Update bloodhound names

This commit is contained in:
Dev 2023-10-31 09:35:05 +00:00
parent 1c18282cfe
commit 73a81f954c

View File

@ -1,4074 +1,4071 @@
{
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]
},
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},
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"DELTA_GETUP": 2.7,
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
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"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
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"FarDeltaTimeSec": 3,
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"LightOnVisionDistance": 45,
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"WAIT_NEW_SENSOR": 2.1,
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"AI_POWER_COEF": 120,
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"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
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"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 5,
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"HEAL_DELAY_SEC": 5,
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"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
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"LAST_ENEMY_LOOK_TO": 40,
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"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
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"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": [
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"gifter"
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": [
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]
},
"Move": {
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"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"DIST_TO_START_RAYCAST": 15,
"DIST_TO_START_RAYCAST_SQR": 225,
"FAR_DIST": 4,
"FAR_DIST_SQR": 16,
"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
"Y_APPROXIMATION": 0.7
},
"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 325.1,
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"CUT_WAY_MAX_0_1": 0.65,
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"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
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"MIN_TALK_DELAY": 35,
"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
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"TALK_DELAY_BIG": 45.1,
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},
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"BloodFall": 1.45,
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"DIST_NOT_TO_SHOOT": 0.3,
"FromShot": 0.001,
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},
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"BEWARE_TYPE": 2,
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"DELTA_GETUP": 2.7,
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"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"MAX_CAN_LAY_DIST": 200,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
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"DIST_NOT_TO_IGNORE_WALL": 15,
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"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
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"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 45,
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"MAX_VISION_GRASS_METERS": 0.8,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
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"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
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"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 5,
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"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
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"HIT_POINT_DETECTION": 4,
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"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
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"MAX_SHOOTS_TIME": 4,
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"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": [
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"gifter"
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"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": [
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"voice": [
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"Arena_Guard_2"
]
},
"Move": {
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"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"FAR_DIST": 4,
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"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
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"RUN_IF_CANT_SHOOT": false,
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"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
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"HandDamageAccuracySpeed": 1.3,
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"MovingSlowCoef": 1.5,
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"SpeedDown": -0.3,
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}
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"PANIC_COEF": 1.2,
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"RECALC_DIST": 0.7,
"RECALC_MUST_TIME": 3,
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"BOSS_DIST_TO_WARNING": 25,
"BOSS_DIST_TO_WARNING_OUT": 30,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
"BOSS_DIST_TO_WARNING_SQRT": 625,
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"KILLA_BULLET_TO_RELOAD": 15,
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"KILLA_CLOSE_ATTACK_DIST": 8,
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"KILLA_DEF_DIST_SQRT": 225,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_HOLD_DELAY": 5,
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"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_SEARCH_METERS": 30,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
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"PERSONS_SEND": 2,
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"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10
},
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"FLASH_GAIN_SIGHT": 1.8,
"FLASH_HEARING": 1,
"FLASH_LAY_CHANCE": 1,
"FLASH_PRECICING": 1.6,
"FLASH_SCATTERING": 1.6,
"FLASH_VISION_DIST": 0.05,
"SMOKE_ACCURATY": 1.6,
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"SMOKE_HEARING": 1,
"SMOKE_LAY_CHANCE": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_SCATTERING": 1.6,
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"STUN_HEARING": 0.01
