Add 2023 haloween event system
Event bots are generated from their base type, then their role is updated before being sent to the client e.g. peacefullZryachiyEvent becomes bossZryachiy for generation, then back to peacefullZryachiyEvent
This commit is contained in:
parent
9949d3c7ff
commit
981da646b0
@ -36,6 +36,9 @@
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"crazyAssaultEvent": 15,
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"bossBoar": 5,
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"bossBoarSniper": 5,
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"peacefullZryachiyEvent": 5,
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"sectactPriestEvent": 20,
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"ravangeZryachiyEvent": 25,
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"sptUsec": 30,
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"sptBear": 30
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},
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@ -13,7 +13,7 @@
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"62a5c333ec21e50cad3b5dc6": 1500,
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"62a5c41e8ec41a51b34739c3": 1500,
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"635267ab3c89e2112001f826": 1500,
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"5e54f79686f7744022011103": 1500
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"5e54f79686f7744022011103": 1500
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},
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"Headwear": {
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"59ef13ca86f77445fd0e2483": 1500
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@ -24,8 +24,8 @@
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"63495c500c297e20065a08b1": 10
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}
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},
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"bear": {
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"FaceCover": {
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"bear": {
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"FaceCover": {
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"5bd071d786f7747e707b93a3": 5,
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"5bd0716d86f774171822ef4b": 5,
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"5bd06f5d86f77427101ad47c": 5,
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@ -35,14 +35,14 @@
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"62a5c333ec21e50cad3b5dc6": 5,
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"62a5c41e8ec41a51b34739c3": 5,
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"635267ab3c89e2112001f826": 5,
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"5e54f79686f7744022011103": 5
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"5e54f79686f7744022011103": 5
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},
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"Headwear": {
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"59ef13ca86f77445fd0e2483": 25
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}
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},
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"usec": {
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"FaceCover": {
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},
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"usec": {
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"FaceCover": {
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"5bd071d786f7747e707b93a3": 5,
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"5bd0716d86f774171822ef4b": 5,
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"5bd06f5d86f77427101ad47c": 5,
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@ -52,12 +52,12 @@
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"62a5c333ec21e50cad3b5dc6": 5,
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"62a5c41e8ec41a51b34739c3": 5,
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"635267ab3c89e2112001f826": 5,
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"5e54f79686f7744022011103": 5
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"5e54f79686f7744022011103": 5
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},
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"Headwear": {
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"59ef13ca86f77445fd0e2483": 25
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}
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}
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}
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},
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"christmas": {
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"bossgluhar": {
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@ -96,7 +96,7 @@
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"5a43957686f7742a2c2f11b0": 3
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}
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},
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"bossboar": {
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"bossboar": {
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"FaceCover": {
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"5c1a1e3f2e221602b66cc4c2": 1
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},
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@ -132,11 +132,11 @@
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"5a43957686f7742a2c2f11b0": 600
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}
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},
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"followerboar": {
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"followerboar": {
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"FaceCover": {
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"5c1a1e3f2e221602b66cc4c2": 250
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},
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"Headwear": {
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"Headwear": {
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"5a43943586f77416ad2f06e2": 3,
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"5a43957686f7742a2c2f11b0": 3
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}
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@ -231,6 +231,387 @@
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}
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}
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},
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"eventBotMapping": {
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"peacefullZryachiyEvent": "bossZryachiy",
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"sectactPriestEvent": "sectantPriest",
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"ravangeZryachiyEvent": "bossZryachiy",
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"arenaFighterEvent": "arenaFighterEvent"
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},
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"eventBossSpawns": {
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"halloween": {
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"bigmap": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
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"TriggerId": "SummonComplete",
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"TriggerName": "botEvent"
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}
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],
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"interchange": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
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"TriggerId": "SummonComplete",
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"TriggerName": "botEvent"
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}
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],
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"lighthouse": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
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"TriggerId": "SummonComplete",
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"TriggerName": "botEvent"
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}
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],
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"reservbase": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
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"TriggerId": "SummonComplete",
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"TriggerName": "botEvent"
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}
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],
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"shoreline": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
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"TriggerId": "SummonComplete",
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"TriggerName": "botEvent"
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}
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],
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"tarkovstreets": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
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"TriggerId": "SummonComplete",
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"TriggerName": "botEvent"
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}
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],
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"woods": [{
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "peacefullZryachiyEvent",
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"BossName": "peacefullZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": -1,
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"TriggerId": "",
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"TriggerName": ""
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "5",
