Dev
15d53a2d38
Fix armor in bot backpacks having no soft inserts
...
centralise code that adds mods to equipment into one location
2024-01-08 23:27:18 +00:00
Dev
5ffccddf94
Nullguard against missing properties
2024-01-08 21:17:23 +00:00
Dev
0997c21ba3
Remove debug code
2024-01-08 17:39:28 +00:00
Dev
6dc4604a77
Update inventoryHelper.addItem()
to account for items with children that have a upd object
...
This whole function is in dire need of a rewrite, its awful
2024-01-08 12:41:52 +00:00
Dev
507e8eeaa7
Improve comments
2024-01-08 11:35:20 +00:00
Dev
0b3ad5bbd8
Only send failed quest trader messages for non-repeatable quests
2024-01-07 23:51:28 +00:00
Dev
009055ad24
Add missing aid
value to IUserDialogInfo
2024-01-06 13:49:48 +00:00
Dev
4e21239de3
Improve accuracy of view profile
2024-01-06 13:40:00 +00:00
Dev
d3afe0b6f3
Fix issue with completing a quest
...
Altered `addTimeLockedQuestsToProfile()` to not fail when checked quest has no `target` property
Altered `getNewlyAccessibleQuestsWhenStartingQuest()` to check all statuses of quest, not just first
2024-01-06 09:11:04 +00:00
Dev
9dbd3d1acf
Updated server handling of quests/repeatable quests to match 0.14 changes - this will break profiles
2024-01-05 19:52:21 +00:00
Dev
3979e6ef61
Add handling for quest failing while player is at menu
2024-01-05 15:27:28 +00:00
Dev
c5bb09cce5
Persist achievement data from client into server profile on raid end
2024-01-04 17:17:11 +00:00
Dev
628d817348
Show error when missing caliber data in drawAmmoTpl()
2024-01-02 15:01:27 +00:00
Dev
c39e331423
Replace conditionCounters
array with with TaskConditionCounters
dictionary
2023-12-30 21:59:51 +00:00
Dev
eca799d606
Use correct dictionary for storing data in profile TaskConditionCounters
instead of BackendCounters
2023-12-30 21:30:54 +00:00
Dev
ffc3a28dc8
Fix fillMagazineWithCartridge()
failing to get a cartridge size when weapon is the rotating grenade launcher
2023-12-30 18:43:17 +00:00
Dev
9e55a52965
update quest objects and implement get achievemetns
2023-12-27 17:15:38 +00:00
Dev
db70e8e4bc
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/src/controllers/DialogueController.ts
2023-12-27 11:24:49 +00:00
Dev
6caf97d7ee
Flag items given as FiR
...
Fix weapon preset reqeust not returning more than 1 item
2023-12-25 13:22:31 +00:00
Alex
0ade8f4b9c
Added configs and simplification to ChatBot ( !180 )
...
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/180
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2023-12-25 08:38:42 +00:00
Alex
26a6553eaa
Add customizable chat bots and chat commands ( !179 )
...
* Use ICommandoCommand interface to register a new command for Commando! Our new and shiny chat bot that takes care of all your commanding needs
* Use IDialogueChatBot to register you new chatty friend bot!
* If you are feeling lazy, you can also use the ISptCommand and register a command that will use "spt" prefix
* spt give command has been added! Feeling like cheating today? hehe use "spt give tplId quantity" and get a new shiny item on your inbox!
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/179
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2023-12-24 19:54:27 +00:00
Dev
90324ed343
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/package.json
# project/src/generators/RagfairOfferGenerator.ts
2023-12-19 17:31:19 +00:00
Dev
8853159b55
Fix player offers being expired before checking if they were sold
2023-12-18 22:32:46 +00:00
Dev
6b82663ee1
Fix items with a condition property not being correctly classified by ragfair code
2023-12-18 11:18:13 +00:00
chomp
1cf8b1ec9b
flea-sell-changes ( !176 )
...
