12 Commits

Author SHA1 Message Date
Antoine
7f491ad597 added ObjectGlTexColor, tweaked shaders 2021-05-19 05:37:45 +02:00
Antoine
58e94314cc cleanup Engine.java 2021-05-19 03:35:23 +02:00
Antoine
e78b680389 new engine 2021-05-19 02:52:15 +02:00
Antoine
c6181c96fe ObjectGl, ObjectGlColor, ObjectGlTex added 2021-05-18 21:18:26 +02:00
Antoine
4abc87597d Added scaling operation in Matrix4f 2021-05-18 19:01:18 +02:00
Antoine
2570553b93 transform added 2021-05-17 14:53:16 +02:00
Antoine
202c141e4d Organisation 2021-05-17 05:39:23 +02:00
Antoine
5d93325b3d Ajout d'un canal texture dans le vertexArray 2021-05-14 20:46:17 +02:00
Antoine
e1cbbb85eb Ajout d'un canal couleur dans le vertexArray 2021-05-14 18:47:05 +02:00
Antoine
049e735e1a setUniform4f in Shader 2021-05-14 15:34:08 +02:00
Antoine
b02119dca7 Ajout de la classe:
Scene, VertexArray, Shader, ShaderUtils, BufferUtils, FileUtils, Matrix4f, Vector3f
Ajout des shaders de test:
vert.vert et frag.frag dans le dossier shaders
2021-05-13 20:40:21 +02:00
Antoine
4e88d1d1a4 Stock 2021-05-13 16:34:19 +02:00