Commit Graph

376 Commits

Author SHA1 Message Date
François Autin 0ebc582e40 Fixed merge conflict? 2021-06-24 00:01:12 +02:00
no 2d54c76bc6 Merge remote-tracking branch 'origin/master' 2021-06-23 19:21:47 +02:00
Azra Victor 7dd455740f Added handling of jump arc during jump attacks. 2021-06-23 19:21:40 +02:00
Antoine b94db90379 fix, peut-être utile 2021-06-23 18:11:40 +02:00
Antoine ff7aafc94b fix*2 2021-06-23 18:09:28 +02:00
Antoine bfae9d3138 fix 2021-06-23 18:06:23 +02:00
Antoine 6b6cb0beda delete in UIElement added 2021-06-23 17:57:44 +02:00
François Autin c5ac0e9297 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-23 17:15:17 +02:00
François Autin e36955d948 partially improved launcher functionnality 2021-06-23 17:14:57 +02:00
keizaal 30b227d883 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-23 17:07:41 +02:00
Rémi Rativel 375230466d Implemented functions for knockedDown in BlueBaseFrames 2021-06-23 17:07:33 +02:00
François Autin e645f66dc8 Added stage selection capabilities 2021-06-23 16:52:00 +02:00
François Autin 058ee337ca Added fullscreen support to Engine 2021-06-23 16:26:17 +02:00
keizaal a9ef37eeaf corrected a small error in jumpCFrame3 2021-06-23 16:25:10 +02:00
keizaal 3eaebb27a4 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-23 16:22:55 +02:00
Rémi Rativel 91b9930ecb switched all public function by protected 2021-06-23 16:22:48 +02:00
François Autin 2a310cfe1f Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-23 16:12:29 +02:00
François Autin 9757634881 Updated launcher to allow for character selection 2021-06-23 16:12:09 +02:00
no 2edf441b95 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/gameplay/Characters/Blue/BlueNormals.java
2021-06-23 15:54:57 +02:00
keizaal 4d9d3e861f Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-23 15:39:18 +02:00
Rémi Rativel 8076bc5fd7 Implemented all Jump Normal in BlueNormals and their calling in
CharacterBlue
2021-06-23 15:39:06 +02:00
François Autin d137af4d2c Add LICENSE 2021-06-23 13:13:53 +00:00
François Autin f9043d6deb Fixed launcher failing to start if game.set is absent 2021-06-23 15:03:27 +02:00
keizaal 6576aabbc5 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-23 14:57:49 +02:00
no 5145e3cef0 added stand D hitboxes 2021-06-23 12:32:49 +02:00
Azra Victor 8a89007304 completed attackpart.clone() which was missing some elements 2021-06-23 12:00:47 +02:00
Léo 26f3512372 added instructions to endMatch and endRound ( some bugs needs to be
fixed)
2021-06-23 00:34:28 +02:00
keizaal ee48cc78ff Implemented functions for the other Crouch and Stand Attack in
BlueNormals and added the calling in CharacterBlue
2021-06-22 16:27:05 +02:00
keizaal 818bd35357 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-21 22:06:13 +02:00
Antoine 507037bd37 K pour afficher les hitboxs 2021-06-21 15:22:06 +02:00
Antoine a282a48612 Added delete function in VertexArray 2021-06-21 02:41:50 +02:00
Antoine 37e4771d95 fpsCounter added 2021-06-20 22:16:49 +02:00
no 6325f76942 Merge remote-tracking branch 'origin/master' 2021-06-20 18:39:44 +02:00
Antoine 32e1810352 reverse adjusted for size 5 sprite 2021-06-20 19:01:16 +02:00
no 24d1438801 added check for removeattackpart so that it shouldn't crash. 2021-06-20 18:37:03 +02:00
no ebf4c198ad Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/gameplay/Characters/Blue/BlueNormals.java
2021-06-20 17:57:35 +02:00
Antoine e6605bec94 Clonage réparé on skip toujours la première frame d'une suite pour l'inversion... 2021-06-20 18:46:36 +02:00
no eeece5fcd1 added blue stand and crouch block frames 2021-06-20 17:45:25 +02:00
Azra Victor efe2d9330e added blue stand and crouch fit frames 2021-06-20 17:25:06 +02:00
Antoine c1a696ae1c commenté le clonage de la frame dans le processus d'inversion d'une hitbox 2021-06-20 17:04:21 +02:00
Antoine c456d2f8c5 Merge remote-tracking branch 'origin/master' 2021-06-20 17:00:51 +02:00
Antoine 11639912ad correction hitbox qui clignote 2021-06-20 17:00:35 +02:00
no caf2499774 finished adding hitboxes for stand A 2021-06-20 16:57:40 +02:00
Azra Victor 847378cbf7 finished adding hitboxes for crouch A&C 2021-06-20 16:38:04 +02:00
no 15024bd497 Corrected a bug that often made the wrong frame display. 2021-06-20 16:25:49 +02:00
Azra Victor f7a3af368b adjusted already made hitboxes so they would fit a size 5 sprite instead of size 4 2021-06-20 15:47:55 +02:00
Indy 51fb72fc79 sprite update 2021-06-20 06:18:22 +02:00
Antoine 03851448f4 bDash 2021-06-20 01:24:45 +02:00
Antoine b4d8ce858a fDash + variable global pour contrôler la vitesse du jeu 2021-06-20 01:20:37 +02:00
Antoine 1bf7218257 Slowed standFrame 2021-06-20 01:06:19 +02:00