Decapitalization (script used is included in commit, you're welcome.

This commit is contained in:
2022-08-21 20:56:26 +00:00
parent 3c53a7dca0
commit a3e13060e3
401 changed files with 15409 additions and 15313 deletions

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@ -1,81 +1,81 @@
const u8 gEasyChatWord_Meets[] = _("MEETS");
const u8 gEasyChatWord_Concede[] = _("CONCEDE");
const u8 gEasyChatWord_Give[] = _("GIVE");
const u8 gEasyChatWord_Gives[] = _("GIVES");
const u8 gEasyChatWord_Played[] = _("PLAYED");
const u8 gEasyChatWord_Plays[] = _("PLAYS");
const u8 gEasyChatWord_Collect[] = _("COLLECT");
const u8 gEasyChatWord_Walking[] = _("WALKING");
const u8 gEasyChatWord_Walks[] = _("WALKS");
const u8 gEasyChatWord_Says[] = _("SAYS");
const u8 gEasyChatWord_Went[] = _("WENT");
const u8 gEasyChatWord_Said[] = _("SAID");
const u8 gEasyChatWord_WakeUp[] = _("WAKE UP");
const u8 gEasyChatWord_WakesUp[] = _("WAKES UP");
const u8 gEasyChatWord_Angers[] = _("ANGERS");
const u8 gEasyChatWord_Teach[] = _("TEACH");
const u8 gEasyChatWord_Teaches[] = _("TEACHES");
const u8 gEasyChatWord_Please[] = _("PLEASE");
const u8 gEasyChatWord_Learn[] = _("LEARN");
const u8 gEasyChatWord_Change[] = _("CHANGE");
const u8 gEasyChatWord_Story[] = _("STORY");
const u8 gEasyChatWord_Trust[] = _("TRUST");
const u8 gEasyChatWord_Lavish[] = _("LAVISH");
const u8 gEasyChatWord_Listens[] = _("LISTENS");
const u8 gEasyChatWord_Hearing[] = _("HEARING");
const u8 gEasyChatWord_Trains[] = _("TRAINS");
const u8 gEasyChatWord_Choose[] = _("CHOOSE");
const u8 gEasyChatWord_Come[] = _("COME");
const u8 gEasyChatWord_Came[] = _("CAME");
const u8 gEasyChatWord_Search[] = _("SEARCH");
const u8 gEasyChatWord_Make[] = _("MAKE");
const u8 gEasyChatWord_Cause[] = _("CAUSE");
const u8 gEasyChatWord_Know[] = _("KNOW");
const u8 gEasyChatWord_Knows[] = _("KNOWS");
const u8 gEasyChatWord_Refuse[] = _("REFUSE");
const u8 gEasyChatWord_Stores[] = _("STORES");
const u8 gEasyChatWord_Brag[] = _("BRAG");
const u8 gEasyChatWord_Ignorant[] = _("IGNORANT");
const u8 gEasyChatWord_Thinks[] = _("THINKS");
const u8 gEasyChatWord_Believe[] = _("BELIEVE");
const u8 gEasyChatWord_Slide[] = _("SLIDE");
const u8 gEasyChatWord_Eats[] = _("EATS");
const u8 gEasyChatWord_Use[] = _("USE");
const u8 gEasyChatWord_Uses[] = _("USES");
const u8 gEasyChatWord_Using[] = _("USING");
const u8 gEasyChatWord_Couldnt[] = _("COULDN'T");
const u8 gEasyChatWord_Capable[] = _("CAPABLE");
const u8 gEasyChatWord_Disappear[] = _("DISAPPEAR");
const u8 gEasyChatWord_Appear[] = _("APPEAR");
const u8 gEasyChatWord_Throw[] = _("THROW");
const u8 gEasyChatWord_Worry[] = _("WORRY");
const u8 gEasyChatWord_Slept[] = _("SLEPT");
const u8 gEasyChatWord_Sleep[] = _("SLEEP");
const u8 gEasyChatWord_Release[] = _("RELEASE");
const u8 gEasyChatWord_Drinks[] = _("DRINKS");
const u8 gEasyChatWord_Runs[] = _("RUNS");
const u8 gEasyChatWord_Run[] = _("RUN");
const u8 gEasyChatWord_Works[] = _("WORKS");
const u8 gEasyChatWord_Working[] = _("WORKING");
const u8 gEasyChatWord_Talking[] = _("TALKING");
const u8 gEasyChatWord_Talk[] = _("TALK");
const u8 gEasyChatWord_Sink[] = _("SINK");
const u8 gEasyChatWord_Smack[] = _("SMACK");
const u8 gEasyChatWord_Pretend[] = _("PRETEND");
const u8 gEasyChatWord_Praise[] = _("PRAISE");
const u8 gEasyChatWord_Overdo[] = _("OVERDO");
const u8 gEasyChatWord_Show[] = _("SHOW");
const u8 gEasyChatWord_Looks[] = _("LOOKS");
const u8 gEasyChatWord_Sees[] = _("SEES");
const u8 gEasyChatWord_Seek[] = _("SEEK");
const u8 gEasyChatWord_Own[] = _("OWN");
const u8 gEasyChatWord_Take[] = _("TAKE");
const u8 gEasyChatWord_Allow[] = _("ALLOW");
const u8 gEasyChatWord_Forget[] = _("FORGET");
const u8 gEasyChatWord_Forgets[] = _("FORGETS");
const u8 gEasyChatWord_Appears[] = _("APPEARS");
const u8 gEasyChatWord_Faint[] = _("FAINT");
const u8 gEasyChatWord_Fainted[] = _("FAINTED");
const u8 gEasyChatWord_Meets[] = _("Meets");
const u8 gEasyChatWord_Concede[] = _("Concede");
const u8 gEasyChatWord_Give[] = _("Give");
const u8 gEasyChatWord_Gives[] = _("Gives");
const u8 gEasyChatWord_Played[] = _("Played");
const u8 gEasyChatWord_Plays[] = _("Plays");
const u8 gEasyChatWord_Collect[] = _("Collect");
const u8 gEasyChatWord_Walking[] = _("Walking");
const u8 gEasyChatWord_Walks[] = _("Walks");
const u8 gEasyChatWord_Says[] = _("Says");
const u8 gEasyChatWord_Went[] = _("Went");
const u8 gEasyChatWord_Said[] = _("Said");
const u8 gEasyChatWord_WakeUp[] = _("Wake Up");
const u8 gEasyChatWord_WakesUp[] = _("Wakes Up");
const u8 gEasyChatWord_Angers[] = _("Angers");
const u8 gEasyChatWord_Teach[] = _("Teach");
const u8 gEasyChatWord_Teaches[] = _("Teaches");
const u8 gEasyChatWord_Please[] = _("Please");
const u8 gEasyChatWord_Learn[] = _("Learn");
const u8 gEasyChatWord_Change[] = _("Change");
const u8 gEasyChatWord_Story[] = _("Story");
const u8 gEasyChatWord_Trust[] = _("Trust");
const u8 gEasyChatWord_Lavish[] = _("Lavish");
const u8 gEasyChatWord_Listens[] = _("Listens");
const u8 gEasyChatWord_Hearing[] = _("Hearing");
const u8 gEasyChatWord_Trains[] = _("Trains");
const u8 gEasyChatWord_Choose[] = _("Choose");
const u8 gEasyChatWord_Come[] = _("Come");
const u8 gEasyChatWord_Came[] = _("Came");
const u8 gEasyChatWord_Search[] = _("Search");
const u8 gEasyChatWord_Make[] = _("Make");
const u8 gEasyChatWord_Cause[] = _("Cause");
const u8 gEasyChatWord_Know[] = _("Know");
const u8 gEasyChatWord_Knows[] = _("Knows");
const u8 gEasyChatWord_Refuse[] = _("Refuse");
const u8 gEasyChatWord_Stores[] = _("Stores");
const u8 gEasyChatWord_Brag[] = _("Brag");
const u8 gEasyChatWord_Ignorant[] = _("Ignorant");
const u8 gEasyChatWord_Thinks[] = _("Thinks");
const u8 gEasyChatWord_Believe[] = _("Believe");
const u8 gEasyChatWord_Slide[] = _("Slide");
const u8 gEasyChatWord_Eats[] = _("Eats");
const u8 gEasyChatWord_Use[] = _("Use");
const u8 gEasyChatWord_Uses[] = _("Uses");
const u8 gEasyChatWord_Using[] = _("Using");
const u8 gEasyChatWord_Couldnt[] = _("Couldn't");
const u8 gEasyChatWord_Capable[] = _("Capable");
const u8 gEasyChatWord_Disappear[] = _("Disappear");
const u8 gEasyChatWord_Appear[] = _("Appear");
const u8 gEasyChatWord_Throw[] = _("Throw");
const u8 gEasyChatWord_Worry[] = _("Worry");
const u8 gEasyChatWord_Slept[] = _("Slept");
const u8 gEasyChatWord_Sleep[] = _("Sleep");
const u8 gEasyChatWord_Release[] = _("Release");
const u8 gEasyChatWord_Drinks[] = _("Drinks");
const u8 gEasyChatWord_Runs[] = _("Runs");
const u8 gEasyChatWord_Run[] = _("Run");
const u8 gEasyChatWord_Works[] = _("Works");
const u8 gEasyChatWord_Working[] = _("Working");
const u8 gEasyChatWord_Talking[] = _("Talking");
const u8 gEasyChatWord_Talk[] = _("Talk");
const u8 gEasyChatWord_Sink[] = _("Sink");
const u8 gEasyChatWord_Smack[] = _("Smack");
const u8 gEasyChatWord_Pretend[] = _("Pretend");
const u8 gEasyChatWord_Praise[] = _("Praise");
const u8 gEasyChatWord_Overdo[] = _("Overdo");
const u8 gEasyChatWord_Show[] = _("Show");
const u8 gEasyChatWord_Looks[] = _("Looks");
const u8 gEasyChatWord_Sees[] = _("Sees");
const u8 gEasyChatWord_Seek[] = _("Seek");
const u8 gEasyChatWord_Own[] = _("Own");
const u8 gEasyChatWord_Take[] = _("Take");
const u8 gEasyChatWord_Allow[] = _("Allow");
const u8 gEasyChatWord_Forget[] = _("Forget");
const u8 gEasyChatWord_Forgets[] = _("Forgets");
const u8 gEasyChatWord_Appears[] = _("Appears");
const u8 gEasyChatWord_Faint[] = _("Faint");
const u8 gEasyChatWord_Fainted[] = _("Fainted");
const struct EasyChatWordInfo gEasyChatGroup_Actions[] = {
{

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@ -1,39 +1,39 @@
const u8 gEasyChatWord_Wandering[] = _("WANDERING");
const u8 gEasyChatWord_Rickety[] = _("RICKETY");
const u8 gEasyChatWord_RockSolid[] = _("ROCK-SOLID");
const u8 gEasyChatWord_Hungry[] = _("HUNGRY");
const u8 gEasyChatWord_Tight[] = _("TIGHT");
const u8 gEasyChatWord_Ticklish[] = _("TICKLISH");
const u8 gEasyChatWord_Twirling[] = _("TWIRLING");
const u8 gEasyChatWord_Spiraling[] = _("SPIRALING");
const u8 gEasyChatWord_Thirsty[] = _("THIRSTY");
const u8 gEasyChatWord_Lolling[] = _("LOLLING");
const u8 gEasyChatWord_Silky[] = _("SILKY");
const u8 gEasyChatWord_Sadly[] = _("SADLY");
const u8 gEasyChatWord_Hopeless[] = _("HOPELESS");
const u8 gEasyChatWord_Useless[] = _("USELESS");
const u8 gEasyChatWord_Drooling[] = _("DROOLING");
const u8 gEasyChatWord_Exciting[] = _("EXCITING");
const u8 gEasyChatWord_Thick[] = _("THICK");
const u8 gEasyChatWord_Smooth[] = _("SMOOTH");
const u8 gEasyChatWord_Slimy[] = _("SLIMY");
const u8 gEasyChatWord_Thin[] = _("THIN");
const u8 gEasyChatWord_Break[] = _("BREAK");
const u8 gEasyChatWord_Voracious[] = _("VORACIOUS");
const u8 gEasyChatWord_Scatter[] = _("SCATTER");
const u8 gEasyChatWord_Awesome[] = _("AWESOME");
const u8 gEasyChatWord_Wimpy[] = _("WIMPY");
const u8 gEasyChatWord_Wobbly[] = _("WOBBLY");
const u8 gEasyChatWord_Shaky[] = _("SHAKY");
const u8 gEasyChatWord_Ripped[] = _("RIPPED");
const u8 gEasyChatWord_Shredded[] = _("SHREDDED");
const u8 gEasyChatWord_Increasing[] = _("INCREASING");
const u8 gEasyChatWord_Yet[] = _("YET");
const u8 gEasyChatWord_Destroyed[] = _("DESTROYED");
const u8 gEasyChatWord_Fiery[] = _("FIERY");
const u8 gEasyChatWord_LoveyDovey[] = _("LOVEY-DOVEY");
const u8 gEasyChatWord_Happily[] = _("HAPPILY");
const u8 gEasyChatWord_Anticipation[] = _("ANTICIPATION");
const u8 gEasyChatWord_Wandering[] = _("Wandering");
const u8 gEasyChatWord_Rickety[] = _("Rickety");
const u8 gEasyChatWord_RockSolid[] = _("Rock-solid");
const u8 gEasyChatWord_Hungry[] = _("Hungry");
const u8 gEasyChatWord_Tight[] = _("Tight");
const u8 gEasyChatWord_Ticklish[] = _("Ticklish");
const u8 gEasyChatWord_Twirling[] = _("Twirling");
const u8 gEasyChatWord_Spiraling[] = _("Spiraling");
const u8 gEasyChatWord_Thirsty[] = _("Thirsty");
const u8 gEasyChatWord_Lolling[] = _("Lolling");
const u8 gEasyChatWord_Silky[] = _("Silky");
const u8 gEasyChatWord_Sadly[] = _("Sadly");
const u8 gEasyChatWord_Hopeless[] = _("Hopeless");
const u8 gEasyChatWord_Useless[] = _("Useless");
const u8 gEasyChatWord_Drooling[] = _("Drooling");
const u8 gEasyChatWord_Exciting[] = _("Exciting");
const u8 gEasyChatWord_Thick[] = _("Thick");
const u8 gEasyChatWord_Smooth[] = _("Smooth");
const u8 gEasyChatWord_Slimy[] = _("Slimy");
const u8 gEasyChatWord_Thin[] = _("Thin");
const u8 gEasyChatWord_Break[] = _("Break");
const u8 gEasyChatWord_Voracious[] = _("Voracious");
const u8 gEasyChatWord_Scatter[] = _("Scatter");
const u8 gEasyChatWord_Awesome[] = _("Awesome");
const u8 gEasyChatWord_Wimpy[] = _("Wimpy");
const u8 gEasyChatWord_Wobbly[] = _("Wobbly");
const u8 gEasyChatWord_Shaky[] = _("Shaky");
const u8 gEasyChatWord_Ripped[] = _("Ripped");
const u8 gEasyChatWord_Shredded[] = _("Shredded");
const u8 gEasyChatWord_Increasing[] = _("Increasing");
const u8 gEasyChatWord_Yet[] = _("Yet");
const u8 gEasyChatWord_Destroyed[] = _("Destroyed");
const u8 gEasyChatWord_Fiery[] = _("Fiery");
const u8 gEasyChatWord_LoveyDovey[] = _("Lovey-dovey");
const u8 gEasyChatWord_Happily[] = _("Happily");
const u8 gEasyChatWord_Anticipation[] = _("Anticipation");
const struct EasyChatWordInfo gEasyChatGroup_Adjectives[] = {
{

