Wildcard import

This commit is contained in:
Antoine 2021-06-01 19:51:01 +02:00
parent 094fedc3a2
commit 51733a2e6a

View File

@ -5,6 +5,7 @@ import java.nio.FloatBuffer;
import engine.Engine;
import static engine.input.inputVariables.*;
import static org.lwjgl.glfw.GLFW.*;
/* Buttons
0 : Croix / A
@ -106,50 +107,50 @@ public class GamepadInput {
// A B X Y
buttonA_pressed = gamepadButton.get(inputVariables.buttonA) == 1;
buttonB_pressed = gamepadButton.get(inputVariables.buttonB) == 1;
buttonY_pressed = gamepadButton.get(inputVariables.buttonY) == 1;
buttonX_pressed = gamepadButton.get(inputVariables.buttonX) == 1;
buttonA_pressed = gamepadButton.get(buttonA) == 1;
buttonB_pressed = gamepadButton.get(buttonB) == 1;
buttonY_pressed = gamepadButton.get(buttonY) == 1;
buttonX_pressed = gamepadButton.get(buttonX) == 1;
// LB RB
LB_pressed = gamepadButton.get(inputVariables.LB) == 1;
RB_pressed = gamepadButton.get(inputVariables.RB) == 1;
LB_pressed = gamepadButton.get(LB) == 1;
RB_pressed = gamepadButton.get(RB) == 1;
//start select
start_pressed = gamepadButton.get(inputVariables.start) == 1;
select_pressed = gamepadButton.get(inputVariables.select) == 1;
start_pressed = gamepadButton.get(start) == 1;
select_pressed = gamepadButton.get(select) == 1;
//R & L JoystickClick
R_JoyClick_pressed = gamepadButton.get(inputVariables.R_JoystickClick) == 1;
L_JoyClick_pressed = gamepadButton.get(inputVariables.L_JoystickClick) == 1;
R_JoyClick_pressed = gamepadButton.get(R_JoystickClick) == 1;
L_JoyClick_pressed = gamepadButton.get(L_JoystickClick) == 1;
//up, down, left, right
up_pressed = gamepadButton.get(inputVariables.up) == 1;
down_pressed = gamepadButton.get(inputVariables.down) == 1;
left_pressed = gamepadButton.get(inputVariables.left) == 1;
right_pressed = gamepadButton.get(inputVariables.right) == 1;
up_pressed = gamepadButton.get(up) == 1;
down_pressed = gamepadButton.get(down) == 1;
left_pressed = gamepadButton.get(left) == 1;
right_pressed = gamepadButton.get(right) == 1;
//Left Joystick
leftJoyRight = gamepadAxes.get(inputVariables.leftJoyX_Axe) > 0.1;
leftJoyLeft = gamepadAxes.get(inputVariables.leftJoyX_Axe) < -0.1;
leftJoyDown = gamepadAxes.get(inputVariables.leftJoyY_Axe) > 0.1;
leftJoyUp = gamepadAxes.get(inputVariables.leftJoyY_Axe) < -0.1;
leftJoyRight = gamepadAxes.get(leftJoyX_Axe) > 0.1;
leftJoyLeft = gamepadAxes.get(leftJoyX_Axe) < -0.1;
leftJoyDown = gamepadAxes.get(leftJoyY_Axe) > 0.1;
leftJoyUp = gamepadAxes.get(leftJoyY_Axe) < -0.1;
//Right Joystick
rightJoyRight = gamepadAxes.get(inputVariables.rightJoyX_Axe) > 0.1;
rightJoyLeft = gamepadAxes.get(inputVariables.rightJoyX_Axe) < -0.1;
rightJoyDown = gamepadAxes.get(inputVariables.rightJoyY_Axe) > 0.1;
rightJoyUp = gamepadAxes.get(inputVariables.rightJoyY_Axe) < -0.1;
rightJoyRight = gamepadAxes.get(rightJoyX_Axe) > 0.1;
rightJoyLeft = gamepadAxes.get(rightJoyX_Axe) < -0.1;
rightJoyDown = gamepadAxes.get(rightJoyY_Axe) > 0.1;
rightJoyUp = gamepadAxes.get(rightJoyY_Axe) < -0.1;
//LT RT
LT_pressed = gamepadButton.get(inputVariables.LT) == 1;
RT_pressed = gamepadButton.get(inputVariables.RT) == 1;
LT_pressed = gamepadButton.get(LT) == 1;
RT_pressed = gamepadButton.get(RT) == 1;
}
public boolean checkPressed(int keyCode){