Implemented functions for the other Crouch and Stand Attack in
BlueNormals and added the calling in CharacterBlue
This commit is contained in:
parent
818bd35357
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ee48cc78ff
@ -460,6 +460,153 @@ public class BlueNormals {
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return new Attack(isSpecial,rS,cmd,parts);
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}
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private static Frame crouchDFrame1() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = true;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*7),(138*5),138,138);
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return f;
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}
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private static Frame crouchDFrame2() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*7),(138*6),138,138);
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return f;
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}
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private static Frame crouchDFrame3() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*7),(138*7),138,138);
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return f;
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}
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private static Frame crouchDFrame4() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*7),(138*8),138,138);
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return f;
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}
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private static attackPart blueCrouchDstartup() {
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Frame[] f = new Frame[4];
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f[0] = crouchDFrame1();
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f[1] = crouchDFrame1();
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f[2] = crouchDFrame1();
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f[3] = crouchDFrame1();
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return(new attackPart(f));
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}
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private static attackPart blueCrouchDrecovery() {
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Frame[] f = new Frame[25];
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for(int i = 0; i < 15; i++) {
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f[i] = crouchDFrame3();
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}
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for(int i = 15; i < f.length; i++) {
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f[i] = crouchDFrame4();
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}
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return(new attackPart(f));
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}
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private static attackPart blueCrouchDactive() {
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Frame[] f = new Frame[6];
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for(int i = 0; i < f.length; i++) {
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f[i] = crouchAFrame2();
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}
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return(new attackPart(120,0,31,10,30,15,f,true,false,true));
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}
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public static Attack blueCrouchRoundHouse() {
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ButtonIG[][] cmd = {{DOWN,D}};
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boolean isSpecial = false;
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Status rS = Status.NORMAL;
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attackPart[] parts = {blueCrouchDstartup(),blueCrouchDactive(),blueCrouchDrecovery()};
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return new Attack(isSpecial,rS,cmd,parts);
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}
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private static Frame standAFrame1(){
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@ -595,6 +742,153 @@ public class BlueNormals {
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attackPart[] parts = {blueStandAstartup(),blueStandAactive(),blueStandArecovery()};
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return new Attack(isSpecial,rS,cmd,parts);
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}
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private static Frame StandCFrame1() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap(0,0,138,138);
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return f;
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}
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private static Frame StandCFrame2() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = true;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*3),(138*2),138,138);
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return f;
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}
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private static Frame StandCFrame3() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = false;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap(138,(138*6),138,138);
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return f;
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}
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private static Frame StandCFrame4() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = true;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox pB1 = new Push_HitBox(200,-150,160,400);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,pB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap(138,(138*7),138,138);
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return f;
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}
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private static attackPart blueStandCstartup() {
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Frame[] f = new Frame[6];
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for(int i = 0; i < 3; i++) {
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f[i] = StandCFrame1();
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}
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for(int i = 3; i < 6; i++) {
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f[i] = StandCFrame2();
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}
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return(new attackPart(f));
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}
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private static attackPart blueStandCrecovery() {
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Frame[] f = new Frame[22];
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for(int i = 0; i < 22; i++) {
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f[i] = StandCFrame4();
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}
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return(new attackPart(f));
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}
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private static attackPart blueStandCactive() {
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Frame[] f = new Frame[6];
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for(int i = 0; i < f.length; i++) {
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f[i] = StandCFrame3();
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}
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return(new attackPart(100,0,28,14,10,5,f,false,false,false));
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}
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public static Attack blueStandFierce() {
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ButtonIG[][] cmd = {{C}};
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boolean isSpecial = false;
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Status rS = Status.NORMAL;
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attackPart[] parts = {blueStandCstartup(),blueStandCactive(),blueStandCrecovery()};
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return new Attack(isSpecial,rS,cmd,parts);
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}
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private static Frame standDFrame1(){
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@ -727,6 +1021,39 @@ public class BlueNormals {
