Dev
cd2b7b460f
Fixed typo
2024-09-02 11:25:30 +01:00
Dev
73c75596e2
updated profile templates to use Improvements
instead of improvement
+ added migration for 3.9 profile + Added logging to 3.9 migrations
2024-09-02 11:16:23 +01:00
Dev
34f335175d
Added cultist circle level 1 to new unheard profiles
2024-09-02 09:46:07 +01:00
Dev
c9218fce7f
Updated Karma value on new and migrated profiles to be 0.2 instead of 0
2024-09-02 09:37:31 +01:00
Dev
6d1315ec47
Moved rigs into correct slot on PMCs
2024-09-01 21:00:12 +01:00
Dev
3671f68e9d
Added M60s to PMCs
2024-09-01 20:47:12 +01:00
Dev
04ad8dea36
Added uzi to PMCs
2024-09-01 20:38:18 +01:00
Dev
72d3f25fc4
Added uzi to PMCs
2024-09-01 20:37:55 +01:00
Dev
3d57eb2e4e
Added sr3m
to PMC weapon pool
2024-09-01 20:31:16 +01:00
Dev
5e3a749fcc
Updated location data
2024-09-01 20:08:00 +01:00
Dev
62e122652e
Updated headsets on PMCs
...
Fixed missing mods for 2x helmets
2024-09-01 19:28:17 +01:00
Dev
f203191fb6
Removed duplicate ragman assort
2024-09-01 18:39:33 +01:00
Dev
3dc32f5b70
Removed redundant removeLostInsuranceFromProfile
function
2024-09-01 17:20:50 +01:00
Dev
ca23daa7b8
Do not overwrite insuredItems array this early, is required by insurance service to send items out, cleaned up later
2024-09-01 17:14:40 +01:00
Dev
bb0ffa6fbc
Updated money bonus calculation to match live
2024-09-01 17:06:32 +01:00
Dev
b517fdfd0d
Flagged gunsmith: special order
and Import control as event quests
2024-09-01 16:57:43 +01:00
Dev
c359f41c63
Updated how money reward bonuses are calculated, slightly more accurate but still not identical to live
2024-09-01 16:53:48 +01:00
Dev
e6b05a6660
Added back accidentally removed code that adds missing bonuses to profiles
2024-09-01 16:45:31 +01:00
Dev
f657c28413
Added more recipes to cultist circle
2024-09-01 15:30:43 +01:00
Dev
3a3a7b1026
Fixed item sell prices not varying per trader - client/items/prices/TRADERID
endpoint requires prices to be altered by the traders sell coef (which is based on player loyalty level with said trader)
2024-09-01 15:04:59 +01:00
Dev
88a430a724
Fixed Easy start profiles breaking server on creation
2024-09-01 13:28:10 +01:00
Dev
02b903e13e
Renamed IHandbookBase
interfaces
2024-09-01 13:18:30 +01:00
Dev
955416f5be
Renamed ProfileTraderTemplate to
IProfileTraderTemplate`
2024-09-01 13:00:20 +01:00
Dev
aabbdd040b
Cleaned up trader interfaces
...
Updated trader base json values from live data dumps
2024-09-01 12:58:41 +01:00
Dev
65a117e7ac
Refreshed flea prices
2024-09-01 11:34:58 +01:00
Dev
030efeae49
Fixed weapons/armor not counting towards the sacrifice reward budget/item count
2024-09-01 09:57:07 +01:00
Dev
b0cd48ac0c
Added directRewards
to cultist config, can now give explicit rewards when sacrificing specific items, currently used for 4 figurines (killa/tagilla/reshala/cultist)
2024-09-01 09:56:00 +01:00
Dev
919b41bb4b
Fixed reward duplication when rewarded weapon/armor
2024-09-01 09:52:50 +01:00
Dev
c2402af09e
Add small refactors to 2 functions
2024-08-31 20:48:32 +01:00
Dev
d518549711
Added early exit to adjustLooseLootSpawnProbabilities()
2024-08-31 20:35:39 +01:00
Alex McAuliffe
f362f4eddc
Remove failing profile fixer tests ( !404 )
...
