rubyx/lib/register/assembler.rb

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module Register
class LinkException < Exception
end
# Assemble the object machine into a binary.
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# Assemble first to get positions, then write
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# The assemble function determines the length of an object and then actually
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# writes the bytes they are pretty much dependant. In an earlier version they were
# functions on the objects, but now it has gone to a visitor pattern.
class Assembler
include Padding
include Logging
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log_level :info
MARKER = 0xA51AF00D
def initialize machine
@machine = machine
@load_at = 0x8054 # this is linux/arm
end
def assemble
at = 0
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#need the initial jump at 0 and then functions
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@machine.init.set_position(0)
at = assemble_objects
# and then everything code
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asseble_code_from( at )
end
def asseble_code_from( at )
@machine.objects.each do |id , objekt|
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next unless objekt.is_a? Parfait::TypedMethod
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log.debug "CODE1 #{objekt.name}"
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binary = objekt.binary
binary.set_position( at )
objekt.instructions.set_position( at + 12 )# BinaryCode header
len = objekt.instructions.total_byte_length
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log.debug "CODE2 #{objekt.name} at #{binary.position} len: #{len}"
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binary.set_length(len , 0)
at += binary.padded_length
end
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at
end
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def assemble_objects
at = @machine.init.byte_length
at += 8 # thats the padding
# want to have the objects first in the executable
@machine.objects.each do | id , objekt|
next if objekt.is_a? Register::Label # will get assembled as method.instructions
next if objekt.is_a? Parfait::BinaryCode
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objekt.set_position at
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at += objekt.padded_length
end
at
end
def write_as_string
# must be same order as assemble
begin
return try_write
rescue LinkException
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# knowing that we fix the problem, we hope to get away with retry.
retry
end
end
# private method to implement write_as_string. May throw link Exception in which
# case we try again. Once.
def try_write
assemble
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try_write_debug
try_write_create_binary
try_write_objects
try_write_method
log.debug "Assembled #{stream_position} bytes"
return @stream.string
end
# debugging loop accesses all positions to force an error if it's not set
def try_write_debug
all = @machine.objects.values.sort{|a,b| a.position <=> b.position}
all.each do |objekt|
next if objekt.is_a?(Register::Label)
log.debug "Linked #{objekt.class}(#{objekt.object_id}) at #{objekt.position} / #{objekt.padded_length}"
objekt.position
end
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end
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def try_write_create_binary
# first we need to create the binary code for the methods
@machine.objects.each do |id , objekt|
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next unless objekt.is_a? Parfait::TypedMethod
assemble_binary_method(objekt)
end
@stream = StringIO.new
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@machine.init.assemble( @stream )
8.times do
@stream.write_uint8(0)
end
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end
def try_write_objects
# then the objects , not code yet
@machine.objects.each do | id, objekt|
next if objekt.is_a? Parfait::BinaryCode
next if objekt.is_a? Register::Label # ignore
write_any( objekt )
end
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end
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def try_write_method
# then write the methods to file
@machine.objects.each do |id, objekt|
next unless objekt.is_a? Parfait::BinaryCode
write_any( objekt )
end
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end
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# assemble the MethodSource into a stringio
# and then plonk that binary data into the method.code array
def assemble_binary_method method
stream = StringIO.new
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#puts "Method #{method.source.instructions.to_ac}"
begin
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#puts "assemble #{method.source.instructions}"
method.instructions.assemble_all( stream )
rescue => e
log.debug "Assembly error #{method.name}\n#{Sof.write(method.instructions).to_s[0...2000]}"
raise e
end
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write_binary_method_to_stream( method, stream)
end
def write_binary_method_to_stream(method, stream)
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write_binary_method_checks(method,stream)
index = 1
stream.each_byte do |b|
method.binary.set_char(index , b )
index = index + 1
end
end
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def write_binary_method_checks(method,stream)
stream.rewind
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length = stream.length
binary = method.binary
total_byte_length = method.instructions.total_byte_length
log.debug "Assembled code #{method.name} with length #{length}"
raise "length error #{binary.char_length} != #{total_byte_length}" if binary.char_length != total_byte_length
raise "length error #{length} != #{total_byte_length}" if total_byte_length != length
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end
def write_any obj
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write_any_log( obj , "Write")
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if @stream.length != obj.position
raise "Write #{obj.class} #{obj.object_id} at #{stream_position} not #{obj.position}"
end
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write_any_out(obj)
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write_any_log( obj , "Wrote")
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obj.position
end
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def write_any_log( obj , at)
log.debug "#{at} #{obj.class}(#{obj.object_id}) at stream #{stream_position} pos:#{obj.position} , len:#{obj.padded_length}"
end
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def write_any_out(obj)
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if obj.is_a?(Parfait::Word) or obj.is_a?(Symbol)
write_String obj
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else
write_object obj
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end
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end
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# write type of the instance, and the variables that are passed
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# variables ar values, ie int or refs. For refs the object needs to save the object first
def write_object( object )
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write_object_check(object)
obj_written = write_object_variables(object)
log.debug "instances=#{object.get_instance_variables.inspect} mem_len=#{object.padded_length}"
indexed_written = write_object_indexed(object)
log.debug "type #{obj_written} , total #{obj_written + indexed_written} (array #{indexed_written})"
log.debug "Len = #{object.get_length} , inst = #{object.get_type.instance_length}" if object.is_a? Parfait::Type
pad_after( obj_written + indexed_written )
object.position
end
def write_object_check(object)
log.debug "Write object #{object.class} #{object.inspect}"
unless @machine.objects.has_key? object.object_id
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raise "Object(#{object.object_id}) not linked #{object.inspect}"
end
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end
def write_object_indexed(object)
written = 0
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if( object.is_a? Parfait::List)
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object.each do |inst|
write_ref_for(inst)
written += 4
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end
end
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written
end
def write_object_variables(object)
@stream.write_sint32( MARKER )
written = 0 # compensate for the "secrect" marker
object.get_instance_variables.each do |var|
inst = object.get_instance_variable(var)
#puts "Nil for #{object.class}.#{var}" unless inst
write_ref_for(inst)
written += 4
end
written
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end
def write_BinaryCode code
write_String code
end
def write_String( string )
if string.is_a? Parfait::Word
str = string.to_string
raise "length mismatch #{str.length} != #{string.char_length}" if str.length != string.char_length
end
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str = string.to_s if string.is_a? Symbol
log.debug "#{string.class} is #{string} at #{string.position} length #{string.length}"
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write_checked_string(string , str)
end
def write_checked_string(string, str)
@stream.write_sint32( MARKER )
write_ref_for( string.get_type ) #ref
@stream.write_sint32( str.length ) #int
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@stream.write str
pad_after(str.length + 8 ) # type , length *4 == 12
log.debug "String (#{string.length}) stream #{@stream.length}"
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end
def write_Symbol(sym)
return write_String(sym)
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end
private
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# write means we write the resulting address straight into the assembler stream
# object means the object of which we write the address
def write_ref_for object
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case object
when nil
@stream.write_sint32(0)
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when Fixnum
@stream.write_sint32(object)
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else
@stream.write_sint32(object.position + @load_at)
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end
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end
# pad_after is always in bytes and pads (writes 0's) up to the next 8 word boundary
def pad_after length
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before = stream_position
pad = padding_for(length) - 4 # four is for the MARKER we write
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pad.times do
@stream.write_uint8(0)
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end
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after = stream_position
log.debug "padded #{length} with #{pad} stream #{before}/#{after}"
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end
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# return the stream length as hex
def stream_position
@stream.length
end
end
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Sof::Volotile.add(Assembler , [:objects])
end