},
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"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
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"GainSightCoef": 0.1,
"HearingSense": 2.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
"ShotgunFireDistancePref": 50,
"VisibleAngle": 160,
"VisibleDistance": 142,
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},
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"CLOSE_DIST_POINT_SQRT": 4,
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"DEPENDS_Y_DIST_TO_BOT": false,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
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"DOG_FIGHT_AFTER_LEAVE": 4,
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"HIDE_TO_COVER_TIME": 1.5,
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"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
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"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MOVE_TO_COVER_WHEN_TARGET": false,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"DELTA_GRENADE_START_TIME": 0.01,
"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
"SMOKE_CHECK_DELTA": 1,
"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"STUN_SUPPRESS_DELTA": 9,
"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
},
"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"CLOSE_DIST": 26,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 56,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
},
"Lay": {
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"CHECK_SHOOT_WHEN_LAYING": false,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
"MIN_CAN_LAY_DIST": 11,
"MIN_CAN_LAY_DIST_SQRT": 121
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"LightOnVisionDistance": 45,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
"MIN_LOOK_AROUD_TIME": 20,
"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": [
"pmcBot",
"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": [
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]
},
"Move": {
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"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST": 15,
"DIST_TO_START_RAYCAST_SQR": 225,
"FAR_DIST": 4,
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"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
"Y_APPROXIMATION": 0.7
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"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 325.1,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"MIN_DIST_TO_CLOSE_TALK": 5,
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"MIN_TALK_DELAY": 35,
"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 1.1,
"TALK_DELAY_BIG": 45.1,
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"Scattering": {
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"BloodFall": 1.45,
"Caution": 0.3,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
"HandDamageScatteringMinMax": 0.7,
"LayFactor": 0.1,
"MaxScatter": 0.4,
"MinScatter": 0.03,
"MovingSlowCoef": 1.5,
"PoseChnageCoef": 0.1,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1,
"SpeedDown": -0.3,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"ToCaution": 0.6,
"ToLowBotAngularSpeed": 80,
"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
"ToStopBotAngularSpeed": 40,
"ToUpBotSpeed": 3.6,
"TracerCoef": 1.3,
"WorkingScatter": 0.15
},
"Shoot": {
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"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"CHANCE_TO_CHANGE_WEAPON": 80,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"FAR_DIST_ENEMY": 20,
"FAR_DIST_ENEMY_SQR": 400,
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"FINGER_HOLD_SINGLE_SHOT": 0.14,
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"HORIZONT_RECOIL_COEF": 0.04,
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"MAX_DIST_COEF": 1.35,
"MAX_RECOIL_PER_METER": 0.04,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"RECOIL_DELTA_PRESS": 0.15,
"RECOIL_PER_METER": 0.02,
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"RELOAD_PECNET_NO_ENEMY": 0.6,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"RUN_DIST_NO_AMMO": 25,
"RUN_DIST_NO_AMMO_SQRT": 625,
"SHOOT_FROM_COVER": 4,
"SUPPRESS_BY_SHOOT_TIME": 6,
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"VALIDATE_MALFUNCTION_CHANCE": 100,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
"WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
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}
},
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"MIN_DIST_TO_ENEMY": 9,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
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"SPOTTED_COVERS_RADIUS": 2.5,
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"CAN_THROW_STRAIGHT_CONTACT": true,
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"GrenadePerMeter": 0.15,
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"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
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"PART_PERCENT_TO_HEAL": 0.65,
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"REVENGE_BOT_TYPES": [
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"gifter"
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"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
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]
},
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"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
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"LayFactor": 0.1,
"MaxScatter": 0.4,
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"MovingSlowCoef": 1.5,
"PoseChnageCoef": 0.1,
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"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1,
"SpeedDown": -0.3,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"ToCaution": 0.6,
"ToLowBotAngularSpeed": 80,
"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
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"ToUpBotSpeed": 3.6,
"TracerCoef": 1.3,
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"Shoot": {
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"CHANCE_TO_CHANGE_WEAPON": 80,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
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"FAR_DIST_ENEMY": 20,
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"FINGER_HOLD_SINGLE_SHOT": 0.14,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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}
}
},
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"level": {
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},
"reward": {