The code this was testing has been deleted so these tests were failing, don't see any point to keep the empty file after deleting the tests that are gone.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/404
Co-authored-by: Alex McAuliffe <alex@romanx.co.uk>
Co-committed-by: Alex McAuliffe <alex@romanx.co.uk>
2024-08-31 17:35:46 +00:00
Dev
38263e4dbb
Updated english server locale
2024-08-31 18:31:38 +01:00
Dev
97bcce9819
Refactored getContainerMap()
2024-08-31 15:17:24 +01:00
Dev
184c81b912
Added hideout_management skill into cultist circle reward calculation
2024-08-31 14:14:23 +01:00
Dev
0b2e723fc3
32291
2024-08-30 14:16:53 +01:00
Dev
a7aa40aa07
Fixed various placeholder assorts
2024-08-29 22:08:50 +01:00
Dev
c30994ca18
Updated Trader assorts. 3 placeholder assorts remain
2024-08-29 21:46:03 +01:00
Dev
818c718b8e
Updated quest data
2024-08-29 20:46:55 +01:00
Dev
27540f31f0
Updated profile migrations to partially support 3.9
2024-08-29 18:07:19 +01:00
Dev
aa942dbbcc
Updated JSONs
2024-08-29 18:06:27 +01:00
Dev
d7ce092a4a
Added code to clean up insured items data post-raid
2024-08-29 17:36:31 +01:00
Dev
60e82cf3f9
Updated Insured item data after a raid
2024-08-29 17:06:28 +01:00
Dev
655eece0f7
Updated bot difficulty values
2024-08-29 12:02:51 +01:00
Dev
041fcdc112
32280
2024-08-29 11:41:32 +01:00
Dev
6d9db36a78
Refreshed bot data values
2024-08-28 12:17:41 +01:00
crustyselenium
0342a0c39c
3.10.0-DEV WIP: Fixes #771 - Quest items not appearing on the case of dying after collecting them. Fixes an issue with gulp v5 corrupting pngs. ( !403 )
...
See #771 for discussion and bug report. Implementation deletes the specific task's completedCondition so as to allow the item to appear again.
Gulp v5 has a known issue that corrupts pngs when copying or moving them, this turns off encoding for the copying assets part of the build task.
Reference was [this stack post](https://stackoverflow.com/questions/78391263/copying-images-with-gulp-are-corrupted-damaged ).
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/403
Co-authored-by: crustyselenium <crustyselenium@gmail.com>
Co-committed-by: crustyselenium <crustyselenium@gmail.com>
2024-08-27 22:15:08 +00:00
Dev
2dfee92a4d
JSON updates
2024-08-26 22:41:22 +01:00
Dev
32066d0e3b
Updated interface to match dumps
2024-08-26 21:32:20 +01:00
Kaeno
ae6f2e4417
Gear stand changes to match dump data. Will cause client to hang.
2024-08-26 21:31:31 +01:00
CWX
05c4bb1946
Update comments, refactor check
2024-08-26 20:47:09 +01:00
CWX
b3b36c37ee
dont send upgrades back to client for gear area
2024-08-26 20:39:04 +01:00
Dev
7dd240b600
Updated returnPlayerOffer() to regenerate root items' parentId
2024-08-26 20:31:36 +01:00
Dev
0d611eae24
Add pocket item to mannequin on area upgrade
2024-08-26 18:54:10 +01:00
Dev
7dfa911213
Added comments to function
2024-08-26 14:23:23 +01:00
Dev
4f8b926ad5
Removed isFunctional
limit on reward item filter
2024-08-26 13:55:42 +01:00
Dev
98b19ff1db
Added cultistCircle
config section to HideoutConfig
and made use of values
2024-08-26 13:41:59 +01:00
Dev
63cf9ae132
Created new CircleOfCultist service and transplanted all code from Hideout controller into it
2024-08-26 11:46:38 +01:00
Dev
6803ee6241
Cultist circle:
...
Added support for weapon/armor rewards
Added support for variable stack sizes (only ammo for now)
Added support for breaking out of reward item while loop if no item is found (5 attempts max)
Added helper function `itemHelper.getRandomisedAmmoStackSize()`
2024-08-26 11:17:10 +01:00
Dev
d720f7fa3a
Refactor of Circle of sacrifice code, added getRewardsWithinBudget()
2024-08-25 19:29:13 +01:00
Dev
768a275253
Logged error when nothing can be placed in reward grid
2024-08-25 15:13:50 +01:00
Dev
d3e7e1006b
Increased multipler to 140%
...
