Antoine
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262fef9b6c
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glfwGetGamepadName
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2021-06-23 21:57:58 +02:00 |
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Antoine
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1eaa149d69
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Stick now used in Inputs.java
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2021-06-17 16:56:16 +02:00 |
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Léo
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67cd559e5f
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gamepad1 -> P1 , gamepad2-> P2
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2021-06-16 12:05:18 +02:00 |
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Antoine
|
6ac2db30ea
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Affiche le controleur utilisé par chaque joueur
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2021-06-11 16:03:51 +02:00 |
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Léo
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33375d4680
|
corrected a little mistake in gamepadInput
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2021-06-07 13:57:05 +02:00 |
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Antoine
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516f18c99c
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Cleanup GamepadInput.java
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2021-06-03 20:36:50 +02:00 |
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Antoine
|
fbf65f3a6f
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Implémentation minimal match.java
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2021-06-02 15:37:41 +02:00 |
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Antoine
|
bce2220453
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Exemple utilisation Input
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2021-06-02 15:23:44 +02:00 |
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Antoine
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cf7a1ed85b
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Oune poquito de docito
+ Rename de certaine classe pour qu'elles respectent les conventions
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2021-06-01 22:33:11 +02:00 |
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Antoine
|
62b888da92
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getAxisDiscreet && getAxisContinuous added
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2021-06-01 22:22:10 +02:00 |
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Antoine
|
f4b7d5752d
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GLFW_JOYSTICK_N envoyé depuis le constructeur
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2021-06-01 19:54:05 +02:00 |
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Antoine
|
51733a2e6a
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Wildcard import
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2021-06-01 19:51:01 +02:00 |
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Léo
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094fedc3a2
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inputVariables
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2021-06-01 19:47:47 +02:00 |
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Léo
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611894537a
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constructor for gamepadInput
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2021-06-01 19:23:33 +02:00 |
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Antoine
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b63ee09571
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Classe Button.java
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2021-06-01 18:04:33 +02:00 |
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Antoine
|
6dcd7feda5
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GamepadInput
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2021-06-01 17:59:04 +02:00 |
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