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},
"standingForKill": 0
},
"firstName": [
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"Баба Яга",
"Балкан",
"Бастурма",
"Базарыч",
"Чёткий",
"Дальневосточный",
"Дементий",
"Дэн",
"Димон",
"Друг Дамирки",
"Гамлет",
"Гарри Поттер",
"Грустный",
"Хардбас",
"Картавый",
"Кел Гоблин",
"Киллада",
"Кореш",
"Кощей",
"Космонавт",
"Кроссфитер",
"Кулёк",
"Лобстер",
"Логан",
"Мутко",
"Огород",
"Пашка",
"Оливье",
"Подружка",
"Шмыга",
"Шнур",
"Сырок",
"Улётный",
"Васёк",
"Ярик",
"Шнырь",
"Васек",
"Ден",
"Кулек",
"Михалыч"
],
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"1": 1,
"2": 2,
"3": 1,
"4": 1,
"5": 1,
"6": 1,
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"Look": {
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"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
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"FarDeltaTimeSec": 3,
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"LightOnVisionDistance": 45,
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"MAX_VISION_GRASS_METERS": 0.8,
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"MiddleDeltaTimeSec": 1,
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"POSIBLE_VISION_SPACE": 1.2,
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"WAIT_NEW__LOOK_SENSOR": 7.8
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"AMBUSH_WHEN_UNDER_FIRE": true,
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"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
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"COVER_SECONDS_AFTER_LOSE_VISION": 10,
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"DAMAGE_REDUCTION_TIME_SEC": 20,
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
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"REVENGE_BOT_TYPES": [
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"gifter"
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"REVENGE_FOR_SAVAGE_PLAYERS": false,
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"RUN_IF_CANT_SHOOT": false,
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"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
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"MovingSlowCoef": 1.5,
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"SpeedDown": -0.3,
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"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
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"KILLA_ONE_IS_CLOSE": 30,
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"FLASH_GAIN_SIGHT": 1.8,
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"FLASH_SCATTERING": 1.6,
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"SMOKE_LAY_CHANCE": 1.6,
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"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
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"HearingSense": 2.9,
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"RifleFireDistancePref": 100,
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"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
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"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
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"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
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"MAX_THROW_POWER": 18.7,
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"MIN_THROW_GRENADE_DIST_SQRT": 144,
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"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
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"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 56,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
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"SOUND_DIR_DEEFREE": 30
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"Lay": {
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"CHECK_SHOOT_WHEN_LAYING": false,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
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"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 45,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
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"MAX_SHOOTS_TIME": 4,
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"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
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"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": [
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"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": [
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]
},
"Move": {
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"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"DIST_TO_START_RAYCAST": 15,
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"FAR_DIST": 4,
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"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
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"UPDATE_TIME_RECAL_WAY": 7,
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"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
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"CLOSE_TO_SELECT_RESERV_WAY": 25,
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"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"MIN_DIST_TO_CLOSE_TALK": 5,
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"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
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"TALK_DELAY_BIG": 45.1,
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"BloodFall": 1.45,
"Caution": 0.3,
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
"HandDamageScatteringMinMax": 0.7,
"LayFactor": 0.1,
"MaxScatter": 0.4,
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"MovingSlowCoef": 1.5,
"PoseChnageCoef": 0.1,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"RecoilYCoef": 0.0005,
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"RecoilYMax": 1,
"SpeedDown": -0.3,
"SpeedUp": 0.3,
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"ToCaution": 0.6,
"ToLowBotAngularSpeed": 80,
"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
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"ToUpBotSpeed": 3.6,
"TracerCoef": 1.3,
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"SHOOT_FROM_COVER": 4,
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"RECALC_MUST_TIME": 3,
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"BOSS_DIST_TO_SHOOT_SQRT": 49,
"BOSS_DIST_TO_WARNING": 25,
"BOSS_DIST_TO_WARNING_OUT": 30,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 900,
"BOSS_DIST_TO_WARNING_SQRT": 625,