Limited reward items to 5
2024-08-25 15:02:18 +01:00
Dev
94f3bd0d02
Removed debug/redundant code
2024-08-25 14:47:02 +01:00
Dev
c13d5c49a5
Added functionality to send player rewards based on cost of items sacrificed
2024-08-25 14:32:29 +01:00
TetrisGG
eee46aad30
Fix CircleOfCultists not finishing ( !402 )
...
Production resp should be null according to network dumps. Also instead of delete nulled out the recipe, so that it properly overwrites the id.
Co-authored-by: TetrisGG <tetrisggdev@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/402
Co-authored-by: TetrisGG <tetrisgg@noreply.dev.sp-tarkov.com>
Co-committed-by: TetrisGG <tetrisgg@noreply.dev.sp-tarkov.com>
2024-08-25 13:30:10 +00:00
Dev
244fe62617
Added code to create a pool of items the player needs to complete crafts/upgrade areas in their hideout for the cultist circle rewards
2024-08-25 13:46:47 +01:00
Dev
d2d5d950b3
Updated quest names
2024-08-25 11:39:16 +01:00
W1ngZ
eff5f14e5c
Added feature to keep daily quest type when replacing. Refering issue #745 ( !400 )
...
## Added:
* Config to keep daily quest type
## Changed:
* changeRepeatableQuest to check if the daily quest type should be kept the same
Co-authored-by: W1ngZ <W1ngZ@NoRealMail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/400
Co-authored-by: W1ngZ <w1ngz@noreply.dev.sp-tarkov.com>
Co-committed-by: W1ngZ <w1ngz@noreply.dev.sp-tarkov.com>
2024-08-25 07:56:48 +00:00
Dev
c8e66de039
Refactored addUpdateInventoryItemToProfile()
and added addMissingPresetStandItemsToProfile()
2024-08-24 22:34:53 +01:00
Dev
3ac4074434
Added handling of twitch 2024 gamble boxes
...
Improved random loot box system to support `rewardTypePool` instead of `rewardTplPool`
2024-08-24 20:32:18 +01:00
Dev
52d092d474
Adjusted PMC healing parameters + tripwire ignore chance
2024-08-24 18:41:28 +01:00
Dev
d3cb8e5f70
Updated data JSONs
2024-08-24 11:06:41 +01:00
Dev
e600b423f2
Updated default equipment preset data
2024-08-24 11:00:18 +01:00
Dev
4f0fb7d5bc
Updated unheard profile templates
2024-08-24 10:56:33 +01:00
Kaeno
150ae6637e
Merge branch '3.10.0-DEV' of https://dev.sp-tarkov.com/SPT/Server into 3.10.0-DEV
2024-08-23 23:51:03 +01:00
Kaeno
655c0d9f27
Add check to only replace items if equipment id matches. Preventing from profile breaking
2024-08-23 23:50:52 +01:00
Dev
557dc55a33
Implemented inclusion of standx
items when updating/installing hideout equipment area
...
Set area to level 0 for USEC
Removed unnecessary mannequin pose array from dev profiles
2024-08-23 23:41:50 +01:00
Dev
9418095f03
hard code stand1 on dev profiles
2024-08-23 22:45:10 +01:00
Kaeno
ec3eba0991
Invert default state of toggle
2024-08-23 19:24:45 +01:00
Kaeno
171fdfd6dd
Remove FiR status from items on run through. Added toggle to always keep FiR status on items regardless of end raid status
2024-08-23 19:20:44 +01:00
TetrisGG
386b93e7e6
Handle Softinsertslots when insuring armor ( !401 )
...
fixes SPT/Issues#765
Tested with Uptodate Bleedingedge
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/401
Co-authored-by: TetrisGG <dmiller2606@gmail.com>
Co-committed-by: TetrisGG <dmiller2606@gmail.com>
2024-08-23 16:35:17 +00:00
Dev
8d9a396914
Added back missing singleplayer/settings/raid/menu
endpoint
2024-08-23 17:08:14 +01:00
Dev
7a1b15e193
Updated to 32197
2024-08-23 16:05:40 +01:00
Dev
8fc2428239
Added helper function handleInsuredItemLostEvent()
2024-08-23 10:35:41 +01:00
Dev
3d1aa5e4fc
Removed unused singleplayer/settings/raid/endstate
endpoint
2024-08-23 10:19:23 +01:00
Dev
b988977894
Updated loot data JSONs - only using fresh 0.15 data
2024-08-22 20:46:34 +01:00
Dev
24cd94abd3
Expanded pmcConfig.maxBackpackLootTotalRub
to work per PMC level
...