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const u8 gEasyChatWord_MatchUp[] = _("MATCH UP");
const u8 gEasyChatWord_Go[] = _("GO");
const u8 gEasyChatWord_No1[] = _("NO. 1");
const u8 gEasyChatWord_Decide[] = _("DECIDE");
const u8 gEasyChatWord_LetMeWin[] = _("LET ME WIN");
const u8 gEasyChatWord_Wins[] = _("WINS");
const u8 gEasyChatWord_Win[] = _("WIN");
const u8 gEasyChatWord_Won[] = _("WON");
const u8 gEasyChatWord_IfIWin[] = _("IF I WIN");
const u8 gEasyChatWord_WhenIWin[] = _("WHEN I WIN");
const u8 gEasyChatWord_CantWin[] = _("CAN'T WIN");
const u8 gEasyChatWord_CanWin[] = _("CAN WIN");
const u8 gEasyChatWord_NoMatch[] = _("NO MATCH");
const u8 gEasyChatWord_Spirit[] = _("SPIRIT");
const u8 gEasyChatWord_Decided[] = _("DECIDED");
const u8 gEasyChatWord_TrumpCard[] = _("TRUMP CARD");
const u8 gEasyChatWord_TakeThat[] = _("TAKE THAT");
const u8 gEasyChatWord_ComeOn[] = _("COME ON");
const u8 gEasyChatWord_Attack[] = _("ATTACK");
const u8 gEasyChatWord_Surrender[] = _("SURRENDER");
const u8 gEasyChatWord_Gutsy[] = _("GUTSY");
const u8 gEasyChatWord_Talent[] = _("TALENT");
const u8 gEasyChatWord_Strategy[] = _("STRATEGY");
const u8 gEasyChatWord_Smite[] = _("SMITE");
const u8 gEasyChatWord_Match[] = _("MATCH");
const u8 gEasyChatWord_Victory[] = _("VICTORY");
const u8 gEasyChatWord_Offensive[] = _("OFFENSIVE");
const u8 gEasyChatWord_Sense[] = _("SENSE");
const u8 gEasyChatWord_Versus[] = _("VERSUS");
const u8 gEasyChatWord_Fights[] = _("FIGHTS");
const u8 gEasyChatWord_Power[] = _("POWER");
const u8 gEasyChatWord_Challenge[] = _("CHALLENGE");
const u8 gEasyChatWord_Strong[] = _("STRONG");
const u8 gEasyChatWord_TooStrong[] = _("TOO STRONG");
const u8 gEasyChatWord_GoEasy[] = _("GO EASY");
const u8 gEasyChatWord_Foe[] = _("FOE");
const u8 gEasyChatWord_Genius[] = _("GENIUS");
const u8 gEasyChatWord_Legend[] = _("LEGEND");
const u8 gEasyChatWord_Escape[] = _("ESCAPE");
const u8 gEasyChatWord_Aim[] = _("AIM");
const u8 gEasyChatWord_Battle[] = _("BATTLE");
const u8 gEasyChatWord_Fight[] = _("FIGHT");
const u8 gEasyChatWord_Resuscitate[] = _("RESUSCITATE");
const u8 gEasyChatWord_Points[] = _("POINTS");
const u8 gEasyChatWord_Serious[] = _("SERIOUS");
const u8 gEasyChatWord_GiveUp[] = _("GIVE UP");
const u8 gEasyChatWord_Loss[] = _("LOSS");
const u8 gEasyChatWord_IfILose[] = _("IF I LOSE");
const u8 gEasyChatWord_Lost[] = _("LOST");
const u8 gEasyChatWord_Lose[] = _("LOSE");
const u8 gEasyChatWord_Guard[] = _("GUARD");
const u8 gEasyChatWord_Partner[] = _("PARTNER");
const u8 gEasyChatWord_Reject[] = _("REJECT");
const u8 gEasyChatWord_Accept[] = _("ACCEPT");
const u8 gEasyChatWord_Invincible[] = _("INVINCIBLE");
const u8 gEasyChatWord_Received[] = _("RECEIVED");
const u8 gEasyChatWord_Easy[] = _("EASY");
const u8 gEasyChatWord_Weak[] = _("WEAK");
const u8 gEasyChatWord_TooWeak[] = _("TOO WEAK");
const u8 gEasyChatWord_Pushover[] = _("PUSHOVER");
const u8 gEasyChatWord_Leader[] = _("LEADER");
const u8 gEasyChatWord_Rule[] = _("RULE");
const u8 gEasyChatWord_Move[] = _("MOVE");
const u8 gEasyChatWord_MatchUp[] = _("Match Up");
const u8 gEasyChatWord_Go[] = _("Go");
const u8 gEasyChatWord_No1[] = _("No. 1");
const u8 gEasyChatWord_Decide[] = _("Decide");
const u8 gEasyChatWord_LetMeWin[] = _("Let Me Win");
const u8 gEasyChatWord_Wins[] = _("Wins");
const u8 gEasyChatWord_Win[] = _("Win");
const u8 gEasyChatWord_Won[] = _("Won");
const u8 gEasyChatWord_IfIWin[] = _("If I Win");
const u8 gEasyChatWord_WhenIWin[] = _("When I Win");
const u8 gEasyChatWord_CantWin[] = _("Can't Win");
const u8 gEasyChatWord_CanWin[] = _("Can Win");
const u8 gEasyChatWord_NoMatch[] = _("No Match");
const u8 gEasyChatWord_Spirit[] = _("Spirit");
const u8 gEasyChatWord_Decided[] = _("Decided");
const u8 gEasyChatWord_TrumpCard[] = _("Trump Card");
const u8 gEasyChatWord_TakeThat[] = _("Take That");
const u8 gEasyChatWord_ComeOn[] = _("Come On");
const u8 gEasyChatWord_Attack[] = _("Attack");
const u8 gEasyChatWord_Surrender[] = _("Surrender");
const u8 gEasyChatWord_Gutsy[] = _("Gutsy");
const u8 gEasyChatWord_Talent[] = _("Talent");
const u8 gEasyChatWord_Strategy[] = _("Strategy");
const u8 gEasyChatWord_Smite[] = _("Smite");
const u8 gEasyChatWord_Match[] = _("Match");
const u8 gEasyChatWord_Victory[] = _("Victory");
const u8 gEasyChatWord_Offensive[] = _("Offensive");
const u8 gEasyChatWord_Sense[] = _("Sense");
const u8 gEasyChatWord_Versus[] = _("Versus");
const u8 gEasyChatWord_Fights[] = _("Fights");
const u8 gEasyChatWord_Power[] = _("Power");
const u8 gEasyChatWord_Challenge[] = _("Challenge");
const u8 gEasyChatWord_Strong[] = _("Strong");
const u8 gEasyChatWord_TooStrong[] = _("Too Strong");
const u8 gEasyChatWord_GoEasy[] = _("Go Easy");
const u8 gEasyChatWord_Foe[] = _("Foe");
const u8 gEasyChatWord_Genius[] = _("Genius");
const u8 gEasyChatWord_Legend[] = _("Legend");
const u8 gEasyChatWord_Escape[] = _("Escape");
const u8 gEasyChatWord_Aim[] = _("Aim");
const u8 gEasyChatWord_Battle[] = _("Battle");
const u8 gEasyChatWord_Fight[] = _("Fight");
const u8 gEasyChatWord_Resuscitate[] = _("Resuscitate");
const u8 gEasyChatWord_Points[] = _("Points");
const u8 gEasyChatWord_Serious[] = _("Serious");
const u8 gEasyChatWord_GiveUp[] = _("Give Up");
const u8 gEasyChatWord_Loss[] = _("Loss");
const u8 gEasyChatWord_IfILose[] = _("If I Lose");
const u8 gEasyChatWord_Lost[] = _("Lost");
const u8 gEasyChatWord_Lose[] = _("Lose");
const u8 gEasyChatWord_Guard[] = _("Guard");
const u8 gEasyChatWord_Partner[] = _("Partner");
const u8 gEasyChatWord_Reject[] = _("Reject");
const u8 gEasyChatWord_Accept[] = _("Accept");
const u8 gEasyChatWord_Invincible[] = _("Invincible");
const u8 gEasyChatWord_Received[] = _("Received");
const u8 gEasyChatWord_Easy[] = _("Easy");
const u8 gEasyChatWord_Weak[] = _("Weak");
const u8 gEasyChatWord_TooWeak[] = _("Too Weak");
const u8 gEasyChatWord_Pushover[] = _("Pushover");
const u8 gEasyChatWord_Leader[] = _("Leader");
const u8 gEasyChatWord_Rule[] = _("Rule");
const u8 gEasyChatWord_Move[] = _("Move");
const struct EasyChatWordInfo gEasyChatGroup_Battle[] = {
{

