chore: optimise the summary screen
It needed a bit of cleanup, why not?
This commit is contained in:
parent
5408877964
commit
d29b0f18df
@ -133,12 +133,9 @@ struct Pokemon
|
||||
|
||||
struct MonSpritesGfxManager
|
||||
{
|
||||
u32 numSprites:4;
|
||||
u32 numSprites2:4; // Never read
|
||||
u32 numFrames:8;
|
||||
u32 active:8;
|
||||
u32 dataSize:4;
|
||||
u32 mode:4; // MON_SPR_GFX_MODE_*
|
||||
u8 numSprites;
|
||||
u8 numFrames;
|
||||
bool16 active;
|
||||
void *spriteBuffer;
|
||||
u8 **spritePointers;
|
||||
struct SpriteTemplate *templates;
|
||||
@ -436,8 +433,8 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
|
||||
const u8 *GetTrainerClassNameFromId(u16 trainerId);
|
||||
const u8 *GetTrainerNameFromId(u16 trainerId);
|
||||
bool8 HasTwoFramesAnimation(u16 species);
|
||||
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode);
|
||||
void DestroyMonSpritesGfxManager(u8 managerId);
|
||||
u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum);
|
||||
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(void);
|
||||
void DestroyMonSpritesGfxManager(void);
|
||||
u8 *MonSpritesGfxManager_GetSpritePtr(u8 spriteNum);
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
|
111
src/pokemon.c
111
src/pokemon.c
@ -69,7 +69,7 @@ EWRAM_DATA u8 gEnemyPartyCount = 0;
|
||||
EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
|
||||
EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
|
||||
EWRAM_DATA struct SpriteTemplate gMultiuseSpriteTemplate = {0};
|
||||
EWRAM_DATA static struct MonSpritesGfxManager *sMonSpritesGfxManagers[MON_SPR_GFX_MANAGERS_COUNT] = {NULL};
|
||||
EWRAM_DATA static struct MonSpritesGfxManager *sMonSpritesGfxManager = NULL;
|
||||
|
||||
#include "data/battle_moves.h"
|
||||
|
||||
@ -3468,12 +3468,8 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition)
|
||||
{
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition];
|
||||
else if (sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_A])
|
||||
gMultiuseSpriteTemplate = sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_A]->templates[battlerPosition];
|
||||
else if (sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_B])
|
||||
gMultiuseSpriteTemplate = sMonSpritesGfxManagers[MON_SPR_GFX_MANAGER_B]->templates[battlerPosition];
|
||||
else
|
||||
gMultiuseSpriteTemplate = gBattlerSpriteTemplates[battlerPosition];
|
||||
else if (sMonSpritesGfxManager)
|
||||
gMultiuseSpriteTemplate = sMonSpritesGfxManager->templates[battlerPosition];
|
||||
|
||||
gMultiuseSpriteTemplate.paletteTag = speciesTag;
|
||||
if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT)
|
||||
@ -6882,11 +6878,11 @@ static bool8 ShouldSkipFriendshipChange(void)
|
||||
#define ALLOC_FAIL_STRUCT (1 << 1)
|
||||
#define GFX_MANAGER_ACTIVE 0xA3 // Arbitrary value
|
||||
#define GFX_MANAGER_SPR_SIZE (MON_PIC_SIZE * 4) // Only Castform uses more than MON_PIC_SIZE, despite not displaying its forms.