non-PMC backpack loot is no longer limited to 150,000 roubles
2024-08-22 20:42:47 +01:00
Dev
9df2c90285
Further adjustments to PMC difficulty values
2024-08-22 20:39:43 +01:00
Dev
0d152b6988
Updated PMC jsons to better match BSGs data
2024-08-22 19:13:50 +01:00
Dev
607189926a
Removed chanceSameSideIsHostilePercent
config property and code that uses it, now implemented inside every maps base.json
2024-08-22 19:08:40 +01:00
Dev
6d7c4d95b6
Added further progress on cultist circle - now rewards items upon completion
...
Now handles `HideoutDeleteProductionCommand` event, Deletes sacrificed items on craft start
Set craft time to 30 secs for debugging
2024-08-22 17:48:39 +01:00
Dev
eccf4ee969
Further improvements to cultist circle
2024-08-22 16:32:27 +01:00
Dev
c5793f1724
Fixed incorrect VALID_REASONS_TO_ADD_ENEMY
inside shooterBTR
bot
2024-08-22 15:00:52 +01:00
Dev
38d2f88e0c
Fixed circle craft not registering correctly
2024-08-22 12:43:30 +01:00
Dev
c6877f998b
Updated StartTimestamp
to be stored as a string
2024-08-22 12:34:54 +01:00
Dev
d9b8825b14
Updated trader assort and base data
2024-08-22 12:19:04 +01:00
Dev
472c258187
Fix cultist circle craft not progressing due to lack of recipe
2024-08-22 11:05:32 +01:00
Dev
47fcff1338
Added further work to circle of sacrifice area
2024-08-22 10:32:35 +01:00
Dev
f24318603f
Fixed flea market not showing items
2024-08-21 21:34:50 +01:00
Dev
846960d8bb
Updated map location paths
2024-08-21 20:47:53 +01:00
Dev
dc43574cad
Updated static containers
2024-08-21 20:39:21 +01:00
Dev
3d8d09cc18
Expanded implementation of circleOfCultistProductionStart
2024-08-21 19:56:29 +01:00
Dev
f15992b532
Updated to 32160
2024-08-21 19:11:08 +01:00
Dev
4a10dfc397
Updated GZ high statics data
2024-08-21 18:02:54 +01:00
Dev
409d146fa9
Added new properties to profile templates + updated some interfaces to match live
2024-08-21 17:50:12 +01:00
Dev
7316e6377d
Added equipment preset area to addUpdateinventoryItemToProfile
blacklist
2024-08-21 17:05:38 +01:00
Dev
88e682de9c
Fixed Incorrect difficulty values
2024-08-21 17:05:04 +01:00
Dev
a68dc0e1f4
Added more difficulty fixes
2024-08-21 15:56:53 +01:00
Dev
4cba53b744
Updated JSONs
2024-08-21 15:40:48 +01:00
Dev
1aa8233b4c
Updated itemtpl enum
2024-08-21 15:34:55 +01:00
Dev
64c007199c
Updated broken JSON
2024-08-21 15:26:12 +01:00
Dev
121ad8270b
Updated bot JSONs
2024-08-21 15:22:49 +01:00
Dev
471c606e12
Updated production recipe interface to match live
2024-08-21 14:43:19 +01:00
Dev
b209c0728c
Updated quests JSON
2024-08-21 13:56:31 +01:00
Dev
f4d1ac9097
Added TODO inside circleOfCultistProductionStart
2024-08-21 13:45:03 +01:00
Dev
0a7394c2e3
Added timestamp to IHideoutCircleOfCultistProductionStartRequestData
2024-08-21 13:39:14 +01:00
Dev
726e4f4b2c
Stubbed out HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START
event
2024-08-21 13:36:51 +01:00
Dev
858026b5b9
Handled edge case handling for adding an item to a hideout area
2024-08-21 13:28:30 +01:00
Kaeno
87ac190b37
Update Wildspawntypenumber to add new boss
2024-08-21 13:26:55 +01:00
Kaeno
d4cc41d3fc
Fix Dev profiles not having access to Weapon wall and Cultist stash
2024-08-21 13:26:10 +01:00
Dev
0839f34b9b
Updated addContainerImprovementToProfile
to better handle cultist circle
2024-08-21 13:05:59 +01:00
Dev
391273e7fb
Fixed incorrect value assignment
2024-08-21 12:32:32 +01:00
Dev
b67c1be6f1