Co-authored-by: Shibdib <shibdib@noreply.dev.sp-tarkov.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/176
2023-12-17 10:36:54 +00:00
Dev
10b88b54b3
Add guard to fillMagazineWithCartridge()
to prevent bad mod data breaking server
2023-12-16 22:23:50 +00:00
Dev
7950bef43e
Make use of global values when sending player back unsold offer items + rep loss
2023-12-16 15:50:35 +00:00
Dev
b6e7679b03
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-12-15 14:43:30 +00:00
Dev
c394cd6c6c
Ensure all classes are exported consistently
2023-12-15 14:43:05 +00:00
Dev
268a9b8abd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/callbacks/BundleCallbacks.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/helpers/InRaidHelper.ts
# project/src/loaders/PreAkiModLoader.ts
2023-12-15 14:16:15 +00:00
Dev
950d17ef1d
Add special slots to getPlayerGear()
2023-12-15 10:38:32 +00:00
Dev
ba1bdc9c5f
Clean up comments for items removed post-raid
2023-12-15 10:36:26 +00:00
Dev
fd14338f5a
Exit isItemIncompatibleWithCurrentItems()
function if item doesnt exist in db or has no _props field
2023-12-14 18:19:50 +00:00
Dev
88c4cf949c
Add comments to various functions
...
Remove redundant function `isWeaponTemplate()`
log warning message when `reparentPresets()` reassigns root item tpl
2023-12-14 15:47:01 +00:00
Dev
4eebd5feef
Change skill reward being 0 from an error to warning
2023-12-11 11:44:26 +00:00
Dev
25bfda0d56
Prevent increasing a skill to beyond the game limit of 5100 points
2023-12-11 11:43:30 +00:00
Dev
bdd9a4cd9b
Improve handling of Lightkeeper quests
...
When LK gives a time-gated quest it was being saved into the profile with a status of `Locked`, meaning it would stay there forever.
Post raid:
Check post-raid for locked quests and update them to be `AvailableAfter` + assign the unlock time to `availableAfter`
Check for quests flagged as `AvailableAfter` and have a `availableAfter` timestamp before current time, change to `AvailableForStart`
2023-12-10 13:09:54 +00:00
Dev
77dba80fbd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/assets/database/locales/global/ch.json
# project/assets/database/locales/global/cz.json
# project/assets/database/locales/global/en.json
# project/assets/database/locales/global/es-mx.json
# project/assets/database/locales/global/es.json
# project/assets/database/locales/global/fr.json
# project/assets/database/locales/global/ge.json
# project/assets/database/locales/global/hu.json
# project/assets/database/locales/global/it.json
# project/assets/database/locales/global/jp.json
# project/assets/database/locales/global/kr.json
# project/assets/database/locales/global/pl.json
# project/assets/database/locales/global/po.json
# project/assets/database/locales/global/ru.json
# project/assets/database/locales/global/sk.json
# project/assets/database/locales/global/tu.json
# project/src/controllers/TradeController.ts
# project/src/generators/LocationGenerator.ts
2023-12-08 22:20:16 +00:00
Dev
18dc76ec2c
Improve handling of adding items to a bot container when the items type is incompatible with container
2023-12-08 16:27:34 +00:00
Dev
7f995de5d1
Reworked how the flea market categories are calculated, instead of trying to be smart and add/remove in a cache as offers are created, calculate the categories when needed
...
Categories:
Are now much more accurate
take into account when player is below flea unlock level
Any with a (1) and no offers have been fixed
Take into account when offers are barters + barters are filtered out
Skip items with a type of `node` during flea assort generation
2023-12-05 20:41:43 +00:00
Dev
fd40d47698
Handle when hideout crafts have null progress values, not just undefined
2023-12-03 14:50:01 +00:00
Dev
1db690afb3
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/controllers/HideoutController.ts
2023-12-03 11:13:22 +00:00
Dev
f5e5136603
Fix big that casued bots to spawn with only 1 magazine at most
2023-12-02 19:25:46 +00:00
Dev
12cb176a42
Potential fix for failed/repeatable quests keeping their subtask completed status
2023-12-02 00:10:25 +00:00
Dev
19f6bbaed4
improve weightedRandom()
handling of bad data input
...