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f.setSpriteWrap((138*10),138,138,138);
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return f;
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}
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private static Frame standDFrame5(){
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/*
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Hitboxes lists creation
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*/
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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/*
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Individual hitboxes creation
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*/
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Passive_HitBox phb1 = new Passive_HitBox(70,70,150,500);
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Passive_throw_HitBox pthb1 = new Passive_throw_HitBox(70,400,150,100);
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Push_HitBox pushB = new Push_HitBox(70,70,150,500);
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/*
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adding hitboxes to lists
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*/
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phb.add(phb1);
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pthb.add(pthb1);
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/*
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frame creation
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*/
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Frame f = new Frame(0.0,3.0,phb,ahb,pthb,athb,pushB,
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//cancels (in order : normal, special, jump, move, dash)
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false,false,false,false,false);
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f.setSpriteWrap((138*4),0,138,138);
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return f;
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}
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private static attackPart blueStandDstartup() {
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Frame[] f = new Frame[8];
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@ -749,9 +1076,12 @@ public class BlueNormals {
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private static attackPart blueStandDrecovery() {
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Frame[] f = new Frame[18];
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for(int i = 0; i < f.length; i++) {
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for(int i = 0; i < 10; i++) {
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f[i] = standDFrame4();
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}
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for(int i = 10; i < f.length; i++) {
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f[i] = standDFrame5();
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}
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return(new attackPart(f));
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}
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@ -762,6 +1092,125 @@ public class BlueNormals {
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attackPart[] parts = {blueStandDstartup(),blueStandDactive(),blueStandDrecovery()};
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return new Attack(isSpecial,rS,cmd,parts);
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}
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private static Frame StandBFrame1() {
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//movement data
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double moveX = 3.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = true;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,bStandPB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*5),(138*5),138,138);
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return f;
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}
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private static Frame StandBFrame2() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = true;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,bStandPB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*6),(138*5),138,138);
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return f;
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}
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private static Frame StandBFrame3() {
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//movement data
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double moveX = 0.0;
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double moveY = 0.0;
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//cancelData
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boolean normalC = true;
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boolean specialC = false;
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boolean jumpC = false;
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boolean moveC = false;
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boolean dashC = false;
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//hitbox lists
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ArrayList<Active_HitBox> ahb = new ArrayList<Active_HitBox>();
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ArrayList<Active_throw_Hitbox> athb = new ArrayList<Active_throw_Hitbox>();
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ArrayList<Passive_HitBox> phb = new ArrayList<Passive_HitBox>();
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ArrayList<Passive_throw_HitBox> pthb = new ArrayList<Passive_throw_HitBox>();
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//generate hitboxes here and then use ArrayList add method to add them to the correct list
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Push_HitBox bStandPB1 = new Push_HitBox(70,70,150,500);
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Frame f = new Frame(moveY,moveX,phb,ahb,pthb,athb,bStandPB1,normalC,specialC,jumpC,moveC,dashC);
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//set sprite data on sheet
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f.setSpriteWrap((138*7),(138*5),138,138);
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return f;
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}
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private static attackPart blueStandBstartup() {
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Frame[] f = new Frame[6];
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for(int i = 0; i < 6; i++) {
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f[i] = StandBFrame1();
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}
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return(new attackPart(f));
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}
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private static attackPart blueStandBactive() {
|
||||
Frame[] f = new Frame[6];
|
||||
for(int i = 0; i < f.length; i++) {
|
||||
f[i] = StandBFrame2();
|
||||
}
|
||||
return(new attackPart(80,0,11,8,8,5,f,false,false,false));
|
||||
}
|
||||
|
||||
private static attackPart blueStandBrecovery() {
|
||||
Frame[] f = new Frame[4];
|
||||
for(int i = 0; i < 4; i++) {
|
||||
f[i] = StandBFrame3();
|
||||
}
|
||||
return(new attackPart(f));
|
||||
}
|
||||
|
||||
public static Attack blueStandShort() {
|
||||
ButtonIG[][] cmd = {{B}};
|
||||
boolean isSpecial = false;
|
||||
Status rS = Status.NORMAL;
|
||||
attackPart[] parts = {blueStandBstartup(),blueStandBactive(),blueStandBrecovery()};
|
||||
return new Attack(isSpecial,rS,cmd,parts);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private static Frame ForwardDFrame0() {
|
||||
//movement data
|
||||
double moveX = 3.0;
|
||||
|
@ -31,7 +31,9 @@ public class CharacterBlue {
|
||||
Jump nJ = new Jump(njcmd,nJumpF);
|
||||
Jump bJ = new Jump(bjcmd,bJumpF);
|
||||
|
||||
Attack[] atks = {blueLDP(),blueCrouchFierce(),blueCrouchJab(),blueCrouchShort(),blueStandHeavyKick(),blueStandJab(),blueFordwardRoundHouse()};
|
||||
Attack[] atks = {blueLDP(),blueCrouchFierce(),blueCrouchJab(),blueCrouchShort(),blueCrouchRoundHouse(),
|
||||
blueStandHeavyKick(),blueStandJab(),blueStandFierce(),blueStandShort(),
|
||||
blueFordwardRoundHouse()};
|
||||
|
||||
Frame shf = BlueMisc.blueStandHit();
|
||||
Frame chf = BlueMisc.blueCrouchHit();
|
||||
|
Loading…
x
Reference in New Issue
Block a user