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const u8 gEasyChatWord_Hot[] = _("HOT");
const u8 gEasyChatWord_Exists[] = _("EXISTS");
const u8 gEasyChatWord_Excess[] = _("EXCESS");
const u8 gEasyChatWord_Approved[] = _("APPROVED");
const u8 gEasyChatWord_Has[] = _("HAS");
const u8 gEasyChatWord_Good[] = _("GOOD");
const u8 gEasyChatWord_Less[] = _("LESS");
const u8 gEasyChatWord_Momentum[] = _("MOMENTUM");
const u8 gEasyChatWord_Going[] = _("GOING");
const u8 gEasyChatWord_Weird[] = _("WEIRD");
const u8 gEasyChatWord_Busy[] = _("BUSY");
const u8 gEasyChatWord_Together[] = _("TOGETHER");
const u8 gEasyChatWord_Full[] = _("FULL");
const u8 gEasyChatWord_Absent[] = _("ABSENT");
const u8 gEasyChatWord_Being[] = _("BEING");
const u8 gEasyChatWord_Need[] = _("NEED");
const u8 gEasyChatWord_Tasty[] = _("TASTY");
const u8 gEasyChatWord_Skilled[] = _("SKILLED");
const u8 gEasyChatWord_Noisy[] = _("NOISY");
const u8 gEasyChatWord_Big[] = _("BIG");
const u8 gEasyChatWord_Late[] = _("LATE");
const u8 gEasyChatWord_Close[] = _("CLOSE");
const u8 gEasyChatWord_Docile[] = _("DOCILE");
const u8 gEasyChatWord_Amusing[] = _("AMUSING");
const u8 gEasyChatWord_Entertaining[] = _("ENTERTAINING");
const u8 gEasyChatWord_Perfection[] = _("PERFECTION");
const u8 gEasyChatWord_Pretty[] = _("PRETTY");
const u8 gEasyChatWord_Healthy[] = _("HEALTHY");
const u8 gEasyChatWord_Excellent[] = _("EXCELLENT");
const u8 gEasyChatWord_UpsideDown[] = _("UPSIDE DOWN");
const u8 gEasyChatWord_Cold[] = _("COLD");
const u8 gEasyChatWord_Refreshing[] = _("REFRESHING");
const u8 gEasyChatWord_Unavoidable[] = _("UNAVOIDABLE");
const u8 gEasyChatWord_Much[] = _("MUCH");
const u8 gEasyChatWord_Overwhelming[] = _("OVERWHELMING");
const u8 gEasyChatWord_Fabulous[] = _("FABULOUS");
const u8 gEasyChatWord_Else[] = _("ELSE");
const u8 gEasyChatWord_Expensive[] = _("EXPENSIVE");
const u8 gEasyChatWord_Correct[] = _("CORRECT");
const u8 gEasyChatWord_Impossible[] = _("IMPOSSIBLE");
const u8 gEasyChatWord_Small[] = _("SMALL");
const u8 gEasyChatWord_Different[] = _("DIFFERENT");
const u8 gEasyChatWord_Tired[] = _("TIRED");
const u8 gEasyChatWord_Skill[] = _("SKILL");
const u8 gEasyChatWord_Top[] = _("TOP");
const u8 gEasyChatWord_NonStop[] = _("NON-STOP");
const u8 gEasyChatWord_Preposterous[] = _("PREPOSTEROUS");
const u8 gEasyChatWord_None[] = _("NONE");
const u8 gEasyChatWord_Nothing[] = _("NOTHING");
const u8 gEasyChatWord_Natural[] = _("NATURAL");
const u8 gEasyChatWord_Becomes[] = _("BECOMES");
const u8 gEasyChatWord_Lukewarm[] = _("LUKEWARM");
const u8 gEasyChatWord_Fast[] = _("FAST");
const u8 gEasyChatWord_Low[] = _("LOW");
const u8 gEasyChatWord_Awful[] = _("AWFUL");
const u8 gEasyChatWord_Alone[] = _("ALONE");
const u8 gEasyChatWord_Bored[] = _("BORED");
const u8 gEasyChatWord_Secret[] = _("SECRET");
const u8 gEasyChatWord_Mystery[] = _("MYSTERY");
const u8 gEasyChatWord_Lacks[] = _("LACKS");
const u8 gEasyChatWord_Best[] = _("BEST");
const u8 gEasyChatWord_Lousy[] = _("LOUSY");
const u8 gEasyChatWord_Mistake[] = _("MISTAKE");
const u8 gEasyChatWord_Kind[] = _("KIND");
const u8 gEasyChatWord_Well[] = _("WELL");
const u8 gEasyChatWord_Weakened[] = _("WEAKENED");
const u8 gEasyChatWord_Simple[] = _("SIMPLE");
const u8 gEasyChatWord_Seems[] = _("SEEMS");
const u8 gEasyChatWord_Badly[] = _("BADLY");
const u8 gEasyChatWord_Hot[] = _("Hot");
const u8 gEasyChatWord_Exists[] = _("Exists");
const u8 gEasyChatWord_Excess[] = _("Excess");
const u8 gEasyChatWord_Approved[] = _("Approved");
const u8 gEasyChatWord_Has[] = _("Has");
const u8 gEasyChatWord_Good[] = _("Good");
const u8 gEasyChatWord_Less[] = _("Less");
const u8 gEasyChatWord_Momentum[] = _("Momentum");
const u8 gEasyChatWord_Going[] = _("Going");
const u8 gEasyChatWord_Weird[] = _("Weird");
const u8 gEasyChatWord_Busy[] = _("Busy");
const u8 gEasyChatWord_Together[] = _("Together");
const u8 gEasyChatWord_Full[] = _("Full");
const u8 gEasyChatWord_Absent[] = _("Absent");
const u8 gEasyChatWord_Being[] = _("Being");
const u8 gEasyChatWord_Need[] = _("Need");
const u8 gEasyChatWord_Tasty[] = _("Tasty");
const u8 gEasyChatWord_Skilled[] = _("Skilled");
const u8 gEasyChatWord_Noisy[] = _("Noisy");
const u8 gEasyChatWord_Big[] = _("Big");
const u8 gEasyChatWord_Late[] = _("Late");
const u8 gEasyChatWord_Close[] = _("Close");
const u8 gEasyChatWord_Docile[] = _("Docile");
const u8 gEasyChatWord_Amusing[] = _("Amusing");
const u8 gEasyChatWord_Entertaining[] = _("Entertaining");
const u8 gEasyChatWord_Perfection[] = _("Perfection");
const u8 gEasyChatWord_Pretty[] = _("Pretty");
const u8 gEasyChatWord_Healthy[] = _("Healthy");
const u8 gEasyChatWord_Excellent[] = _("Excellent");
const u8 gEasyChatWord_UpsideDown[] = _("Upside Down");
const u8 gEasyChatWord_Cold[] = _("Cold");
const u8 gEasyChatWord_Refreshing[] = _("Refreshing");
const u8 gEasyChatWord_Unavoidable[] = _("Unavoidable");
const u8 gEasyChatWord_Much[] = _("Much");
const u8 gEasyChatWord_Overwhelming[] = _("Overwhelming");
const u8 gEasyChatWord_Fabulous[] = _("Fabulous");
const u8 gEasyChatWord_Else[] = _("Else");
const u8 gEasyChatWord_Expensive[] = _("Expensive");
const u8 gEasyChatWord_Correct[] = _("Correct");
const u8 gEasyChatWord_Impossible[] = _("Impossible");
const u8 gEasyChatWord_Small[] = _("Small");
const u8 gEasyChatWord_Different[] = _("Different");
const u8 gEasyChatWord_Tired[] = _("Tired");
const u8 gEasyChatWord_Skill[] = _("Skill");
const u8 gEasyChatWord_Top[] = _("Top");
const u8 gEasyChatWord_NonStop[] = _("Non-stop");
const u8 gEasyChatWord_Preposterous[] = _("Preposterous");
const u8 gEasyChatWord_None[] = _("None");
const u8 gEasyChatWord_Nothing[] = _("Nothing");
const u8 gEasyChatWord_Natural[] = _("Natural");
const u8 gEasyChatWord_Becomes[] = _("Becomes");
const u8 gEasyChatWord_Lukewarm[] = _("Lukewarm");
const u8 gEasyChatWord_Fast[] = _("Fast");
const u8 gEasyChatWord_Low[] = _("Low");
const u8 gEasyChatWord_Awful[] = _("Awful");
const u8 gEasyChatWord_Alone[] = _("Alone");
const u8 gEasyChatWord_Bored[] = _("Bored");
const u8 gEasyChatWord_Secret[] = _("Secret");
const u8 gEasyChatWord_Mystery[] = _("Mystery");
const u8 gEasyChatWord_Lacks[] = _("Lacks");
const u8 gEasyChatWord_Best[] = _("Best");
const u8 gEasyChatWord_Lousy[] = _("Lousy");
const u8 gEasyChatWord_Mistake[] = _("Mistake");
const u8 gEasyChatWord_Kind[] = _("Kind");
const u8 gEasyChatWord_Well[] = _("Well");
const u8 gEasyChatWord_Weakened[] = _("Weakened");
const u8 gEasyChatWord_Simple[] = _("Simple");
const u8 gEasyChatWord_Seems[] = _("Seems");
const u8 gEasyChatWord_Badly[] = _("Badly");
const struct EasyChatWordInfo gEasyChatGroup_Conditions[] = {
{

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@ -1,72 +1,72 @@
const u8 gEasyChatWord_Will[] = _("WILL");
const u8 gEasyChatWord_WillBeHere[] = _("WILL BE HERE");
const u8 gEasyChatWord_Or[] = _("OR");
const u8 gEasyChatWord_Times[] = _("TIMES");
const u8 gEasyChatWord_Wonder[] = _("WONDER");
const u8 gEasyChatWord_IsItQues[] = _("IS IT?");
const u8 gEasyChatWord_Be[] = _("BE");
const u8 gEasyChatWord_Gimme[] = _("GIMME");
const u8 gEasyChatWord_Could[] = _("COULD");
const u8 gEasyChatWord_LikelyTo[] = _("LIKELY TO");
const u8 gEasyChatWord_Would[] = _("WOULD");
const u8 gEasyChatWord_Is[] = _("IS");
const u8 gEasyChatWord_IsntItQues[] = _("ISN'T IT?");
const u8 gEasyChatWord_Lets[] = _("LET'S");
const u8 gEasyChatWord_Other[] = _("OTHER");
const u8 gEasyChatWord_Are[] = _("ARE");
const u8 gEasyChatWord_Was[] = _("WAS");
const u8 gEasyChatWord_Were[] = _("WERE");
const u8 gEasyChatWord_Those[] = _("THOSE");
const u8 gEasyChatWord_Isnt[] = _("ISN'T");
const u8 gEasyChatWord_Wont[] = _("WON'T");
const u8 gEasyChatWord_Cant[] = _("CAN'T");
const u8 gEasyChatWord_Can[] = _("CAN");
const u8 gEasyChatWord_Dont[] = _("DON'T");
const u8 gEasyChatWord_Do[] = _("DO");
const u8 gEasyChatWord_Does[] = _("DOES");
const u8 gEasyChatWord_Whom[] = _("WHOM");
const u8 gEasyChatWord_Which[] = _("WHICH");
const u8 gEasyChatWord_Wasnt[] = _("WASN'T");
const u8 gEasyChatWord_Werent[] = _("WEREN'T");
const u8 gEasyChatWord_Have[] = _("HAVE");
const u8 gEasyChatWord_Havent[] = _("HAVEN'T");
const u8 gEasyChatWord_Will[] = _("Will");
const u8 gEasyChatWord_WillBeHere[] = _("Will Be Here");
const u8 gEasyChatWord_Or[] = _("Or");
const u8 gEasyChatWord_Times[] = _("Times");
const u8 gEasyChatWord_Wonder[] = _("Wonder");
const u8 gEasyChatWord_IsItQues[] = _("Is It?");
const u8 gEasyChatWord_Be[] = _("Be");
const u8 gEasyChatWord_Gimme[] = _("Gimme");
const u8 gEasyChatWord_Could[] = _("Could");
const u8 gEasyChatWord_LikelyTo[] = _("Likely To");
const u8 gEasyChatWord_Would[] = _("Would");
const u8 gEasyChatWord_Is[] = _("Is");
const u8 gEasyChatWord_IsntItQues[] = _("Isn't It?");
const u8 gEasyChatWord_Lets[] = _("Let's");
const u8 gEasyChatWord_Other[] = _("Other");
const u8 gEasyChatWord_Are[] = _("Are");
const u8 gEasyChatWord_Was[] = _("Was");
const u8 gEasyChatWord_Were[] = _("Were");
const u8 gEasyChatWord_Those[] = _("Those");
const u8 gEasyChatWord_Isnt[] = _("Isn't");
const u8 gEasyChatWord_Wont[] = _("Won't");
const u8 gEasyChatWord_Cant[] = _("Can't");
const u8 gEasyChatWord_Can[] = _("Can");
const u8 gEasyChatWord_Dont[] = _("Don't");
const u8 gEasyChatWord_Do[] = _("Do");
const u8 gEasyChatWord_Does[] = _("Does");
const u8 gEasyChatWord_Whom[] = _("Whom");
const u8 gEasyChatWord_Which[] = _("Which");
const u8 gEasyChatWord_Wasnt[] = _("Wasn't");
const u8 gEasyChatWord_Werent[] = _("Weren't");
const u8 gEasyChatWord_Have[] = _("Have");
const u8 gEasyChatWord_Havent[] = _("Haven't");
const u8 gEasyChatWord_A[] = _("A");
const u8 gEasyChatWord_An[] = _("AN");
const u8 gEasyChatWord_Not[] = _("NOT");
const u8 gEasyChatWord_There[] = _("THERE");
const u8 gEasyChatWord_OkQues[] = _("OK?");
const u8 gEasyChatWord_So[] = _("SO");
const u8 gEasyChatWord_Maybe[] = _("MAYBE");
const u8 gEasyChatWord_About[] = _("ABOUT");
const u8 gEasyChatWord_Over[] = _("OVER");
const u8 gEasyChatWord_It[] = _("IT");
const u8 gEasyChatWord_All[] = _("ALL");
const u8 gEasyChatWord_For[] = _("FOR");
const u8 gEasyChatWord_On[] = _("ON");
const u8 gEasyChatWord_Off[] = _("OFF");
const u8 gEasyChatWord_As[] = _("AS");
const u8 gEasyChatWord_To[] = _("TO");
const u8 gEasyChatWord_With[] = _("WITH");
const u8 gEasyChatWord_Better[] = _("BETTER");
const u8 gEasyChatWord_Ever[] = _("EVER");
const u8 gEasyChatWord_Since[] = _("SINCE");
const u8 gEasyChatWord_Of[] = _("OF");
const u8 gEasyChatWord_BelongsTo[] = _("BELONGS TO");
const u8 gEasyChatWord_At[] = _("AT");
const u8 gEasyChatWord_In[] = _("IN");
const u8 gEasyChatWord_Out[] = _("OUT");
const u8 gEasyChatWord_Too[] = _("TOO");
const u8 gEasyChatWord_Like[] = _("LIKE");
const u8 gEasyChatWord_Did[] = _("DID");
const u8 gEasyChatWord_Didnt[] = _("DIDN'T");
const u8 gEasyChatWord_Doesnt[] = _("DOESN'T");
const u8 gEasyChatWord_Without[] = _("WITHOUT");
const u8 gEasyChatWord_After[] = _("AFTER");
const u8 gEasyChatWord_Before[] = _("BEFORE");
const u8 gEasyChatWord_While[] = _("WHILE");
const u8 gEasyChatWord_Than[] = _("THAN");
const u8 gEasyChatWord_Once[] = _("ONCE");
const u8 gEasyChatWord_Anywhere[] = _("ANYWHERE");
const u8 gEasyChatWord_An[] = _("An");
const u8 gEasyChatWord_Not[] = _("Not");
const u8 gEasyChatWord_There[] = _("There");
const u8 gEasyChatWord_OkQues[] = _("Ok?");
const u8 gEasyChatWord_So[] = _("So");
const u8 gEasyChatWord_Maybe[] = _("Maybe");
const u8 gEasyChatWord_About[] = _("About");
const u8 gEasyChatWord_Over[] = _("Over");
const u8 gEasyChatWord_It[] = _("It");
const u8 gEasyChatWord_All[] = _("All");
const u8 gEasyChatWord_For[] = _("For");
const u8 gEasyChatWord_On[] = _("On");
const u8 gEasyChatWord_Off[] = _("Off");
const u8 gEasyChatWord_As[] = _("As");
const u8 gEasyChatWord_To[] = _("To");
const u8 gEasyChatWord_With[] = _("With");
const u8 gEasyChatWord_Better[] = _("Better");
const u8 gEasyChatWord_Ever[] = _("Ever");
const u8 gEasyChatWord_Since[] = _("Since");
const u8 gEasyChatWord_Of[] = _("Of");
const u8 gEasyChatWord_BelongsTo[] = _("Belongs To");
const u8 gEasyChatWord_At[] = _("At");
const u8 gEasyChatWord_In[] = _("In");
const u8 gEasyChatWord_Out[] = _("Out");
const u8 gEasyChatWord_Too[] = _("Too");
const u8 gEasyChatWord_Like[] = _("Like");
const u8 gEasyChatWord_Did[] = _("Did");
const u8 gEasyChatWord_Didnt[] = _("Didn't");
const u8 gEasyChatWord_Doesnt[] = _("Doesn't");
const u8 gEasyChatWord_Without[] = _("Without");
const u8 gEasyChatWord_After[] = _("After");
const u8 gEasyChatWord_Before[] = _("Before");
const u8 gEasyChatWord_While[] = _("While");
const u8 gEasyChatWord_Than[] = _("Than");
const u8 gEasyChatWord_Once[] = _("Once");
const u8 gEasyChatWord_Anywhere[] = _("Anywhere");
const struct EasyChatWordInfo gEasyChatGroup_Endings[] = {
{

