transform added
This commit is contained in:
@ -7,9 +7,11 @@ out vec3 ourColor;
|
||||
out vec2 TexCoord;
|
||||
out vec4 position;
|
||||
|
||||
uniform mat4 transform;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = vec4(aPos, 1.0);
|
||||
gl_Position = transform * vec4(aPos, 1.0);
|
||||
ourColor = aColor;
|
||||
TexCoord = aTexCoord;
|
||||
position = gl_Position;
|
||||
|
Reference in New Issue
Block a user