e02acbcf5c
Started adjusting the handling of Inputs
no
2021-05-27 13:43:42 +02:00
04c28b9e0f
Merge branch 'engineWIP' into 'master'
François Autin
2021-05-27 11:27:41 +00:00
252c9d3697
Merge branch 'master' into 'engineWIP'
François Autin
2021-05-27 11:27:27 +00:00
d6c35e24c5
slight adjustmentson the inputbuffer
no
2021-05-27 13:03:29 +02:00
bf2960f58e
Lancement de la fenêtre du launceur
François Autin
2021-05-27 03:14:20 +02:00
9ced943c0a
Ajout du fxml du launcher (initial)
François Autin
2021-05-27 03:04:08 +02:00
75865640aa
Progrès ajout Launcher
François Autin
2021-05-27 03:02:36 +02:00
33a02891fc
Ajout des dépendances à JavaFX
François Autin
2021-05-27 02:19:42 +02:00
cc811c93a2
Completed match constructor.
no
2021-05-27 01:17:41 +02:00
4719b3e9f2
Added base for general entities and characters (sub-class of entity)
no
2021-05-27 01:11:59 +02:00
296ec9c821
Ordered files and folders a bit
no
2021-05-27 00:54:28 +02:00
b3f762ca3c
started making the base Match constructor.
no
2021-05-27 00:37:04 +02:00
dc2b696f7e
Shaders modif
Antoine
2021-05-27 00:14:28 +02:00
abac835b84
changed inputBuffer and added base function to have it work. First creation of the Match
no
2021-05-27 00:06:12 +02:00
f7a1bfc062
Added some comments to input and input_attack class
keizaal
2021-05-26 23:43:26 +02:00
6b97ca6046
Declaration of class Input and Input_Attack (cf class Diagram)
keizaal
2021-05-26 23:38:14 +02:00
0d1b6de5ad
Declaration of all HitBox Class
keizaal
2021-05-26 23:28:33 +02:00
db4e2d0e86
Shaders modif
Antoine
2021-05-26 17:23:13 +02:00
72c0098f9a
Pos zangief
Antoine
2021-05-24 19:26:36 +02:00
6262dd42d7
we don't call inputGamepad if there is no gamepad
Léo
2021-05-24 19:24:57 +02:00
5c48a88be4
système pour contrôler le rendu de sprite de taille differente # Pour l'instant toutes les sprites d'un même état doivent être de la même taille
Antoine
2021-05-23 00:57:29 +02:00
ee8473e344
Doc d'ObjectGl dans un Anglais approximatif
Antoine
2021-05-21 21:01:42 +02:00
574e31e02d
Correct frag shader when using texture + color
Antoine
2021-05-21 19:51:29 +02:00
770d134722
J'ai viré les classes useless
Antoine
2021-05-21 19:15:48 +02:00
ecbe08fdc3
Zangief idle wrap correction
Antoine
2021-05-21 18:20:49 +02:00
3e12e98010
left joystick control ( textures update)
Léo
2021-05-21 17:26:35 +02:00
7bcbad5792
added Rightjoystick controls for zangief
Léo
2021-05-21 16:43:45 +02:00
3cf4372912
test gamepad Inputs
Léo
2021-05-21 15:08:02 +02:00
e3623072ff
dynamic scaling vertexArray with textureWrap (no more stretching)
Antoine
2021-05-20 23:28:45 +02:00
bdc2144145
test with Zangief
Antoine
2021-05-20 20:55:51 +02:00
29685f8e40
swapTexWrap from pixels coordinates of the source image
Antoine
2021-05-20 20:04:16 +02:00
4fc87e7b08
swapTexWrap added
Antoine
2021-05-20 19:02:28 +02:00
859344b131
setTexture added
Antoine
2021-05-20 18:02:24 +02:00
282a8b0283
added isKeyDown Class for keyboard input
Léo
2021-05-20 16:26:13 +02:00
ae511a2fc1
Upload Class Diagram made by Antoine Dupuis, Rémi Rativel and Victor Azra
Rativel Remi
2021-05-14 19:28:49 +00:00
5d93325b3d
Ajout d'un canal texture dans le vertexArray
Antoine
2021-05-14 20:46:17 +02:00
e1cbbb85eb
Ajout d'un canal couleur dans le vertexArray
Antoine
2021-05-14 18:47:05 +02:00
049e735e1a
setUniform4f in Shader
Antoine
2021-05-14 15:34:08 +02:00
e4c1c80e4a
Ajout du rectangle dans les primitives ajout de la gestion de l'EBO dans scene et VertexArray. Mode Wireframe avec le touche space. Gestion des inputs dans la classe Input
Antoine
2021-05-13 21:51:40 +02:00
b5d18197ff
Ajout de classe primitive
Antoine
2021-05-13 21:05:11 +02:00
e2b43446c8
Gestion taille de rendu si modification de la taille de la fenêtre + unbind() à la fin du cycle de rendu du vertexArray
Antoine
2021-05-13 20:55:04 +02:00
b02119dca7
Ajout de la classe: Scene, VertexArray, Shader, ShaderUtils, BufferUtils, FileUtils, Matrix4f, Vector3f Ajout des shaders de test: vert.vert et frag.frag dans le dossier shaders
Antoine
2021-05-13 20:40:21 +02:00
4e88d1d1a4
Stock
Antoine
2021-05-13 16:30:18 +02:00
0d522685b7
Test
Antoine
2021-04-26 16:06:33 +02:00
bf781060e2
Merge branch 'fautin-master-patch-37381' into 'master'
François Autin
2021-05-11 14:09:08 +00:00
681ce93078
Update README.md
François Autin
2021-05-11 14:08:58 +00:00
85d4a490b9
Merge branch 'fautin-master-patch-37248' into 'master'
François Autin
2021-05-11 12:34:51 +00:00