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"BossEscortDifficult": "normal",
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"BossEscortType": "sectactPriestEvent",
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"BossName": "sectactPriestEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 25,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 999999,
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"TriggerId": "ZryachiyPeaceKill",
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"TriggerName": "botEvent"
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}, {
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"BossChance": 100,
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"BossDifficult": "normal",
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"BossEscortAmount": "0",
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"BossEscortDifficult": "normal",
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"BossEscortType": "ravangeZryachiyEvent",
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"BossName": "ravangeZryachiyEvent",
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"BossPlayer": false,
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"BossZone": "",
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"Delay": 0,
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"ForceSpawn": true,
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"IgnoreMaxBots": true,
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"RandomTimeSpawn": false,
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"Supports": null,
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"Time": 99999,
|
||||
"TriggerId": "SummonComplete",
|
||||
"TriggerName": "botEvent"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"gifterSettings": [{
|
||||
"map": "bigmap",
|
||||
"zones": "ZoneDormitory,ZoneGasStation,ZoneScavBase",
|
||||
@ -271,21 +652,21 @@
|
||||
],
|
||||
"events": [{
|
||||
"name": "halloween",
|
||||
"type": "HALLOWEEN",
|
||||
"type": "HALLOWEEN",
|
||||
"startDay": "24",
|
||||
"startMonth": "10",
|
||||
"endDay": "4",
|
||||
"endMonth": "11"
|
||||
}, {
|
||||
"name": "christmas",
|
||||
"type": "CHRISTMAS",
|
||||
"type": "CHRISTMAS",
|
||||
"startDay": "7",
|
||||
"startMonth": "12",
|
||||
"endDay": "31",
|
||||
"endMonth": "12"
|
||||
}, {
|
||||
"name": "newyears",
|
||||
"type": "NEW_YEARS",
|
||||
"type": "NEW_YEARS",
|
||||
"startDay": "1",
|
||||
"startMonth": "1",
|
||||
"endDay": "7",
|
||||
|
@ -2204,7 +2204,9 @@
|
||||
"Pockets": {
|
||||
"60c7272c204bc17802313365": 1
|
||||
},
|
||||
"Scabbard": {},
|
||||
"Scabbard": {
|
||||
"5fc64ea372b0dd78d51159dc": 1
|
||||
},
|
||||
"SecondPrimaryWeapon": {
|
||||
"57dc2fa62459775949412633": 968,
|
||||
"5ba26383d4351e00334c93d9": 13
|
||||
|
2099
project/assets/database/bots/types/peacefullzryachiyevent.json
Normal file
2099
project/assets/database/bots/types/peacefullzryachiyevent.json
Normal file
@ -0,0 +1,2099 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {},
|
||||
"feet": {},
|
||||
"hands": [],
|
||||
"head": [],
|
||||
"voice": []
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 300,
|
||||
"max": 300
|
||||
},
|
||||
"standingForKill": -0.05,
|
||||
"aggressorBonus": 0.02
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [{
|
||||
"Head": {
|
||||
"min": 50,
|
||||
"max": 50
|
||||
},
|
||||
"Chest": {
|
||||
"min": 140,
|
||||
"max": 140
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 80,
|
||||
"max": 80
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 80,
|
||||
"max": 80
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 85,
|
||||
"max": 85
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 85,
|
||||
"max": 85
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {},
|
||||
"Earpiece": {},
|
||||
"FaceCover": {},
|
||||
"ArmorVest": {},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {},
|
||||
"Backpack": {},
|
||||
"FirstPrimaryWeapon": {},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"Holster": {},
|
||||
"Scabbard": {},
|
||||
"Pockets": {},
|
||||
"SecuredContainer": {}
|
||||
},
|
||||
"mods": {},
|
||||
"items": {
|
||||
"TacticalVest": [],
|
||||
"Pockets": [],
|
||||
"Backpack": [],
|
||||
"SecuredContainer": [],
|
||||
"SpecialLoot": []
|
||||
}
|
||||
},
|
||||
"firstName": [],
|
||||
"lastName": [],
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 1.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.35,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 1.0,
|
||||
"RECALC_MUST_TIME": 2,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.01,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.01,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.01,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 40.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.07,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4.0,
|
||||
"BASE_SHIEF": 0.03,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.47,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.05,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 10.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 40.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 0.15,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 95.0,
|
||||
"FAR_DISTANCE": 260.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 0.3,
|
||||
"RECOIL_PER_METER": 0.01,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.25,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 99.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 80.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 55.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 10.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 5.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 9999.0,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
|
||||
"DISPERSION_COEF": 20.0,
|
||||
"CLOSE_DIST": 96.0,
|
||||
"FAR_DIST": 176.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"CAN_TAKE_ITEMS": true,
|
||||
"CAN_TAKE_ANY_ITEM": true,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECIVE_PLAYER_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 20.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_ENEMY_USEC": false,
|
||||
"DEFAULT_ENEMY_BEAR": false,
|
||||
"DEFAULT_ENEMY_SAVAGE": false,
|
||||
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
|
||||
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 35.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625.0,
|
||||
"BOSS_DIST_TO_SHOOT": 10.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 65.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 262.0,
|
||||
"GainSightCoef": 0.05,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 10.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.15,
|
||||
"WaitInCoverBetweenShotsSec": 0.35
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.01,
|
||||
"WorkingScatter": 0.02,
|
||||
"MaxScatter": 0.2,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 1.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.35,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 1.0,
|
||||
"RECALC_MUST_TIME": 2,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.01,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.01,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.01,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 40.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.07,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4.0,
|
||||
"BASE_SHIEF": 0.03,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.47,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.05,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 10.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 40.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 0.15,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 95.0,
|
||||
"FAR_DISTANCE": 260.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 0.3,
|
||||
"RECOIL_PER_METER": 0.01,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.25,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 99.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 80.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 55.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 10.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 5.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 9999.0,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
|
||||
"DISPERSION_COEF": 20.0,
|
||||
"CLOSE_DIST": 96.0,
|
||||
"FAR_DIST": 176.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"CAN_TAKE_ITEMS": true,
|
||||
"CAN_TAKE_ANY_ITEM": true,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECIVE_PLAYER_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 20.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_ENEMY_USEC": false,
|
||||
"DEFAULT_ENEMY_BEAR": false,
|
||||
"DEFAULT_ENEMY_SAVAGE": false,
|
||||
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
|
||||
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 35.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625.0,
|
||||
"BOSS_DIST_TO_SHOOT": 10.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 65.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 262.0,
|
||||
"GainSightCoef": 0.05,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 10.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.15,
|
||||
"WaitInCoverBetweenShotsSec": 0.35
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.01,
|
||||
"WorkingScatter": 0.02,
|
||||
"MaxScatter": 0.2,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 1.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.35,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 1.0,
|
||||
"RECALC_MUST_TIME": 2,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.01,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.01,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.01,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 40.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.07,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4.0,
|
||||
"BASE_SHIEF": 0.03,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.47,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.05,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 10.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 40.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 0.15,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 95.0,