update allowed param types, should only be arrays
2023-12-01 17:22:24 +00:00
Dev
52b91cae87
Remove useless length check
2023-12-01 16:45:31 +00:00
Dev
e1790ff7a5
Prevent getWeightedValue()
function from null error if items and weights do not match
2023-12-01 14:15:11 +00:00
Dev
2148eaafe5
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/QuestController.ts
# project/src/di/Container.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
2023-11-30 10:20:37 +00:00
Dev
b52ea4f1fa
Only set start time in resetQuestState()
when new status is started
2023-11-30 10:13:45 +00:00
Dev
9ed5869fa6
Reduce calls to this.timeUtil.getTimestamp()
inside getQuestReadyForProfile()
...
Set `startTime` property inside `resetQuestState()`
2023-11-30 10:09:23 +00:00
Dev
288b7cf654
Further cleanup of acceptQuest
2023-11-30 09:36:28 +00:00
Dev
a941a22305
Attempt to resolve issue where failed quests that are restarted retain their previous completed statuses until client restart
...
New function to purge completed condtions + remove status timers beyond what a newly started quest would have + add updated quest status object to `questsStatus` property on profile changes response object
2023-11-29 23:36:31 +00:00
Dev
a1d6596f8d
Fix multiple typos
2023-11-29 11:36:20 +00:00
Dev
382cf4c785
Update getMessageItemContents()
to handle when its items.data property is null
2023-11-27 18:24:02 +00:00
Dev
cc488477fb
Logging improvements
2023-11-27 17:01:38 +00:00
Dev
14e917823c
Nullguard getMessageItemContents()
when checking count of reward items
2023-11-26 22:53:09 +00:00
Dev
0b57fe3a5b
Stop addAmmoIntoEquipmentSlots()
from adding ammo if item cannot find container to add item to
2023-11-25 10:04:17 +00:00
Dev
4057301953
Nullguard prior to saving quest data to scav profile
2023-11-24 19:18:29 +00:00
Dev
3c0e6a34f2
Improve addItemWithChildrenToEquipmentSlot()
, Make it return different result when:
...
There are no containers to add item to
Unknown reason
Improved handling of when container has no space for item
Improve `ExternalInventoryMagGen.process()`, Handle edge case when a weapon with a default internal magazine but weapon uses external magazine
Improve most locations that call `addItemWithChildrenToEquipmentSlot()` to log failure reason
2023-11-24 16:05:58 +00:00
Dev
8c7b5da9ff
Rename variable for clarity
2023-11-24 15:38:37 +00:00
Dev
5a2f6b7581
Optimisation: addAmmoIntoEquipmentSlots()
, if it fails because of lack of space, break out of loop and skip trying to add remaining ammo
2023-11-24 15:35:19 +00:00
Dev
a0016ae2fa
Parse result inside getRandomizedMagazineCount()
to number before returning
2023-11-24 15:31:16 +00:00
Dev
7342849f61
Resolve getRandomizedBulletCount
returning extremely large ammo values for rotating grenade launchers
2023-11-24 15:24:46 +00:00
Dev
aa6f765a64
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
2023-11-22 14:28:30 +00:00
Dev
ddb9917c6b
Rework of post-raid scav/pmc profile handling:
...
Moved logic out of `updateProfileBaseStats()` and into separate functions for pmc/scav, left profile-agnostic code alone
new functions `updatePmcProfileDataPostRaid` and `updateScavProfileDataPostRaid`
scav - Only copy active quest progress from client profile to server scav profile
scav - dont attempt to update trader standings, none exist on scav profile
scav - dont transfer psot-raid limb damage to server profile
Update quest status values similarly to PMC quests post raid to ensure they're consistent with existing quest data in profile
Simplifies `migrateScavQuestProgressToPmcProfile`
made various warnings debug instead
2023-11-20 16:33:04 +00:00
Dev
9929cf8c33
Clone handbook data before caching it
2023-11-20 13:47:47 +00:00
Dev
1abc7e3604
Handle failing a quest while raiding as scav
2023-11-20 11:19:11 +00:00
Refringe
6cd86e67b0
Merge branch 'master' into 3.8.0
...
