Some miscellaneous changes to tidy up the decapitalization.

This commit is contained in:
Jess 2022-08-21 22:26:58 +00:00
parent 1c3ce4c1cf
commit 8274907900
3 changed files with 5 additions and 5 deletions

View File

@ -3056,7 +3056,7 @@ static const u16 sDebug_BerryResults[MAX_RFU_PLAYERS][4] =
};
static const u8 sJPText_Vowels[] = _("あいうえおかき");
static const u8 sText_Letters[] = _("Abcdefg");
static const u8 sText_Letters[] = _("ABCDEFG");
static const u8 sText_Digits[] = _("0123456");
static const u8 *const sDebug_PlayerNames[] =

View File

@ -89,9 +89,9 @@ static void InitPlayerTrainerId(void)
// L=A isnt set here for some reason.
static void SetDefaultOptions(void)
{
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_FAST;
gSaveBlock2Ptr->optionsWindowFrameType = 0;
gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_MONO;
gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_STEREO;
gSaveBlock2Ptr->optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT;
gSaveBlock2Ptr->optionsBattleSceneOff = FALSE;
gSaveBlock2Ptr->regionMapZoom = FALSE;

View File

@ -1495,7 +1495,7 @@ const u8 gText_FrameType[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}Type");
const u8 gText_FrameTypeNumber[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}");
const u8 gText_ButtonTypeNormal[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}Normal");
const u8 gText_ButtonTypeLR[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}Lr");
const u8 gText_ButtonTypeLEqualsA[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}L=a");
const u8 gText_ButtonTypeLEqualsA[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}L=A");
const u8 gText_NumPlayerLink[] = _("{STR_VAR_1}P Link");
const u8 gText_BronzeCard[] = _("Bronze");
const u8 gText_CopperCard[] = _("Copper");
@ -1574,7 +1574,7 @@ const u8 gEasyChatGroupName_Events[] = _("Events");
const u8 gEasyChatGroupName_Move1[] = _("Move 1");
const u8 gEasyChatGroupName_Move2[] = _("Move 2");
const u8 gEasyChatGroupName_TrendySaying[] = _("Trendy Saying");
const u8 gEasyChatGroupName_Pokemon2[] = _("POKéMON2");
const u8 gEasyChatGroupName_Pokemon2[] = _("Pokémon2");
const u8 gText_ThreeQuestionMarks[] = _("???");
const u8 gText_MaxHP[] = _("Max. HP");