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+1
-1
Submodule GS-IPv6-Forwarder updated: d2b927c7b1...90642afdd1
@@ -70,6 +70,7 @@
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ErrorControl="ignore"
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||||
Interactive="no">
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||||
<ServiceConfig DelayedAutoStart="no" OnInstall="yes" OnReinstall="yes" ServiceSid="unrestricted"/>
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||||
<util:ServiceConfig FirstFailureActionType="restart" SecondFailureActionType="restart" ThirdFailureActionType="restart" ResetPeriodInDays="1" RestartServiceDelayInSeconds="10"/>
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</ServiceInstall>
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||||
<ServiceControl Id="StartService" Start="install" Stop="both" Remove="uninstall" Name="MISS" Wait="yes" />
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</Component>
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@@ -80,6 +81,48 @@
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Name="Moonlight Internet Streaming Tester"/>
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</File>
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</Component>
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<Component Id="GameStreamFirewallRules" Guid="{16CA2511-B533-46F8-8882-F8AEEFDFD7DF}" KeyPath="yes">
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<fire:FirewallException Id="HttpsFwException"
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Scope="any"
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Port="47984"
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Protocol="tcp"
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Name="Moonlight - HTTPS"/>
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<fire:FirewallException Id="HttpFwException"
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Scope="any"
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Port="47989"
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Protocol="tcp"
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Name="Moonlight - HTTP"/>
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<fire:FirewallException Id="RtspFwException"
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Scope="any"
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Port="48010"
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Protocol="tcp"
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Name="Moonlight - RTSP"/>
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<fire:FirewallException Id="VideoFwException"
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Scope="any"
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Port="47998"
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Protocol="udp"
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Name="Moonlight - Video"/>
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<fire:FirewallException Id="ControlFwException"
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Scope="any"
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Port="47999"
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Protocol="udp"
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Name="Moonlight - Control"/>
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<fire:FirewallException Id="AudioFwException"
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Scope="any"
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Port="48000"
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Protocol="udp"
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Name="Moonlight - Audio"/>
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<fire:FirewallException Id="RtspuFwException"
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Scope="any"
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Port="48010"
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Protocol="udp"
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Name="Moonlight - RTSPU"/>
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<fire:FirewallException Id="MdnsFwException"
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Scope="any"
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Port="5353"
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Protocol="udp"
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Name="Moonlight - mDNS"/>
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</Component>
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<Component Id="Shortcuts" Guid="*">
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<Shortcut Id="StartMenuShortcut"
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Name="Moonlight Internet Streaming Tester"
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+93
-63
@@ -39,6 +39,7 @@ bool PCPMapPort(PSOCKADDR_STORAGE localAddr, int localAddrLen, PSOCKADDR_STORAGE
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#define POLLING_DELAY_SEC 120
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#define PORT_MAPPING_DURATION_SEC 3600
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#define UPNP_DISCOVERY_DELAY_MS 5000
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#define GAA_INITIAL_SIZE 8192
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static struct port_entry {
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int proto;
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@@ -116,7 +117,7 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
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// Some routers change the description, so we can't check that here
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if (!strcmp(intClient, myAddr)) {
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if (atoi(leaseDuration) == 0) {
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printf("OK (Static)" NL);
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printf("OK (Static, Internal port: %s)" NL, intPort);
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// If we have an existing permanent mapping, we can just leave it alone.
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if (enable) {
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@@ -124,7 +125,7 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
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}
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}
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else {
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printf("OK (%s seconds remaining)" NL, leaseDuration);
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printf("OK (%s seconds remaining, Internal port: %s)" NL, leaseDuration, intPort);
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}
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// If we're just validating, we found an entry, so we're done.