Updated bot jsons
2024-08-21 12:31:25 +01:00
Dev
06ab0fd07b
Updated PMC json difficulty values
2024-08-21 12:26:52 +01:00
Dev
0e054c0af7
Updated bot JSONs
2024-08-21 12:20:11 +01:00
Dev
605a868c86
Added missing quest images
2024-08-21 11:29:27 +01:00
Dev
6a2ba8e3d8
Fixed various botgen errors + added hear to PMCs
2024-08-20 23:53:02 +01:00
Dev
502fdb918f
Added M60E4 to PMCs
2024-08-20 23:26:14 +01:00
Dev
02ec4fe143
Added Desert eagle to PMCs
2024-08-20 23:17:08 +01:00
Dev
dd9e293ee5
Updated various other map base jsons
2024-08-20 22:56:52 +01:00
Dev
c6e6b52baa
Updated some map base jsons
2024-08-20 22:46:38 +01:00
Dev
68945c901d
Added bossPartisan json
2024-08-20 22:45:33 +01:00
Dev
23875045c9
Updated factory base json + interfaces
2024-08-20 22:20:16 +01:00
Dev
75feed2c24
Added bossPartisan
to bot config jsons
2024-08-20 22:02:54 +01:00
Dev
60c844cfd6
Updated quest json + added new images
2024-08-20 21:57:34 +01:00
Dev
dee8abda36
Updated dev profiles
2024-08-20 21:32:24 +01:00
Dev
ce06efdaf5
Added new areas to profile templates
2024-08-20 21:26:55 +01:00
Dev
c45f4c5f4b
Added s to Improvement
...
Updated hideout area enum
2024-08-20 21:19:00 +01:00
Dev
8e4c4e4a0f
Updated various JSON files + interfaces
2024-08-20 20:58:46 +01:00
Dev
95609f4eef
Updated version value to: 32128
2024-08-20 16:13:50 +01:00
Dev
10dfb89787
Fixed incorrect IRestrictionsInRaid
interface
2024-08-19 18:35:06 +01:00
Dev
531ffc7fad
Fixed 2 quest reward scopes not having the correct parentid
...
(cherry picked from commit ef8c3d30cf
)
2024-08-19 17:17:54 +01:00
DrakiaXYZ
bd5d4bfb66
Fix fuel ticks returning fuel to the player instead of removing it ( !397 )
...
Resolves the issue of incorrect fuel usage by using relative percentages for both the profile bonus and hideout management bonus
Add a sanity check to make sure we never return fuel to the player (No negative fuel consumption)
2024-08-19 16:58:45 +01:00
Alex McAuliffe
79f0949610
Updated bot tests
2024-08-19 16:55:11 +01:00
Alex McAuliffe
9e9baf49b3
Add types for variables on global scope. ( !398 )
...
Adds a type definition for the variables added to the global scope.
Personally i'd probably stick them in an object off the route and drop the G_prefix but didn't want to make any major changes with no reason.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/398
Co-authored-by: Alex McAuliffe <alex@romanx.co.uk>
Co-committed-by: Alex McAuliffe <alex@romanx.co.uk>
(cherry picked from commit 18d39224a9
)
2024-08-19 16:54:06 +01:00
Dev
68e24fc8fd
Updated locales
...
(cherry picked from commit a0c79ac6bc
)
2024-08-19 16:53:51 +01:00
Dev
63ab9f2c79
Updated locales
...
(cherry picked from commit 27f6d1ee4b
)
2024-08-19 16:52:42 +01:00
Dev
5ffedfa91a
Attempted to fix issue with calculateItemWorth()
failing on child items without a upd object
...
Clone children when returned to prevent modification + add missing upd object to child before calculating price
2024-08-18 09:52:13 +01:00
Dev
1b9a3c46f9
Temp fixed birdeye sometimes generating bad M4s
2024-08-16 23:20:49 +01:00
Dev
c0cd8d699f
Added additional gas blocks to PMCs
2024-08-16 23:20:04 +01:00
Dev
52d9fbaeb6
Improved weapon mod selection when a default mod is desired but is incompatible with weapon
...
Introduced a `Set` into request object that holds conflicting items instead of constantly recalculating them when needed
2024-08-16 23:19:07 +01:00