|
||||
"FAR_DISTANCE": 260.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 0.3,
|
||||
"RECOIL_PER_METER": 0.01,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.25,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 99.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 80.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 55.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 10.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 5.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 9999.0,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
|
||||
"DISPERSION_COEF": 20.0,
|
||||
"CLOSE_DIST": 96.0,
|
||||
"FAR_DIST": 176.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"CAN_TAKE_ITEMS": true,
|
||||
"CAN_TAKE_ANY_ITEM": true,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECIVE_PLAYER_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 20.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_ENEMY_USEC": false,
|
||||
"DEFAULT_ENEMY_BEAR": false,
|
||||
"DEFAULT_ENEMY_SAVAGE": false,
|
||||
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
|
||||
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 35.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625.0,
|
||||
"BOSS_DIST_TO_SHOOT": 10.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 65.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 262.0,
|
||||
"GainSightCoef": 0.05,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 10.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.15,
|
||||
"WaitInCoverBetweenShotsSec": 0.35
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.01,
|
||||
"WorkingScatter": 0.02,
|
||||
"MaxScatter": 0.2,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 1.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.35,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 1.0,
|
||||
"RECALC_MUST_TIME": 2,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.01,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.01,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.01,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 40.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.07,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 2.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 4.0,
|
||||
"BASE_SHIEF": 0.03,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 1.2,
|
||||
"SCATTERING_DIST_MODIF": 0.47,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.05,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 10.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 40.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.1,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 0.15,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.2
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 95.0,
|
||||
"FAR_DISTANCE": 260.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": true,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 0.3,
|
||||
"RECOIL_PER_METER": 0.01,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.25,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 99.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 80.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 55.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 10.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 5.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 9999.0,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
|
||||
"DISPERSION_COEF": 20.0,
|
||||
"CLOSE_DIST": 96.0,
|
||||
"FAR_DIST": 176.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"CAN_TAKE_ITEMS": true,
|
||||
"CAN_TAKE_ANY_ITEM": true,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECIVE_PLAYER_REQUESTS": true,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 20.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 20.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"DEFAULT_ENEMY_USEC": false,
|
||||
"DEFAULT_ENEMY_BEAR": false,
|
||||
"DEFAULT_ENEMY_SAVAGE": false,
|
||||
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
|
||||
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 35.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625.0,
|
||||
"BOSS_DIST_TO_SHOOT": 10.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 65.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 4225.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 262.0,
|
||||
"GainSightCoef": 0.05,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 10.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.15,
|
||||
"WaitInCoverBetweenShotsSec": 0.35
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.01,
|
||||
"WorkingScatter": 0.02,
|
||||
"MaxScatter": 0.2,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 100,
|
||||
"FaceCover": 100,
|
||||
"ArmorVest": 100,
|
||||
"Eyewear": 100,
|
||||
"ArmBand": 100,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 100,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 100,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_launcher": 0,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 100,
|
||||
"mod_sight_rear": 100,
|
||||
"mod_stock": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_mount_000": 100,
|
||||
"mod_charge": 100,
|
||||
"mod_foregrip": 100,
|
||||
"mod_scope": 100,
|
||||
"mod_tactical_001": 100,
|
||||
"mod_tactical_002": 100,
|
||||
"mod_sight_front": 0,
|
||||
"mod_mount_001": 100,
|
||||
"mod_mount_002": 100,
|
||||
"mod_mount": 0,
|
||||
"mod_nvg": 0,
|
||||
"mod_equipment": 100,
|
||||
"mod_tactical": 100,
|
||||
"mod_stock_000": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"min": 0,
|
||||
"max": 0
|
||||
},
|
||||
"healing": {
|
||||
"min": 1,
|
||||
"max": 2
|
||||
},
|
||||
"drugs": {
|
||||
"max": 1,
|
||||
"min": 0
|
||||
},
|
||||
"stims": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"looseLoot": {
|
||||
"min": 0,
|
||||
"max": 3
|
||||
},
|
||||
"magazines": {
|
||||
"min": 2,
|
||||
"max": 4
|
||||
},
|
||||
"grenades": {
|
||||
"min": 0,
|
||||
"max": 5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2171
project/assets/database/bots/types/ravangezryachiyevent.json
Normal file
2171
project/assets/database/bots/types/ravangezryachiyevent.json
Normal file
@ -0,0 +1,2171 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {},
|
||||
"feet": {},
|
||||
"hands": [],
|
||||
"head": [],
|
||||
"voice": []
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 300,
|
||||
"max": 300
|
||||
},
|
||||
"standingForKill": -0.05,
|
||||
"aggressorBonus": 0.02
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [{
|
||||
"Head": {
|
||||
"min": 50,
|
||||
"max": 50
|
||||
},
|
||||
"Chest": {
|
||||
"min": 140,
|
||||
"max": 140
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 80,
|
||||
"max": 80
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 80,
|
||||
"max": 80
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 85,
|
||||
"max": 85
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 85,
|
||||
"max": 85
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {},
|
||||
"Earpiece": {},
|
||||
"FaceCover": {},
|
||||
"ArmorVest": {},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {},
|
||||
"Backpack": {},
|
||||
"FirstPrimaryWeapon": {},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"Holster": {},
|
||||
"Scabbard": {},
|
||||
"Pockets": {},
|
||||
"SecuredContainer": {}
|
||||
},
|
||||
"mods": {},
|
||||
"items": {
|
||||
"TacticalVest": [],
|
||||
"Pockets": [],
|
||||
"Backpack": [],
|
||||
"SecuredContainer": [],
|
||||
"SpecialLoot": []
|
||||
}
|
||||
},
|
||||
"firstName": [],
|
||||
"lastName": [],
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.20,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1.0,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
|
||||
"ANY_PART_SHOOT_TIME": 15.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95.0,
|
||||
"ENEMY_LIGHT_ADD": 43.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"SELF_NIGHTVISION": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"USE_MELEE_COMBOS": true,
|
||||
"DIST_TO_HIT_MELEE": 2.25,
|
||||
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
|
||||
"TRY_HIT_PERIOD_MELEE": 25,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 3,
|
||||
"MELEE_STOP_DIST": -0.75,
|
||||
"CHANGE_WEAPON_PERIOD": 1.5,
|
||||
"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 2.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4.0,
|
||||
"REQUEST_DIST_MUST_THROW": 2.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25.0,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3.0,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 20.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"FORCE_OPPONENT_TO_PEAEFUL": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 9900.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 160.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_USEC": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_BEAR": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_SHOOT": 5.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 25.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 20.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 4,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
|
||||
"TAGILLA_MELEE_CHANCE_MEDS": 75,
|
||||
"TAGILLA_MELEE_CHANCE_FORCED": 75,
|
||||
"EFFECT_REGENERATION_PER_MIN": 60,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 137.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 1.0,
|
||||
"START_DIST_TO_COV": 50
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.20,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1.0,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
|
||||
"ANY_PART_SHOOT_TIME": 15.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95.0,
|
||||
"ENEMY_LIGHT_ADD": 43.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"SELF_NIGHTVISION": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"USE_MELEE_COMBOS": true,
|
||||
"DIST_TO_HIT_MELEE": 2.25,
|
||||
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
|
||||