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@@ -206,7 +207,7 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
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else if (indefinite) {
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printf("STATIC ");
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}
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if (err == 718 && proto == IPPROTO_UDP) { // ConflictInMappingEntry
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if (err == 718 && proto == IPPROTO_UDP && port >= 47000) { // ConflictInMappingEntry
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// Some UPnP implementations incorrectly deduplicate on the internal port instead
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// of the external port, in violation of the UPnP IGD specification. Since GFE creates
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// mappings on the same internal port as us, those routers break our mappings. To
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@@ -233,10 +234,7 @@ bool UPnPMapPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const
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bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
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{
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union {
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IP_ADAPTER_ADDRESSES addresses;
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char buffer[8192];
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};
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PIP_ADAPTER_ADDRESSES addresses;
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ULONG error;
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ULONG length;
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PIP_ADAPTER_ADDRESSES currentAdapter;
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@@ -245,22 +243,34 @@ bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
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inet_pton(AF_INET, lanAddressString, &targetAddress);
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// Get a list of all interfaces with IPv4 addresses on the system
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length = sizeof(buffer);
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error = GetAdaptersAddresses(AF_INET,
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GAA_FLAG_SKIP_ANYCAST |
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GAA_FLAG_SKIP_MULTICAST |
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GAA_FLAG_SKIP_DNS_SERVER |
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GAA_FLAG_SKIP_FRIENDLY_NAME,
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NULL,
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&addresses,
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&length);
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addresses = NULL;
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length = GAA_INITIAL_SIZE;
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do {
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free(addresses);
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addresses = (PIP_ADAPTER_ADDRESSES)malloc(length);
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if (addresses == NULL) {
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printf("malloc(%u) failed" NL, length);
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return false;
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}
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// Get a list of all interfaces with IPv4 addresses on the system
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error = GetAdaptersAddresses(AF_INET,
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GAA_FLAG_SKIP_ANYCAST |
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GAA_FLAG_SKIP_MULTICAST |
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GAA_FLAG_SKIP_DNS_SERVER |
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GAA_FLAG_SKIP_FRIENDLY_NAME,
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||||
NULL,
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||||
addresses,
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||||
&length);
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} while (error == ERROR_BUFFER_OVERFLOW);
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||||
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||||
if (error != ERROR_SUCCESS) {
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printf("GetAdaptersAddresses() failed: %d" NL, error);
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free(addresses);
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return false;
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||||
}
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||||
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||||
currentAdapter = &addresses;
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currentAdapter = addresses;
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currentAddress = nullptr;
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while (currentAdapter != nullptr) {
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currentAddress = currentAdapter->FirstUnicastAddress;
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@@ -271,6 +281,7 @@ bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
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||||
if (RtlEqualMemory(¤tAddrV4->sin_addr, &targetAddress, sizeof(targetAddress))) {
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*prefixLength = currentAddress->OnLinkPrefixLength;
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free(addresses);
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return true;
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||||
}
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||||
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@@ -281,6 +292,7 @@ bool GetIP4OnLinkPrefixLength(char* lanAddressString, int* prefixLength)
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}
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||||
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printf("No adapter found with IPv4 address: %s" NL, lanAddressString);
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free(addresses);
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return false;
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}
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@@ -415,7 +427,7 @@ bool NATPMPMapPort(natpmp_t* natpmp, int proto, int port, bool enable, bool inde
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lifetime = 604800; // 1 week
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}
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else {
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lifetime = 3600;
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lifetime = PORT_MAPPING_DURATION_SEC;
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}
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printf("Updating NAT-PMP port mapping for %s %d...", proto == IPPROTO_TCP ? "TCP" : "UDP", port);
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@@ -521,14 +533,8 @@ bool IsGameStreamEnabled()
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printf("RegQueryValueExA() failed: %d" NL, error);
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return false;
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}
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else if (!enabled) {
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printf("GameStream is OFF!" NL);
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return false;
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}
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else {
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printf("GameStream is ON!" NL);
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return true;
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}
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return enabled != 0;
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}
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void UpdatePortMappingsForTarget(bool enable, char* targetAddressIP4, char* internalAddressIP4, char* upstreamAddressIP4)
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@@ -805,25 +811,28 @@ void NETIOAPI_API_ IpInterfaceChangeNotificationCallback(PVOID context, PMIB_IPI
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SetEvent((HANDLE)context);
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}
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void ResetLogFile()
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void ResetLogFile(bool standaloneExe)
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{
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char oldLogFilePath[MAX_PATH + 1];
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char currentLogFilePath[MAX_PATH + 1];
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char timeString[MAX_PATH + 1] = {};
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SYSTEMTIME time;
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ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-old.log", oldLogFilePath, sizeof(oldLogFilePath));
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ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", currentLogFilePath, sizeof(currentLogFilePath));
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if (!standaloneExe) {
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char oldLogFilePath[MAX_PATH + 1];
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char currentLogFilePath[MAX_PATH + 1];
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// Close the existing stdout handle. This is important because otherwise
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// it may still be open as stdout when we try to MoveFileEx below.
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fclose(stdout);
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ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-old.log", oldLogFilePath, sizeof(oldLogFilePath));
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||||
ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", currentLogFilePath, sizeof(currentLogFilePath));
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||||
// Rotate the current to the old log file
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MoveFileExA(currentLogFilePath, oldLogFilePath, MOVEFILE_REPLACE_EXISTING);
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// Close the existing stdout handle. This is important because otherwise
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||||
// it may still be open as stdout when we try to MoveFileEx below.
