Adjusted PMC healing parameters + tripwire ignore chance

This commit is contained in:
Dev 2024-08-24 18:41:28 +01:00
parent d3cb8e5f70
commit 52d092d474
2 changed files with 34 additions and 22 deletions

View File

@ -483,7 +483,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
@ -497,7 +497,7 @@
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
@ -989,7 +989,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -1001,7 +1001,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
@ -1009,16 +1009,18 @@
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"HOW_WORK_OVER_DEAD_BODY": 2,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
@ -1503,7 +1505,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -1515,7 +1517,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
@ -1523,16 +1525,18 @@
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"HOW_WORK_OVER_DEAD_BODY": 2,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
@ -2017,7 +2021,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -2029,7 +2033,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
@ -2037,16 +2041,18 @@
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"HOW_WORK_OVER_DEAD_BODY": 2,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,

View File

@ -468,7 +468,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
@ -482,7 +482,7 @@
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
@ -974,7 +974,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -986,7 +986,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
@ -994,16 +994,18 @@
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"HOW_WORK_OVER_DEAD_BODY": 2,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
@ -1488,7 +1490,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -1500,7 +1502,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
@ -1508,16 +1510,18 @@
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"HOW_WORK_OVER_DEAD_BODY": 2,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
@ -2002,7 +2006,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_IGNORE_TRIPWIRE": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -2014,7 +2018,7 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
@ -2022,16 +2026,18 @@
"ENEMY_BOT_TYPES": [],
"ENEMY_LOOK_AT_ME_ANG": 45,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 5,
"HEAL_DELAY_SEC": 1,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"HOW_WORK_OVER_DEAD_BODY": 2,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,