dont send upgrades back to client for gear area
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@ -294,7 +294,7 @@ export class HideoutController {
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// Dont inform client when upgraded area is hall of fame, BSG doesn't inform client this specifc upgrade has occurred
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// will break client if sent
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if (![HideoutAreas.PLACE_OF_FAME].includes(dbHideoutArea.type)) {
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if (![HideoutAreas.PLACE_OF_FAME].includes(dbHideoutArea.type) && ![HideoutAreas.EQUIPMENT_PRESETS_STAND].includes(dbHideoutArea.type)) {
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this.addContainerUpgradeToClientOutput(sessionID, dbHideoutArea.type, dbHideoutArea, hideoutStage, output);
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}
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@ -365,10 +365,6 @@ export class HideoutController {
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slotId: "Pockets",
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};
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pmcData.Inventory.items.push(mannequinPocketItemToAdd);
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// Inform client of new item being added to inventory
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output.profileChanges[sessionId].items.new.push(mannequinToAdd);
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output.profileChanges[sessionId].items.new.push(mannequinPocketItemToAdd);
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}
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}
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}
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