"TRY_HIT_PERIOD_MELEE": 25,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 3,
|
||||
"MELEE_STOP_DIST": -0.75,
|
||||
"CHANGE_WEAPON_PERIOD": 1.5,
|
||||
"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 2.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4.0,
|
||||
"REQUEST_DIST_MUST_THROW": 2.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25.0,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3.0,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 20.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"FORCE_OPPONENT_TO_PEAEFUL": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 9900.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 160.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_USEC": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_BEAR": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_SHOOT": 5.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 25.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 20.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 4,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
|
||||
"TAGILLA_MELEE_CHANCE_MEDS": 75,
|
||||
"TAGILLA_MELEE_CHANCE_FORCED": 75,
|
||||
"EFFECT_REGENERATION_PER_MIN": 60,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 137.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 1.0,
|
||||
"START_DIST_TO_COV": 50
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.20,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1.0,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
|
||||
"ANY_PART_SHOOT_TIME": 15.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95.0,
|
||||
"ENEMY_LIGHT_ADD": 43.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"SELF_NIGHTVISION": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"USE_MELEE_COMBOS": true,
|
||||
"DIST_TO_HIT_MELEE": 2.25,
|
||||
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
|
||||
"TRY_HIT_PERIOD_MELEE": 25,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 3,
|
||||
"MELEE_STOP_DIST": -0.75,
|
||||
"CHANGE_WEAPON_PERIOD": 1.5,
|
||||
"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 2.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4.0,
|
||||
"REQUEST_DIST_MUST_THROW": 2.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25.0,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3.0,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 20.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"FORCE_OPPONENT_TO_PEAEFUL": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 9900.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 160.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_USEC": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_BEAR": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_SHOOT": 5.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 25.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 20.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 4,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
|
||||
"TAGILLA_MELEE_CHANCE_MEDS": 75,
|
||||
"TAGILLA_MELEE_CHANCE_FORCED": 75,
|
||||
"EFFECT_REGENERATION_PER_MIN": 60,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 137.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 1.0,
|
||||
"START_DIST_TO_COV": 50
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.85,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 6.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 5.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 1.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0,
|
||||
"XZ_COEF": 0.20,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 8.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.45,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 1,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -1.0,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": -1.0,
|
||||
"ANY_PART_SHOOT_TIME": 15.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 40.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 1.1,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 95.0,
|
||||
"ENEMY_LIGHT_ADD": 43.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true,
|
||||
"SELF_NIGHTVISION": true
|
||||
},
|
||||
"Shoot": {
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 6,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 600,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 10.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 6.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"USE_MELEE_COMBOS": true,
|
||||
"DIST_TO_HIT_MELEE": 2.25,
|
||||
"DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
|
||||
"TRY_HIT_PERIOD_MELEE": 25,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 3,
|
||||
"MELEE_STOP_DIST": -0.75,
|
||||
"CHANGE_WEAPON_PERIOD": 1.5,
|
||||
"CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 2.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.1,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 4.0,
|
||||
"REQUEST_DIST_MUST_THROW": 2.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.1,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": true,
|
||||
"MAX_THROW_POWER": 25.0,
|
||||
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
|
||||
"GrenadePrecision": 0.05,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 1.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": true,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": 3.0,
|
||||
"ANG_TYPE": 1
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 5.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 2.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 20.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 5.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": true,
|
||||
"RUN_IF_FAR": 15.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": false,
|
||||
"SHOOT_NEAR_TO_LEAVE": 3,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 1,
|
||||
"HITS_TO_LEAVE_COVER": 2,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 2,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0
|
||||
},
|
||||
"Patrol": {
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 1.1,
|
||||
"MIN_TALK_DELAY": 35.0,
|
||||
"TALK_DELAY_BIG": 45.1,
|
||||
"CHANGE_WAY_TIME": 325.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.95,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 60.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"FORCE_OPPONENT_TO_PEAEFUL": true,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 30.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 9900.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"BULLET_FEEL_DIST": 160.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": true,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 5.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 30.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30.0,
|
||||
"STANDART_AMBUSH_DIST": 100.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"CAN_EXECUTE_REQUESTS": true,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "Attack",
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
"WARN_BOT_TYPES": [],
|
||||
"ENEMY_BOT_TYPES": []
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_USEC": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_USEC": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_BEAR": 15.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT_BEAR": 225.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 20.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 400.0,
|
||||
"BOSS_DIST_TO_SHOOT": 5.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 25.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 1.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 30.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 20.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 4,
|
||||
"KILLA_CLOSEATTACK_DELAY": -1.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": true,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"TAGILLA_MELEE_CHANCE_RELOAD": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INTERACTION": 75,
|
||||
"TAGILLA_MELEE_CHANCE_INVENTORY": 75,
|
||||
"TAGILLA_MELEE_CHANCE_MEDS": 75,
|
||||
"TAGILLA_MELEE_CHANCE_FORCED": 75,
|
||||
"EFFECT_REGENERATION_PER_MIN": 60,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 180.0,
|
||||
"VisibleDistance": 137.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.1,
|
||||
"ScatteringClosePerMeter": 0.1,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 3.95,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 1.0,
|
||||
"START_DIST_TO_COV": 50
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 100,
|
||||
"FaceCover": 100,
|
||||
"ArmorVest": 100,
|
||||
"Eyewear": 100,
|
||||
"ArmBand": 100,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 100,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 100,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_launcher": 0,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 100,
|
||||
"mod_sight_rear": 100,
|
||||
"mod_stock": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_mount_000": 100,
|
||||
"mod_charge": 100,
|
||||
"mod_foregrip": 100,
|
||||
"mod_scope": 100,
|
||||
"mod_tactical_001": 100,
|
||||
"mod_tactical_002": 100,
|
||||
"mod_sight_front": 0,
|
||||
"mod_mount_001": 100,
|
||||
"mod_mount_002": 100,
|
||||
"mod_mount": 0,
|
||||
"mod_nvg": 0,
|
||||
"mod_equipment": 100,
|
||||
"mod_tactical": 100,
|
||||
"mod_stock_000": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"min": 0,
|
||||
"max": 0
|
||||
},
|
||||
"healing": {
|
||||
"min": 1,
|
||||
"max": 2
|
||||
},
|
||||
"drugs": {
|
||||
"max": 1,
|
||||
"min": 0
|
||||
},
|
||||
"stims": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"looseLoot": {
|
||||
"min": 0,
|
||||
"max": 3
|
||||
},
|
||||
"magazines": {
|
||||
"min": 2,
|
||||
"max": 4
|
||||
},
|
||||
"grenades": {
|
||||
"min": 0,
|
||||
"max": 5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2187
project/assets/database/bots/types/sectantpriestevent.json
Normal file
2187
project/assets/database/bots/types/sectantpriestevent.json
Normal file
@ -0,0 +1,2187 @@
|
||||
{
|
||||
"appearance": {
|
||||
"body": {},
|
||||
"feet": {},
|
||||
"hands": [],
|
||||
"head": [],
|
||||
"voice": []
|
||||
},
|
||||