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"CHANCE_USE_RESERVE_PATROL_100": 30,
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"KILLA_BULLET_TO_RELOAD": 15,
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"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_CONTUTION_TIME": 5,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_HOLD_DELAY": 5,
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"KILLA_ONE_IS_CLOSE": 30,
"KILLA_SEARCH_METERS": 30,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
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"PERSONS_SEND": 2,
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"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10
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"FLASH_GAIN_SIGHT": 1.8,
"FLASH_HEARING": 1,
"FLASH_LAY_CHANCE": 1,
"FLASH_PRECICING": 1.6,
"FLASH_SCATTERING": 1.6,
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"SMOKE_ACCURATY": 1.6,
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"SMOKE_HEARING": 1,
"SMOKE_LAY_CHANCE": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_SCATTERING": 1.6,
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"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
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"GainSightCoef": 0.1,
"HearingSense": 2.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
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"VisibleAngle": 160,
"VisibleDistance": 142,
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"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"CHECK_COVER_ENEMY_LOOK": false,
"CLOSE_DIST_POINT_SQRT": 4,
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"DEPENDS_Y_DIST_TO_BOT": false,
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"DIST_CANT_CHANGE_WAY_SQR": 25,
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"DOG_FIGHT_AFTER_LEAVE": 4,
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"GOOD_DIST_TO_POINT_COEF": 9999,
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"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
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"MAX_SPOTTED_TIME_SEC": 55,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MOVE_TO_COVER_WHEN_TARGET": false,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
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"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"CHEAT_START_GRENADE_PLACE": false,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
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"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
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"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
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"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
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"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"CLOSE_DIST": 26,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 56,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
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"Lay": {
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"CHECK_SHOOT_WHEN_LAYING": false,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
"MIN_CAN_LAY_DIST": 11,
"MIN_CAN_LAY_DIST_SQRT": 121
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 160,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 45,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
"CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
"CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
"CAN_STAND_BY": false,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 5,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"REVENGE_BOT_TYPES": [
"pmcBot",
"gifter"
],
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": [
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]
},
"Move": {
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"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST": 15,
"DIST_TO_START_RAYCAST_SQR": 225,
"FAR_DIST": 4,
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"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
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"Patrol": {
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"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 325.1,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"MIN_DIST_TO_CLOSE_TALK": 5,
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"MIN_TALK_DELAY": 35,
"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 1.1,
"TALK_DELAY_BIG": 45.1,
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"BloodFall": 1.45,
"Caution": 0.3,
"DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
"DIST_NOT_TO_SHOOT": 0.3,
"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
"HandDamageScatteringMinMax": 0.7,
"LayFactor": 0.1,
"MaxScatter": 0.4,
"MinScatter": 0.03,
"MovingSlowCoef": 1.5,
"PoseChnageCoef": 0.1,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1,
"SpeedDown": -0.3,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"ToCaution": 0.6,
"ToLowBotAngularSpeed": 80,
"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
"ToStopBotAngularSpeed": 40,
"ToUpBotSpeed": 3.6,
"TracerCoef": 1.3,
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},
"Shoot": {
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"BASE_AUTOMATIC_TIME": 0.2,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"CHANCE_TO_CHANGE_WEAPON": 80,
"CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 40,
"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
"DELAY_BEFORE_FIX_MALFUNCTION": 0.5,
"FAR_DIST_ENEMY": 20,
"FAR_DIST_ENEMY_SQR": 400,
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"FINGER_HOLD_SINGLE_SHOT": 0.14,
"FINGER_HOLD_STATIONARY_GRENADE": 0.3,
"HORIZONT_RECOIL_COEF": 0.04,
"LOW_DIST_TO_CHANGE_WEAPON": 5,
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"MAX_RECOIL_PER_METER": 0.04,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
"RECOIL_DELTA_PRESS": 0.15,
"RECOIL_PER_METER": 0.02,
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"RELOAD_PECNET_NO_ENEMY": 0.6,
"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"RUN_DIST_NO_AMMO": 25,
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"SHOOT_FROM_COVER": 4,
"SUPPRESS_BY_SHOOT_TIME": 6,
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"VALIDATE_MALFUNCTION_CHANCE": 100,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
"WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
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}
},
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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}
}
}