Commit Graph

240 Commits

Author SHA1 Message Date
no 4ad12a3a59 small change in gameplay.inputbuffer to hopefully prevent stack overflows. 2021-06-10 13:54:16 +02:00
Léo 0d5aaad4f0 erreur d'inputRefresh contrée 2021-06-10 14:44:46 +02:00
Azra Victor 0939c047ad small changes in match 2021-06-10 13:28:58 +02:00
François Autin fba6c50de0 Added partial resolution setting support. 2021-06-10 14:07:06 +02:00
François Autin 677e4dd013 Settings agnostic to invalid configuation file 2021-06-10 14:02:48 +02:00
no 264f53f88d Merge remote-tracking branch 'origin/master' 2021-06-10 12:40:58 +02:00
François Autin 03c3ed0d92 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-10 13:35:15 +02:00
François Autin 29470c5e82 Added new configuration file 2021-06-10 13:32:06 +02:00
François Autin 4572a1659f Refactored launcher.Settings to use new configuration.Config
Simpler, safer design.
2021-06-10 13:31:36 +02:00
François Autin bacf117aa5 Fully rewrote configuration.Config
Now is capable of parsing configuration file and writing file.
2021-06-10 13:30:49 +02:00
François Autin bc48da8109 Refactored configuration package 2021-06-10 13:30:07 +02:00
Azra Victor 63ac95865a small changes in match to reduce crashes 2021-06-10 12:40:09 +02:00
no 93f5727569 Built a basic movement test, can't test because it doesn't recognize my gamepads. 2021-06-10 11:50:38 +02:00
no f56c84ef8e Added some more frames for Blue.
Updated Action constructors.
2021-06-10 10:06:44 +02:00
no 10b3b60598 - added some of the first frames (though still incomplete themselves) for the first character.
- changed pos and size data for hitboxes from double to float
2021-06-10 02:38:47 +02:00
Rémi Rativel 1f0a14bb23 deleted an unused constructor in Push Hitbox 2021-06-09 18:18:44 +02:00
Rémi Rativel f25769390a fix some type problems in HitBox 2021-06-09 18:16:45 +02:00
root bcc822e093 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-09 17:45:47 +02:00
Rémi Rativel 0d929b67ca Implemented HandleThrow in match and added some fonction in Character
and ThrowPart
2021-06-09 17:45:09 +02:00
Indy 7ce4646e82 Sprite for demo 2021-06-09 16:04:54 +02:00
Boyeau Indy be6c025b39 Delete perso1_sprite(to update).png 2021-06-09 13:57:25 +00:00
Antoine d152b2c0aa TestEngine 2021-06-09 14:55:39 +02:00
Antoine 7439137e4d Hitbox added 2021-06-09 14:34:32 +02:00
Azra Victor ed2f49ad0e Main Gameplay Loop done.
Only Missing Throws and Projectile handling.
Need to be fused with engine.
2021-06-09 13:14:17 +02:00
no 1ec5cddf3d Hit Handling. Unfinished. 2021-06-09 02:14:51 +02:00
Rémi Rativel ced29d97b8 Added an attribute for frame 2021-06-08 20:13:21 +02:00
Rémi Rativel 759ea2222d Added getter and Setter for frame's attributes 2021-06-08 20:11:13 +02:00
Antoine 987f0c3703 Merge remote-tracking branch 'origin/master' 2021-06-08 02:59:00 +02:00
Antoine 3e893cd07e TrackingSF3ThirdStrick added, attention la crise d'epilepsie 2021-06-08 02:58:53 +02:00
Dupuis Antoine 083935bfe3 Delete jump.wav 2021-06-07 23:59:25 +00:00
no 5d59f41edc Merge remote-tracking branch 'origin/master' 2021-06-07 17:38:51 +02:00
no 5b5960d554 Handling of the inputs done. Determines what the characters next frames will be depending on what th player has input. 2021-06-07 17:38:35 +02:00
Antoine 1d8c9b7a1e TrackingTore fonctionne à peu près 2021-06-07 16:59:19 +02:00
no 67d4c9be53 Added lots of parameters to Entity and Character so it woul be easier to handle actions during gameplay. 2021-06-07 15:55:04 +02:00
Antoine 9ea45e793a Button peut maintenant prendre les inputs du clavier même s'il n'y a pas de manette branchée ! 2021-06-07 15:03:23 +02:00
Léo 33375d4680 corrected a little mistake in gamepadInput 2021-06-07 13:57:05 +02:00
Antoine d7c426227d Doc pour Engine + Introduction Tracking Tore 2021-06-06 16:32:58 +02:00
keizaal 162f0615e3 Merge branch 'master' of https://gitlab.istic.univ-rennes1.fr/fautin/jeu-de-combat.git 2021-06-06 15:52:38 +02:00
Antoine 5c54cacae7 un peu de ménage 2021-06-05 21:11:29 +02:00
Antoine d11a1fa293 De la doc pour les classe dans UIElement, gestion du clavier dans la classe Button. 2021-06-05 02:02:14 +02:00
Rémi Rativel ff38cfec5e Added the interface Action and implemented the class Attack, Dash, Jump,
Throw, ThrowPart
2021-06-05 01:48:11 +02:00
Antoine 9ebf04338e UIDummy is now an abstract class 2021-06-04 23:29:22 +02:00
Antoine eaeb8ccee7 Added UIElementText 2021-06-04 22:35:31 +02:00
Antoine 12b89079ce UIElement scale with zoom level of the projection 2021-06-04 20:14:10 +02:00
Antoine db073106cd Camera zoom + package gui 2021-06-04 17:29:17 +02:00
Antoine ab6939466d Last fix 2021-06-04 01:05:05 +02:00
Antoine 0a8b5e7e7c Improved UIElement and Text 2021-06-04 00:53:14 +02:00
Antoine 0dc5081bff Premier jet pour les élements d'interface encore pas mal de truc à regler 2021-06-04 00:16:03 +02:00
Antoine d037826a3f Merge remote-tracking branch 'origin/master' 2021-06-03 22:49:01 +02:00
Antoine e59d6c22a5 Optimisation setNewText 2021-06-03 22:48:54 +02:00