"experience": {
|
||||
"level": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"reward": {
|
||||
"min": 300,
|
||||
"max": 300
|
||||
},
|
||||
"standingForKill": -0.05,
|
||||
"aggressorBonus": 0.02
|
||||
},
|
||||
"health": {
|
||||
"Hydration": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Energy": {
|
||||
"min": 100,
|
||||
"max": 100
|
||||
},
|
||||
"Temperature": {
|
||||
"min": 36,
|
||||
"max": 40
|
||||
},
|
||||
"BodyParts": [{
|
||||
"Head": {
|
||||
"min": 50,
|
||||
"max": 50
|
||||
},
|
||||
"Chest": {
|
||||
"min": 140,
|
||||
"max": 140
|
||||
},
|
||||
"Stomach": {
|
||||
"min": 110,
|
||||
"max": 110
|
||||
},
|
||||
"LeftArm": {
|
||||
"min": 80,
|
||||
"max": 80
|
||||
},
|
||||
"RightArm": {
|
||||
"min": 80,
|
||||
"max": 80
|
||||
},
|
||||
"LeftLeg": {
|
||||
"min": 85,
|
||||
"max": 85
|
||||
},
|
||||
"RightLeg": {
|
||||
"min": 85,
|
||||
"max": 85
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"skills": {
|
||||
"Common": {}
|
||||
},
|
||||
"inventory": {
|
||||
"equipment": {
|
||||
"Headwear": {},
|
||||
"Earpiece": {},
|
||||
"FaceCover": {},
|
||||
"ArmorVest": {},
|
||||
"Eyewear": {},
|
||||
"ArmBand": {},
|
||||
"TacticalVest": {},
|
||||
"Backpack": {},
|
||||
"FirstPrimaryWeapon": {},
|
||||
"SecondPrimaryWeapon": {},
|
||||
"Holster": {},
|
||||
"Scabbard": {},
|
||||
"Pockets": {},
|
||||
"SecuredContainer": {}
|
||||
},
|
||||
"mods": {},
|
||||
"items": {
|
||||
"TacticalVest": [],
|
||||
"Pockets": [],
|
||||
"Backpack": [],
|
||||
"SecuredContainer": [],
|
||||
"SpecialLoot": []
|
||||
}
|
||||
},
|
||||
"firstName": [],
|
||||
"lastName": [],
|
||||
"difficulty": {
|
||||
"easy": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.40,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 10.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"ANGLE_FOR_GETUP": 178.0,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"SELF_NIGHTVISION": true,
|
||||
"FULL_SECTOR_VIEW": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"ALTERNATIVE_KNIFE_KICK": true,
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 0.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"DIST_TO_HIT_MELEE": 1.0,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.0,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"WAIT_DOOR_OPEN_SEC": 1.0,
|
||||
"BREACH_CHANCE_100": 0.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": false,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"CHECK_CLOSEST_FRIEND_DIST": 15.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 12.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"SIT_DOWN_WHEN_HOLDING": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": false,
|
||||
"CAN_LAY_TO_COVER": true,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 45.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 7.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": true,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_GESTUS": true,
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 999999.1,
|
||||
"MIN_TALK_DELAY": 999999.0,
|
||||
"TALK_DELAY_BIG": 999999.1,
|
||||
"CHANGE_WAY_TIME": 125.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 50.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 30.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_LEAVE_MAP": 7,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10.0,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_TALK": false,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 999999.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 999999.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 60.0,
|
||||
"STANDART_AMBUSH_DIST": 200.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"WILL_PERSUE_AXEMAN": true,
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack"
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
|
||||
"BOSS_DIST_TO_SHOOT": 100.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 50.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160.0,
|
||||
"VisibleDistance": 142.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 2.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"normal": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.40,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 10.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"ANGLE_FOR_GETUP": 178.0,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"SELF_NIGHTVISION": true,
|
||||
"FULL_SECTOR_VIEW": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"ALTERNATIVE_KNIFE_KICK": true,
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 0.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"DIST_TO_HIT_MELEE": 1.0,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.0,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"WAIT_DOOR_OPEN_SEC": 1.0,
|
||||
"BREACH_CHANCE_100": 0.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": false,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"CHECK_CLOSEST_FRIEND_DIST": 15.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 12.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"SIT_DOWN_WHEN_HOLDING": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": false,
|
||||
"CAN_LAY_TO_COVER": true,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 45.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 7.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": true,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_GESTUS": true,
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 999999.1,
|
||||
"MIN_TALK_DELAY": 999999.0,
|
||||
"TALK_DELAY_BIG": 999999.1,
|
||||
"CHANGE_WAY_TIME": 125.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 50.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 30.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_LEAVE_MAP": 7,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10.0,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_TALK": false,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 999999.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 999999.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 60.0,
|
||||
"STANDART_AMBUSH_DIST": 200.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"WILL_PERSUE_AXEMAN": true,
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack"
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
|
||||
"BOSS_DIST_TO_SHOOT": 100.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 50.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160.0,
|
||||
"VisibleDistance": 142.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 2.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"hard": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.40,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 10.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"ANGLE_FOR_GETUP": 178.0,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"SELF_NIGHTVISION": true,
|
||||
"FULL_SECTOR_VIEW": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"ALTERNATIVE_KNIFE_KICK": true,
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 0.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"DIST_TO_HIT_MELEE": 1.0,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.0,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"WAIT_DOOR_OPEN_SEC": 1.0,
|
||||
"BREACH_CHANCE_100": 0.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": false,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"CHECK_CLOSEST_FRIEND_DIST": 15.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 12.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"SIT_DOWN_WHEN_HOLDING": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": false,
|
||||
"CAN_LAY_TO_COVER": true,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 45.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 7.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": true,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_GESTUS": true,
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 999999.1,
|
||||
"MIN_TALK_DELAY": 999999.0,
|
||||
"TALK_DELAY_BIG": 999999.1,
|
||||
"CHANGE_WAY_TIME": 125.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 50.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 30.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_LEAVE_MAP": 7,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10.0,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_TALK": false,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 999999.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 999999.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 60.0,
|
||||
"STANDART_AMBUSH_DIST": 200.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"WILL_PERSUE_AXEMAN": true,
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack"
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
|
||||
"BOSS_DIST_TO_SHOOT": 100.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 50.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160.0,
|
||||
"VisibleDistance": 142.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 2.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
},
|
||||
"impossible": {
|
||||
"Lay": {
|
||||
"CHECK_SHOOT_WHEN_LAYING": false,
|
||||
"DELTA_LAY_CHECK": 2.0,
|
||||
"DELTA_GETUP": 2.7,
|
||||
"DELTA_AFTER_GETUP": 10.0,
|
||||
"CLEAR_POINTS_OF_SCARE_SEC": 20.0,
|
||||
"MAX_LAY_TIME": 35.0,
|
||||
"DELTA_WANT_LAY_CHECL_SEC": 5.0,
|
||||
"ATTACK_LAY_CHANCE": 25.0,
|
||||
"DIST_TO_COVER_TO_LAY": 3.5,
|
||||
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
|
||||
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY": 15.0,
|
||||
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225.0,
|
||||
"DIST_ENEMY_GETUP_LAY": 10.0,
|
||||
"DIST_ENEMY_GETUP_LAY_SQRT": 100.0,
|
||||
"DIST_ENEMY_CAN_LAY": 15.0,
|
||||
"DIST_ENEMY_CAN_LAY_SQRT": 225.0,
|
||||
"LAY_AIM": 0.6,
|
||||
"MIN_CAN_LAY_DIST_SQRT": 121.0,
|
||||
"MIN_CAN_LAY_DIST": 11.0,
|
||||
"MAX_CAN_LAY_DIST_SQRT": 40000.0,
|
||||
"MAX_CAN_LAY_DIST": 200.0,
|
||||
"LAY_CHANCE_DANGER": 40.0,
|
||||
"DAMAGE_TIME_TO_GETUP": 3
|
||||
},
|
||||
"Aiming": {
|
||||
"MAX_AIM_PRECICING": 2.0,
|
||||
"BETTER_PRECICING_COEF": 0.9,
|
||||
"RECALC_DIST": 0.7,
|
||||
"RECALC_SQR_DIST": 0.48999998,
|
||||
"COEF_FROM_COVER": 0.45,
|
||||
