tumbledemerald-legacy/include/constants/map_types.h

26 lines
808 B
C
Executable File

#ifndef GUARD_CONSTANTS_MAP_TYPES_H
#define GUARD_CONSTANTS_MAP_TYPES_H
#define MAP_TYPE_NONE 0
#define MAP_TYPE_TOWN 1
#define MAP_TYPE_CITY 2
#define MAP_TYPE_ROUTE 3
#define MAP_TYPE_UNDERGROUND 4
#define MAP_TYPE_UNDERWATER 5
#define MAP_TYPE_OCEAN_ROUTE 6
#define MAP_TYPE_UNKNOWN 7 // Not used by any map.
#define MAP_TYPE_INDOOR 8
#define MAP_TYPE_SECRET_BASE 9
#define MAP_BATTLE_SCENE_NORMAL 0
#define MAP_BATTLE_SCENE_GYM 1
#define MAP_BATTLE_SCENE_MAGMA 2
#define MAP_BATTLE_SCENE_AQUA 3
#define MAP_BATTLE_SCENE_SIDNEY 4
#define MAP_BATTLE_SCENE_PHOEBE 5
#define MAP_BATTLE_SCENE_GLACIA 6
#define MAP_BATTLE_SCENE_DRAKE 7
#define MAP_BATTLE_SCENE_FRONTIER 8
#endif // GUARD_CONSTANTS_MAP_TYPES_H