Antoine
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3e893cd07e
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TrackingSF3ThirdStrick added, attention la crise d'epilepsie
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2021-06-08 02:58:53 +02:00 |
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no
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5d59f41edc
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Merge remote-tracking branch 'origin/master'
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2021-06-07 17:38:51 +02:00 |
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Antoine
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1d8c9b7a1e
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TrackingTore fonctionne à peu près
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2021-06-07 16:59:19 +02:00 |
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no
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67d4c9be53
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Added lots of parameters to Entity and Character so it woul be easier to handle actions during gameplay.
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2021-06-07 15:55:04 +02:00 |
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Antoine
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9ea45e793a
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Button peut maintenant prendre les inputs du clavier même s'il n'y a pas de manette branchée !
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2021-06-07 15:03:23 +02:00 |
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Léo
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33375d4680
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corrected a little mistake in gamepadInput
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2021-06-07 13:57:05 +02:00 |
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Antoine
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d7c426227d
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Doc pour Engine + Introduction Tracking Tore
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2021-06-06 16:32:58 +02:00 |
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Antoine
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5c54cacae7
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un peu de ménage
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2021-06-05 21:11:29 +02:00 |
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Antoine
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d11a1fa293
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De la doc pour les classe dans UIElement, gestion du clavier dans la classe Button.
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2021-06-05 02:02:14 +02:00 |
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Antoine
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9ebf04338e
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UIDummy is now an abstract class
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2021-06-04 23:29:22 +02:00 |
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Antoine
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eaeb8ccee7
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Added UIElementText
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2021-06-04 22:35:31 +02:00 |
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Antoine
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12b89079ce
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UIElement scale with zoom level of the projection
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2021-06-04 20:14:10 +02:00 |
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Antoine
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db073106cd
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Camera zoom + package gui
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2021-06-04 17:29:17 +02:00 |
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Antoine
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ab6939466d
|
Last fix
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2021-06-04 01:05:05 +02:00 |
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Antoine
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0a8b5e7e7c
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Improved UIElement and Text
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2021-06-04 00:53:14 +02:00 |
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Antoine
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0dc5081bff
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Premier jet pour les élements d'interface encore pas mal de truc à regler
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2021-06-04 00:16:03 +02:00 |
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Antoine
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e59d6c22a5
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Optimisation setNewText
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2021-06-03 22:48:54 +02:00 |
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Antoine
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a2fb0a4719
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SetNewText dans Text.java
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2021-06-03 22:07:52 +02:00 |
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Antoine
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516f18c99c
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Cleanup GamepadInput.java
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2021-06-03 20:36:50 +02:00 |
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Antoine
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9cb1bcc12d
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Added remove method in Text.java
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2021-06-03 20:19:58 +02:00 |
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Antoine
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a6f25bb75b
|
Gestion de toutes les lettres pour Text.java
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2021-06-03 17:19:09 +02:00 |
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Antoine
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6a93931f68
|
Print text in OpenGl Context first implementation
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2021-06-03 16:55:54 +02:00 |
|
Antoine
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80e3a879ee
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Added flipTextureWrapH
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2021-06-02 23:20:40 +02:00 |
|
Antoine
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9a93fafd0d
|
Première implémentation du tracking d'un personnage
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2021-06-02 22:12:57 +02:00 |
|
Antoine
|
48c0a66f11
|
Added correctViewport
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2021-06-02 20:12:13 +02:00 |
|
Antoine
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7b349c573b
|
Added coordinate tracking in ObjectGl
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2021-06-02 20:07:34 +02:00 |
|
Antoine
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b5319de940
|
Petite correction invoke in GLFWFramebufferSizeCallback
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2021-06-02 17:30:43 +02:00 |
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Antoine
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80ab5fb99b
|
Implémentation de la conservation de l'aspect ratio quand on modifie la taille de la fenêtre
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2021-06-02 16:46:29 +02:00 |
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Antoine
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fbf65f3a6f
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Implémentation minimal match.java
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2021-06-02 15:37:41 +02:00 |
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Antoine
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bce2220453
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Exemple utilisation Input
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2021-06-02 15:23:44 +02:00 |
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Antoine
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cf7a1ed85b
|
Oune poquito de docito
+ Rename de certaine classe pour qu'elles respectent les conventions
|
2021-06-01 22:33:11 +02:00 |
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Antoine
|
62b888da92
|
getAxisDiscreet && getAxisContinuous added
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2021-06-01 22:22:10 +02:00 |
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Antoine
|
f4b7d5752d
|
GLFW_JOYSTICK_N envoyé depuis le constructeur
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2021-06-01 19:54:05 +02:00 |
|
Antoine
|
51733a2e6a
|
Wildcard import
|
2021-06-01 19:51:01 +02:00 |
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Léo
|
094fedc3a2
|
inputVariables
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2021-06-01 19:47:47 +02:00 |
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Léo
|
611894537a
|
constructor for gamepadInput
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2021-06-01 19:23:33 +02:00 |
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Antoine
|
b63ee09571
|
Classe Button.java
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2021-06-01 18:04:33 +02:00 |
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Antoine
|
6dcd7feda5
|
GamepadInput
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2021-06-01 17:59:04 +02:00 |
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Antoine
|
b276f1eca4
|
Simplification des conditionnels de gamepadInput.java
|
2021-06-01 16:11:36 +02:00 |
|
Léo
|
8682d99578
|
detection of all of the inputs ( joysticks included)
|
2021-06-01 15:53:04 +02:00 |
|
Antoine
|
a069067c9c
|
Loop
|
2021-05-31 19:48:42 +02:00 |
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Léo
|
db05036c01
|
detection of all gamepad buttons (except RT LT)
|
2021-05-31 19:09:07 +02:00 |
|
Antoine
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bd587a5587
|
SoundManager, SoundBuffer Fixed, BufferUtils.java rename to BufferUtilsEngine.java to avoid conflict with org.lwjgl.BufferUtils
Le son fonctionne yay
|
2021-05-31 18:45:38 +02:00 |
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Léo
|
00a19177c7
|
gamepadInput updated
|
2021-05-31 16:54:02 +02:00 |
|
Léo
|
888e5825ba
|
added gamepadInputClass
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2021-05-31 15:36:40 +02:00 |
|
Léo
|
09562c4216
|
added input package
test for control binding
|
2021-05-30 19:06:15 +02:00 |
|
Antoine
|
4f8a32d5a4
|
SoundManager update
|
2021-05-29 02:49:33 +02:00 |
|
Antoine
|
efbef95aa0
|
SoundManager import
|
2021-05-29 00:46:50 +02:00 |
|
Antoine
|
17ca8eedb7
|
SoundBuffer, SoundListener, SoundManager, SoundSource, Correction d'un shader qui portait pas très bien son nom.
|
2021-05-29 00:36:33 +02:00 |
|
Antoine
|
0185a14b0b
|
Input """cleanup"""
|
2021-05-28 18:34:49 +02:00 |
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