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@ -1,32 +1,32 @@
const u8 gEasyChatWord_Appeal[] = _("APPEAL");
const u8 gEasyChatWord_Events[] = _("EVENTS");
const u8 gEasyChatWord_StayAtHome[] = _("STAY-AT-HOME");
const u8 gEasyChatWord_Berry[] = _("BERRY");
const u8 gEasyChatWord_Contest[] = _("CONTEST");
const u8 gEasyChatWord_Mc[] = _("MC");
const u8 gEasyChatWord_Judge[] = _("JUDGE");
const u8 gEasyChatWord_Super[] = _("SUPER");
const u8 gEasyChatWord_Stage[] = _("STAGE");
const u8 gEasyChatWord_HallOfFame[] = _("HALL OF FAME");
const u8 gEasyChatWord_Evolution[] = _("EVOLUTION");
const u8 gEasyChatWord_Hyper[] = _("HYPER");
const u8 gEasyChatWord_BattleTower[] = _("BATTLE TOWER");
const u8 gEasyChatWord_Leaders[] = _("LEADERS");
const u8 gEasyChatWord_BattleRoom[] = _("BATTLE ROOM");
const u8 gEasyChatWord_Hidden[] = _("HIDDEN");
const u8 gEasyChatWord_SecretBase[] = _("SECRET BASE");
const u8 gEasyChatWord_Blend[] = _("BLEND");
const u8 gEasyChatWord_Appeal[] = _("Appeal");
const u8 gEasyChatWord_Events[] = _("Events");
const u8 gEasyChatWord_StayAtHome[] = _("Stay-at-home");
const u8 gEasyChatWord_Berry[] = _("Berry");
const u8 gEasyChatWord_Contest[] = _("Contest");
const u8 gEasyChatWord_Mc[] = _("Mc");
const u8 gEasyChatWord_Judge[] = _("Judge");
const u8 gEasyChatWord_Super[] = _("Super");
const u8 gEasyChatWord_Stage[] = _("Stage");
const u8 gEasyChatWord_HallOfFame[] = _("Hall Of Fame");
const u8 gEasyChatWord_Evolution[] = _("Evolution");
const u8 gEasyChatWord_Hyper[] = _("Hyper");
const u8 gEasyChatWord_BattleTower[] = _("Battle Tower");
const u8 gEasyChatWord_Leaders[] = _("Leaders");
const u8 gEasyChatWord_BattleRoom[] = _("Battle Room");
const u8 gEasyChatWord_Hidden[] = _("Hidden");
const u8 gEasyChatWord_SecretBase[] = _("Secret Base");
const u8 gEasyChatWord_Blend[] = _("Blend");
const u8 gEasyChatWord_POKEBLOCK[] = _("{POKEBLOCK}");
const u8 gEasyChatWord_Master[] = _("MASTER");
const u8 gEasyChatWord_Rank[] = _("RANK");
const u8 gEasyChatWord_Ribbon[] = _("RIBBON");
const u8 gEasyChatWord_Crush[] = _("CRUSH");
const u8 gEasyChatWord_Direct[] = _("DIRECT");
const u8 gEasyChatWord_Tower[] = _("TOWER");
const u8 gEasyChatWord_Union[] = _("UNION");
const u8 gEasyChatWord_Room[] = _("ROOM");
const u8 gEasyChatWord_Wireless[] = _("WIRELESS");
const u8 gEasyChatWord_Frontier[] = _("FRONTIER");
const u8 gEasyChatWord_Master[] = _("Master");
const u8 gEasyChatWord_Rank[] = _("Rank");
const u8 gEasyChatWord_Ribbon[] = _("Ribbon");
const u8 gEasyChatWord_Crush[] = _("Crush");
const u8 gEasyChatWord_Direct[] = _("Direct");
const u8 gEasyChatWord_Tower[] = _("Tower");
const u8 gEasyChatWord_Union[] = _("Union");
const u8 gEasyChatWord_Room[] = _("Room");
const u8 gEasyChatWord_Wireless[] = _("Wireless");
const u8 gEasyChatWord_Frontier[] = _("Frontier");
const struct EasyChatWordInfo gEasyChatGroup_Events[] = {
{

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@ -1,72 +1,72 @@
const u8 gEasyChatWord_Meet[] = _("MEET");
const u8 gEasyChatWord_Play[] = _("PLAY");
const u8 gEasyChatWord_Hurried[] = _("HURRIED");
const u8 gEasyChatWord_Goes[] = _("GOES");
const u8 gEasyChatWord_Giddy[] = _("GIDDY");
const u8 gEasyChatWord_Happy[] = _("HAPPY");
const u8 gEasyChatWord_Happiness[] = _("HAPPINESS");
const u8 gEasyChatWord_Excite[] = _("EXCITE");
const u8 gEasyChatWord_Important[] = _("IMPORTANT");
const u8 gEasyChatWord_Funny[] = _("FUNNY");
const u8 gEasyChatWord_Got[] = _("GOT");
const u8 gEasyChatWord_GoHome[] = _("GO HOME");
const u8 gEasyChatWord_Disappointed[] = _("DISAPPOINTED");
const u8 gEasyChatWord_Disappoints[] = _("DISAPPOINTS");
const u8 gEasyChatWord_Sad[] = _("SAD");
const u8 gEasyChatWord_Try[] = _("TRY");
const u8 gEasyChatWord_Tries[] = _("TRIES");
const u8 gEasyChatWord_Hears[] = _("HEARS");
const u8 gEasyChatWord_Think[] = _("THINK");
const u8 gEasyChatWord_Hear[] = _("HEAR");
const u8 gEasyChatWord_Wants[] = _("WANTS");
const u8 gEasyChatWord_Misheard[] = _("MISHEARD");
const u8 gEasyChatWord_Dislike[] = _("DISLIKE");
const u8 gEasyChatWord_Angry[] = _("ANGRY");
const u8 gEasyChatWord_Anger[] = _("ANGER");
const u8 gEasyChatWord_Scary[] = _("SCARY");
const u8 gEasyChatWord_Lonesome[] = _("LONESOME");
const u8 gEasyChatWord_Disappoint[] = _("DISAPPOINT");
const u8 gEasyChatWord_Joy[] = _("JOY");
const u8 gEasyChatWord_Gets[] = _("GETS");
const u8 gEasyChatWord_Never[] = _("NEVER");
const u8 gEasyChatWord_Darn[] = _("DARN");
const u8 gEasyChatWord_Downcast[] = _("DOWNCAST");
const u8 gEasyChatWord_Incredible[] = _("INCREDIBLE");
const u8 gEasyChatWord_Likes[] = _("LIKES");
const u8 gEasyChatWord_Dislikes[] = _("DISLIKES");
const u8 gEasyChatWord_Boring[] = _("BORING");
const u8 gEasyChatWord_Care[] = _("CARE");
const u8 gEasyChatWord_Cares[] = _("CARES");
const u8 gEasyChatWord_AllRight[] = _("ALL RIGHT");
const u8 gEasyChatWord_Adore[] = _("ADORE");
const u8 gEasyChatWord_Disaster[] = _("DISASTER");
const u8 gEasyChatWord_Enjoy[] = _("ENJOY");
const u8 gEasyChatWord_Enjoys[] = _("ENJOYS");
const u8 gEasyChatWord_Eat[] = _("EAT");
const u8 gEasyChatWord_Lacking[] = _("LACKING");
const u8 gEasyChatWord_Bad[] = _("BAD");
const u8 gEasyChatWord_Hard[] = _("HARD");
const u8 gEasyChatWord_Terrible[] = _("TERRIBLE");
const u8 gEasyChatWord_Should[] = _("SHOULD");
const u8 gEasyChatWord_Nice[] = _("NICE");
const u8 gEasyChatWord_Drink[] = _("DRINK");
const u8 gEasyChatWord_Surprise[] = _("SURPRISE");
const u8 gEasyChatWord_Fear[] = _("FEAR");
const u8 gEasyChatWord_Want[] = _("WANT");
const u8 gEasyChatWord_Wait[] = _("WAIT");
const u8 gEasyChatWord_Satisfied[] = _("SATISFIED");
const u8 gEasyChatWord_See[] = _("SEE");
const u8 gEasyChatWord_Rare[] = _("RARE");
const u8 gEasyChatWord_Negative[] = _("NEGATIVE");
const u8 gEasyChatWord_Done[] = _("DONE");
const u8 gEasyChatWord_Danger[] = _("DANGER");
const u8 gEasyChatWord_Defeated[] = _("DEFEATED");
const u8 gEasyChatWord_Beat[] = _("BEAT");
const u8 gEasyChatWord_Great[] = _("GREAT");
const u8 gEasyChatWord_Romantic[] = _("ROMANTIC");
const u8 gEasyChatWord_Question[] = _("QUESTION");
const u8 gEasyChatWord_Understand[] = _("UNDERSTAND");
const u8 gEasyChatWord_Understands[] = _("UNDERSTANDS");
const u8 gEasyChatWord_Meet[] = _("Meet");
const u8 gEasyChatWord_Play[] = _("Play");
const u8 gEasyChatWord_Hurried[] = _("Hurried");
const u8 gEasyChatWord_Goes[] = _("Goes");
const u8 gEasyChatWord_Giddy[] = _("Giddy");
const u8 gEasyChatWord_Happy[] = _("Happy");
const u8 gEasyChatWord_Happiness[] = _("Happiness");
const u8 gEasyChatWord_Excite[] = _("Excite");
const u8 gEasyChatWord_Important[] = _("Important");
const u8 gEasyChatWord_Funny[] = _("Funny");
const u8 gEasyChatWord_Got[] = _("Got");
const u8 gEasyChatWord_GoHome[] = _("Go Home");
const u8 gEasyChatWord_Disappointed[] = _("Disappointed");
const u8 gEasyChatWord_Disappoints[] = _("Disappoints");
const u8 gEasyChatWord_Sad[] = _("Sad");
const u8 gEasyChatWord_Try[] = _("Try");
const u8 gEasyChatWord_Tries[] = _("Tries");
const u8 gEasyChatWord_Hears[] = _("Hears");
const u8 gEasyChatWord_Think[] = _("Think");
const u8 gEasyChatWord_Hear[] = _("Hear");
const u8 gEasyChatWord_Wants[] = _("Wants");
const u8 gEasyChatWord_Misheard[] = _("Misheard");
const u8 gEasyChatWord_Dislike[] = _("Dislike");
const u8 gEasyChatWord_Angry[] = _("Angry");
const u8 gEasyChatWord_Anger[] = _("Anger");
const u8 gEasyChatWord_Scary[] = _("Scary");
const u8 gEasyChatWord_Lonesome[] = _("Lonesome");
const u8 gEasyChatWord_Disappoint[] = _("Disappoint");
const u8 gEasyChatWord_Joy[] = _("Joy");
const u8 gEasyChatWord_Gets[] = _("Gets");
const u8 gEasyChatWord_Never[] = _("Never");
const u8 gEasyChatWord_Darn[] = _("Darn");
const u8 gEasyChatWord_Downcast[] = _("Downcast");
const u8 gEasyChatWord_Incredible[] = _("Incredible");
const u8 gEasyChatWord_Likes[] = _("Likes");
const u8 gEasyChatWord_Dislikes[] = _("Dislikes");
const u8 gEasyChatWord_Boring[] = _("Boring");
const u8 gEasyChatWord_Care[] = _("Care");
const u8 gEasyChatWord_Cares[] = _("Cares");
const u8 gEasyChatWord_AllRight[] = _("All Right");
const u8 gEasyChatWord_Adore[] = _("Adore");
const u8 gEasyChatWord_Disaster[] = _("Disaster");
const u8 gEasyChatWord_Enjoy[] = _("Enjoy");
const u8 gEasyChatWord_Enjoys[] = _("Enjoys");
const u8 gEasyChatWord_Eat[] = _("Eat");
const u8 gEasyChatWord_Lacking[] = _("Lacking");
const u8 gEasyChatWord_Bad[] = _("Bad");
const u8 gEasyChatWord_Hard[] = _("Hard");
const u8 gEasyChatWord_Terrible[] = _("Terrible");
const u8 gEasyChatWord_Should[] = _("Should");
const u8 gEasyChatWord_Nice[] = _("Nice");
const u8 gEasyChatWord_Drink[] = _("Drink");
const u8 gEasyChatWord_Surprise[] = _("Surprise");
const u8 gEasyChatWord_Fear[] = _("Fear");
const u8 gEasyChatWord_Want[] = _("Want");
const u8 gEasyChatWord_Wait[] = _("Wait");
const u8 gEasyChatWord_Satisfied[] = _("Satisfied");
const u8 gEasyChatWord_See[] = _("See");
const u8 gEasyChatWord_Rare[] = _("Rare");
const u8 gEasyChatWord_Negative[] = _("Negative");
const u8 gEasyChatWord_Done[] = _("Done");
const u8 gEasyChatWord_Danger[] = _("Danger");
const u8 gEasyChatWord_Defeated[] = _("Defeated");
const u8 gEasyChatWord_Beat[] = _("Beat");
const u8 gEasyChatWord_Great[] = _("Great");
const u8 gEasyChatWord_Romantic[] = _("Romantic");
const u8 gEasyChatWord_Question[] = _("Question");
const u8 gEasyChatWord_Understand[] = _("Understand");
const u8 gEasyChatWord_Understands[] = _("Understands");
const struct EasyChatWordInfo gEasyChatGroup_Feelings[] = {
{