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||||
fclose(stdout);
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||||
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||||
// Redirect stdout to this new file
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freopen(currentLogFilePath, "w", stdout);
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||||
// Rotate the current to the old log file
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MoveFileExA(currentLogFilePath, oldLogFilePath, MOVEFILE_REPLACE_EXISTING);
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||||
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||||
// Redirect stdout to this new file
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||||
freopen(currentLogFilePath, "w", stdout);
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||||
}
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||||
|
||||
// Print a log header
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||||
printf("Moonlight Internet Streaming Service v" VER_VERSION_STR NL);
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||||
@@ -837,36 +846,47 @@ void ResetLogFile()
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||||
DWORD WINAPI GameStreamStateChangeThread(PVOID Context)
|
||||
{
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||||
HKEY key;
|
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DWORD err;
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||||
|
||||
// We're watching this key that way we can still detect GameStream turning on
|
||||
// if GFE wasn't even installed when our service started
|
||||
DWORD err = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\NVIDIA Corporation", 0, KEY_READ | KEY_WOW64_64KEY, &key);
|
||||
if (err != ERROR_SUCCESS) {
|
||||
printf("RegOpenKeyExA() failed: %d" NL, err);
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||||
return err;
|
||||
}
|
||||
do {
|
||||
// We're watching this key that way we can still detect GameStream turning on
|
||||
// if GFE wasn't even installed when our service started
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||||
do {
|
||||
err = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\NVIDIA Corporation", 0, KEY_READ | KEY_WOW64_64KEY, &key);
|
||||
if (err != ERROR_SUCCESS) {
|
||||
// Wait 10 seconds and try again
|
||||
Sleep(10000);
|
||||
}
|
||||
} while (err != ERROR_SUCCESS);
|
||||
|
||||
// Notify the main thread when the GameStream state changes
|
||||
bool lastGameStreamState = IsGameStreamEnabled();
|
||||
while ((err = RegNotifyChangeKeyValue(key, true, REG_NOTIFY_CHANGE_LAST_SET, nullptr, false)) == ERROR_SUCCESS) {
|
||||
bool currentGameStreamState = IsGameStreamEnabled();
|
||||
if (lastGameStreamState != currentGameStreamState) {
|
||||
SetEvent((HANDLE)Context);
|
||||
// Notify the main thread when the GameStream state changes
|
||||
bool lastGameStreamState = IsGameStreamEnabled();
|
||||
while ((err = RegNotifyChangeKeyValue(key, true, REG_NOTIFY_CHANGE_LAST_SET, nullptr, false)) == ERROR_SUCCESS) {
|
||||
bool currentGameStreamState = IsGameStreamEnabled();
|
||||
if (lastGameStreamState != currentGameStreamState) {
|
||||
SetEvent((HANDLE)Context);
|
||||
}
|
||||
lastGameStreamState = currentGameStreamState;
|
||||
}
|
||||
lastGameStreamState = currentGameStreamState;
|
||||
}
|
||||
|
||||
printf("RegNotifyChangeKeyValue() failed: %d" NL, err);
|
||||
// If the key is deleted (by DDU or similar), we will hit this code path and poll until it comes back.
|
||||
RegCloseKey(key);
|
||||
} while (err == ERROR_KEY_DELETED);
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
int Run()
|
||||
int Run(bool standaloneExe)
|
||||
{
|
||||
HANDLE ifaceChangeEvent = CreateEvent(nullptr, true, false, nullptr);
|
||||
HANDLE gsChangeEvent = CreateEvent(nullptr, true, false, nullptr);
|
||||
HANDLE events[2] = { ifaceChangeEvent, gsChangeEvent };
|
||||
|
||||
ResetLogFile();
|
||||
ResetLogFile(standaloneExe);
|
||||
|
||||
// Bump the process priority class to above normal. The UDP relay threads will
|
||||
// further raise their own thread priorities to avoid preemption by other activity.
|
||||
SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
|
||||
|
||||
// Create the UDP alternate port relays
|
||||
for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
|
||||
@@ -885,7 +905,17 @@ int Run()
|
||||
for (;;) {
|
||||
ResetEvent(gsChangeEvent);
|
||||
ResetEvent(ifaceChangeEvent);
|
||||
UpdatePortMappings(IsGameStreamEnabled());
|
||||
|
||||
bool gameStreamEnabled = IsGameStreamEnabled();
|
||||
|
||||
if (gameStreamEnabled) {
|
||||
printf("GameStream is ON!" NL);
|
||||
}
|
||||
else {
|
||||
printf("GameStream is OFF!" NL);
|
||||
}
|
||||
|
||||
UpdatePortMappings(gameStreamEnabled);
|
||||
|
||||
// Refresh when half the duration is expired or if an IP interface
|
||||
// change event occurs.