"PANIC_COEF": 1.2,
|
||||
"PANIC_ACCURATY_COEF": 1.2,
|
||||
"HARD_AIM": 0.75,
|
||||
"PANIC_TIME": 2.0,
|
||||
"RECALC_MUST_TIME": 3,
|
||||
"DAMAGE_PANIC_TIME": 15.0,
|
||||
"DANGER_UP_POINT": 1.3,
|
||||
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
|
||||
"DAMAGE_TO_DISCARD_AIM_0_100": 86.0,
|
||||
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
|
||||
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
|
||||
"XZ_COEF": 0.40,
|
||||
"SHOOT_TO_CHANGE_PRIORITY": 5525,
|
||||
"BOTTOM_COEF": 0.1,
|
||||
"FIRST_CONTACT_ADD_SEC": 0.1,
|
||||
"FIRST_CONTACT_ADD_CHANCE_100": 80.0,
|
||||
"BASE_HIT_AFFECTION_DELAY_SEC": 0.57,
|
||||
"BASE_HIT_AFFECTION_MIN_ANG": 4.0,
|
||||
"BASE_HIT_AFFECTION_MAX_ANG": 10.0,
|
||||
"BASE_SHIEF": 0.05,
|
||||
"SCATTERING_HAVE_DAMAGE_COEF": 2.0,
|
||||
"SCATTERING_DIST_MODIF": 0.67,
|
||||
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
|
||||
"AIMING_TYPE": 2,
|
||||
"DIST_TO_SHOOT_TO_CENTER": 3.0,
|
||||
"DIST_TO_SHOOT_NO_OFFSET": 3.0,
|
||||
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
|
||||
"COEF_IF_MOVE": 1.0,
|
||||
"TIME_COEF_IF_MOVE": 1.1,
|
||||
"BOT_MOVE_IF_DELTA": 3.01,
|
||||
"NEXT_SHOT_MISS_CHANCE_100": 100.0,
|
||||
"NEXT_SHOT_MISS_Y_OFFSET": 1.0,
|
||||
"ANYTIME_LIGHT_WHEN_AIM_100": 10.0,
|
||||
"ANY_PART_SHOOT_TIME": 5.0,
|
||||
"WEAPON_ROOT_OFFSET": 0.35,
|
||||
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1.0,
|
||||
"MAX_AIM_TIME": 1.5,
|
||||
"OFFSET_RECAL_ANYWAY_TIME": 1.0,
|
||||
"Y_TOP_OFFSET_COEF": 0.001,
|
||||
"Y_BOTTOM_OFFSET_COEF": 0.015,
|
||||
"BASE_SHIEF_STATIONARY_GRENADE": 1.1,
|
||||
"XZ_COEF_STATIONARY_GRENADE": 0.8
|
||||
},
|
||||
"Look": {
|
||||
"OLD_TIME_POINT": 11.0,
|
||||
"WAIT_NEW_SENSOR": 2.1,
|
||||
"ANGLE_FOR_GETUP": 178.0,
|
||||
"WAIT_NEW__LOOK_SENSOR": 7.8,
|
||||
"SELF_NIGHTVISION": true,
|
||||
"FULL_SECTOR_VIEW": true,
|
||||
"LOOK_THROUGH_GRASS": true,
|
||||
"LOOK_AROUND_DELTA": 1.1,
|
||||
"MAX_VISION_GRASS_METERS": 0.8,
|
||||
"MAX_VISION_GRASS_METERS_FLARE": 8.0,
|
||||
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
|
||||
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
|
||||
"LightOnVisionDistance": 45.0,
|
||||
"FAR_DISTANCE": 160.0,
|
||||
"FarDeltaTimeSec": 3.0,
|
||||
"MIDDLE_DIST": 90.0,
|
||||
"MiddleDeltaTimeSec": 1.0,
|
||||
"CloseDeltaTimeSec": 0.1,
|
||||
"POSIBLE_VISION_SPACE": 1.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR": 0.2,
|
||||
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
|
||||
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
|
||||
"COME_TO_BODY_DIST": 1.2,
|
||||
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
|
||||
"VISIBLE_DISNACE_WITH_LIGHT": 100.0,
|
||||
"ENEMY_LIGHT_ADD": 48.0,
|
||||
"ENEMY_LIGHT_START_DIST": 90.0,
|
||||
"CAN_LOOK_TO_WALL": false,
|
||||
"DIST_NOT_TO_IGNORE_WALL": 15.0,
|
||||
"DIST_CHECK_WALL": 20.0,
|
||||
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25.0,
|
||||
"MIN_LOOK_AROUD_TIME": 20.0,
|
||||
"OPTIMIZE_TO_ONLY_BODY": true
|
||||
},
|
||||
"Shoot": {
|
||||
"ALTERNATIVE_KNIFE_KICK": true,
|
||||
"RECOIL_TIME_NORMALIZE": 1.0,
|
||||
"RECOIL_PER_METER": 0.02,
|
||||
"MAX_RECOIL_PER_METER": 0.04,
|
||||
"HORIZONT_RECOIL_COEF": 0.04,
|
||||
"WAIT_NEXT_SINGLE_SHOT": 0.2,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
|
||||
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
|
||||
"MARKSMAN_DIST_SEK_COEF": 44.0,
|
||||
"FINGER_HOLD_SINGLE_SHOT": 0.14,
|
||||
"BASE_AUTOMATIC_TIME": 0.2,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94.0,
|
||||
"FAR_DIST_ENEMY": 20.0,
|
||||
"SHOOT_FROM_COVER": 4,
|
||||
"FAR_DIST_ENEMY_SQR": 400.0,
|
||||
"MAX_DIST_COEF": 1.35,
|
||||
"RECOIL_DELTA_PRESS": 0.15,
|
||||
"RUN_DIST_NO_AMMO": 25.0,
|
||||
"RUN_DIST_NO_AMMO_SQRT": 625.0,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
|
||||
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2.0,
|
||||
"RELOAD_PECNET_NO_ENEMY": 0.6,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 0.0,
|
||||
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40.0,
|
||||
"LOW_DIST_TO_CHANGE_WEAPON": 5.0,
|
||||
"FAR_DIST_TO_CHANGE_WEAPON": 30.0,
|
||||
"SUPPRESS_BY_SHOOT_TIME": 6.0,
|
||||
"SUPPRESS_TRIGGERS_DOWN": 3,
|
||||
"WAIT_NEXT_STATIONARY_GRENADE": 1.0,
|
||||
"DIST_TO_HIT_MELEE": 1.0,
|
||||
"DIST_TO_STOP_SPRINT_MELEE": 2.0,
|
||||
"TRY_HIT_PERIOD_MELEE": 0.5,
|
||||
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
|
||||
"VALIDATE_MALFUNCTION_CHANCE": 100,
|
||||
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
|
||||
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
|
||||
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5
|
||||
},
|
||||
"Move": {
|
||||
"BASE_ROTATE_SPEED": 270.0,
|
||||
"REACH_DIST": 0.5,
|
||||
"REACH_DIST_RUN": 0.8,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"BASESTART_SLOW_DIST": 1.1,
|
||||
"SLOW_COEF": 7.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8.0,
|
||||
"DIST_TO_START_RAYCAST": 15.0,
|
||||
"BASE_START_SERACH": 35.0,
|
||||
"UPDATE_TIME_RECAL_WAY": 7.0,
|
||||
"FAR_DIST": 4.0,
|
||||
"FAR_DIST_SQR": 16.0,
|
||||
"DIST_TO_CAN_CHANGE_WAY_SQR": 64.0,
|
||||
"DIST_TO_START_RAYCAST_SQR": 225.0,
|
||||
"BASE_SQRT_START_SERACH": 1225.0,
|
||||
"Y_APPROXIMATION": 0.7,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20.0,
|
||||
"REACH_DIST_COVER": 2.0,
|
||||
"RUN_TO_COVER_MIN": 2.0,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100.0,
|
||||
"RUN_IF_CANT_SHOOT": false,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10.0,
|
||||
"SEC_TO_CHANGE_TO_RUN": 3.0,
|
||||
"WAIT_DOOR_OPEN_SEC": 1.0,
|
||||
"BREACH_CHANCE_100": 0.0,
|
||||
"ETERNITY_STAMINA": true
|
||||
},
|
||||
"Grenade": {
|
||||
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5.0,
|
||||
"DELTA_NEXT_ATTEMPT": 10.0,
|
||||
"MIN_DIST_NOT_TO_THROW": 8.0,
|
||||
"NEAR_DELTA_THROW_TIME_SEC": 2.0,
|
||||
"MIN_THROW_GRENADE_DIST": 12.0,
|
||||
"MIN_THROW_GRENADE_DIST_SQRT": 144.0,
|
||||
"MIN_DIST_NOT_TO_THROW_SQR": 64.0,
|
||||
"RUN_AWAY": 22.0,
|
||||
"RUN_AWAY_SQR": 484.0,
|
||||
"ADD_GRENADE_AS_DANGER": 65.0,
|
||||
"ADD_GRENADE_AS_DANGER_SQR": 4225.0,
|
||||
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100.0,
|
||||
"GrenadePerMeter": 0.15,
|
||||
"REQUEST_DIST_MUST_THROW_SQRT": 9.0,
|
||||
"REQUEST_DIST_MUST_THROW": 3.0,
|
||||
"BEWARE_TYPE": 2,
|
||||
"SHOOT_TO_SMOKE_CHANCE_100": 50.0,
|
||||
"CHANCE_RUN_FLASHED_100": 100.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT": 10.0,
|
||||
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100.0,
|
||||
"FLASH_GRENADE_TIME_COEF": 0.25,
|
||||
"SIZE_SPOTTED_COEF": 2.0,
|
||||
"BE_ATTENTION_COEF": 4.0,
|
||||
"TIME_SHOOT_TO_FLASH": 4.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT": 10.0,
|
||||
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100.0,
|
||||
"CLOSE_TO_SMOKE_TIME_DELTA": 5.0,
|
||||
"SMOKE_CHECK_DELTA": 1.0,
|
||||
"DELTA_GRENADE_START_TIME": 0.01,
|
||||
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40.0,
|
||||
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30.0,
|
||||
"NO_RUN_FROM_AI_GRENADES": false,
|
||||
"MAX_THROW_POWER": 18.7,
|
||||
"GrenadePrecision": 0.1,
|
||||
"STOP_WHEN_THROW_GRENADE": true,
|
||||
"WAIT_TIME_TURN_AWAY": 0.2,
|
||||
"SMOKE_SUPPRESS_DELTA": 20.0,
|
||||
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8.0,
|
||||
"STUN_SUPPRESS_DELTA": 9.0,
|
||||
"CHEAT_START_GRENADE_PLACE": false,
|
||||
"CAN_THROW_STRAIGHT_CONTACT": true,
|
||||
"STRAIGHT_CONTACT_DELTA_SEC": -1.0,
|
||||
"ANG_TYPE": 4
|
||||
},
|
||||
"Change": {
|
||||
"SMOKE_VISION_DIST": 0.6,
|
||||
"SMOKE_GAIN_SIGHT": 1.6,
|
||||
"SMOKE_SCATTERING": 1.6,
|
||||
"SMOKE_PRECICING": 1.6,
|
||||
"SMOKE_HEARING": 1.0,
|
||||
"SMOKE_ACCURATY": 1.6,
|
||||
"SMOKE_LAY_CHANCE": 1.6,
|
||||
"FLASH_VISION_DIST": 0.05,
|
||||
"FLASH_GAIN_SIGHT": 1.8,
|
||||
"FLASH_SCATTERING": 1.6,
|
||||
"FLASH_PRECICING": 1.6,
|
||||
"FLASH_HEARING": 1.0,
|
||||
"FLASH_ACCURATY": 1.6,
|
||||
"FLASH_LAY_CHANCE": 1.0,
|
||||
"STUN_HEARING": 0.01
|
||||
},
|
||||
"Cover": {
|
||||
"CAN_LAY_TO_COVER_DIST_LOOK_TO_ENEMY": 300.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20.0,
|
||||
"CHECK_CLOSEST_FRIEND_DIST": 15.0,
|
||||
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50.0,
|
||||
"SOUND_TO_GET_SPOTTED": 2.0,
|
||||
"TIME_TO_MOVE_TO_COVER": 15.0,
|
||||
"MAX_DIST_OF_COVER": 4.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC": 12.0,
|
||||
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
|
||||
"SIT_DOWN_WHEN_HOLDING": true,
|
||||
"DELETE_POINTS_BEHIND_ENEMIES": false,
|
||||
"CAN_LAY_TO_COVER": true,
|
||||
"MIN_DIST_TO_ENEMY": 9.0,
|
||||
"DIST_CANT_CHANGE_WAY": 5.0,
|
||||
"DIST_CHECK_SFETY": 9.0,
|
||||
"TIME_CHECK_SAFE": 2.0,
|
||||
"HIDE_TO_COVER_TIME": 1.5,
|
||||
"MAX_DIST_OF_COVER_SQR": 16.0,
|
||||
"DIST_CANT_CHANGE_WAY_SQR": 25.0,
|
||||
"SPOTTED_COVERS_RADIUS": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_HOLDING": 1.5,
|
||||
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
|
||||
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3.0,
|
||||
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45.0,
|
||||
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
|
||||
"SPOTTED_GRENADE_RADIUS": 16.0,
|
||||
"MAX_SPOTTED_TIME_SEC": 45.0,
|
||||
"WAIT_INT_COVER_FINDING_ENEMY": 2.0,
|
||||
"CLOSE_DIST_POINT_SQRT": 4.0,
|
||||
"DELTA_SEEN_FROM_COVE_LAST_POS": 15.0,
|
||||
"MOVE_TO_COVER_WHEN_TARGET": false,
|
||||
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
|
||||
"SPOTTED_GRENADE_TIME": 7.0,
|
||||
"DEPENDS_Y_DIST_TO_BOT": false,
|
||||
"RUN_IF_FAR": 7.0,
|
||||
"RUN_IF_FAR_SQRT": 225.0,
|
||||
"STAY_IF_FAR": 25.0,
|
||||
"STAY_IF_FAR_SQRT": 625.0,
|
||||
"CHECK_COVER_ENEMY_LOOK": true,
|
||||
"SHOOT_NEAR_TO_LEAVE": 2,
|
||||
"SHOOT_NEAR_SEC_PERIOD": 0.5,
|
||||
"HITS_TO_LEAVE_COVER": 1,
|
||||
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
|
||||
"DOG_FIGHT_AFTER_LEAVE": 4.0,
|
||||
"NOT_LOOK_AT_WALL_IS_DANGER": true,
|
||||
"MIN_DEFENCE_LEVEL": 22.0,
|
||||
"GOOD_DIST_TO_POINT_COEF": 1.8,
|
||||
"ENEMY_DIST_TO_GO_OUT": 1.0,
|
||||
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 20.0,
|
||||
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25
|