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@ -1,45 +1,45 @@
const u8 gEasyChatWord_Thanks[] = _("THANKS");
const u8 gEasyChatWord_Yes[] = _("YES");
const u8 gEasyChatWord_HereGoes[] = _("HERE GOES");
const u8 gEasyChatWord_HereICome[] = _("HERE I COME");
const u8 gEasyChatWord_HereItIs[] = _("HERE IT IS");
const u8 gEasyChatWord_Yeah[] = _("YEAH");
const u8 gEasyChatWord_Welcome[] = _("WELCOME");
const u8 gEasyChatWord_Oi[] = _("OI");
const u8 gEasyChatWord_HowDo[] = _("HOW DO");
const u8 gEasyChatWord_Congrats[] = _("CONGRATS");
const u8 gEasyChatWord_GiveMe[] = _("GIVE ME");
const u8 gEasyChatWord_Sorry[] = _("SORRY");
const u8 gEasyChatWord_Apologize[] = _("APOLOGIZE");
const u8 gEasyChatWord_Forgive[] = _("FORGIVE");
const u8 gEasyChatWord_HeyThere[] = _("HEY, THERE");
const u8 gEasyChatWord_Hello[] = _("HELLO");
const u8 gEasyChatWord_GoodBye[] = _("GOOD-BYE");
const u8 gEasyChatWord_ThankYou[] = _("THANK YOU");
const u8 gEasyChatWord_IveArrived[] = _("I'VE ARRIVED");
const u8 gEasyChatWord_Pardon[] = _("PARDON");
const u8 gEasyChatWord_Excuse[] = _("EXCUSE");
const u8 gEasyChatWord_SeeYa[] = _("SEE YA");
const u8 gEasyChatWord_ExcuseMe[] = _("EXCUSE ME");
const u8 gEasyChatWord_WellThen[] = _("WELL, THEN");
const u8 gEasyChatWord_GoAhead[] = _("GO AHEAD");
const u8 gEasyChatWord_Appreciate[] = _("APPRECIATE");
const u8 gEasyChatWord_HeyQues[] = _("HEY?");
const u8 gEasyChatWord_WhatsUpQues[] = _("WHAT'S UP?");
const u8 gEasyChatWord_HuhQues[] = _("HUH?");
const u8 gEasyChatWord_No[] = _("NO");
const u8 gEasyChatWord_Hi[] = _("HI");
const u8 gEasyChatWord_YeahYeah[] = _("YEAH, YEAH");
const u8 gEasyChatWord_ByeBye[] = _("BYE-BYE");
const u8 gEasyChatWord_MeetYou[] = _("MEET YOU");
const u8 gEasyChatWord_Hey[] = _("HEY");
const u8 gEasyChatWord_Smell[] = _("SMELL");
const u8 gEasyChatWord_Listening[] = _("LISTENING");
const u8 gEasyChatWord_HooHah[] = _("HOO-HAH");
const u8 gEasyChatWord_Yahoo[] = _("YAHOO");
const u8 gEasyChatWord_Yo[] = _("YO");
const u8 gEasyChatWord_ComeOver[] = _("COME OVER");
const u8 gEasyChatWord_CountOn[] = _("COUNT ON");
const u8 gEasyChatWord_Thanks[] = _("Thanks");
const u8 gEasyChatWord_Yes[] = _("Yes");
const u8 gEasyChatWord_HereGoes[] = _("Here Goes");
const u8 gEasyChatWord_HereICome[] = _("Here I Come");
const u8 gEasyChatWord_HereItIs[] = _("Here It Is");
const u8 gEasyChatWord_Yeah[] = _("Yeah");
const u8 gEasyChatWord_Welcome[] = _("Welcome");
const u8 gEasyChatWord_Oi[] = _("Oi");
const u8 gEasyChatWord_HowDo[] = _("How Do");
const u8 gEasyChatWord_Congrats[] = _("Congrats");
const u8 gEasyChatWord_GiveMe[] = _("Give Me");
const u8 gEasyChatWord_Sorry[] = _("Sorry");
const u8 gEasyChatWord_Apologize[] = _("Apologize");
const u8 gEasyChatWord_Forgive[] = _("Forgive");
const u8 gEasyChatWord_HeyThere[] = _("Hey, There");
const u8 gEasyChatWord_Hello[] = _("Hello");
const u8 gEasyChatWord_GoodBye[] = _("Good-bye");
const u8 gEasyChatWord_ThankYou[] = _("Thank You");
const u8 gEasyChatWord_IveArrived[] = _("I've Arrived");
const u8 gEasyChatWord_Pardon[] = _("Pardon");
const u8 gEasyChatWord_Excuse[] = _("Excuse");
const u8 gEasyChatWord_SeeYa[] = _("See Ya");
const u8 gEasyChatWord_ExcuseMe[] = _("Excuse Me");
const u8 gEasyChatWord_WellThen[] = _("Well, Then");
const u8 gEasyChatWord_GoAhead[] = _("Go Ahead");
const u8 gEasyChatWord_Appreciate[] = _("Appreciate");
const u8 gEasyChatWord_HeyQues[] = _("Hey?");
const u8 gEasyChatWord_WhatsUpQues[] = _("What's Up?");
const u8 gEasyChatWord_HuhQues[] = _("Huh?");
const u8 gEasyChatWord_No[] = _("No");
const u8 gEasyChatWord_Hi[] = _("Hi");
const u8 gEasyChatWord_YeahYeah[] = _("Yeah, Yeah");
const u8 gEasyChatWord_ByeBye[] = _("Bye-bye");
const u8 gEasyChatWord_MeetYou[] = _("Meet You");
const u8 gEasyChatWord_Hey[] = _("Hey");
const u8 gEasyChatWord_Smell[] = _("Smell");
const u8 gEasyChatWord_Listening[] = _("Listening");
const u8 gEasyChatWord_HooHah[] = _("Hoo-hah");
const u8 gEasyChatWord_Yahoo[] = _("Yahoo");
const u8 gEasyChatWord_Yo[] = _("Yo");
const u8 gEasyChatWord_ComeOver[] = _("Come Over");
const u8 gEasyChatWord_CountOn[] = _("Count On");
const struct EasyChatWordInfo gEasyChatGroup_Greetings[] = {
{

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@ -1,57 +1,57 @@
const u8 gEasyChatWord_Idol[] = _("IDOL");
const u8 gEasyChatWord_Anime[] = _("ANIME");
const u8 gEasyChatWord_Song[] = _("SONG");
const u8 gEasyChatWord_Movie[] = _("MOVIE");
const u8 gEasyChatWord_Sweets[] = _("SWEETS");
const u8 gEasyChatWord_Chat[] = _("CHAT");
const u8 gEasyChatWord_ChildsPlay[] = _("CHILD'S PLAY");
const u8 gEasyChatWord_Toys[] = _("TOYS");
const u8 gEasyChatWord_Music[] = _("MUSIC");
const u8 gEasyChatWord_Cards[] = _("CARDS");
const u8 gEasyChatWord_Shopping[] = _("SHOPPING");
const u8 gEasyChatWord_Camera[] = _("CAMERA");
const u8 gEasyChatWord_Viewing[] = _("VIEWING");
const u8 gEasyChatWord_Spectator[] = _("SPECTATOR");
const u8 gEasyChatWord_Gourmet[] = _("GOURMET");
const u8 gEasyChatWord_Game[] = _("GAME");
const u8 gEasyChatWord_Idol[] = _("Idol");
const u8 gEasyChatWord_Anime[] = _("Anime");
const u8 gEasyChatWord_Song[] = _("Song");
const u8 gEasyChatWord_Movie[] = _("Movie");
const u8 gEasyChatWord_Sweets[] = _("Sweets");
const u8 gEasyChatWord_Chat[] = _("Chat");
const u8 gEasyChatWord_ChildsPlay[] = _("Child's Play");
const u8 gEasyChatWord_Toys[] = _("Toys");
const u8 gEasyChatWord_Music[] = _("Music");
const u8 gEasyChatWord_Cards[] = _("Cards");
const u8 gEasyChatWord_Shopping[] = _("Shopping");
const u8 gEasyChatWord_Camera[] = _("Camera");
const u8 gEasyChatWord_Viewing[] = _("Viewing");
const u8 gEasyChatWord_Spectator[] = _("Spectator");
const u8 gEasyChatWord_Gourmet[] = _("Gourmet");
const u8 gEasyChatWord_Game[] = _("Game");
const u8 gEasyChatWord_Rpg[] = _("RPG");
const u8 gEasyChatWord_Collection[] = _("COLLECTION");
const u8 gEasyChatWord_Complete[] = _("COMPLETE");
const u8 gEasyChatWord_Magazine[] = _("MAGAZINE");
const u8 gEasyChatWord_Walk[] = _("WALK");
const u8 gEasyChatWord_Bike[] = _("BIKE");
const u8 gEasyChatWord_Hobby[] = _("HOBBY");
const u8 gEasyChatWord_Sports[] = _("SPORTS");
const u8 gEasyChatWord_Software[] = _("SOFTWARE");
const u8 gEasyChatWord_Songs[] = _("SONGS");
const u8 gEasyChatWord_Diet[] = _("DIET");
const u8 gEasyChatWord_Treasure[] = _("TREASURE");
const u8 gEasyChatWord_Travel[] = _("TRAVEL");
const u8 gEasyChatWord_Dance[] = _("DANCE");
const u8 gEasyChatWord_Channel[] = _("CHANNEL");
const u8 gEasyChatWord_Making[] = _("MAKING");
const u8 gEasyChatWord_Fishing[] = _("FISHING");
const u8 gEasyChatWord_Date[] = _("DATE");
const u8 gEasyChatWord_Design[] = _("DESIGN");
const u8 gEasyChatWord_Locomotive[] = _("LOCOMOTIVE");
const u8 gEasyChatWord_PlushDoll[] = _("PLUSH DOLL");
const u8 gEasyChatWord_Collection[] = _("Collection");
const u8 gEasyChatWord_Complete[] = _("Complete");
const u8 gEasyChatWord_Magazine[] = _("Magazine");
const u8 gEasyChatWord_Walk[] = _("Walk");
const u8 gEasyChatWord_Bike[] = _("Bike");
const u8 gEasyChatWord_Hobby[] = _("Hobby");
const u8 gEasyChatWord_Sports[] = _("Sports");
const u8 gEasyChatWord_Software[] = _("Software");
const u8 gEasyChatWord_Songs[] = _("Songs");
const u8 gEasyChatWord_Diet[] = _("Diet");
const u8 gEasyChatWord_Treasure[] = _("Treasure");
const u8 gEasyChatWord_Travel[] = _("Travel");
const u8 gEasyChatWord_Dance[] = _("Dance");
const u8 gEasyChatWord_Channel[] = _("Channel");
const u8 gEasyChatWord_Making[] = _("Making");
const u8 gEasyChatWord_Fishing[] = _("Fishing");
const u8 gEasyChatWord_Date[] = _("Date");
const u8 gEasyChatWord_Design[] = _("Design");
const u8 gEasyChatWord_Locomotive[] = _("Locomotive");
const u8 gEasyChatWord_PlushDoll[] = _("Plush Doll");
const u8 gEasyChatWord_Pc[] = _("PC");
const u8 gEasyChatWord_Flowers[] = _("FLOWERS");
const u8 gEasyChatWord_Hero[] = _("HERO");
const u8 gEasyChatWord_Nap[] = _("NAP");
const u8 gEasyChatWord_Heroine[] = _("HEROINE");
const u8 gEasyChatWord_Fashion[] = _("FASHION");
const u8 gEasyChatWord_Adventure[] = _("ADVENTURE");
const u8 gEasyChatWord_Board[] = _("BOARD");
const u8 gEasyChatWord_Ball[] = _("BALL");
const u8 gEasyChatWord_Book[] = _("BOOK");
const u8 gEasyChatWord_Festival[] = _("FESTIVAL");
const u8 gEasyChatWord_Comics[] = _("COMICS");
const u8 gEasyChatWord_Holiday[] = _("HOLIDAY");
const u8 gEasyChatWord_Plans[] = _("PLANS");
const u8 gEasyChatWord_Trendy[] = _("TRENDY");
const u8 gEasyChatWord_Vacation[] = _("VACATION");
const u8 gEasyChatWord_Look[] = _("LOOK");
const u8 gEasyChatWord_Flowers[] = _("Flowers");
const u8 gEasyChatWord_Hero[] = _("Hero");
const u8 gEasyChatWord_Nap[] = _("Nap");
const u8 gEasyChatWord_Heroine[] = _("Heroine");
const u8 gEasyChatWord_Fashion[] = _("Fashion");
const u8 gEasyChatWord_Adventure[] = _("Adventure");
const u8 gEasyChatWord_Board[] = _("Board");
const u8 gEasyChatWord_Ball[] = _("Ball");
const u8 gEasyChatWord_Book[] = _("Book");
const u8 gEasyChatWord_Festival[] = _("Festival");
const u8 gEasyChatWord_Comics[] = _("Comics");
const u8 gEasyChatWord_Holiday[] = _("Holiday");
const u8 gEasyChatWord_Plans[] = _("Plans");
const u8 gEasyChatWord_Trendy[] = _("Trendy");
const u8 gEasyChatWord_Vacation[] = _("Vacation");
const u8 gEasyChatWord_Look[] = _("Look");
const struct EasyChatWordInfo gEasyChatGroup_Hobbies[] = {
{

