5%
2023-11-02 15:02:45 +00:00
Dev
981da646b0
Add 2023 haloween event system
...
Event bots are generated from their base type, then their role is updated before being sent to the client e.g. peacefullZryachiyEvent becomes bossZryachiy for generation, then back to peacefullZryachiyEvent
2023-11-02 15:02:18 +00:00
Dev
9949d3c7ff
Correct spt version
2023-11-02 11:54:38 +00:00
Dev
0a85f6f319
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-02 09:00:14 +00:00
Dev
6f48a29713
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server
2023-11-02 08:59:55 +00:00
Dev
c782b58e64
Remoev duplicate name
2023-11-02 08:59:43 +00:00
DrakiaXYZ
ebeda336db
Implement live-like calculation of Weapon Maintenance XP ( !164 )
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- Implement formula based on 30 weapon repairs done on live
- Return the repair amount as `repairAmount` from `repairItemByKit`
- Add an additional `repairPoints` to `RepairDetails` to return the repair points used
- Update `repairAmount` references to `repairPoints` to keep old behavior
- Add new parameter to rewardSkillPoints that applies live-like level scaling
- Only give weapon maintenance XP when using a repair kit
This implementation comes with a "Crit Fail" and "Crit Success" mechanic to account for live sometimes randomly being -4 or +4 off from my estimated values. By default the chance of each is 10%, and they can overlap and cancel each other out
Spreadsheet of live repair data:
https://docs.google.com/spreadsheets/d/1-tR4WYelhZfKZ3ZDbxr3nd73Y60E1wQRjDWONpMVSew/edit?usp=sharing
Useful columns:
C: The amount of dura attempted to be repaired, this is used in the estimated skill calculated
G: Hand entered value of how much skill gain I actually saw on live (Multiplied by 10 for readability. So "3.2" would be "32")
J: The estimated skill gain, based on the calculation included in this merge request
K: How far off the estimated skill gain was (Negative implies we guessed high and the actual result was lower)
One thing of note:
I've modified all the existing references to `repairAmount` to be the new `repairPoints` when a repair kit is used. This is to keep the existing behaviour outside of my direct changes as much as possible.
However, this seems to be incorrect in some cases (For example, buff chance is repairPoints/maxDura, but repairPoints will go down the higher your int. I'm assuming this is meant to be repairedDura/maxDura). May want to update these references to use `repairAmount` once they've been confirmed to expect the repair amount instead of repair points used.
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/164
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2023-11-02 08:56:02 +00:00
Refringe
946552199e
Merge branch '3.8.0' into testing-redux
...
# Conflicts:
# project/package.json
Manually resolved by Refringe
2023-11-02 01:56:18 -04:00
Refringe
85a227e7d5
Updates 🚀
...
- Created profileInsurance test fixture.
- Created ProfileInsurance test factory class.
- Improved many of the InsuranceController method tests by utilizing the factory and fixture. Still some left to do here.
- Adds the `date-fns` package as a development dependancy for easy date manipulation.
- Cleaned up some comments.
Bug Fixes 🐞
- Resolved an issue where `ItemHelper.getAttachmentMainParent()` was not returning null when it should have.
- Resolved an issue where `InsuranceController.populateParentAttachmentsMap()` would continue to process when the parent could not be found.
2023-11-02 01:47:28 -04:00
Dev
d74b505a7b
Fix types generation command not working
2023-11-01 14:20:27 +00:00
Dev
b1842e1c49
When generating a specific location condition for an elimination quest, don't add weapon requirement props to it - unnecessary
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Clean up kill condition generation method comments/param names
Replace magic strings with objects
2023-11-01 13:29:47 +00:00
Dev
9d56030880
Remove unused class property
2023-11-01 13:06:01 +00:00
Dev
bb06008983
Add missing PmcKills
properties to daily scav elimination quest config
2023-11-01 11:45:24 +00:00
Dev
90b76eab68
Correctly check when difficulty is not a number
2023-11-01 11:36:13 +00:00
Dev
d1db6cc7a9
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-01 11:35:18 +00:00
Dev
37b7712602
Rename function getAllSeasonalEventItems()
to getInactiveSeasonalEventItems()
2023-11-01 11:35:05 +00:00
Dev
9d3f6dc092
For slots that have seasonal items added, force slot spawn chance to be at least 75%
2023-11-01 11:00:43 +00:00
Dev
1c6550894e
Add additional items to halloween items list
2023-11-01 10:43:47 +00:00
Dev
6f9dbdd2b6
Update seasonal equipment weights to match newly adjusted values
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Add bossboar and followerboar
2023-11-01 10:42:54 +00:00
Refringe
7f37d48753
InsuranceController Tests & Minor Changes
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- Adds tests for the majority of the methods within InsuranceController.