# Conflicts:
# project/.vscode/launch.json
# project/assets/database/locations/bigmap/base.json
# project/assets/database/locations/interchange/base.json
# project/assets/database/locations/rezervbase/base.json
# project/gulpfile.mjs
# project/package.json
# project/src/ErrorHandler.ts
# project/src/Program.ts
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/LocationCallbacks.ts
# project/src/callbacks/MatchCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/NotifierCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/ProfileCallbacks.ts
# project/src/callbacks/RagfairCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HealthController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/MatchController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotLevelGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/ProfileHelper.ts
# project/src/helpers/RagfairHelper.ts
# project/src/helpers/RagfairOfferHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/ModLoadOrder.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/IGlobals.ts
# project/src/models/eft/common/ILocationBase.ts
# project/src/models/eft/common/tables/IBotBase.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessBuyTradeRequestData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/enums/WildSpawnTypeNumber.ts
# project/src/models/spt/bots/BotGenerationDetails.ts
# project/src/models/spt/config/IBotConfig.ts
# project/src/models/spt/config/IBotDurability.ts
# project/src/models/spt/config/IInRaidConfig.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/config/IQuestConfig.ts
# project/src/models/spt/config/ISeasonalEventConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/models/spt/utils/IUuidGenerator.ts
# project/src/routers/dynamic/BotDynamicRouter.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/CustomizationDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/InraidDynamicRouter.ts
# project/src/routers/dynamic/LocationDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/dynamic/TraderDynamicRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/serializers/NotifySerializer.ts
# project/src/routers/static/BotStaticRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/CustomizationStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/InsuranceStaticRouter.ts
# project/src/routers/static/ItemEventStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/NotifierStaticRouter.ts
# project/src/routers/static/PresetStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/TraderStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotEquipmentFilterService.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotWeaponModLimitService.ts
# project/src/services/PaymentService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/services/SeasonalEventService.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/TimeUtil.ts
# project/src/utils/UUidGenerator.ts
# project/src/utils/VFS.ts
# project/src/utils/collections/queue/Queue.ts
# project/src/utils/logging/AbstractWinstonLogger.ts
# project/src/utils/logging/WinstonMainLogger.ts
# project/src/utils/logging/WinstonRequestLogger.ts
# project/tests/utils/TimeUtil.test.ts
Manually resolved by Refringe.
2023-11-16 23:35:11 -05:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
...
These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Refringe
00be492d5e
Resolves ESLint Naming Convention Issues
2023-11-16 10:09:01 -05:00
Refringe
0ac9e147cb
Resolved post-conflict syntax errors. Sorry!
2023-11-16 10:07:46 -05:00
Refringe
8066eb942e
Merge branch 'fix/linting-errors' into 3.8.0
...