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@ -1,48 +1,48 @@
const u8 gEasyChatWord_Chores[] = _("CHORES");
const u8 gEasyChatWord_Home[] = _("HOME");
const u8 gEasyChatWord_Money[] = _("MONEY");
const u8 gEasyChatWord_Allowance[] = _("ALLOWANCE");
const u8 gEasyChatWord_Bath[] = _("BATH");
const u8 gEasyChatWord_Conversation[] = _("CONVERSATION");
const u8 gEasyChatWord_School[] = _("SCHOOL");
const u8 gEasyChatWord_Commemorate[] = _("COMMEMORATE");
const u8 gEasyChatWord_Habit[] = _("HABIT");
const u8 gEasyChatWord_Group[] = _("GROUP");
const u8 gEasyChatWord_Word[] = _("WORD");
const u8 gEasyChatWord_Store[] = _("STORE");
const u8 gEasyChatWord_Service[] = _("SERVICE");
const u8 gEasyChatWord_Work[] = _("WORK");
const u8 gEasyChatWord_System[] = _("SYSTEM");
const u8 gEasyChatWord_Train[] = _("TRAIN");
const u8 gEasyChatWord_Class[] = _("CLASS");
const u8 gEasyChatWord_Lessons[] = _("LESSONS");
const u8 gEasyChatWord_Information[] = _("INFORMATION");
const u8 gEasyChatWord_Living[] = _("LIVING");
const u8 gEasyChatWord_Teacher[] = _("TEACHER");
const u8 gEasyChatWord_Tournament[] = _("TOURNAMENT");
const u8 gEasyChatWord_Letter[] = _("LETTER");
const u8 gEasyChatWord_Event[] = _("EVENT");
const u8 gEasyChatWord_Digital[] = _("DIGITAL");
const u8 gEasyChatWord_Test[] = _("TEST");
const u8 gEasyChatWord_DeptStore[] = _("DEPT. STORE");
const u8 gEasyChatWord_Television[] = _("TELEVISION");
const u8 gEasyChatWord_Phone[] = _("PHONE");
const u8 gEasyChatWord_Item[] = _("ITEM");
const u8 gEasyChatWord_Name[] = _("NAME");
const u8 gEasyChatWord_News[] = _("NEWS");
const u8 gEasyChatWord_Popular[] = _("POPULAR");
const u8 gEasyChatWord_Party[] = _("PARTY");
const u8 gEasyChatWord_Study[] = _("STUDY");
const u8 gEasyChatWord_Machine[] = _("MACHINE");
const u8 gEasyChatWord_Mail[] = _("MAIL");
const u8 gEasyChatWord_Message[] = _("MESSAGE");
const u8 gEasyChatWord_Promise[] = _("PROMISE");
const u8 gEasyChatWord_Dream[] = _("DREAM");
const u8 gEasyChatWord_Kindergarten[] = _("KINDERGARTEN");
const u8 gEasyChatWord_Life[] = _("LIFE");
const u8 gEasyChatWord_Radio[] = _("RADIO");
const u8 gEasyChatWord_Rental[] = _("RENTAL");
const u8 gEasyChatWord_World[] = _("WORLD");
const u8 gEasyChatWord_Chores[] = _("Chores");
const u8 gEasyChatWord_Home[] = _("Home");
const u8 gEasyChatWord_Money[] = _("Money");
const u8 gEasyChatWord_Allowance[] = _("Allowance");
const u8 gEasyChatWord_Bath[] = _("Bath");
const u8 gEasyChatWord_Conversation[] = _("Conversation");
const u8 gEasyChatWord_School[] = _("School");
const u8 gEasyChatWord_Commemorate[] = _("Commemorate");
const u8 gEasyChatWord_Habit[] = _("Habit");
const u8 gEasyChatWord_Group[] = _("Group");
const u8 gEasyChatWord_Word[] = _("Word");
const u8 gEasyChatWord_Store[] = _("Store");
const u8 gEasyChatWord_Service[] = _("Service");
const u8 gEasyChatWord_Work[] = _("Work");
const u8 gEasyChatWord_System[] = _("System");
const u8 gEasyChatWord_Train[] = _("Train");
const u8 gEasyChatWord_Class[] = _("Class");
const u8 gEasyChatWord_Lessons[] = _("Lessons");
const u8 gEasyChatWord_Information[] = _("Information");
const u8 gEasyChatWord_Living[] = _("Living");
const u8 gEasyChatWord_Teacher[] = _("Teacher");
const u8 gEasyChatWord_Tournament[] = _("Tournament");
const u8 gEasyChatWord_Letter[] = _("Letter");
const u8 gEasyChatWord_Event[] = _("Event");
const u8 gEasyChatWord_Digital[] = _("Digital");
const u8 gEasyChatWord_Test[] = _("Test");
const u8 gEasyChatWord_DeptStore[] = _("Dept. Store");
const u8 gEasyChatWord_Television[] = _("Television");
const u8 gEasyChatWord_Phone[] = _("Phone");
const u8 gEasyChatWord_Item[] = _("Item");
const u8 gEasyChatWord_Name[] = _("Name");
const u8 gEasyChatWord_News[] = _("News");
const u8 gEasyChatWord_Popular[] = _("Popular");
const u8 gEasyChatWord_Party[] = _("Party");
const u8 gEasyChatWord_Study[] = _("Study");
const u8 gEasyChatWord_Machine[] = _("Machine");
const u8 gEasyChatWord_Mail[] = _("Mail");
const u8 gEasyChatWord_Message[] = _("Message");
const u8 gEasyChatWord_Promise[] = _("Promise");
const u8 gEasyChatWord_Dream[] = _("Dream");
const u8 gEasyChatWord_Kindergarten[] = _("Kindergarten");
const u8 gEasyChatWord_Life[] = _("Life");
const u8 gEasyChatWord_Radio[] = _("Radio");
const u8 gEasyChatWord_Rental[] = _("Rental");
const u8 gEasyChatWord_World[] = _("World");
const struct EasyChatWordInfo gEasyChatGroup_Lifestyle[] = {
{

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@ -1,45 +1,45 @@
const u8 gEasyChatWord_Highs[] = _("HIGHS");
const u8 gEasyChatWord_Lows[] = _("LOWS");
const u8 gEasyChatWord_Um[] = _("UM");
const u8 gEasyChatWord_Rear[] = _("REAR");
const u8 gEasyChatWord_Things[] = _("THINGS");
const u8 gEasyChatWord_Thing[] = _("THING");
const u8 gEasyChatWord_Below[] = _("BELOW");
const u8 gEasyChatWord_Above[] = _("ABOVE");
const u8 gEasyChatWord_Back[] = _("BACK");
const u8 gEasyChatWord_High[] = _("HIGH");
const u8 gEasyChatWord_Here[] = _("HERE");
const u8 gEasyChatWord_Inside[] = _("INSIDE");
const u8 gEasyChatWord_Outside[] = _("OUTSIDE");
const u8 gEasyChatWord_Beside[] = _("BESIDE");
const u8 gEasyChatWord_ThisIsItExcl[] = _("THIS IS IT!");
const u8 gEasyChatWord_This[] = _("THIS");
const u8 gEasyChatWord_Every[] = _("EVERY");
const u8 gEasyChatWord_These[] = _("THESE");
const u8 gEasyChatWord_TheseWere[] = _("THESE WERE");
const u8 gEasyChatWord_Down[] = _("DOWN");
const u8 gEasyChatWord_That[] = _("THAT");
const u8 gEasyChatWord_ThoseAre[] = _("THOSE ARE");
const u8 gEasyChatWord_ThoseWere[] = _("THOSE WERE");
const u8 gEasyChatWord_ThatsItExcl[] = _("THAT'S IT!");
const u8 gEasyChatWord_Am[] = _("AM");
const u8 gEasyChatWord_ThatWas[] = _("THAT WAS");
const u8 gEasyChatWord_Front[] = _("FRONT");
const u8 gEasyChatWord_Up[] = _("UP");
const u8 gEasyChatWord_Choice[] = _("CHOICE");
const u8 gEasyChatWord_Far[] = _("FAR");
const u8 gEasyChatWord_Away[] = _("AWAY");
const u8 gEasyChatWord_Near[] = _("NEAR");
const u8 gEasyChatWord_Where[] = _("WHERE");
const u8 gEasyChatWord_When[] = _("WHEN");
const u8 gEasyChatWord_What[] = _("WHAT");
const u8 gEasyChatWord_Deep[] = _("DEEP");
const u8 gEasyChatWord_Shallow[] = _("SHALLOW");
const u8 gEasyChatWord_Why[] = _("WHY");
const u8 gEasyChatWord_Confused[] = _("CONFUSED");
const u8 gEasyChatWord_Opposite[] = _("OPPOSITE");
const u8 gEasyChatWord_Left[] = _("LEFT");
const u8 gEasyChatWord_Right[] = _("RIGHT");
const u8 gEasyChatWord_Highs[] = _("Highs");
const u8 gEasyChatWord_Lows[] = _("Lows");
const u8 gEasyChatWord_Um[] = _("Um");
const u8 gEasyChatWord_Rear[] = _("Rear");
const u8 gEasyChatWord_Things[] = _("Things");
const u8 gEasyChatWord_Thing[] = _("Thing");
const u8 gEasyChatWord_Below[] = _("Below");
const u8 gEasyChatWord_Above[] = _("Above");
const u8 gEasyChatWord_Back[] = _("Back");
const u8 gEasyChatWord_High[] = _("High");
const u8 gEasyChatWord_Here[] = _("Here");
const u8 gEasyChatWord_Inside[] = _("Inside");
const u8 gEasyChatWord_Outside[] = _("Outside");
const u8 gEasyChatWord_Beside[] = _("Beside");
const u8 gEasyChatWord_ThisIsItExcl[] = _("This Is It!");
const u8 gEasyChatWord_This[] = _("This");
const u8 gEasyChatWord_Every[] = _("Every");
const u8 gEasyChatWord_These[] = _("These");
const u8 gEasyChatWord_TheseWere[] = _("These Were");
const u8 gEasyChatWord_Down[] = _("Down");
const u8 gEasyChatWord_That[] = _("That");
const u8 gEasyChatWord_ThoseAre[] = _("Those Are");
const u8 gEasyChatWord_ThoseWere[] = _("Those Were");
const u8 gEasyChatWord_ThatsItExcl[] = _("That's It!");
const u8 gEasyChatWord_Am[] = _("Am");
const u8 gEasyChatWord_ThatWas[] = _("That Was");
const u8 gEasyChatWord_Front[] = _("Front");
const u8 gEasyChatWord_Up[] = _("Up");
const u8 gEasyChatWord_Choice[] = _("Choice");
const u8 gEasyChatWord_Far[] = _("Far");
const u8 gEasyChatWord_Away[] = _("Away");
const u8 gEasyChatWord_Near[] = _("Near");
const u8 gEasyChatWord_Where[] = _("Where");
const u8 gEasyChatWord_When[] = _("When");
const u8 gEasyChatWord_What[] = _("What");
const u8 gEasyChatWord_Deep[] = _("Deep");
const u8 gEasyChatWord_Shallow[] = _("Shallow");
const u8 gEasyChatWord_Why[] = _("Why");
const u8 gEasyChatWord_Confused[] = _("Confused");
const u8 gEasyChatWord_Opposite[] = _("Opposite");
const u8 gEasyChatWord_Left[] = _("Left");
const u8 gEasyChatWord_Right[] = _("Right");
const struct EasyChatWordInfo gEasyChatGroup_Misc[] = {
{

