module Register class LinkException < Exception end # Assemble the object machine into a binary. # Assemble first to get positions, then write # The assemble function determines the length of an object and then actually # writes the bytes they are pretty much dependant. In an earlier version they were # functions on the objects, but now it has gone to a visitor pattern. class Assembler include Padding include Logging log_level :info MARKER = 0xA51AF00D def initialize machine @machine = machine @load_at = 0x8054 # this is linux/arm end def assemble at = 0 #need the initial jump at 0 and then functions @machine.init.set_position(0) at = assemble_objects # and then everything code asseble_code_from( at ) end def asseble_code_from( at ) @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::TypedMethod log.debug "CODE1 #{objekt.name}" binary = objekt.binary binary.set_position( at ) objekt.instructions.set_position( at + 12 )# BinaryCode header len = objekt.instructions.total_byte_length log.debug "CODE2 #{objekt.name} at #{binary.position} len: #{len}" binary.set_length(len , 0) at += binary.padded_length end at end def assemble_objects at = @machine.init.byte_length at += 8 # thats the padding # want to have the objects first in the executable @machine.objects.each do | id , objekt| next if objekt.is_a? Register::Label # will get assembled as method.instructions next if objekt.is_a? Parfait::BinaryCode objekt.set_position at at += objekt.padded_length end at end def write_as_string # must be same order as assemble begin return try_write rescue LinkException # knowing that we fix the problem, we hope to get away with retry. retry end end # private method to implement write_as_string. May throw link Exception in which # case we try again. Once. def try_write assemble try_write_debug try_write_create_binary try_write_objects try_write_method log.debug "Assembled #{stream_position} bytes" return @stream.string end # debugging loop accesses all positions to force an error if it's not set def try_write_debug all = @machine.objects.values.sort{|a,b| a.position <=> b.position} all.each do |objekt| next if objekt.is_a?(Register::Label) log.debug "Linked #{objekt.class}(#{objekt.object_id}) at #{objekt.position} / #{objekt.padded_length}" objekt.position end end def try_write_create_binary # first we need to create the binary code for the methods @machine.objects.each do |id , objekt| next unless objekt.is_a? Parfait::TypedMethod assemble_binary_method(objekt) end @stream = StringIO.new @machine.init.assemble( @stream ) 8.times do @stream.write_uint8(0) end end def try_write_objects # then the objects , not code yet @machine.objects.each do | id, objekt| next if objekt.is_a? Parfait::BinaryCode next if objekt.is_a? Register::Label # ignore write_any( objekt ) end end def try_write_method # then write the methods to file @machine.objects.each do |id, objekt| next unless objekt.is_a? Parfait::BinaryCode write_any( objekt ) end end # assemble the MethodSource into a stringio # and then plonk that binary data into the method.code array def assemble_binary_method method stream = StringIO.new #puts "Method #{method.source.instructions.to_ac}" begin #puts "assemble #{method.source.instructions}" method.instructions.assemble_all( stream ) rescue => e log.debug "Assembly error #{method.name}\n#{Sof.write(method.instructions).to_s[0...2000]}" raise e end write_binary_method_to_stream( method, stream) end def write_binary_method_to_stream(method, stream) write_binary_method_checks(method,stream) index = 1 stream.each_byte do |b| method.binary.set_char(index , b ) index = index + 1 end end def write_binary_method_checks(method,stream) stream.rewind length = stream.length binary = method.binary total_byte_length = method.instructions.total_byte_length log.debug "Assembled code #{method.name} with length #{length}" raise "length error #{binary.char_length} != #{total_byte_length}" if binary.char_length != total_byte_length raise "length error #{length} != #{total_byte_length}" if total_byte_length != length end def write_any obj write_any_log( obj , "Write") if @stream.length != obj.position raise "Write #{obj.class} #{obj.object_id} at #{stream_position} not #{obj.position}" end write_any_out(obj) write_any_log( obj , "Wrote") obj.position end def write_any_log( obj , at) log.debug "#{at} #{obj.class}(#{obj.object_id}) at stream #{stream_position} pos:#{obj.position} , len:#{obj.padded_length}" end def write_any_out(obj) if obj.is_a?(Parfait::Word) or obj.is_a?(Symbol) write_String obj else write_object obj end end # write type of the instance, and the variables that are passed # variables ar values, ie int or refs. For refs the object needs to save the object first def write_object( object ) write_object_check(object) obj_written = write_object_variables(object) log.debug "instances=#{object.get_instance_variables.inspect} mem_len=#{object.padded_length}" indexed_written = write_object_indexed(object) log.debug "type #{obj_written} , total #{obj_written + indexed_written} (array #{indexed_written})" log.debug "Len = #{object.get_length} , inst = #{object.get_type.instance_length}" if object.is_a? Parfait::Type pad_after( obj_written + indexed_written ) object.position end def write_object_check(object) log.debug "Write object #{object.class} #{object.inspect}" unless @machine.objects.has_key? object.object_id raise "Object(#{object.object_id}) not linked #{object.inspect}" end end def write_object_indexed(object) written = 0 if( object.is_a? Parfait::List) object.each do |inst| write_ref_for(inst) written += 4 end end written end def write_object_variables(object) @stream.write_sint32( MARKER ) written = 0 # compensate for the "secrect" marker object.get_instance_variables.each do |var| inst = object.get_instance_variable(var) #puts "Nil for #{object.class}.#{var}" unless inst write_ref_for(inst) written += 4 end written end def write_BinaryCode code write_String code end def write_String( string ) if string.is_a? Parfait::Word str = string.to_string raise "length mismatch #{str.length} != #{string.char_length}" if str.length != string.char_length end str = string.to_s if string.is_a? Symbol log.debug "#{string.class} is #{string} at #{string.position} length #{string.length}" write_checked_string(string , str) end def write_checked_string(string, str) @stream.write_sint32( MARKER ) write_ref_for( string.get_type ) #ref @stream.write_sint32( str.length ) #int @stream.write str pad_after(str.length + 8 ) # type , length *4 == 12 log.debug "String (#{string.length}) stream #{@stream.length}" end def write_Symbol(sym) return write_String(sym) end private # write means we write the resulting address straight into the assembler stream # object means the object of which we write the address def write_ref_for object case object when nil @stream.write_sint32(0) when Fixnum @stream.write_sint32(object) else @stream.write_sint32(object.position + @load_at) end end # pad_after is always in bytes and pads (writes 0's) up to the next 8 word boundary def pad_after length before = stream_position pad = padding_for(length) - 4 # four is for the MARKER we write pad.times do @stream.write_uint8(0) end after = stream_position log.debug "padded #{length} with #{pad} stream #{before}/#{after}" end # return the stream length as hex def stream_position @stream.length end end Sof::Volotile.add(Assembler , [:objects]) end