||||
},
|
||||
"Patrol": {
|
||||
"CAN_GESTUS": true,
|
||||
"LOOK_TIME_BASE": 12.0,
|
||||
"RESERVE_TIME_STAY": 72.0,
|
||||
"FRIEND_SEARCH_SEC": 12.0,
|
||||
"TALK_DELAY": 999999.1,
|
||||
"MIN_TALK_DELAY": 999999.0,
|
||||
"TALK_DELAY_BIG": 999999.1,
|
||||
"CHANGE_WAY_TIME": 125.1,
|
||||
"MIN_DIST_TO_CLOSE_TALK": 5.0,
|
||||
"VISION_DIST_COEF_PEACE": 0.75,
|
||||
"MIN_DIST_TO_CLOSE_TALK_SQR": 25.0,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75.0,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 50.0,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"SUSPETION_PLACE_LIFETIME": 7.0,
|
||||
"RESERVE_OUT_TIME": 30.0,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25.0,
|
||||
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5.0,
|
||||
"CAN_CHECK_MAGAZINE": false
|
||||
},
|
||||
"Hearing": {
|
||||
"BOT_CLOSE_PANIC_DIST": 1.0,
|
||||
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
|
||||
"DISPERSION_COEF": 10.0,
|
||||
"CLOSE_DIST": 36.0,
|
||||
"FAR_DIST": 66.0,
|
||||
"SOUND_DIR_DEEFREE": 30.0,
|
||||
"DIST_PLACE_TO_FIND_POINT": 70.0,
|
||||
"DEAD_BODY_SOUND_RAD": 30.0,
|
||||
"LOOK_ONLY_DANGER": false,
|
||||
"RESET_TIMER_DIST": 17.0,
|
||||
"HEAR_DELAY_WHEN_PEACE": 0.0,
|
||||
"HEAR_DELAY_WHEN_HAVE_SMT": 0.0,
|
||||
"LOOK_ONLY_DANGER_DELTA": 9.0
|
||||
},
|
||||
"Mind": {
|
||||
"HOW_WORK_OVER_DEAD_BODY": 2,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"TIME_LEAVE_MAP": 7,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15.0,
|
||||
"DAMAGE_REDUCTION_TIME_SEC": 20.0,
|
||||
"MIN_DAMAGE_SCARE": 20.0,
|
||||
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35.0,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52.0,
|
||||
"TIME_TO_FIND_ENEMY": 22.0,
|
||||
"MAX_AGGRO_BOT_DIST": 100.0,
|
||||
"HIT_POINT_DETECTION": 4.0,
|
||||
"DANGER_POINT_CHOOSE_COEF": 1.0,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
|
||||
"COVER_DIST_COEF": 1.5,
|
||||
"DIST_TO_FOUND_SQRT": 400.0,
|
||||
"MAX_AGGRO_BOT_DIST_SQR": 10000.0,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15.0,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15.0,
|
||||
"MIN_START_AGGRESION_COEF": 1.0,
|
||||
"MAX_START_AGGRESION_COEF": 3.0,
|
||||
"CAN_TAKE_ITEMS": false,
|
||||
"BULLET_FEEL_DIST": 360.0,
|
||||
"BULLET_FEEL_CLOSE_SDIST": 1.0,
|
||||
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40.0,
|
||||
"CHANCE_FUCK_YOU_ON_CONTACT_100": -10.0,
|
||||
"FRIEND_DEAD_AGR_LOW": -0.2,
|
||||
"FRIEND_AGR_KILL": 0.2,
|
||||
"LAST_ENEMY_LOOK_TO": 40.0,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
|
||||
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
|
||||
"CAN_USE_MEDS": true,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0.0,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": true,
|
||||
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60.0,
|
||||
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
|
||||
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2.0,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25.0,
|
||||
"CAN_TALK": false,
|
||||
"CAN_PANIC_IS_PROTECT": false,
|
||||
"NO_RUN_AWAY_FOR_SAFE": false,
|
||||
"PART_PERCENT_TO_HEAL": 0.65,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10.0,
|
||||
"CAN_STAND_BY": false,
|
||||
"CAN_THROW_REQUESTS": true,
|
||||
"GROUP_ANY_PHRASE_DELAY": 999999.0,
|
||||
"GROUP_EXACTLY_PHRASE_DELAY": 999999.0,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 30.0,
|
||||
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80.0,
|
||||
"DOG_FIGHT_OUT": 6.0,
|
||||
"DOG_FIGHT_IN": 3.0,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 9.0,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 60.0,
|
||||
"STANDART_AMBUSH_DIST": 200.0,
|
||||
"AI_POWER_COEF": 120.0,
|
||||
"COVER_SECONDS_AFTER_LOSE_VISION": 10.0,
|
||||
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10.0,
|
||||
"HEAL_DELAY_SEC": 5.0,
|
||||
"HIT_DELAY_WHEN_HAVE_SMT": -1.0,
|
||||
"HIT_DELAY_WHEN_PEACE": -1.0,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0.0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"WILL_PERSUE_AXEMAN": true,
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack"
|
||||
},
|
||||
"Boss": {
|
||||
"BOSS_DIST_TO_WARNING": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_SQRT": 1156.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT": 100.0,
|
||||
"BOSS_DIST_TO_WARNING_OUT_SQRT": 1849.0,
|
||||
"BOSS_DIST_TO_SHOOT": 100.0,
|
||||
"BOSS_DIST_TO_SHOOT_SQRT": 256.0,
|
||||
"CHANCE_TO_SEND_GRENADE_100": 100.0,
|
||||
"MAX_DIST_COVER_BOSS": 25.0,
|
||||
"MAX_DIST_COVER_BOSS_SQRT": 625.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND": 35.0,
|
||||
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225.0,
|
||||
"TIME_AFTER_LOSE": 15.0,
|
||||
"TIME_AFTER_LOSE_DELTA": 60.0,
|
||||
"PERSONS_SEND": 2,
|
||||
"DELTA_SEARCH_TIME": 18.0,
|
||||
"COVER_TO_SEND": true,
|
||||
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
|
||||
"WAIT_NO_ATTACK_SAVAGE": 10.0,
|
||||
"CHANCE_USE_RESERVE_PATROL_100": 50.0,
|
||||
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5.0,
|
||||
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45.0,
|
||||
"KILLA_START_SEARCH_SEC": 40.0,
|
||||
"KILLA_CONTUTION_TIME": 5.0,
|
||||
"KILLA_CLOSE_ATTACK_DIST": 8.0,
|
||||
"KILLA_MIDDLE_ATTACK_DIST": 22.0,
|
||||
"KILLA_LARGE_ATTACK_DIST": 41.0,
|
||||
"KILLA_SEARCH_METERS": 30.0,
|
||||
"KILLA_DEF_DIST_SQRT": 225.0,
|
||||
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25.0,
|
||||
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6.0,
|
||||
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2.0,
|
||||
"KILLA_CLOSEATTACK_TIMES": 3,
|
||||
"KILLA_CLOSEATTACK_DELAY": 10.0,
|
||||
"KILLA_HOLD_DELAY": 5.0,
|
||||
"KILLA_BULLET_TO_RELOAD": 15,
|
||||
"SHALL_WARN": false,
|
||||
"KOJANIY_DIST_WHEN_READY": 40.0,
|
||||
"KOJANIY_DIST_TO_BE_ENEMY": 200.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT": 20.0,
|
||||
"KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400.0,
|
||||
"KOJANIY_DIST_ENEMY_TOO_CLOSE": 17.0,
|
||||
"KOJANIY_MANY_ENEMIES_COEF": 1.5,
|
||||
"KILLA_ENEMIES_TO_ATTACK": 3,
|
||||
"KILLA_ONE_IS_CLOSE": 30.0,
|
||||
"KILLA_TRIGGER_DOWN_DELAY": 1.0,
|
||||
"KILLA_WAIT_IN_COVER_COEF": 1.0,
|
||||
"EFFECT_PAINKILLER": true
|
||||
},
|
||||
"Core": {
|
||||
"VisibleAngle": 160.0,
|
||||
"VisibleDistance": 142.0,
|
||||
"GainSightCoef": 0.1,
|
||||
"ScatteringPerMeter": 0.045,
|
||||
"ScatteringClosePerMeter": 0.12,
|
||||
"DamageCoeff": 1.0,
|
||||
"HearingSense": 2.9,
|
||||
"CanRun": true,
|
||||
"CanGrenade": true,
|
||||
"AimingType": "normal",
|
||||
"PistolFireDistancePref": 35.0,
|
||||
"ShotgunFireDistancePref": 50.0,
|
||||
"RifleFireDistancePref": 100.0,
|
||||
"AccuratySpeed": 0.2,
|
||||
"WaitInCoverBetweenShotsSec": 0.3
|
||||
},
|
||||
"Scattering": {
|
||||
"MinScatter": 0.03,
|
||||
"WorkingScatter": 0.15,
|
||||
"MaxScatter": 0.4,
|
||||
"SpeedUp": 0.3,
|
||||
"SpeedUpAim": 1.4,
|
||||
"SpeedDown": -0.3,
|
||||
"ToSlowBotSpeed": 1.5,
|
||||
"ToLowBotSpeed": 2.4,
|
||||
"ToUpBotSpeed": 3.6,
|
||||
"MovingSlowCoef": 1.5,
|
||||
"ToLowBotAngularSpeed": 80.0,
|
||||
"ToStopBotAngularSpeed": 40.0,
|
||||
"FromShot": 0.001,
|
||||
"TracerCoef": 1.3,
|
||||
"HandDamageScatteringMinMax": 0.7,
|
||||
"HandDamageAccuracySpeed": 1.3,
|
||||
"BloodFall": 1.45,
|
||||
"Caution": 0.3,
|
||||
"ToCaution": 0.6,
|
||||
"RecoilControlCoefShootDone": 0.0003,
|
||||
"RecoilControlCoefShootDoneAuto": 0.00015,
|
||||
"AMPLITUDE_FACTOR": 0.25,
|
||||
"AMPLITUDE_SPEED": 0.1,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15.0,
|
||||
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225.0,
|
||||
"DIST_NOT_TO_SHOOT": 0.3,
|
||||
"PoseChnageCoef": 0.1,
|
||||
"LayFactor": 0.1,
|
||||
"RecoilYCoef": 0.0005,
|
||||
"RecoilYCoefSppedDown": -0.52,
|
||||
"RecoilYMax": 1.0
|
||||
}
|
||||
}
|
||||
},
|
||||
"chances": {
|
||||
"equipment": {
|
||||
"Headwear": 100,
|
||||
"Earpiece": 100,
|
||||
"FaceCover": 100,
|
||||
"ArmorVest": 100,
|
||||
"Eyewear": 100,
|
||||
"ArmBand": 100,
|
||||
"TacticalVest": 100,
|
||||
"Backpack": 100,
|
||||
"FirstPrimaryWeapon": 100,
|
||||
"SecondPrimaryWeapon": 100,
|
||||
"Holster": 100,
|
||||
"Scabbard": 100,
|
||||
"Pockets": 100,
|
||||
"SecuredContainer": 100
|
||||
},
|
||||
"mods": {
|
||||
"mod_launcher": 0,
|
||||
"mod_muzzle": 100,
|
||||
"mod_reciever": 100,
|
||||
"mod_sight_rear": 100,
|
||||
"mod_stock": 100,
|
||||
"mod_magazine": 100,
|
||||
"mod_mount_000": 100,
|
||||
"mod_charge": 100,
|
||||
"mod_foregrip": 100,
|
||||
"mod_scope": 100,
|
||||
"mod_tactical_001": 100,
|
||||
"mod_tactical_002": 100,
|
||||
"mod_sight_front": 0,
|
||||
"mod_mount_001": 100,
|
||||
"mod_mount_002": 100,
|
||||
"mod_mount": 0,
|
||||
"mod_nvg": 0,
|
||||
"mod_equipment": 100,
|
||||
"mod_tactical": 100,
|
||||
"mod_stock_000": 100
|
||||
}
|
||||
},
|
||||
"generation": {
|
||||
"items": {
|
||||
"specialItems": {
|
||||
"min": 0,
|
||||
"max": 0
|
||||
},
|
||||
"healing": {
|
||||
"min": 1,
|
||||
"max": 2
|
||||
},
|
||||
"drugs": {
|
||||
"max": 1,
|
||||
"min": 0
|
||||
},
|
||||
"stims": {
|
||||
"min": 0,
|
||||
"max": 1
|
||||
},
|
||||
"looseLoot": {
|
||||
"min": 0,
|
||||
"max": 3
|
||||
},
|
||||
"magazines": {
|
||||
"min": 2,
|
||||
"max": 4
|
||||
},
|
||||
"grenades": {
|
||||
"min": 0,
|
||||
"max": 5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -17388,56 +17388,56 @@
|
||||
}
|
||||
},
|
||||
"DiscardLimitsEnabled": true,
|
||||
"EventSettings": {
|
||||
"EventActive": true,
|
||||
"EventTime": 420,
|
||||
"EventWeather": {
|
||||
"Cloudness": 1,
|
||||
"Hour": 21,
|
||||
"Minute": 0,
|
||||
"Rain": 0.1,
|
||||
"RainRandomness": 0,
|
||||
"ScaterringFogDensity": 0.02,
|
||||
"TopWindDirection": {
|
||||
"x": -1,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Wind": 4,
|
||||
"WindDirection": 8
|
||||
"EventSettings": {
|
||||
"EventActive": true,
|
||||
"EventTime": 390,
|
||||
"EventWeather": {
|
||||
"Cloudness": 1,
|
||||
"Hour": 21,
|
||||
"Minute": 0,
|
||||
"Rain": 0.1,
|
||||
"RainRandomness": 0,
|
||||
"ScaterringFogDensity": 0.02,
|
||||
"TopWindDirection": {
|
||||
"x": -1,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"ExitTimeMultiplier": 3,