|
||||
#define GFX_MANAGER_NUM_FRAMES 4 // Only 2 frames are needed
|
||||
#define GFX_MANAGER_NUM_FRAMES 2 // Only 2 frames are needed, so only 2 frames are used in tumbledemerald
|
||||
|
||||
static void InitMonSpritesGfx_Battle(struct MonSpritesGfxManager* gfx)
|
||||
{
|
||||
u16 i, j;
|
||||
u32 i, j;
|
||||
for (i = 0; i < gfx->numSprites; i++)
|
||||
{
|
||||
gfx->templates[i] = gBattlerSpriteTemplates[i];
|
||||
@ -6912,41 +6908,21 @@ static void InitMonSpritesGfx_FullParty(struct MonSpritesGfxManager* gfx)
|
||||
}
|
||||
}
|
||||
|
||||
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
struct MonSpritesGfxManager *CreateMonSpritesGfxManager(void)
|
||||
{
|
||||
u8 i;
|
||||
u32 i;
|
||||
u8 failureFlags;
|
||||
struct MonSpritesGfxManager *gfx;
|
||||
|
||||
|
||||
failureFlags = 0;
|
||||
managerId %= MON_SPR_GFX_MANAGERS_COUNT;
|
||||
gfx = AllocZeroed(sizeof(*gfx));
|
||||
if (gfx == NULL)
|
||||
return NULL;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case MON_SPR_GFX_MODE_FULL_PARTY:
|
||||
gfx->numSprites = PARTY_SIZE + 1;
|
||||
gfx->numSprites2 = PARTY_SIZE + 1;
|
||||
gfx->numFrames = GFX_MANAGER_NUM_FRAMES;
|
||||
gfx->dataSize = 1;
|
||||
gfx->mode = MON_SPR_GFX_MODE_FULL_PARTY;
|
||||
break;
|
||||
// case MON_SPR_GFX_MODE_BATTLE:
|
||||
case MON_SPR_GFX_MODE_NORMAL:
|
||||
default:
|
||||
gfx->numSprites = MAX_BATTLERS_COUNT;
|
||||
gfx->numSprites2 = MAX_BATTLERS_COUNT;
|
||||
gfx->numFrames = GFX_MANAGER_NUM_FRAMES;
|
||||
gfx->dataSize = 1;
|
||||
gfx->mode = MON_SPR_GFX_MODE_NORMAL;
|
||||
break;
|
||||
}
|
||||
|
||||
// Set up sprite / sprite pointer buffers
|
||||
gfx->spriteBuffer = AllocZeroed(gfx->dataSize * GFX_MANAGER_SPR_SIZE * gfx->numSprites);
|
||||
gfx->spritePointers = AllocZeroed(gfx->numSprites * 32); // ? Only * 4 is necessary, perhaps they were thinking bits.
|
||||
|
||||
gfx->numSprites = MAX_BATTLERS_COUNT;
|
||||
gfx->numFrames = GFX_MANAGER_NUM_FRAMES;
|
||||
gfx->spriteBuffer = AllocZeroed(GFX_MANAGER_SPR_SIZE * gfx->numSprites);
|
||||
gfx->spritePointers = AllocZeroed(gfx->numSprites * 4);
|
||||
if (gfx->spriteBuffer == NULL || gfx->spritePointers == NULL)
|
||||
{
|
||||
failureFlags |= ALLOC_FAIL_BUFFER;
|
||||
@ -6954,9 +6930,9 @@ struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
else
|
||||
{
|
||||
for (i = 0; i < gfx->numSprites; i++)
|
||||
gfx->spritePointers[i] = gfx->spriteBuffer + (gfx->dataSize * GFX_MANAGER_SPR_SIZE * i);
|
||||
gfx->spritePointers[i] = gfx->spriteBuffer + (GFX_MANAGER_SPR_SIZE * i);
|
||||
}
|
||||
|
||||
|
||||
// Set up sprite structs
|
||||
gfx->templates = AllocZeroed(sizeof(struct SpriteTemplate) * gfx->numSprites);
|
||||
gfx->frameImages = AllocZeroed(sizeof(struct SpriteFrameImage) * gfx->numSprites * gfx->numFrames);
|
||||
@ -6968,20 +6944,9 @@ struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
{
|
||||
for (i = 0; i < gfx->numFrames * gfx->numSprites; i++)
|
||||
gfx->frameImages[i].size = MON_PIC_SIZE;
|
||||
|
||||
switch (gfx->mode)
|
||||
{
|
||||
case MON_SPR_GFX_MODE_FULL_PARTY:
|
||||
InitMonSpritesGfx_FullParty(gfx);
|
||||
break;
|
||||
case MON_SPR_GFX_MODE_NORMAL:
|
||||
case MON_SPR_GFX_MODE_BATTLE:
|
||||
default:
|
||||
InitMonSpritesGfx_Battle(gfx);
|
||||
break;
|
||||
}
|
||||
InitMonSpritesGfx_Battle(gfx);
|
||||
}
|
||||
|
||||
|
||||
// If either of the allocations failed free their respective members
|
||||
if (failureFlags & ALLOC_FAIL_STRUCT)
|
||||
{
|
||||
@ -6993,7 +6958,7 @@ struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
