From 8274907900c5aad0f2e067c1f5fccd853f7823ee Mon Sep 17 00:00:00 2001 From: BRODY MORAN Date: Sun, 21 Aug 2022 22:26:58 +0000 Subject: [PATCH] Some miscellaneous changes to tidy up the decapitalization. --- src/dodrio_berry_picking.c | 2 +- src/new_game.c | 4 ++-- src/strings.c | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 84b31c6..691ca6b 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -3056,7 +3056,7 @@ static const u16 sDebug_BerryResults[MAX_RFU_PLAYERS][4] = }; static const u8 sJPText_Vowels[] = _("あいうえおかき"); -static const u8 sText_Letters[] = _("Abcdefg"); +static const u8 sText_Letters[] = _("ABCDEFG"); static const u8 sText_Digits[] = _("0123456"); static const u8 *const sDebug_PlayerNames[] = diff --git a/src/new_game.c b/src/new_game.c index 032aed7..b7a12cc 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -89,9 +89,9 @@ static void InitPlayerTrainerId(void) // L=A isnt set here for some reason. static void SetDefaultOptions(void) { - gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID; + gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_FAST; gSaveBlock2Ptr->optionsWindowFrameType = 0; - gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_MONO; + gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_STEREO; gSaveBlock2Ptr->optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT; gSaveBlock2Ptr->optionsBattleSceneOff = FALSE; gSaveBlock2Ptr->regionMapZoom = FALSE; diff --git a/src/strings.c b/src/strings.c index dd12612..92330b1 100644 --- a/src/strings.c +++ b/src/strings.c @@ -1495,7 +1495,7 @@ const u8 gText_FrameType[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}Type"); const u8 gText_FrameTypeNumber[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}"); const u8 gText_ButtonTypeNormal[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}Normal"); const u8 gText_ButtonTypeLR[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}Lr"); -const u8 gText_ButtonTypeLEqualsA[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}L=a"); +const u8 gText_ButtonTypeLEqualsA[] = _("{COLOR GREEN}{SHADOW LIGHT_GREEN}L=A"); const u8 gText_NumPlayerLink[] = _("{STR_VAR_1}P Link"); const u8 gText_BronzeCard[] = _("Bronze"); const u8 gText_CopperCard[] = _("Copper"); @@ -1574,7 +1574,7 @@ const u8 gEasyChatGroupName_Events[] = _("Events"); const u8 gEasyChatGroupName_Move1[] = _("Move 1"); const u8 gEasyChatGroupName_Move2[] = _("Move 2"); const u8 gEasyChatGroupName_TrendySaying[] = _("Trendy Saying"); -const u8 gEasyChatGroupName_Pokemon2[] = _("POKéMON2"); +const u8 gEasyChatGroupName_Pokemon2[] = _("Pokémon2"); const u8 gText_ThreeQuestionMarks[] = _("???"); const u8 gText_MaxHP[] = _("Max. HP");