- Simplifies the `InsuranceController.sendMail()` method so that the toDelete parameter is no longer required.
- Modifies `InsuranceController.findItemsToDelete()` to only process regular and attachment items when they exist.
- Modifies `InsuranceController.rollForDelete()` to return null in the event that the provided Trader can not be found.
2023-10-31 23:08:13 -04:00
Dev
fc5eabc73d
Update bot difficulty changes lost in merge
2023-10-31 19:13:27 +00:00
Dev
fc606ee540
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/database/bots/types/assault.json
# project/assets/database/bots/types/bossknight.json
# project/assets/database/bots/types/bosszryachiy.json
# project/assets/database/bots/types/followerzryachiy.json
2023-10-31 19:10:23 +00:00
Dev
4dea8e8fa9
Adjust bot ammo and equipment weights after changes to bot generator:
...
Fixed bug where ammo from ammo boxes in bot inventory were being counted
Add up all appearances of ammo a bot uses and store as weightings
2023-10-31 19:07:47 +00:00
TheSparta
35e82fde2c
Remove unused config files + swapped rome for biome ( !163 )
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Removed `parcel` and `babel` config files and dependencies, as the project isn't using these tools anymore.
Swapped `rome` for `biome`, `rome` is archived and won't be receiving updates anymore, `biome` is a community fork.
Co-authored-by: Pedro Silva <sparta14gaming@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/163
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-31 16:03:45 +00:00
Dev
73a81f954c
Update bloodhound names
2023-10-31 09:35:05 +00:00
Dev
dbe8f941c4
Update JSONs
2023-10-30 22:19:59 +00:00
Refringe
1d90a472f2
Testing PaymentService.payMoney
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Adds a single test for the basic functionality of the `PaymentService.payMoney` method. It's huge. I hate it. It works. The entire class needs to be refactored to be more testable. Each of these methods should be split up to only have (ideally) a single responsibility--It has about 6 going on right now.
2023-10-30 17:45:17 -04:00
Refringe
d85e649511
Removes Testing Profile/Account Creation
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It was just too damn slow... 25+ seconds for *two*. Profile information will have to be partial-mocked using the sections and properties that the tested method will use, and casted as the parameter type (`IPmcData`, for example).
2023-10-30 17:38:37 -04:00
Refringe
7bd8b9e994
VSCode Launch Fixes
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- Resolved an issue that caused the debug env from starting up. My bad--Doh!
- Updated the testing VSCode launch option to use Vitest instead of Jest.
2023-10-30 17:34:05 -04:00
Refringe
aa512e93ef
Resolves an issue that caused the profiler from not being able to parse import paths.
2023-10-30 17:31:58 -04:00
Dev
79d232482b
26921
2023-10-30 19:00:21 +00:00
Refringe
1821607866
Moved import under database comment.
2023-10-30 11:46:40 -04:00
Refringe
f5c379e189
Mocks some logger methods to prevent actual execution.
2023-10-30 11:46:10 -04:00
Dev
1c18282cfe
Log profile save action into console window, not log file
2023-10-30 15:14:26 +00:00
Dev
a75acdf9ce
Update bloodhound names
2023-10-30 10:07:26 +00:00
Dev
dacb72e78d
Cleanup of akihttplistener
2023-10-30 09:36:19 +00:00
Dev
476788fee8
Fix build issue caused by merge of #162
2023-10-30 09:25:34 +00:00
ree
9fa0bcc705
Properly re-assemble all data in http requests before handling it ( !162 )
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Remove unneeded HttpBufferHandler
-----------
The old code processed each chunk of data as an entire request, which is not correct. It was observed split data after ~14600 bytes (on a 1 gig lan connection). I think it was worse on remote connections.
This was the cause of the "unknown compression method" and invalid json parse errors when saving the profile.
Co-authored-by: Decoy <redacted@example.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/162
Reviewed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: ree <ree@noreply.dev.sp-tarkov.com>
Co-committed-by: ree <ree@noreply.dev.sp-tarkov.com>
2023-10-30 09:23:30 +00:00
Refringe
4e33befaa0
Creates a temporary testing account and profile for each test suite. This is really slow... May have to think this one through.
2023-10-29 22:21:21 -04:00
Refringe
cc39c1847c
Enables typeschecking vitest feature.