# Conflicts:
# project/src/callbacks/DataCallbacks.ts
# project/src/callbacks/DialogueCallbacks.ts
# project/src/callbacks/GameCallbacks.ts
# project/src/callbacks/HandbookCallbacks.ts
# project/src/callbacks/HealthCallbacks.ts
# project/src/callbacks/HttpCallbacks.ts
# project/src/callbacks/InventoryCallbacks.ts
# project/src/callbacks/LauncherCallbacks.ts
# project/src/callbacks/ModCallbacks.ts
# project/src/callbacks/PresetCallbacks.ts
# project/src/callbacks/TraderCallbacks.ts
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/BotController.ts
# project/src/controllers/CustomizationController.ts
# project/src/controllers/DialogueController.ts
# project/src/controllers/GameController.ts
# project/src/controllers/HideoutController.ts
# project/src/controllers/InraidController.ts
# project/src/controllers/InsuranceController.ts
# project/src/controllers/InventoryController.ts
# project/src/controllers/LauncherController.ts
# project/src/controllers/LocationController.ts
# project/src/controllers/QuestController.ts
# project/src/controllers/RagfairController.ts
# project/src/controllers/RepeatableQuestController.ts
# project/src/controllers/TradeController.ts
# project/src/di/Container.ts
# project/src/di/Router.ts
# project/src/generators/BotEquipmentModGenerator.ts
# project/src/generators/BotGenerator.ts
# project/src/generators/BotWeaponGenerator.ts
# project/src/generators/LocationGenerator.ts
# project/src/generators/LootGenerator.ts
# project/src/generators/RepeatableQuestGenerator.ts
# project/src/generators/WeatherGenerator.ts
# project/src/generators/weapongen/InventoryMagGen.ts
# project/src/generators/weapongen/implementations/BarrelInventoryMagGen.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
# project/src/helpers/AssortHelper.ts
# project/src/helpers/BotGeneratorHelper.ts
# project/src/helpers/HttpServerHelper.ts
# project/src/helpers/InRaidHelper.ts
# project/src/helpers/TradeHelper.ts
# project/src/helpers/TraderHelper.ts
# project/src/loaders/PostDBModLoader.ts
# project/src/loaders/PreAkiModLoader.ts
# project/src/models/eft/common/tables/IProfileTemplate.ts
# project/src/models/eft/common/tables/ITemplateItem.ts
# project/src/models/eft/dialog/IAcceptFriendRequestData.ts
# project/src/models/eft/dialog/IDeleteFriendRequest.ts
# project/src/models/eft/game/IGameConfigResponse.ts
# project/src/models/eft/game/IGameKeepAliveResponse.ts
# project/src/models/eft/game/IGameStartResponse.ts
# project/src/models/eft/match/IJoinMatchResult.ts
# project/src/models/eft/notifier/INotifier.ts
# project/src/models/eft/profile/GetProfileStatusResponseData.ts
# project/src/models/eft/trade/IProcessSellTradeRequestData.ts
# project/src/models/external/HttpFramework.ts
# project/src/models/external/tsyringe.ts
# project/src/models/spt/config/ILocationConfig.ts
# project/src/models/spt/server/ILocations.ts
# project/src/routers/dynamic/BundleDynamicRouter.ts
# project/src/routers/dynamic/DataDynamicRouter.ts
# project/src/routers/dynamic/HttpDynamicRouter.ts
# project/src/routers/dynamic/NotifierDynamicRouter.ts
# project/src/routers/save_load/HealthSaveLoadRouter.ts
# project/src/routers/save_load/InraidSaveLoadRouter.ts
# project/src/routers/save_load/InsuranceSaveLoadRouter.ts
# project/src/routers/save_load/ProfileSaveLoadRouter.ts
# project/src/routers/static/BundleStaticRouter.ts
# project/src/routers/static/ClientLogStaticRouter.ts
# project/src/routers/static/DataStaticRouter.ts
# project/src/routers/static/DialogStaticRouter.ts
# project/src/routers/static/GameStaticRouter.ts
# project/src/routers/static/HealthStaticRouter.ts
# project/src/routers/static/InraidStaticRouter.ts
# project/src/routers/static/LauncherStaticRouter.ts
# project/src/routers/static/LocationStaticRouter.ts
# project/src/routers/static/MatchStaticRouter.ts
# project/src/routers/static/ProfileStaticRouter.ts
# project/src/routers/static/QuestStaticRouter.ts
# project/src/routers/static/RagfairStaticRouter.ts
# project/src/routers/static/WeatherStaticRouter.ts
# project/src/services/BotGenerationCacheService.ts
# project/src/services/BotLootCacheService.ts
# project/src/services/LocalisationService.ts
# project/src/services/ProfileFixerService.ts
# project/src/services/RagfairOfferService.ts
# project/src/services/RagfairTaxService.ts
# project/src/services/RepairService.ts
# project/src/utils/App.ts
# project/src/utils/DatabaseImporter.ts
# project/src/utils/RagfairOfferHolder.ts
# project/src/utils/collections/queue/Queue.ts
# project/tests/__factories__/ProfileInsurance.factory.ts
# project/tests/controllers/InsuranceController.test.ts
Manually resolved by Refringe
2023-11-15 22:28:43 -05:00
Refringe
622949cd83
Auto-formatting Sweep
2023-11-15 21:12:40 -05:00
Dev
909d79f415
Remove unnecessary removeMapAccessKey()
method, now handled in client
2023-11-14 17:34:44 +00:00
Refringe
0793df60c2
Formatting Change - Space is now given around object properties.
