Commit Graph

1035 Commits

Author SHA1 Message Date
Dev
cb10ec4148 When generating armors for static loot, try and use default preset first before generating randomly 2024-02-06 23:00:39 +00:00
Dev
1101927768 Improve fence price calculation code. Prices now take into account removed item mods + mod durability 2024-02-06 20:44:40 +00:00
Dev
b40e41bd3d Improve sellChance logic
Two changes:

Calcualte the quality of an item and its mods, not just root item
Calcualte the average price of an offer using item + mods, not just root item
2024-02-06 15:52:22 +00:00
Dev
5f873e73b8 Move handbook override code into HandbookHelper.hydrate() - changes now apply to ragfair 2024-02-06 12:52:56 +00:00
Dev
62f51be3aa Improve readability of valid item check 2024-02-06 12:18:41 +00:00
Dev
7bc9fdbe95 Add system to override handbook price, add christmas gift items small/med/large 2024-02-06 12:16:26 +00:00
Dev
72345abb4a Force plates to spawn in armor items found inside PMC backpacks 2024-02-06 10:53:08 +00:00
Dev
ddac44f79d Divide roubles calculated inside calculateCostOfScavInventoryAndMailMoneyToPlayer() by half 2024-02-06 10:33:59 +00:00
Dev
023697ed74 Partial fix for items flagged as being never lost on death coming back as insurance.
Items will not return but plates inside them still do
2024-02-06 10:10:56 +00:00
Dev
c6de12e6f8 Rename variables/comments for clarity 2024-02-06 09:49:51 +00:00
Refringe
807ba04967
Resolves Bot Generation Error
- Resolves an issue in bot generation caused by a missing parameter when calling the `shouldModBeSpawned` method.
- Adds a optional chaining operator within a condition to safeguard against undefined errors.

Contributed by: barlog_m

Thank you! :D
2024-02-05 19:16:36 -05:00
Refringe
cd6e40b66c
Error Message Propagation Issue
Resolves an issue where the error message in `getItemsToListOnFleaFromInventory` did not propagate as expected due to the pass-by-value behaviour in JavaScript. The solution was to refactor the method to return an object that includes both the items and the error message.
2024-02-05 19:03:26 -05:00
Refringe
3a2b24b9b8
Simple Parameter Reassignment Issues
Addresses some of the more simple linting errors regarding the reassignment of function parameters.
2024-02-05 19:03:26 -05:00
Refringe
34121182a1
Biome Linting Issues
Fixed some instances of:
- Unordered imports
- Reassigning function parameters
- Modifying values in assignment/return statements
- Array.forEach being used instead of for...of
- Simplified control logic
2024-02-05 19:03:26 -05:00
Dev
b7d74f1dec Add system to flag weapon slot ids as required.
Applies to stocks/recievers for PMCs
recievers for exusec/raider
2024-02-05 22:02:03 +00:00
Dev
32862866aa Remove some debug logging 2024-02-05 19:53:59 +00:00
Dev
d36593ca57 Rework fence service to handle armor/weapons separately,
made config work with a weapon/equipment min/max value
Improve price filtering system to work with weapons/equipment
2024-02-05 19:52:46 +00:00
Dev
3653ab9f83 Apply a duribility price modifier to items sold on flea 2024-02-05 19:49:42 +00:00
Dev
ce27f58664 FIx weapons/armors not showing on fence 2024-02-05 18:21:02 +00:00
Dev
422b7878ab Add getMatchingPreset() and add workaround for silenced DVL choosing wrong barrel mods 2024-02-05 15:36:05 +00:00
Dev
a04a05996d Adjust calculateFenceStandingChangeFromKills() to take into account rep loss when fence rep between 6 and 8 or rep > 8 2024-02-05 14:44:31 +00:00
Dev
bf5f3316b1 Rename cloned variables to help with readability 2024-02-05 14:43:46 +00:00
Dev
183e71370a Reworked buyItem() to use addItemsToStash() to ensure it performs a space check prior to adding any items to stash 2024-02-05 14:07:21 +00:00
Dev
2f673d12b9 Improve weapon/equipment item purchase filtering 2024-02-05 11:38:04 +00:00
Dev
0f6b34605b Prevent duplicate equipment builds occuring when renaming an existing build 2024-02-05 09:13:37 +00:00
Dev
946172d20c Add additional helmet soft inserts to getSoftInsertSlotIds() 2024-02-05 09:02:58 +00:00
Dev
a2668a9618 Rework insurance to not duplicate items + still return soft_inserts
Added missing groin_back to `itemRequiresSoftInserts()`
2024-02-04 22:41:11 +00:00
Dev
d9bcb3fce8 Fix deleting an item from mail before receiving all kills server 2024-02-04 19:51:19 +00:00
Dev
9fa0bf53e5 Rework sell all scav gear button to send money as mail 2024-02-04 19:27:35 +00:00
Dev
63603f5d9a Reduce grizzly count added to PMC secure to 1 + morphine to 2 2024-02-04 14:43:37 +00:00
Dev
cfe470029f Refactor insurance item checking code into 2 functions to allow checking if any items were lost before sending Insurance lost mail 2024-02-04 10:19:57 +00:00
Dev
afce41d68b Improve lost insurance message system, only send lost insurance when an insured item was lost 2024-02-04 09:52:56 +00:00
Dev
193161f786 Fix preset buy searches not filtering items based on search criteria/player level 2024-02-04 09:31:00 +00:00
Dev
2c4278cd96 Show debug message as warning + fix incorrect prapor quest assort ids 2024-02-04 09:12:27 +00:00
Dev
f2ed957579 Expand server version debug logging 2024-02-04 09:04:12 +00:00
Dev
4d88b2a94a Prevent developer profile changes bleeding into non-dev accounts 2024-02-03 23:40:20 +00:00
Dev
3dacbc98b2 Remove redundant .some() call 2024-02-03 23:11:36 +00:00
Dev
d362e17e1b prevent failQuest() from failing when no repeatable quest is found 2024-02-03 23:10:42 +00:00
Dev
714386c793 Update generateEquipment() to return true when it adds item 2024-02-03 20:29:31 +00:00
Dev
3c371a6c16 Add search criteria filtering to required search
Pull out`isDisplayableOffer` from`passesSearchFilterCriteria`
2024-02-03 20:23:26 +00:00
Dev
36d6e56d89 Improve comments 2024-02-03 19:47:39 +00:00
Dev
747510e5d2 Remove bleeds/breaks after 30 mins offline 2024-02-03 19:45:42 +00:00
Dev
1a9dc1ea2b Cleanup of setHideoutAreasAndCraftsTo40Secs to more central location 2024-02-03 19:42:49 +00:00
Dev
ec9a877cd4 Force item limits to be used with special loot items 2024-02-03 17:34:08 +00:00
Dev
fcd7e463aa Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-03 17:00:04 +00:00
Dev
34d761a14f Fix edge case when getModPoolForSlot() gets default handguard for mp5 when the reciever is set to the mp5sd. Now uses correct default template 2024-02-03 16:59:54 +00:00
CWXDEV
27927dd456 Fix dev profiles on creation not having correct "shortened" crafting times
new call only happens when a creation of profile happens
2024-02-03 16:39:20 +00:00
Dev
b6a57553de Enhance profile template initial trader standing system to be per trader 2024-02-03 15:53:28 +00:00
CWXDEV
06ce2c090e Fix Required Search 2024-02-03 15:26:15 +00:00
Dev
5e1da93a69 Allow seasonal events to trigger after profile creation 2024-02-03 14:39:37 +00:00