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@ -1,78 +1,78 @@
const u8 gEasyChatWord_Opponent[] = _("OPPONENT");
const u8 gEasyChatWord_Opponent[] = _("Opponent");
const u8 gEasyChatWord_I[] = _("I");
const u8 gEasyChatWord_You[] = _("YOU");
const u8 gEasyChatWord_Yours[] = _("YOURS");
const u8 gEasyChatWord_Son[] = _("SON");
const u8 gEasyChatWord_Your[] = _("YOUR");
const u8 gEasyChatWord_Youre[] = _("YOU'RE");
const u8 gEasyChatWord_Youve[] = _("YOU'VE");
const u8 gEasyChatWord_Mother[] = _("MOTHER");
const u8 gEasyChatWord_Grandfather[] = _("GRANDFATHER");
const u8 gEasyChatWord_Uncle[] = _("UNCLE");
const u8 gEasyChatWord_Father[] = _("FATHER");
const u8 gEasyChatWord_Boy[] = _("BOY");
const u8 gEasyChatWord_Adult[] = _("ADULT");
const u8 gEasyChatWord_Brother[] = _("BROTHER");
const u8 gEasyChatWord_Sister[] = _("SISTER");
const u8 gEasyChatWord_Grandmother[] = _("GRANDMOTHER");
const u8 gEasyChatWord_Aunt[] = _("AUNT");
const u8 gEasyChatWord_Parent[] = _("PARENT");
const u8 gEasyChatWord_Man[] = _("MAN");
const u8 gEasyChatWord_Me[] = _("ME");
const u8 gEasyChatWord_Girl[] = _("GIRL");
const u8 gEasyChatWord_Babe[] = _("BABE");
const u8 gEasyChatWord_Family[] = _("FAMILY");
const u8 gEasyChatWord_Her[] = _("HER");
const u8 gEasyChatWord_Him[] = _("HIM");
const u8 gEasyChatWord_He[] = _("HE");
const u8 gEasyChatWord_Place[] = _("PLACE");
const u8 gEasyChatWord_Daughter[] = _("DAUGHTER");
const u8 gEasyChatWord_His[] = _("HIS");
const u8 gEasyChatWord_Hes[] = _("HE'S");
const u8 gEasyChatWord_Arent[] = _("AREN'T");
const u8 gEasyChatWord_Siblings[] = _("SIBLINGS");
const u8 gEasyChatWord_Kid[] = _("KID");
const u8 gEasyChatWord_Children[] = _("CHILDREN");
const u8 gEasyChatWord_Mr[] = _("MR.");
const u8 gEasyChatWord_Mrs[] = _("MRS.");
const u8 gEasyChatWord_Myself[] = _("MYSELF");
const u8 gEasyChatWord_IWas[] = _("I WAS");
const u8 gEasyChatWord_ToMe[] = _("TO ME");
const u8 gEasyChatWord_My[] = _("MY");
const u8 gEasyChatWord_IAm[] = _("I AM");
const u8 gEasyChatWord_Ive[] = _("I'VE");
const u8 gEasyChatWord_Who[] = _("WHO");
const u8 gEasyChatWord_Someone[] = _("SOMEONE");
const u8 gEasyChatWord_WhoWas[] = _("WHO WAS");
const u8 gEasyChatWord_ToWhom[] = _("TO WHOM");
const u8 gEasyChatWord_Whose[] = _("WHOSE");
const u8 gEasyChatWord_WhoIs[] = _("WHO IS");
const u8 gEasyChatWord_Its[] = _("IT'S");
const u8 gEasyChatWord_Lady[] = _("LADY");
const u8 gEasyChatWord_Friend[] = _("FRIEND");
const u8 gEasyChatWord_Ally[] = _("ALLY");
const u8 gEasyChatWord_Person[] = _("PERSON");
const u8 gEasyChatWord_Dude[] = _("DUDE");
const u8 gEasyChatWord_They[] = _("THEY");
const u8 gEasyChatWord_TheyWere[] = _("THEY WERE");
const u8 gEasyChatWord_ToThem[] = _("TO THEM");
const u8 gEasyChatWord_Their[] = _("THEIR");
const u8 gEasyChatWord_Theyre[] = _("THEY'RE");
const u8 gEasyChatWord_Theyve[] = _("THEY'VE");
const u8 gEasyChatWord_We[] = _("WE");
const u8 gEasyChatWord_Been[] = _("BEEN");
const u8 gEasyChatWord_ToUs[] = _("TO US");
const u8 gEasyChatWord_Our[] = _("OUR");
const u8 gEasyChatWord_WeAre[] = _("WE'RE");
const u8 gEasyChatWord_Rival[] = _("RIVAL");
const u8 gEasyChatWord_Weve[] = _("WE'VE");
const u8 gEasyChatWord_Woman[] = _("WOMAN");
const u8 gEasyChatWord_She[] = _("SHE");
const u8 gEasyChatWord_SheWas[] = _("SHE WAS");
const u8 gEasyChatWord_ToHer[] = _("TO HER");
const u8 gEasyChatWord_Hers[] = _("HERS");
const u8 gEasyChatWord_SheIs[] = _("SHE IS");
const u8 gEasyChatWord_Some[] = _("SOME");
const u8 gEasyChatWord_You[] = _("You");
const u8 gEasyChatWord_Yours[] = _("Yours");
const u8 gEasyChatWord_Son[] = _("Son");
const u8 gEasyChatWord_Your[] = _("Your");
const u8 gEasyChatWord_Youre[] = _("You're");
const u8 gEasyChatWord_Youve[] = _("You've");
const u8 gEasyChatWord_Mother[] = _("Mother");
const u8 gEasyChatWord_Grandfather[] = _("Grandfather");
const u8 gEasyChatWord_Uncle[] = _("Uncle");
const u8 gEasyChatWord_Father[] = _("Father");
const u8 gEasyChatWord_Boy[] = _("Boy");
const u8 gEasyChatWord_Adult[] = _("Adult");
const u8 gEasyChatWord_Brother[] = _("Brother");
const u8 gEasyChatWord_Sister[] = _("Sister");
const u8 gEasyChatWord_Grandmother[] = _("Grandmother");
const u8 gEasyChatWord_Aunt[] = _("Aunt");
const u8 gEasyChatWord_Parent[] = _("Parent");
const u8 gEasyChatWord_Man[] = _("Man");
const u8 gEasyChatWord_Me[] = _("Me");
const u8 gEasyChatWord_Girl[] = _("Girl");
const u8 gEasyChatWord_Babe[] = _("Babe");
const u8 gEasyChatWord_Family[] = _("Family");
const u8 gEasyChatWord_Her[] = _("Her");
const u8 gEasyChatWord_Him[] = _("Him");
const u8 gEasyChatWord_He[] = _("He");
const u8 gEasyChatWord_Place[] = _("Place");
const u8 gEasyChatWord_Daughter[] = _("Daughter");
const u8 gEasyChatWord_His[] = _("His");
const u8 gEasyChatWord_Hes[] = _("He's");
const u8 gEasyChatWord_Arent[] = _("Aren't");
const u8 gEasyChatWord_Siblings[] = _("Siblings");
const u8 gEasyChatWord_Kid[] = _("Kid");
const u8 gEasyChatWord_Children[] = _("Children");
const u8 gEasyChatWord_Mr[] = _("Mr.");
const u8 gEasyChatWord_Mrs[] = _("Mrs.");
const u8 gEasyChatWord_Myself[] = _("Myself");
const u8 gEasyChatWord_IWas[] = _("I Was");
const u8 gEasyChatWord_ToMe[] = _("To Me");
const u8 gEasyChatWord_My[] = _("My");
const u8 gEasyChatWord_IAm[] = _("I Am");
const u8 gEasyChatWord_Ive[] = _("I've");
const u8 gEasyChatWord_Who[] = _("Who");
const u8 gEasyChatWord_Someone[] = _("Someone");
const u8 gEasyChatWord_WhoWas[] = _("Who Was");
const u8 gEasyChatWord_ToWhom[] = _("To Whom");
const u8 gEasyChatWord_Whose[] = _("Whose");
const u8 gEasyChatWord_WhoIs[] = _("Who Is");
const u8 gEasyChatWord_Its[] = _("It's");
const u8 gEasyChatWord_Lady[] = _("Lady");
const u8 gEasyChatWord_Friend[] = _("Friend");
const u8 gEasyChatWord_Ally[] = _("Ally");
const u8 gEasyChatWord_Person[] = _("Person");
const u8 gEasyChatWord_Dude[] = _("Dude");
const u8 gEasyChatWord_They[] = _("They");
const u8 gEasyChatWord_TheyWere[] = _("They Were");
const u8 gEasyChatWord_ToThem[] = _("To Them");
const u8 gEasyChatWord_Their[] = _("Their");
const u8 gEasyChatWord_Theyre[] = _("They're");
const u8 gEasyChatWord_Theyve[] = _("They've");
const u8 gEasyChatWord_We[] = _("We");
const u8 gEasyChatWord_Been[] = _("Been");
const u8 gEasyChatWord_ToUs[] = _("To Us");
const u8 gEasyChatWord_Our[] = _("Our");
const u8 gEasyChatWord_WeAre[] = _("We're");
const u8 gEasyChatWord_Rival[] = _("Rival");
const u8 gEasyChatWord_Weve[] = _("We've");
const u8 gEasyChatWord_Woman[] = _("Woman");
const u8 gEasyChatWord_She[] = _("She");
const u8 gEasyChatWord_SheWas[] = _("She Was");
const u8 gEasyChatWord_ToHer[] = _("To Her");
const u8 gEasyChatWord_Hers[] = _("Hers");
const u8 gEasyChatWord_SheIs[] = _("She Is");
const u8 gEasyChatWord_Some[] = _("Some");
const struct EasyChatWordInfo gEasyChatGroup_People[] = {
{

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@ -1,63 +1,63 @@
const u8 gEasyChatWord_Listen[] = _("LISTEN");
const u8 gEasyChatWord_NotVery[] = _("NOT VERY");
const u8 gEasyChatWord_Mean[] = _("MEAN");
const u8 gEasyChatWord_Lie[] = _("LIE");
const u8 gEasyChatWord_Lay[] = _("LAY");
const u8 gEasyChatWord_Recommend[] = _("RECOMMEND");
const u8 gEasyChatWord_Nitwit[] = _("NITWIT");
const u8 gEasyChatWord_Quite[] = _("QUITE");
const u8 gEasyChatWord_From[] = _("FROM");
const u8 gEasyChatWord_Feeling[] = _("FEELING");
const u8 gEasyChatWord_But[] = _("BUT");
const u8 gEasyChatWord_However[] = _("HOWEVER");
const u8 gEasyChatWord_Case[] = _("CASE");
const u8 gEasyChatWord_The[] = _("THE");
const u8 gEasyChatWord_Miss[] = _("MISS");
const u8 gEasyChatWord_How[] = _("HOW");
const u8 gEasyChatWord_Hit[] = _("HIT");
const u8 gEasyChatWord_Enough[] = _("ENOUGH");
const u8 gEasyChatWord_ALot[] = _("A LOT");
const u8 gEasyChatWord_ALittle[] = _("A LITTLE");
const u8 gEasyChatWord_Absolutely[] = _("ABSOLUTELY");
const u8 gEasyChatWord_And[] = _("AND");
const u8 gEasyChatWord_Only[] = _("ONLY");
const u8 gEasyChatWord_Around[] = _("AROUND");
const u8 gEasyChatWord_Probably[] = _("PROBABLY");
const u8 gEasyChatWord_If[] = _("IF");
const u8 gEasyChatWord_Very[] = _("VERY");
const u8 gEasyChatWord_ATinyBit[] = _("A TINY BIT");
const u8 gEasyChatWord_Wild[] = _("WILD");
const u8 gEasyChatWord_Thats[] = _("THAT'S");
const u8 gEasyChatWord_Just[] = _("JUST");
const u8 gEasyChatWord_EvenSo[] = _("EVEN SO,");
const u8 gEasyChatWord_MustBe[] = _("MUST BE");
const u8 gEasyChatWord_Naturally[] = _("NATURALLY");
const u8 gEasyChatWord_ForNow[] = _("FOR NOW,");
const u8 gEasyChatWord_Understood[] = _("UNDERSTOOD");
const u8 gEasyChatWord_Joking[] = _("JOKING");
const u8 gEasyChatWord_Ready[] = _("READY");
const u8 gEasyChatWord_Something[] = _("SOMETHING");
const u8 gEasyChatWord_Somehow[] = _("SOMEHOW");
const u8 gEasyChatWord_Although[] = _("ALTHOUGH");
const u8 gEasyChatWord_Also[] = _("ALSO");
const u8 gEasyChatWord_Perfect[] = _("PERFECT");
const u8 gEasyChatWord_AsMuchAs[] = _("AS MUCH AS");
const u8 gEasyChatWord_Really[] = _("REALLY");
const u8 gEasyChatWord_Truly[] = _("TRULY");
const u8 gEasyChatWord_Seriously[] = _("SERIOUSLY");
const u8 gEasyChatWord_Totally[] = _("TOTALLY");
const u8 gEasyChatWord_Until[] = _("UNTIL");
const u8 gEasyChatWord_AsIf[] = _("AS IF");
const u8 gEasyChatWord_Mood[] = _("MOOD");
const u8 gEasyChatWord_Rather[] = _("RATHER");
const u8 gEasyChatWord_Awfully[] = _("AWFULLY");
const u8 gEasyChatWord_Mode[] = _("MODE");
const u8 gEasyChatWord_More[] = _("MORE");
const u8 gEasyChatWord_TooLate[] = _("TOO LATE");
const u8 gEasyChatWord_Finally[] = _("FINALLY");
const u8 gEasyChatWord_Any[] = _("ANY");
const u8 gEasyChatWord_Instead[] = _("INSTEAD");
const u8 gEasyChatWord_Fantastic[] = _("FANTASTIC");
const u8 gEasyChatWord_Listen[] = _("Listen");
const u8 gEasyChatWord_NotVery[] = _("Not Very");
const u8 gEasyChatWord_Mean[] = _("Mean");
const u8 gEasyChatWord_Lie[] = _("Lie");
const u8 gEasyChatWord_Lay[] = _("Lay");
const u8 gEasyChatWord_Recommend[] = _("Recommend");
const u8 gEasyChatWord_Nitwit[] = _("Nitwit");
const u8 gEasyChatWord_Quite[] = _("Quite");
const u8 gEasyChatWord_From[] = _("From");
const u8 gEasyChatWord_Feeling[] = _("Feeling");
const u8 gEasyChatWord_But[] = _("But");
const u8 gEasyChatWord_However[] = _("However");
const u8 gEasyChatWord_Case[] = _("Case");
const u8 gEasyChatWord_The[] = _("The");
const u8 gEasyChatWord_Miss[] = _("Miss");
const u8 gEasyChatWord_How[] = _("How");
const u8 gEasyChatWord_Hit[] = _("Hit");
const u8 gEasyChatWord_Enough[] = _("Enough");
const u8 gEasyChatWord_ALot[] = _("A Lot");
const u8 gEasyChatWord_ALittle[] = _("A Little");
const u8 gEasyChatWord_Absolutely[] = _("Absolutely");
const u8 gEasyChatWord_And[] = _("and");
const u8 gEasyChatWord_Only[] = _("Only");
const u8 gEasyChatWord_Around[] = _("Around");
const u8 gEasyChatWord_Probably[] = _("Probably");
const u8 gEasyChatWord_If[] = _("If");
const u8 gEasyChatWord_Very[] = _("Very");
const u8 gEasyChatWord_ATinyBit[] = _("A Tiny Bit");
const u8 gEasyChatWord_Wild[] = _("Wild");
const u8 gEasyChatWord_Thats[] = _("That's");
const u8 gEasyChatWord_Just[] = _("Just");
const u8 gEasyChatWord_EvenSo[] = _("Even So,");
const u8 gEasyChatWord_MustBe[] = _("Must Be");
const u8 gEasyChatWord_Naturally[] = _("Naturally");
const u8 gEasyChatWord_ForNow[] = _("For Now,");
const u8 gEasyChatWord_Understood[] = _("Understood");
const u8 gEasyChatWord_Joking[] = _("Joking");
const u8 gEasyChatWord_Ready[] = _("Ready");
const u8 gEasyChatWord_Something[] = _("Something");
const u8 gEasyChatWord_Somehow[] = _("Somehow");
const u8 gEasyChatWord_Although[] = _("Although");
const u8 gEasyChatWord_Also[] = _("Also");
const u8 gEasyChatWord_Perfect[] = _("Perfect");
const u8 gEasyChatWord_AsMuchAs[] = _("As Much As");
const u8 gEasyChatWord_Really[] = _("Really");
const u8 gEasyChatWord_Truly[] = _("Truly");
const u8 gEasyChatWord_Seriously[] = _("Seriously");
const u8 gEasyChatWord_Totally[] = _("Totally");
const u8 gEasyChatWord_Until[] = _("Until");
const u8 gEasyChatWord_AsIf[] = _("As If");
const u8 gEasyChatWord_Mood[] = _("Mood");
const u8 gEasyChatWord_Rather[] = _("Rather");
const u8 gEasyChatWord_Awfully[] = _("Awfully");
const u8 gEasyChatWord_Mode[] = _("Mode");
const u8 gEasyChatWord_More[] = _("More");
const u8 gEasyChatWord_TooLate[] = _("Too Late");
const u8 gEasyChatWord_Finally[] = _("Finally");
const u8 gEasyChatWord_Any[] = _("Any");
const u8 gEasyChatWord_Instead[] = _("Instead");
const u8 gEasyChatWord_Fantastic[] = _("Fantastic");
const struct EasyChatWordInfo gEasyChatGroup_Speech[] = {
{