2023-11-13 12:38:16 -05:00
Refringe
32b47bdc18
Formatting Change - When a statement can be moved into a single line and still be under the maximum line length, it is.
2023-11-13 12:31:52 -05:00
Refringe
7533d33358
Formatting Change - Operator positions are now at the start of the next line (for multi-line statements).
2023-11-13 12:29:16 -05:00
Dev
206f0d672d
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
2023-11-13 17:06:19 +00:00
Refringe
ce45862e75
Favours dot object notation whenever possible.
2023-11-13 11:51:02 -05:00
Refringe
8586447d21
Formatting for helper classes.
2023-11-13 11:10:22 -05:00
Dev
5f774bf3c8
Exit loop after deleting hideout craft
2023-11-11 20:15:46 +00:00
Dev
d2f4327871
Update updateProductionTimers()
to handle Progress
value being undefined
2023-11-10 19:18:58 +00:00
Dev
171d39d5cf
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-09 14:49:41 +00:00
TheSparta
98a793229c
fixed lint/complexity/noUselessSwitchCase
2023-11-08 19:53:00 +00:00
TheSparta
d13bcc2eba
fixed lint/style/noInferrableTypes
2023-11-08 19:52:59 +00:00
TheSparta
133c0f760d
fixed lint/suspicious/noGlobalIsNan
2023-11-08 19:52:57 +00:00
TheSparta
5b46e956c4
fixed lint/complexity/useLiteralKeys
2023-11-08 19:52:56 +00:00
TheSparta
3eee163aae
fixed lint/complexity/noForEach
2023-11-08 19:51:52 +00:00
Dev
4580c1cea8
FIx hideout crafts flaged as needFuelForAllProductionTime
not progressing
2023-11-08 16:17:14 +00:00
Refringe
0ad85b45e1
Small ItemHelper.getRandomCompatibleCaliberTemplateId()
Improvements
...
- Updated to safely access a deeply nested property.
- Updated to safely access the item `_id` and `_name` properties in the warning log.
- Updated to use the `RandomUtil.getArrayValue()` method to select a random ammo item template ID.
- Finished up some tests.
2023-11-07 22:59:04 -05:00
Dev
80afa0262c
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-07 21:22:06 +00:00
Dev
dfd1bcc589
getTemplatePrice(), when an item cannot be found in the handbook, add it with the price of 0 instead of 1
2023-11-07 21:21:34 +00:00
Dev
7941675102
getItemPrice()
if static price is 0 and dynamic price is missing, return 0 instead of undefined
2023-11-07 21:13:41 +00:00
Dev
d2736f4004
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into testing-redux
2023-11-07 20:59:14 +00:00
Dev
123df5c595
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-07 20:58:56 +00:00
Dev
203ef0c011
Centralise getting a skill from a player profile into one location profileHelper.getSkillFromProfile()
2023-11-07 15:17:38 +00:00
Dev
847586f073
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-11-07 14:44:26 +00:00
Dev
5a60e4dcf0
Consolodate multiple functions (incrementSkillLevel
, rewardSkillpoints
) that do the same task into one addSkillpointsToPlayer
, make them use enum for skill type instead of string
2023-11-07 11:20:25 +00:00
Dev
206509359e
Add Charisma points when insuring items
, points to reward is a total guess until data can be obtained
2023-11-07 10:40:14 +00:00
Dev
1510237b01
take into accout Charisma skill at elite level when calculating daily quest count
2023-11-07 09:58:58 +00:00