|
||||
"StaminaMultiplier": 3,
|
||||
"SummonFailedWeather": {
|
||||
"Cloudness": 0,
|
||||
"Rain": 0,
|
||||
"RainRandomness": 0,
|
||||
"ScaterringFogDensity": 0.001,
|
||||
"TopWindDirection": {
|
||||
"x": -1,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Wind": 0,
|
||||
"WindDirection": 8
|
||||
},
|
||||
"SummonSuccessWeather": {
|
||||
"Cloudness": 0,
|
||||
"Hour": 6,
|
||||
"Minute": 10,
|
||||
"Rain": 0.1,
|
||||
"RainRandomness": 0,
|
||||
"ScaterringFogDensity": 0.05,
|
||||
"TopWindDirection": {
|
||||
"x": -1,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Wind": 0.2,
|
||||
"WindDirection": 8
|
||||
},
|
||||
"WeatherChangeTime": 20
|
||||
"Wind": 4,
|
||||
"WindDirection": 8
|
||||
},
|
||||
"ExitTimeMultiplier": 3,
|
||||
"StaminaMultiplier": 3,
|
||||
"SummonFailedWeather": {
|
||||
"Cloudness": 0,
|
||||
"Rain": 0,
|
||||
"RainRandomness": 0,
|
||||
"ScaterringFogDensity": 0.001,
|
||||
"TopWindDirection": {
|
||||
"x": -1,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Wind": 0,
|
||||
"WindDirection": 8
|
||||
},
|
||||
"SummonSuccessWeather": {
|
||||
"Cloudness": 0,
|
||||
"Hour": 6,
|
||||
"Minute": 10,
|
||||
"Rain": 0.1,
|
||||
"RainRandomness": 0,
|
||||
"ScaterringFogDensity": 0.05,
|
||||
"TopWindDirection": {
|
||||
"x": -1,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"Wind": 0.2,
|
||||
"WindDirection": 8
|
||||
},
|
||||
"WeatherChangeTime": 20
|
||||
},
|
||||
"EventType": [
|
||||
"None"
|
||||
],
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -21,6 +21,7 @@ import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
|
||||
import { BotGenerationCacheService } from "@spt-aki/services/BotGenerationCacheService";
|
||||
import { LocalisationService } from "@spt-aki/services/LocalisationService";
|
||||
import { MatchBotDetailsCacheService } from "@spt-aki/services/MatchBotDetailsCacheService";
|
||||
import { SeasonalEventService } from "@spt-aki/services/SeasonalEventService";
|
||||
import { JsonUtil } from "@spt-aki/utils/JsonUtil";
|
||||
|
||||
@injectable()
|
||||
@ -38,6 +39,7 @@ export class BotController
|
||||
@inject("BotGenerationCacheService") protected botGenerationCacheService: BotGenerationCacheService,
|
||||
@inject("MatchBotDetailsCacheService") protected matchBotDetailsCacheService: MatchBotDetailsCacheService,
|
||||
@inject("LocalisationService") protected localisationService: LocalisationService,
|
||||
@inject("SeasonalEventService") protected seasonalEventService: SeasonalEventService,
|
||||
@inject("ProfileHelper") protected profileHelper: ProfileHelper,
|
||||
@inject("ConfigServer") protected configServer: ConfigServer,
|
||||
@inject("ApplicationContext") protected applicationContext: ApplicationContext,
|
||||
@ -55,9 +57,18 @@ export class BotController
|
||||
*/
|
||||
public getBotPresetGenerationLimit(type: string): number
|
||||
{
|
||||
return this.botConfig.presetBatch[(type === "assaultGroup")
|
||||
const value = this.botConfig.presetBatch[(type === "assaultGroup")
|
||||
? "assault"
|
||||
: type];
|
||||
|
||||
if (!value)
|
||||
{
|
||||
this.logger.warning(`No value found for bot type ${type}, defaulting to 30`);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -105,8 +116,8 @@ export class BotController
|
||||
break;
|
||||
default:
|
||||
difficultySettings = this.botDifficultyHelper.getBotDifficultySettings(type, difficulty);
|
||||
// Don't add pmcs to gifter enemy list
|
||||
if (type.toLowerCase() !== "gifter")
|
||||
// Don't add pmcs to event enemies
|
||||
if (!["gifter", "peacefullzryachiyevent"].includes(type.toLowerCase()))
|
||||
{
|
||||
this.botHelper.addBotToEnemyList(difficultySettings, [this.pmcConfig.bearType, this.pmcConfig.usecType], lowercasedBotType);
|
||||
}
|
||||
@ -141,6 +152,15 @@ export class BotController
|
||||
isPlayerScav: false
|
||||
};
|
||||
|
||||
// Event bots need special actions to occur, set data up for them
|
||||
const isEventBot = condition.Role.includes("Event");
|
||||
if (isEventBot)
|
||||
{
|
||||
// Add eventRole data + reassign role property to be base type
|
||||
botGenerationDetails.eventRole = condition.Role;
|
||||
botGenerationDetails.role = this.seasonalEventService.getBaseRoleForEventBot(botGenerationDetails.eventRole);
|
||||
}
|
||||
|
||||
// Custom map waves can have spt roles in them
|
||||
// Is bot type sptusec/sptbear, set is pmc true and set side
|
||||
if (this.botHelper.botRoleIsPmc(condition.Role))
|
||||
@ -154,9 +174,10 @@ export class BotController
|
||||
for (let i = 0; i < botGenerationDetails.botCountToGenerate; i ++)
|
||||
{
|
||||
const details = this.jsonUtil.clone(botGenerationDetails);
|
||||
const botRole = (isEventBot) ? details.eventRole : details.role;
|
||||
|
||||
// Roll chance to be pmc if type is allowed to be one
|
||||
const botConvertRateMinMax = this.pmcConfig.convertIntoPmcChance[details.role.toLowerCase()];
|
||||
const botConvertRateMinMax = this.pmcConfig.convertIntoPmcChance[botRole.toLowerCase()];
|
||||
if (botConvertRateMinMax)
|
||||
{
|
||||
// Should bot become PMC
|
||||
@ -170,7 +191,7 @@ export class BotController
|
||||
}
|
||||
}
|
||||
|
||||
cacheKey = `${details.role}${details.botDifficulty}`;
|
||||
cacheKey = `${botRole}${details.botDifficulty}`;
|
||||
// Check for bot in cache, add if not
|
||||
if (!this.botGenerationCacheService.cacheHasBotOfRole(cacheKey))
|
||||
{
|
||||
|
@ -120,6 +120,8 @@ export class BotGenerator
|
||||
output.push(bot);
|
||||
}
|
||||
|
||||
this.logger.debug(`Generated ${botGenerationDetails.botCountToGenerate} ${output[0].Info.Settings.Role} (${botGenerationDetails.eventRole}) bots`);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
@ -188,6 +190,12 @@ export class BotGenerator
|
||||
// generate new inventory ID
|
||||
bot = this.generateInventoryID(bot);
|
||||
|
||||
// Set role back to originally requested now its been generated
|
||||
if (botGenerationDetails.eventRole)
|
||||
{
|
||||
bot.Info.Settings.Role = botGenerationDetails.eventRole;
|
||||
}
|
||||
|
||||
return bot;
|
||||
}
|
||||
|
||||
|
@ -148,6 +148,8 @@ export interface BossLocationSpawn
|
||||
TriggerId: string
|
||||
TriggerName: string
|
||||
Delay?: number
|
||||
ForceSpawn?: boolean
|
||||
IgnoreMaxBots?: boolean
|
||||
Supports?: BossSupport[]
|
||||
sptId?: string
|
||||
}
|
||||
|
@ -16,4 +16,5 @@ export interface BotGenerationDetails
|
||||
botDifficulty: string
|
||||
/** Will the generated bot be a player scav */
|
||||
isPlayerScav: boolean
|
||||
eventRole?: string
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
import { BossLocationSpawn } from "@spt-aki/models/eft/common/ILocationBase";
|
||||
import { SeasonalEventType } from "@spt-aki/models/enums/SeasonalEventType";
|
||||
import { IBaseConfig } from "@spt-aki/models/spt/config/IBaseConfig";
|
||||
|
||||
@ -8,6 +9,8 @@ export interface ISeasonalEventConfig extends IBaseConfig
|
||||
/** event / botType / equipSlot / itemid */
|
||||
eventGear: Record<string, Record<string, Record<string, Record<string, number>>>>
|
||||
events: ISeasonalEvent[]
|
||||
eventBotMapping: Record<string, string>;
|
||||
eventBossSpawns: Record<string, Record<string, BossLocationSpawn[]>>
|
||||
gifterSettings: GifterSetting[]
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@ import { inject, injectable } from "tsyringe";
|
||||
import { BotHelper } from "@spt-aki/helpers/BotHelper";
|
||||
import { ProfileHelper } from "@spt-aki/helpers/ProfileHelper";
|
||||
import { IConfig } from "@spt-aki/models/eft/common/IGlobals";
|
||||
import { BossLocationSpawn } from "@spt-aki/models/eft/common/ILocationBase";
|
||||
import { Inventory } from "@spt-aki/models/eft/common/tables/IBotType";
|
||||
import { ConfigTypes } from "@spt-aki/models/enums/ConfigTypes";
|
||||
import { SeasonalEventType } from "@spt-aki/models/enums/SeasonalEventType";
|
||||
@ -296,6 +297,8 @@ export class SeasonalEventService
|
||||
globalConfig.EventType.push("HalloweenIllumination");
|
||||
globalConfig.Health.ProfileHealthSettings.DefaultStimulatorBuff = "Buffs_Halloween";
|
||||
this.addEventGearToBots(eventType);
|
||||
this.adjustZryachiyMeleeChance();
|
||||
this.addEventBossesToMaps(eventType);
|
||||
this.addPumpkinsToScavBackpacks();
|
||||
this.adjustTraderIcons(eventType);
|
||||
break;
|
||||
@ -318,6 +321,41 @@ export class SeasonalEventService
|
||||
}
|
||||
}
|
||||
|
||||
protected adjustZryachiyMeleeChance(): void
|
||||
{
|
||||
this.databaseServer.getTables().bots.types.bosszryachiy.chances.equipment.Scabbard = 100;
|
||||
}
|
||||
|
||||
protected addEventBossesToMaps(eventType: SeasonalEventType): void
|
||||
{
|
||||
const botsToAddPerMap = this.seasonalEventConfig.eventBossSpawns[eventType.toLowerCase()];
|
||||
if (!botsToAddPerMap)
|
||||
{
|
||||
this.logger.warning(`Unable to add ${eventType} bosses, eventBossSpawns is missing`);
|
||||
return;
|
||||
}
|
||||
const mapKeys = Object.keys(botsToAddPerMap) ?? [];
|
||||
|
||||
for (const mapKey of mapKeys)
|
||||
{
|
||||
const bossesToAdd = botsToAddPerMap[mapKey];
|
||||
if (!bossesToAdd)
|
||||
{
|
||||
this.logger.warning(`Unable to add ${eventType} bosses to ${mapKey}`);
|
||||
continue;
|
||||
}
|
||||
for (const boss of bossesToAdd)
|
||||
{
|
||||
const mapBosses: BossLocationSpawn[] = this.databaseServer.getTables().locations[mapKey].base.BossLocationSpawn;
|
||||
if (!mapBosses.find(x => x.BossName === boss.BossName))
|
||||
{
|
||||
|
||||
this.databaseServer.getTables().locations.bigmap.base.BossLocationSpawn.push(...bossesToAdd);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Change trader icons to be more event themed (Halloween only so far)
|
||||
* @param eventType What event is active
|
||||
@ -470,4 +508,14 @@ export class SeasonalEventService
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the underlying bot type for an event bot e.g. `peacefullZryachiyEvent` will return `bossZryachiy`
|
||||
* @param eventBotRole Event bot role type
|
||||
* @returns Bot role as string
|
||||
*/
|
||||
public getBaseRoleForEventBot(eventBotRole: string): string
|
||||
{
|
||||
return this.seasonalEventConfig.eventBotMapping[eventBotRole];
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user