2023-10-29 22:19:49 -04:00
Refringe
5ed94b6e63
Removes some trailing spaces.
2023-10-29 22:19:05 -04:00
Refringe
1d914783ae
Renamed tsconfig.test.json
to tsconfig.profiler.json
, as it's not actually used for testing.
2023-10-29 22:01:48 -04:00
TheSparta
b31a48066b
Removed usage of global.container
...
Importing container from tsyringe directly seems to work fine.
2023-10-29 22:20:35 +00:00
TheSparta
ba32350751
Refactored tests CustomEnvironment.
...
- Instead of importing everything and registering to the container, it now uses `@spt-aki/di/Container` instead.
2023-10-29 22:20:34 +00:00
TheSparta
8490590c31
Removed @tests
path alias from .swcrc
2023-10-29 22:20:34 +00:00
TheSparta
f354811ca8
A few changes to Watermark and Error Handling
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- Made it so Watermark doesn't initialize on the constructor, this makes it possible for tests to use `@spt-aki/di/Container`;
- Removed unnecessary calls to `ErrorHandler.handleCriticalError`, all you really need to do is `throw new Error()` and it'll get caught automatically.
2023-10-29 22:20:33 +00:00
Refringe
ad5e0815b6
Migrated from Jest to Vitest
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Basically the same, except it plays nicer with Typescript and ESM.
I have it mostly working, except for a type error:
`TypeError: Int32Array is not a constructor`
But I'm too damn tired it debug it at the moment.
2023-10-29 22:20:32 +00:00
Refringe
00ac9e190a
Additional Tests & New Setup
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- Adds additional ItemHelper tests
- Attempts to bring container registration into the environment to debug how we can register everything but not actually start the server.
2023-10-29 22:20:32 +00:00
Refringe
f009d13d2a
Successfully importing database and passing global container.
2023-10-29 22:20:31 +00:00
TheSparta
1eceb797e2
fixed tests tsyringe resolve
2023-10-29 22:20:30 +00:00
TheSparta
abbd60d7e2
Switched from ts-jest to @swc/jest
2023-10-29 22:20:30 +00:00
Refringe
ca0547ed1a
Trying to get the @spt-aki
path alias working in a custom Jest Env.
2023-10-29 22:20:29 +00:00
Dev
fe703b34ec
Remove unused file
2023-10-29 20:46:50 +00:00
Dev
199d7be0aa
Add empty array to prevent undefined issue during bot gen
2023-10-29 20:46:15 +00:00
Dev
220a89b915
Default value to false if not found intead of letting it be undefined
2023-10-29 20:45:35 +00:00
Dev
6f62d0b400
Rename variable for clarity
...
Remove redundant `BlocksX` check
2023-10-29 20:44:41 +00:00
Dev
65aff3d74b
Incldue Raider pocket loot on bloodhounds
...
Remove bloodhound last name
2023-10-29 17:32:41 +00:00
Dev
8223124882
Sort mod_barrel
after mod_handguard
to prevent weapon gen errors with certain combinations of barrel + gas blocks causing all handgaurds to be incompatible
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Also force gas block to be processed AFTER barrel + handguard
2023-10-29 16:35:03 +00:00
Dev
1cd13ce21f
Adjust weekly boss elimination requirements
2023-10-29 13:03:02 +00:00
Dev
fd7e59d1d2
Adjust servers handling of item stacks, when item has a StackMaxSize
value of 1, use that instead of items db property StackMaxRandom
2023-10-28 19:39:45 +01:00
Dev
6d30d86ea4
Correctly handle when crafts are completed, null craft data instead of removing entire production key/value pair
2023-10-28 17:57:14 +01:00
Dev
cc86ecce2b
Send correct data to client to inform it craft has been cancelled
2023-10-28 17:48:37 +01:00
Dev
ce50c88b87
Improve error message text
2023-10-28 16:16:39 +01:00
Dev
0316278b15
First pass at handling the cancellation of a hideout craft.
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Doesnt explode server with unhandled exception error
Does remove craft from profile
Doesnt remove it from client screen until client refresh
2023-10-28 15:53:13 +01:00
Dev
73be87bee4
Update IBotDurability
with additional bot types
2023-10-28 12:44:44 +01:00
Dev
48913e8707
Update getDefaultCounters()
to return data found from live profile
2023-10-28 12:40:21 +01:00
Dev
6e3e8f13d6
set NeedWipeOptions
on profile creation
2023-10-28 12:28:52 +01:00