288 Commits

Author SHA1 Message Date
Antoine
aa06c55dd7 Merge remote-tracking branch 'origin/master' 2021-05-31 19:39:18 +02:00
Antoine
ccdbbfb279 Son de test 2021-05-31 19:39:11 +02:00
Léo
db05036c01 detection of all gamepad buttons (except RT LT) 2021-05-31 19:09:07 +02:00
Antoine
bd587a5587 SoundManager, SoundBuffer Fixed, BufferUtils.java rename to BufferUtilsEngine.java to avoid conflict with org.lwjgl.BufferUtils
Le son fonctionne yay
2021-05-31 18:45:38 +02:00
Léo
00a19177c7 gamepadInput updated 2021-05-31 16:54:02 +02:00
Léo
888e5825ba added gamepadInputClass 2021-05-31 15:36:40 +02:00
Indy
f2b2fa9e9b parser json to java 2021-05-31 15:01:39 +02:00
Indy
fbd690f427 update pom + reso json 2021-05-31 12:25:39 +02:00
Léo
09562c4216 added input package
test for control binding
2021-05-30 19:06:15 +02:00
Antoine
4f8a32d5a4 SoundManager update 2021-05-29 02:49:33 +02:00
François Autin
a9bbde6c46
Removed references to JXInput (using directinput instead) 2021-05-29 00:54:12 +02:00
Antoine
efbef95aa0 SoundManager import 2021-05-29 00:46:50 +02:00
Antoine
17ca8eedb7 SoundBuffer, SoundListener, SoundManager, SoundSource, Correction d'un shader qui portait pas très bien son nom. 2021-05-29 00:36:33 +02:00
François Autin
bd2a338370 Update README.md 2021-05-28 20:59:48 +00:00
François Autin
41784b3d2e Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-05-28 22:58:09 +02:00
François Autin
f20bd55e9e
Added JXInput dependency to project + POM cleanup 2021-05-28 22:57:56 +02:00
Antoine
9fb1de708a Merge remote-tracking branch 'origin/master' 2021-05-28 18:35:40 +02:00
Antoine
0185a14b0b Input """cleanup""" 2021-05-28 18:34:49 +02:00
Indy
a4573fd3c0 replace json file 2021-05-28 16:05:30 +02:00
Boyeau Indy
3fdcebf93b Update config.json 2021-05-28 13:12:48 +00:00
Boyeau Indy
2cbf37511a Update config.json 2021-05-28 13:12:18 +00:00
Indy
dea8cbd562 conf file json 2021-05-28 15:07:48 +02:00
Antoine
68580ce40b Correct camera:
l'espace de jeu est compris entre les coordonnées -1000:1000 et -1000*aspectRatio:1000*aspectRatio
Peut-être fixé l'aspect ratio du jeu pour ne pas avoir certains problèmes
2021-05-28 13:37:03 +02:00
Antoine
9612db9b49 Modification du constructeur d'Engine ajout de la largeur et la hauteur de la fenêtre ainsi que l'aspect ratio 2021-05-28 13:02:48 +02:00
François Autin
d57696c30d
Untracked .project 2021-05-28 02:56:38 +02:00
François Autin
8eea24a428 Removed .idea from repo, should be kept for IDEA users though 2021-05-28 02:52:43 +02:00
François Autin
7c1992e71e
Updated .gitignore 2021-05-28 02:50:16 +02:00
François Autin
a88cbebd18
Removed window decorations from launcher
Prevents resizing the window thus renders theme development easier
2021-05-28 01:20:26 +02:00
François Autin
0da311c65a
Main class now correctly launches the Launcher
Commented out game object from being created
2021-05-28 01:16:51 +02:00
François Autin
cd7627d36d
Launcher now finds and correctly sets main Scene 2021-05-28 01:15:50 +02:00
François Autin
4e99b1e115
Added stage attr along with getters and setters to launcher.Settings. 2021-05-28 00:55:12 +02:00
François Autin
b52bbb506a
Added setting file manipulator class to launcher package.
Contains getters, setters, setDefaultSettings method in case of failure
of parseSettings method (currently not implemented).
2021-05-28 00:50:57 +02:00
Antoine
809c9e5be7 1d simple perlin noise 2021-05-27 19:02:46 +02:00
François Autin
8d039a1828
Updated gameplay.match package to fit naming conventions 2021-05-27 17:46:30 +02:00
François Autin
de721b59ab
Corrected classpath, new (and clearer) package arrangement. 2021-05-27 17:45:02 +02:00
François Autin
b98d1908f6 Merge branch 'Gameplay' into 'master'
Merge of Gameplay into Master

See merge request fautin/jeu-de-combat!6
2021-05-27 15:31:21 +00:00
François Autin
ccf004ee0a Merge branch 'master' into 'Gameplay'
# Conflicts:
#   .gitignore
2021-05-27 15:31:16 +00:00
François Autin
3452c10a02 Update README.md 2021-05-27 14:22:17 +00:00
no
6ac7b22a02 Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 15:29:51 +02:00
keizaal
c9b788887b update Frame 2021-05-27 16:22:25 +02:00
keizaal
8789416057 Added constrructors for Frame and Push_HitBox 2021-05-27 16:22:08 +02:00
keizaal
43146a3aab Changed hit function to be coherent with the attribut pushHitBox in
Frame
2021-05-27 15:54:26 +02:00
keizaal
e52f8e890e Merge branch 'Gameplay' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git into Gameplay 2021-05-27 15:49:13 +02:00
keizaal
f0aa2592fd Started implementation of Frame 2021-05-27 15:49:07 +02:00
no
44503c5f44 added nextFrameBuffer with basic functions 2021-05-27 15:29:20 +02:00
Indy
22e2f07dca new sprite 2021-05-27 15:20:24 +02:00
keizaal
e1d1803cd2 Added some comments 2021-05-27 15:18:35 +02:00
no
de54803edf created projectile class 2021-05-27 15:00:43 +02:00
no
dfdf9b5d9e improved attack comments 2021-05-27 15:00:20 +02:00
keizaal
a0a8323032 Implémentation des constructeurs et fonctions de HitBox 2021-05-27 14:53:08 +02:00