|
||||
@@ -895,7 +925,7 @@ int Run()
|
||||
ULONGLONG beforeSleepTime = GetTickCount64();
|
||||
DWORD ret = WaitForMultipleObjects(ARRAYSIZE(events), events, false, POLLING_DELAY_SEC * 1000);
|
||||
if (ret == WAIT_OBJECT_0) {
|
||||
ResetLogFile();
|
||||
ResetLogFile(standaloneExe);
|
||||
|
||||
printf("Woke up for interface change notification after %lld seconds" NL,
|
||||
(GetTickCount64() - beforeSleepTime) / 1000);
|
||||
@@ -904,13 +934,13 @@ int Run()
|
||||
Sleep(10000);
|
||||
}
|
||||
else if (ret == WAIT_OBJECT_0 + 1) {
|
||||
ResetLogFile();
|
||||
ResetLogFile(standaloneExe);
|
||||
|
||||
printf("Woke up for GameStream state change notification after %lld seconds" NL,
|
||||
(GetTickCount64() - beforeSleepTime) / 1000);
|
||||
}
|
||||
else {
|
||||
ResetLogFile();
|
||||
ResetLogFile(standaloneExe);
|
||||
|
||||
printf("Woke up for periodic refresh" NL);
|
||||
}
|
||||
@@ -971,7 +1001,7 @@ ServiceMain(DWORD dwArgc, LPTSTR *lpszArgv)
|
||||
SetServiceStatus(ServiceStatusHandle, &ServiceStatus);
|
||||
|
||||
// Start the service
|
||||
err = Run();
|
||||
err = Run(false);
|
||||
if (err != 0) {
|
||||
ServiceStatus.dwCurrentState = SERVICE_STOPPED;
|
||||
ServiceStatus.dwWin32ExitCode = err;
|
||||
@@ -994,7 +1024,7 @@ int main(int argc, char* argv[])
|
||||
}
|
||||
|
||||
if (argc == 2 && !strcmp(argv[1], "exe")) {
|
||||
Run();
|
||||
Run(true);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -118,7 +118,7 @@ bool PCPMapPort(PSOCKADDR_STORAGE localAddr, int localAddrLen, PSOCKADDR_STORAGE
|
||||
int bytesRead;
|
||||
union {
|
||||
PCP_MAP_RESPONSE hdr;
|
||||
char buf[1024];
|
||||
char buf[1100];
|
||||
} resp;
|
||||
int lifetime;
|
||||
|
||||
|
||||
+20
-22
@@ -19,34 +19,28 @@ WINAPI
|
||||
UdpRelayThreadProc(LPVOID Context)
|
||||
{
|
||||
PUDP_TUPLE tuple = (PUDP_TUPLE)Context;
|
||||
fd_set fds;
|
||||
int err;
|
||||
USHORT nboPort = htons(tuple->port);
|
||||
SOCKADDR_IN lastRemoteAddr;
|
||||
|
||||
// Ensure the relay threads aren't preempted by games or other CPU intensive activity
|
||||
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
|
||||
|
||||
RtlZeroMemory(&lastRemoteAddr, sizeof(lastRemoteAddr));
|
||||
|
||||
for (;;) {
|
||||
char buffer[4096];
|
||||
SOCKADDR_IN sourceAddr;
|
||||
int sourceAddrLen;
|
||||
|
||||
FD_ZERO(&fds);
|
||||
|
||||
FD_SET(tuple->socket, &fds);
|
||||
|
||||
err = select(0, &fds, NULL, NULL, NULL);
|
||||
if (err <= 0) {
|
||||
break;
|
||||
}
|
||||
int recvLen;
|
||||
|
||||
sourceAddrLen = sizeof(sourceAddr);
|
||||
err = recvfrom(tuple->socket, buffer, sizeof(buffer), 0, (PSOCKADDR)&sourceAddr, &sourceAddrLen);
|
||||
if (err == SOCKET_ERROR) {
|
||||
recvLen = recvfrom(tuple->socket, buffer, sizeof(buffer), 0, (PSOCKADDR)&sourceAddr, &sourceAddrLen);
|
||||
if (recvLen == SOCKET_ERROR) {
|
||||
continue;
|
||||
}
|
||||
|
||||
SOCKADDR_IN destinationAddr;
|
||||
if (RtlEqualMemory(&sourceAddr.sin_addr, &in4addr_loopback, sizeof(sourceAddr.sin_addr))) {
|
||||
if (RtlEqualMemory(&sourceAddr.sin_addr, &in4addr_loopback, sizeof(sourceAddr.sin_addr)) && sourceAddr.sin_port == nboPort) {
|
||||
// Traffic incoming from loopback interface - send it to the last remote address
|
||||
destinationAddr = lastRemoteAddr;
|
||||
}
|
||||
@@ -57,10 +51,10 @@ UdpRelayThreadProc(LPVOID Context)
|
||||
// Send it to the normal port via the loopback adapter
|
||||
destinationAddr = sourceAddr;
|
||||
destinationAddr.sin_addr = in4addr_loopback;
|
||||
destinationAddr.sin_port = htons(tuple->port);
|
||||
destinationAddr.sin_port = nboPort;
|
||||
}
|
||||
|
||||
sendto(tuple->socket, buffer, err, 0, (PSOCKADDR)&destinationAddr, sizeof(destinationAddr));
|
||||
sendto(tuple->socket, buffer, recvLen, 0, (PSOCKADDR)&destinationAddr, sizeof(destinationAddr));
|
||||
}
|
||||
|
||||
closesocket(tuple->socket);
|
||||
@@ -74,11 +68,13 @@ int StartUdpRelay(unsigned short Port)
|
||||
SOCKADDR_IN addr;
|
||||
HANDLE thread;
|
||||
PUDP_TUPLE tuple;
|
||||
int error;
|
||||
|
||||
sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
printf("socket() failed: %d\n", WSAGetLastError());
|
||||
return WSAGetLastError();
|
||||
error = WSAGetLastError();
|
||||
printf("socket() failed: %d\n", error);
|
||||
return error;
|
||||
}
|
||||
|
||||
// Bind to the alternate port
|
||||
@@ -86,9 +82,10 @@ int StartUdpRelay(unsigned short Port)
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(Port + RELAY_PORT_OFFSET);
|
||||
if (bind(sock, (PSOCKADDR)&addr, sizeof(addr)) == SOCKET_ERROR) {
|
||||
printf("bind() failed: %d\n", WSAGetLastError());
|
||||
error = WSAGetLastError();
|
||||
printf("bind() failed: %d\n", error);
|
||||
closesocket(sock);
|
||||
return WSAGetLastError();
|
||||
return error;
|
||||
}
|
||||
|
||||
tuple = (PUDP_TUPLE)malloc(sizeof(*tuple));
|
||||
@@ -101,9 +98,10 @@ int StartUdpRelay(unsigned short Port)
|
||||
|
||||
thread = CreateThread(NULL, 0, UdpRelayThreadProc, tuple, 0, NULL);
|
||||
if (thread == NULL) {
|
||||
printf("CreateThread() failed: %d\n", GetLastError());
|
||||
error = GetLastError();
|
||||
printf("CreateThread() failed: %d\n", error);
|
||||
closesocket(sock);
|
||||
return GetLastError();
|
||||
return error;
|
||||
}
|
||||
|
||||
CloseHandle(thread);
|
||||
|
||||
+71
-43
@@ -29,6 +29,8 @@
|
||||
|
||||
#define LOOPBACK_SERVER_PORT_OFFSET -10000
|
||||
|
||||
#define GAA_INITIAL_SIZE 8192
|
||||
|
||||
static struct port_entry {
|
||||
int proto;
|
||||
int port;
|
||||
@@ -405,7 +407,7 @@ enum PortTestStatus {
|
||||
PortTestError,
|
||||
PortTestUnknown
|
||||
};
|
||||
PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withServer, bool isLoopbackRelay)
|
||||
PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withServer, bool isLoopbackRelay, bool mtuTest)
|
||||
{
|
||||
SOCKET clientSock = INVALID_SOCKET, serverSock = INVALID_SOCKET;
|
||||
int err;
|
||||
@@ -530,11 +532,14 @@ PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withSe
|
||||
return err == 1 ? PortTestOk : PortTestError;
|
||||
}
|
||||
else {
|
||||
const char testMsg[] = "moonlight-test";
|
||||
// Video packets are up to 1040 bytes.
|
||||
const char testMsg[1040] = "moonlight-test";
|
||||
|
||||
// Send several test packets to ensure a random lost packet doesn't make the test fail
|
||||
for (int i = 0; i < 5; i++) {
|
||||
err = sendto(clientSock, testMsg, sizeof(testMsg), 0, (struct sockaddr*)&sin6, addrLen);
|
||||
// Send the full payload for MTU tests and the truncated payload for other tests.
|
||||
err = sendto(clientSock, testMsg,
|
||||
mtuTest ? sizeof(testMsg) : strlen(testMsg), 0, (struct sockaddr*)&sin6, addrLen);
|
||||
if (err == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "sendto() failed: %d\n", WSAGetLastError());
|
||||
closesocket(clientSock);
|
||||
@@ -696,7 +701,8 @@ bool TestAllPorts(PSOCKADDR_STORAGE addr, char* portMsg, int portMsgLen, bool is
|
||||
fprintf(LOG_OUT, "Testing %s %d...",
|
||||
k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
|
||||
k_Ports[i].port);
|
||||
status = TestPort(addr, k_Ports[i].proto, k_Ports[i].port, k_Ports[i].withServer, isLoopbackRelay);
|
||||
status = TestPort(addr, k_Ports[i].proto, k_Ports[i].port,
|
||||
k_Ports[i].withServer, isLoopbackRelay, k_Ports[i].port == 47998);
|
||||
}
|
||||
|
||||
if (status != PortTestOk) {
|
||||
@@ -864,31 +870,40 @@ bool FindLocalInterfaceIPAddress(int family, PSOCKADDR_STORAGE addr)
|
||||
|
||||
bool FindZeroTierInterfaceAddress(PSOCKADDR_STORAGE addr)
|
||||
{
|
||||
union {
|
||||
IP_ADAPTER_ADDRESSES addresses;
|
||||
char buffer[8192];
|
||||
};
|
||||
PIP_ADAPTER_ADDRESSES addresses;
|
||||
ULONG error;
|
||||
ULONG length;
|
||||
PIP_ADAPTER_ADDRESSES currentAdapter;
|
||||
PIP_ADAPTER_UNICAST_ADDRESS currentAddress;
|
||||
|
||||
// Get all IPv4 interfaces
|
||||
length = sizeof(buffer);
|
||||
error = GetAdaptersAddresses(AF_INET,
|
||||
GAA_FLAG_SKIP_ANYCAST |
|
||||
GAA_FLAG_SKIP_MULTICAST |
|
||||
GAA_FLAG_SKIP_DNS_SERVER |
|
||||
GAA_FLAG_SKIP_FRIENDLY_NAME,
|
||||
NULL,
|
||||
&addresses,
