tumbledemerald-legacy/include/faraway_island.h

11 lines
315 B
C
Executable File

#ifndef GUARD_FARAWAY_ISLAND_H
#define GUARD_FARAWAY_ISLAND_H
u32 GetMewMoveDirection(void);
bool8 ShouldMewShakeGrass(struct ObjectEvent*);
void UpdateFarawayIslandStepCounter(void);
bool8 ObjectEventIsFarawayIslandMew(struct ObjectEvent *);
bool8 IsMewPlayingHideAndSeek(void);
#endif // GUARD_FARAWAY_ISLAND_H