Léo
|
0a34a66a5d
|
fixed handlehits and handleThrows
|
2021-06-24 03:11:01 +02:00 |
|
Léo
|
ad8a67b274
|
hitboxes fixed
|
2021-06-24 02:55:39 +02:00 |
|
Léo
|
e74903508d
|
old version of clone method in nextframebuffer
|
2021-06-24 00:22:54 +02:00 |
|
Léo
|
ae41d2131b
|
shader removed on the endRound message
|
2021-06-23 20:47:37 +02:00 |
|
Léo
|
56fca86614
|
connection test
|
2021-06-23 20:44:13 +02:00 |
|
Léo
|
3170c713bd
|
endRound finished
|
2021-06-23 20:30:14 +02:00 |
|
Léo
|
e0b0850af5
|
Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git
|
2021-06-23 20:25:10 +02:00 |
|
Léo
|
0f430e5980
|
endRound finished
|
2021-06-23 20:22:22 +02:00 |
|
Léo
|
a8e7a84b7a
|
Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git
|
2021-06-23 18:38:54 +02:00 |
|
Léo
|
a0a5b015f1
|
little text when a player win a round
+ at the begining of the second round players are in the right places
|
2021-06-23 18:38:14 +02:00 |
|
Léo
|
26f3512372
|
added instructions to endMatch and endRound ( some bugs needs to be
fixed)
|
2021-06-23 00:34:28 +02:00 |
|
Léo
|
467086b3ba
|
correction of a little error in Inputs
|
2021-06-16 13:28:06 +02:00 |
|
Léo
|
4c12669013
|
correction of a little bug
|
2021-06-16 12:12:46 +02:00 |
|
Léo
|
442216436c
|
Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git
|
2021-06-16 12:05:49 +02:00 |
|
Léo
|
67cd559e5f
|
gamepad1 -> P1 , gamepad2-> P2
|
2021-06-16 12:05:18 +02:00 |
|
Léo
|
0c8f5743e5
|
error correction about inputs in match.java
|
2021-06-10 15:49:18 +02:00 |
|
Léo
|
9dc820b35a
|
Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git
|
2021-06-10 15:47:32 +02:00 |
|
Léo
|
8ef8dcc21e
|
error correction about inputs in match.java
|
2021-06-10 15:46:51 +02:00 |
|
Léo
|
0d5aaad4f0
|
erreur d'inputRefresh contrée
|
2021-06-10 14:44:46 +02:00 |
|
Léo
|
33375d4680
|
corrected a little mistake in gamepadInput
|
2021-06-07 13:57:05 +02:00 |
|
Léo
|
094fedc3a2
|
inputVariables
|
2021-06-01 19:47:47 +02:00 |
|
Léo
|
611894537a
|
constructor for gamepadInput
|
2021-06-01 19:23:33 +02:00 |
|
Léo
|
8682d99578
|
detection of all of the inputs ( joysticks included)
|
2021-06-01 15:53:04 +02:00 |
|
Léo
|
db05036c01
|
detection of all gamepad buttons (except RT LT)
|
2021-05-31 19:09:07 +02:00 |
|
Léo
|
00a19177c7
|
gamepadInput updated
|
2021-05-31 16:54:02 +02:00 |
|
Léo
|
888e5825ba
|
added gamepadInputClass
|
2021-05-31 15:36:40 +02:00 |
|
Léo
|
09562c4216
|
added input package
test for control binding
|
2021-05-30 19:06:15 +02:00 |
|
Léo
|
6262dd42d7
|
we don't call inputGamepad if there is no gamepad
|
2021-05-24 19:24:57 +02:00 |
|
Léo
|
3e12e98010
|
left joystick control ( textures update)
|
2021-05-21 17:26:35 +02:00 |
|
Léo
|
7bcbad5792
|
added Rightjoystick controls for zangief
|
2021-05-21 16:43:45 +02:00 |
|
Léo
|
3cf4372912
|
test gamepad Inputs
|
2021-05-21 15:08:02 +02:00 |
|
Léo
|
282a8b0283
|
added isKeyDown Class for keyboard input
|
2021-05-20 16:26:13 +02:00 |
|
Léo
|
69cfdadf85
|
Merge branch 'engineWIP' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into engineWIP
|
2021-05-20 16:13:32 +02:00 |
|
Léo
|
59d822015a
|
Keyboard input added In Engine.java
|
2021-05-20 15:54:54 +02:00 |
|