|
||||
&length);
|
||||
addresses = NULL;
|
||||
length = GAA_INITIAL_SIZE;
|
||||
do {
|
||||
free(addresses);
|
||||
addresses = (PIP_ADAPTER_ADDRESSES)malloc(length);
|
||||
if (addresses == NULL) {
|
||||
fprintf(LOG_OUT, "malloc(%u) failed\n", length);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get all IPv4 interfaces
|
||||
error = GetAdaptersAddresses(AF_INET,
|
||||
GAA_FLAG_SKIP_ANYCAST |
|
||||
GAA_FLAG_SKIP_MULTICAST |
|
||||
GAA_FLAG_SKIP_DNS_SERVER |
|
||||
GAA_FLAG_SKIP_FRIENDLY_NAME,
|
||||
NULL,
|
||||
addresses,
|
||||
&length);
|
||||
} while (error == ERROR_BUFFER_OVERFLOW);
|
||||
|
||||
if (error != ERROR_SUCCESS) {
|
||||
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
|
||||
free(addresses);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentAdapter = &addresses;
|
||||
currentAdapter = addresses;
|
||||
while (currentAdapter != NULL) {
|
||||
// Look for ones that correspond to a ZeroTier device
|
||||
if (wcsstr(currentAdapter->Description, L"ZeroTier")) {
|
||||
@@ -897,6 +912,7 @@ bool FindZeroTierInterfaceAddress(PSOCKADDR_STORAGE addr)
|
||||
while (currentAddress != NULL) {
|
||||
if (currentAddress->Address.lpSockaddr->sa_family == AF_INET) {
|
||||
RtlCopyMemory(addr, currentAddress->Address.lpSockaddr, currentAddress->Address.iSockaddrLength);
|
||||
free(addresses);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -907,15 +923,13 @@ bool FindZeroTierInterfaceAddress(PSOCKADDR_STORAGE addr)
|
||||
currentAdapter = currentAdapter->Next;
|
||||
}
|
||||
|
||||
free(addresses);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool FindDuplicateDefaultInterfaces(void)
|
||||
{
|
||||
union {
|
||||
IP_ADAPTER_ADDRESSES addresses;
|
||||
char buffer[8192];
|
||||
};
|
||||
PIP_ADAPTER_ADDRESSES addresses;
|
||||
ULONG error;
|
||||
ULONG length;
|
||||
MIB_IPFORWARDROW defaultRoute;
|
||||
@@ -928,24 +942,36 @@ bool FindDuplicateDefaultInterfaces(void)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get all IPv4 interfaces
|
||||
length = sizeof(buffer);
|
||||
error = GetAdaptersAddresses(AF_INET,
|
||||
GAA_FLAG_SKIP_UNICAST |
|
||||
GAA_FLAG_SKIP_ANYCAST |
|
||||
GAA_FLAG_SKIP_MULTICAST |
|
||||
GAA_FLAG_SKIP_DNS_SERVER |
|
||||
GAA_FLAG_INCLUDE_GATEWAYS |
|
||||
GAA_FLAG_SKIP_FRIENDLY_NAME,
|
||||
NULL,
|
||||
&addresses,
|
||||
&length);
|
||||
addresses = NULL;
|
||||
length = GAA_INITIAL_SIZE;
|
||||
do {
|
||||
free(addresses);
|
||||
addresses = (PIP_ADAPTER_ADDRESSES)malloc(length);
|
||||
if (addresses == NULL) {
|
||||
fprintf(LOG_OUT, "malloc(%u) failed\n", length);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get all IPv4 interfaces
|
||||
error = GetAdaptersAddresses(AF_INET,
|
||||
GAA_FLAG_SKIP_UNICAST |
|
||||
GAA_FLAG_SKIP_ANYCAST |
|
||||
GAA_FLAG_SKIP_MULTICAST |
|
||||
GAA_FLAG_SKIP_DNS_SERVER |
|
||||
GAA_FLAG_INCLUDE_GATEWAYS |
|
||||
GAA_FLAG_SKIP_FRIENDLY_NAME,
|
||||
NULL,
|
||||
addresses,
|
||||
&length);
|
||||
} while (error == ERROR_BUFFER_OVERFLOW);
|
||||
|
||||
if (error != ERROR_SUCCESS) {
|
||||
fprintf(LOG_OUT, "GetAdaptersAddresses() failed: %d\n", error);
|
||||
free(addresses);
|
||||
return false;
|
||||
}
|
||||
|
||||
currentAdapter = &addresses;
|
||||
currentAdapter = addresses;
|
||||
while (currentAdapter != NULL) {
|
||||
if (currentAdapter->OperStatus == IfOperStatusUp &&
|
||||
currentAdapter->FirstGatewayAddress != NULL &&
|
||||
@@ -958,6 +984,7 @@ bool FindDuplicateDefaultInterfaces(void)
|
||||
currentAdapter = currentAdapter->Next;
|
||||
}
|
||||
|
||||
free(addresses);
|
||||
return matchingInterfaces > 1;
|
||||
}
|
||||
|
||||
@@ -1002,7 +1029,7 @@ UPnPPortStatus UPnPCheckPort(struct UPNPUrls* urls, struct IGDdatas* data, int p
|
||||
}
|
||||
else if (err == UPNPCOMMAND_SUCCESS) {
|
||||
if (!strcmp(myAddr, intClient)) {
|
||||
fprintf(LOG_OUT, "OK\n");
|
||||
fprintf(LOG_OUT, "OK (Internal port: %s)\n", intPort);
|
||||
return OK;
|
||||
}
|
||||
else {
|
||||
@@ -1441,8 +1468,10 @@ int main(int argc, char* argv[])
|
||||