TRY_FREE_AND_SET_NULL(gfx->spritePointers);
|
||||
TRY_FREE_AND_SET_NULL(gfx->spriteBuffer);
|
||||
}
|
||||
|
||||
|
||||
if (failureFlags)
|
||||
{
|
||||
// Clear, something failed to allocate
|
||||
@ -7002,27 +6967,21 @@ struct MonSpritesGfxManager *CreateMonSpritesGfxManager(u8 managerId, u8 mode)
|
||||
}
|
||||
else
|
||||
{
|
||||
gfx->active = GFX_MANAGER_ACTIVE;
|
||||
sMonSpritesGfxManagers[managerId] = gfx;
|
||||
gfx->active = TRUE;
|
||||
sMonSpritesGfxManager = gfx;
|
||||
}
|
||||
|
||||
return sMonSpritesGfxManagers[managerId];
|
||||
|
||||
return sMonSpritesGfxManager;
|
||||
}
|
||||
|
||||
void DestroyMonSpritesGfxManager(u8 managerId)
|
||||
void DestroyMonSpritesGfxManager(void)
|
||||
{
|
||||
struct MonSpritesGfxManager *gfx;
|
||||
|
||||
managerId %= MON_SPR_GFX_MANAGERS_COUNT;
|
||||
gfx = sMonSpritesGfxManagers[managerId];
|
||||
struct MonSpritesGfxManager *gfx = sMonSpritesGfxManager;
|
||||
|
||||
if (gfx == NULL)
|
||||
return;
|
||||
|
||||
if (gfx->active != GFX_MANAGER_ACTIVE)
|
||||
{
|
||||
memset(gfx, 0, sizeof(*gfx));
|
||||
}
|
||||
else
|
||||
|
||||
if (gfx->active)
|
||||
{
|
||||
TRY_FREE_AND_SET_NULL(gfx->frameImages);
|
||||
TRY_FREE_AND_SET_NULL(gfx->templates);
|
||||
@ -7031,20 +6990,20 @@ void DestroyMonSpritesGfxManager(u8 managerId)
|
||||
memset(gfx, 0, sizeof(*gfx));
|
||||
Free(gfx);
|
||||
}
|
||||
else
|
||||
memset(gfx, 0, sizeof(*gfx));
|
||||
}
|
||||
|
||||
u8 *MonSpritesGfxManager_GetSpritePtr(u8 managerId, u8 spriteNum)
|
||||
u8 *MonSpritesGfxManager_GetSpritePtr(u8 spriteNum)
|
||||
{
|
||||
struct MonSpritesGfxManager *gfx = sMonSpritesGfxManagers[managerId % MON_SPR_GFX_MANAGERS_COUNT];
|
||||
if (gfx->active != GFX_MANAGER_ACTIVE)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
struct MonSpritesGfxManager *gfx = sMonSpritesGfxManager;
|
||||
|
||||
if (gfx->active)
|
||||
{
|
||||
if (spriteNum >= gfx->numSprites)
|
||||
spriteNum = 0;
|
||||
|
||||
|
||||
return gfx->spritePointers[spriteNum];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
@ -1111,7 +1111,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
|
||||
SummaryScreen_SetAnimDelayTaskId(TASK_NONE);
|
||||
|
||||
if (gMonSpritesGfxPtr == NULL)
|
||||
CreateMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A, MON_SPR_GFX_MODE_NORMAL);
|
||||
CreateMonSpritesGfxManager();
|
||||
|
||||
SetMainCallback2(CB2_InitSummaryScreen);
|
||||
}
|
||||
@ -1500,7 +1500,7 @@ static void CloseSummaryScreen(u8 taskId)
|
||||
StopCryAndClearCrySongs();
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, TRACKS_ALL, 0x100);
|
||||
if (gMonSpritesGfxPtr == NULL)
|
||||
DestroyMonSpritesGfxManager(MON_SPR_GFX_MANAGER_A);
|
||||
DestroyMonSpritesGfxManager();
|
||||
FreeSummaryScreen();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
@ -3902,12 +3902,12 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
|
||||
{
|
||||
if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
|
||||
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2],
|
||||
MonSpritesGfxManager_GetSpritePtr(MON_SPR_GFX_MANAGER_A, B_POSITION_OPPONENT_LEFT),
|
||||
MonSpritesGfxManager_GetSpritePtr(B_POSITION_OPPONENT_LEFT),
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
else
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2],
|
||||
MonSpritesGfxManager_GetSpritePtr(MON_SPR_GFX_MANAGER_A, B_POSITION_OPPONENT_LEFT),
|
||||
MonSpritesGfxManager_GetSpritePtr(B_POSITION_OPPONENT_LEFT),
|
||||
summary->species2,
|
||||
summary->pid);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user