if (TestAllPorts((PSOCKADDR_STORAGE)current->ai_addr, portMsgBuf, sizeof(portMsgBuf), true, true, &allPortsFailedOnV4)) {
|
||||
freeaddrinfo(result);
|
||||
snprintf(msgBuf, sizeof(msgBuf), "This PC is ready to host over the Internet!\n\n"
|
||||
"For the easiest setup, you should pair Moonlight to your gaming PC from your home network before trying to stream over the Internet.\n\n"
|
||||
"If you can't, you can type the following address into Moonlight's Add PC dialog: %s", wanAddrStr);
|
||||
"Do not uninstall the Moonlight Internet Hosting Tool, unless you no longer want to stream over the Internet. It needs to remain installed on your PC to maintain the port forwarding entries on your router.\n\n"
|
||||
"For the easiest setup, you can simply pair Moonlight to your gaming PC while they are both on the same network and Internet streaming will work automatically.\n\n"
|
||||
"If your client is not connected to the same network as your gaming PC, you can type the following address into Moonlight's Add PC dialog: %s",
|
||||
wanAddrStr);
|
||||
DisplayMessage(msgBuf, nullptr, MpInfo);
|
||||
return 0;
|
||||
}
|
||||
@@ -1490,10 +1519,9 @@ int main(int argc, char* argv[])
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
// Tested against a working server and it failed
|
||||
break;
|
||||
}
|
||||
|
||||
// Tested against a IPv6 working server
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+56
-40
@@ -45,15 +45,20 @@ bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
int i;
|
||||
int bytesRead;
|
||||
int err;
|
||||
bool ret;
|
||||
PSTUN_ATTRIBUTE_HEADER attribute;
|
||||
PSTUN_MAPPED_IPV4_ADDRESS_ATTRIBUTE ipv4Attrib;
|
||||
struct addrinfo* result;
|
||||
struct addrinfo hints;
|
||||
struct sockaddr_in bindAddr;
|
||||
union {
|
||||
STUN_MESSAGE hdr;
|
||||
char buf[1024];
|
||||
} resp;
|
||||
|
||||
sock = INVALID_SOCKET;
|
||||
ret = false;
|
||||
|
||||
memset(&hints, 0, sizeof(hints));
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_flags = AI_ADDRCONFIG;
|
||||
@@ -68,18 +73,15 @@ bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
sock = socket(hints.ai_family, hints.ai_socktype, hints.ai_protocol);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
fprintf(LOG_OUT, "socket() failed: %d\n", WSAGetLastError());
|
||||
freeaddrinfo(result);
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
struct sockaddr_in bindAddr = {};
|
||||
bindAddr = {};
|
||||
bindAddr.sin_family = hints.ai_family;
|
||||
bindAddr.sin_port = htons(localPort);
|
||||
if (bind(sock, (struct sockaddr*)&bindAddr, sizeof(bindAddr)) == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "bind() failed: %d\n", WSAGetLastError());
|
||||
closesocket(sock);
|
||||
freeaddrinfo(result);
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
reqMsg.messageType = htons(STUN_MESSAGE_BINDING_REQUEST);
|
||||
@@ -98,57 +100,60 @@ bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
}
|
||||
}
|
||||
|
||||
fd_set fds;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(sock, &fds);
|
||||
for (;;) {
|
||||
fd_set fds;
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(sock, &fds);
|
||||
|
||||
struct timeval tv;
|
||||
tv.tv_sec = 1;
|
||||
tv.tv_usec = 0;
|
||||
struct timeval tv;
|
||||
tv.tv_sec = 1;
|
||||
tv.tv_usec = 0;
|
||||
|
||||
int selectRes = select(0, &fds, nullptr, nullptr, &tv);
|
||||
if (selectRes == 0) {
|
||||
// Timeout - continue looping
|
||||
continue;
|
||||
int selectRes = select(0, &fds, nullptr, nullptr, &tv);
|
||||
if (selectRes == 0) {
|
||||
// Timeout - break to the enclosing loop
|
||||
break;
|
||||
}
|
||||
else if (selectRes == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
// recvfrom() will return WSAECONNRESET if the socket has received an ICMP Port Unreachable
|
||||
// message from one of the IP addresses we've attempted communication with. The socket is still
|
||||
// operable (and may even contain queued messages to receive). We should ignore that error and
|
||||
// continue reading, otherwise exit the loop.
|
||||
bytesRead = recvfrom(sock, resp.buf, sizeof(resp.buf), 0, NULL, NULL);
|
||||
if (bytesRead != SOCKET_ERROR || WSAGetLastError() != WSAECONNRESET) {
|
||||
goto RecvDone;
|
||||
}
|
||||
}
|
||||
else if (selectRes == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "select() failed: %d\n", WSAGetLastError());
|
||||
closesocket(sock);
|
||||
freeaddrinfo(result);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Error handling is below
|
||||
bytesRead = recvfrom(sock, resp.buf, sizeof(resp.buf), 0, NULL, NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
freeaddrinfo(result);
|
||||
closesocket(sock);
|
||||
|
||||
RecvDone:
|
||||
if (bytesRead == 0) {
|
||||
fprintf(LOG_OUT, "No response from STUN server\n");
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
else if (bytesRead == SOCKET_ERROR) {
|
||||
fprintf(LOG_OUT, "Failed to read STUN binding response: %d\n", WSAGetLastError());
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
else if (bytesRead < sizeof(resp.hdr)) {
|
||||
fprintf(LOG_OUT, "STUN message truncated: %d\n", bytesRead);
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
else if (htonl(resp.hdr.magicCookie) != STUN_MESSAGE_COOKIE) {
|
||||
fprintf(LOG_OUT, "Bad STUN cookie value: %x\n", htonl(resp.hdr.magicCookie));
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
else if (memcmp(reqMsg.transactionId, resp.hdr.transactionId, sizeof(reqMsg.transactionId))) {
|
||||
fprintf(LOG_OUT, "STUN transaction ID mismatch\n");
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
else if (htons(resp.hdr.messageType) != STUN_MESSAGE_BINDING_SUCCESS) {
|
||||
fprintf(LOG_OUT, "STUN message type mismatch: %x\n", htons(resp.hdr.messageType));
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
attribute = (PSTUN_ATTRIBUTE_HEADER)(&resp.hdr + 1);
|
||||
@@ -156,7 +161,7 @@ bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
while (bytesRead > sizeof(*attribute)) {
|
||||
if (bytesRead < sizeof(*attribute) + htons(attribute->length)) {
|
||||
fprintf(LOG_OUT, "STUN attribute out of bounds: %d\n", htons(attribute->length));
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
// Mask off the comprehension bit
|
||||
else if ((htons(attribute->type) & 0x7FFF) != STUN_ATTRIBUTE_XOR_MAPPED_ADDRESS) {
|
||||
@@ -169,11 +174,11 @@ bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
ipv4Attrib = (PSTUN_MAPPED_IPV4_ADDRESS_ATTRIBUTE)attribute;
|
||||
if (htons(ipv4Attrib->hdr.length) != 8) {
|
||||
fprintf(LOG_OUT, "STUN address length mismatch: %d\n", htons(ipv4Attrib->hdr.length));
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
else if (ipv4Attrib->addressFamily != 1) {
|
||||
fprintf(LOG_OUT, "STUN address family mismatch: %x\n", ipv4Attrib->addressFamily);
|
||||
return false;
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
*wanAddr = {};
|
||||
@@ -183,9 +188,20 @@ bool getExternalAddressPortIP4(unsigned short localPort, PSOCKADDR_IN wanAddr)
|
||||
wanAddr->sin_port = ipv4Attrib->port ^ (short)resp.hdr.magicCookie;
|
||||
wanAddr->sin_addr.S_un.S_addr = ipv4Attrib->address ^ resp.hdr.magicCookie;
|
||||
|
||||
return true;
|
||||
ret = true;
|
||||
goto Exit;
|
||||
}
|
||||
|
||||
fprintf(LOG_OUT, "No XOR mapped address found in STUN response!\n");
|
||||
return false;
|
||||
|
||||
Exit:
|
||||
if (sock != INVALID_SOCKET) {
|
||||
closesocket(sock);
|
||||
}
|
||||
|
||||
if (result != NULL) {
|
||||
freeaddrinfo(result);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#define VER_VERSION 5,2,0,0
|
||||
#define VER_VERSION_STR "5.2.0.0"
|
||||
#define VER_VERSION 5,4,0,0
|
||||
#define VER_VERSION_STR "5.4.0.0"
|
||||
|
||||
#define VER_COMPANYNAME_STR "Moonlight Game Streaming Project"
|
||||
#define VER_PRODUCTNAME_STR "Moonlight Internet Hosting Tool"
|
||||
|
||||
Reference in New Issue
Block a user