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@ -1,112 +1,112 @@
const u8 gEasyChatWord_Dark[] = _("DARK");
const u8 gEasyChatWord_Stench[] = _("STENCH");
const u8 gEasyChatWord_ThickFat[] = _("THICK FAT");
const u8 gEasyChatWord_RainDish[] = _("RAIN DISH");
const u8 gEasyChatWord_Drizzle[] = _("DRIZZLE");
const u8 gEasyChatWord_ArenaTrap[] = _("ARENA TRAP");
const u8 gEasyChatWord_Intimidate[] = _("INTIMIDATE");
const u8 gEasyChatWord_RockHead[] = _("ROCK HEAD");
const u8 gEasyChatWord_Color[] = _("COLOR");
const u8 gEasyChatWord_AltColor[] = _("ALT. COLOR");
const u8 gEasyChatWord_Rock[] = _("ROCK");
const u8 gEasyChatWord_Beautiful[] = _("BEAUTIFUL");
const u8 gEasyChatWord_Beauty[] = _("BEAUTY");
const u8 gEasyChatWord_AirLock[] = _("AIR LOCK");
const u8 gEasyChatWord_Psychic[] = _("PSYCHIC");
const u8 gEasyChatWord_HyperCutter[] = _("HYPER CUTTER");
const u8 gEasyChatWord_Fighting[] = _("FIGHTING");
const u8 gEasyChatWord_ShadowTag[] = _("SHADOW TAG");
const u8 gEasyChatWord_Smart[] = _("SMART");
const u8 gEasyChatWord_Smartness[] = _("SMARTNESS");
const u8 gEasyChatWord_SpeedBoost[] = _("SPEED BOOST");
const u8 gEasyChatWord_Cool[] = _("COOL");
const u8 gEasyChatWord_Coolness[] = _("COOLNESS");
const u8 gEasyChatWord_BattleArmor[] = _("BATTLE ARMOR");
const u8 gEasyChatWord_Cute[] = _("CUTE");
const u8 gEasyChatWord_Cuteness[] = _("CUTENESS");
const u8 gEasyChatWord_Sturdy[] = _("STURDY");
const u8 gEasyChatWord_SuctionCups[] = _("SUCTION CUPS");
const u8 gEasyChatWord_Grass[] = _("GRASS");
const u8 gEasyChatWord_ClearBody[] = _("CLEAR BODY");
const u8 gEasyChatWord_Torrent[] = _("TORRENT");
const u8 gEasyChatWord_Ghost[] = _("GHOST");
const u8 gEasyChatWord_Ice[] = _("ICE");
const u8 gEasyChatWord_Guts[] = _("GUTS");
const u8 gEasyChatWord_RoughSkin[] = _("ROUGH SKIN");
const u8 gEasyChatWord_ShellArmor[] = _("SHELL ARMOR");
const u8 gEasyChatWord_NaturalCure[] = _("NATURAL CURE");
const u8 gEasyChatWord_Damp[] = _("DAMP");
const u8 gEasyChatWord_Ground[] = _("GROUND");
const u8 gEasyChatWord_Limber[] = _("LIMBER");
const u8 gEasyChatWord_MagnetPull[] = _("MAGNET PULL");
const u8 gEasyChatWord_WhiteSmoke[] = _("WHITE SMOKE");
const u8 gEasyChatWord_Synchronize[] = _("SYNCHRONIZE");
const u8 gEasyChatWord_Overgrow[] = _("OVERGROW");
const u8 gEasyChatWord_SwiftSwim[] = _("SWIFT SWIM");
const u8 gEasyChatWord_SandStream[] = _("SAND STREAM");
const u8 gEasyChatWord_SandVeil[] = _("SAND VEIL");
const u8 gEasyChatWord_KeenEye[] = _("KEEN EYE");
const u8 gEasyChatWord_InnerFocus[] = _("INNER FOCUS");
const u8 gEasyChatWord_Static[] = _("STATIC");
const u8 gEasyChatWord_Type[] = _("TYPE");
const u8 gEasyChatWord_Tough[] = _("TOUGH");
const u8 gEasyChatWord_Toughness[] = _("TOUGHNESS");
const u8 gEasyChatWord_ShedSkin[] = _("SHED SKIN");
const u8 gEasyChatWord_HugePower[] = _("HUGE POWER");
const u8 gEasyChatWord_VoltAbsorb[] = _("VOLT ABSORB");
const u8 gEasyChatWord_WaterAbsorb[] = _("WATER ABSORB");
const u8 gEasyChatWord_Electric[] = _("ELECTRIC");
const u8 gEasyChatWord_Forecast[] = _("FORECAST");
const u8 gEasyChatWord_SereneGrace[] = _("SERENE GRACE");
const u8 gEasyChatWord_Poison[] = _("POISON");
const u8 gEasyChatWord_PoisonPoint[] = _("POISON POINT");
const u8 gEasyChatWord_Dragon[] = _("DRAGON");
const u8 gEasyChatWord_Trace[] = _("TRACE");
const u8 gEasyChatWord_Oblivious[] = _("OBLIVIOUS");
const u8 gEasyChatWord_Truant[] = _("TRUANT");
const u8 gEasyChatWord_RunAway[] = _("RUN AWAY");
const u8 gEasyChatWord_StickyHold[] = _("STICKY HOLD");
const u8 gEasyChatWord_CloudNine[] = _("CLOUD NINE");
const u8 gEasyChatWord_Normal[] = _("NORMAL");
const u8 gEasyChatWord_Steel[] = _("STEEL");
const u8 gEasyChatWord_Illuminate[] = _("ILLUMINATE");
const u8 gEasyChatWord_EarlyBird[] = _("EARLY BIRD");
const u8 gEasyChatWord_Hustle[] = _("HUSTLE");
const u8 gEasyChatWord_Shine[] = _("SHINE");
const u8 gEasyChatWord_Flying[] = _("FLYING");
const u8 gEasyChatWord_Drought[] = _("DROUGHT");
const u8 gEasyChatWord_Lightningrod[] = _("LIGHTNINGROD");
const u8 gEasyChatWord_Compoundeyes[] = _("COMPOUNDEYES");
const u8 gEasyChatWord_MarvelScale[] = _("MARVEL SCALE");
const u8 gEasyChatWord_WonderGuard[] = _("WONDER GUARD");
const u8 gEasyChatWord_Insomnia[] = _("INSOMNIA");
const u8 gEasyChatWord_Levitate[] = _("LEVITATE");
const u8 gEasyChatWord_Plus[] = _("PLUS");
const u8 gEasyChatWord_Pressure[] = _("PRESSURE");
const u8 gEasyChatWord_LiquidOoze[] = _("LIQUID OOZE");
const u8 gEasyChatWord_ColorChange[] = _("COLOR CHANGE");
const u8 gEasyChatWord_Soundproof[] = _("SOUNDPROOF");
const u8 gEasyChatWord_EffectSpore[] = _("EFFECT SPORE");
const u8 gEasyChatWord_Pkrs[] = _("{PK}RS");
const u8 gEasyChatWord_Fire[] = _("FIRE");
const u8 gEasyChatWord_FlameBody[] = _("FLAME BODY");
const u8 gEasyChatWord_Minus[] = _("MINUS");
const u8 gEasyChatWord_OwnTempo[] = _("OWN TEMPO");
const u8 gEasyChatWord_MagmaArmor[] = _("MAGMA ARMOR");
const u8 gEasyChatWord_Water[] = _("WATER");
const u8 gEasyChatWord_WaterVeil[] = _("WATER VEIL");
const u8 gEasyChatWord_Bug[] = _("BUG");
const u8 gEasyChatWord_Swarm[] = _("SWARM");
const u8 gEasyChatWord_CuteCharm[] = _("CUTE CHARM");
const u8 gEasyChatWord_Immunity[] = _("IMMUNITY");
const u8 gEasyChatWord_Blaze[] = _("BLAZE");
const u8 gEasyChatWord_Pickup[] = _("PICKUP");
const u8 gEasyChatWord_Pattern[] = _("PATTERN");
const u8 gEasyChatWord_FlashFire[] = _("FLASH FIRE");
const u8 gEasyChatWord_VitalSpirit[] = _("VITAL SPIRIT");
const u8 gEasyChatWord_Chlorophyll[] = _("CHLOROPHYLL");
const u8 gEasyChatWord_PurePower[] = _("PURE POWER");
const u8 gEasyChatWord_ShieldDust[] = _("SHIELD DUST");
const u8 gEasyChatWord_Dark[] = _("Dark");
const u8 gEasyChatWord_Stench[] = _("Stench");
const u8 gEasyChatWord_ThickFat[] = _("Thick Fat");
const u8 gEasyChatWord_RainDish[] = _("Rain Dish");
const u8 gEasyChatWord_Drizzle[] = _("Drizzle");
const u8 gEasyChatWord_ArenaTrap[] = _("Arena Trap");
const u8 gEasyChatWord_Intimidate[] = _("Intimidate");
const u8 gEasyChatWord_RockHead[] = _("Rock Head");
const u8 gEasyChatWord_Color[] = _("Color");
const u8 gEasyChatWord_AltColor[] = _("Alt. Color");
const u8 gEasyChatWord_Rock[] = _("Rock");
const u8 gEasyChatWord_Beautiful[] = _("Beautiful");
const u8 gEasyChatWord_Beauty[] = _("Beauty");
const u8 gEasyChatWord_AirLock[] = _("Air Lock");
const u8 gEasyChatWord_Psychic[] = _("Psychic");
const u8 gEasyChatWord_HyperCutter[] = _("Hyper Cutter");
const u8 gEasyChatWord_Fighting[] = _("Fighting");
const u8 gEasyChatWord_ShadowTag[] = _("Shadow Tag");
const u8 gEasyChatWord_Smart[] = _("Smart");
const u8 gEasyChatWord_Smartness[] = _("Smartness");
const u8 gEasyChatWord_SpeedBoost[] = _("Speed Boost");
const u8 gEasyChatWord_Cool[] = _("Cool");
const u8 gEasyChatWord_Coolness[] = _("Coolness");
const u8 gEasyChatWord_BattleArmor[] = _("Battle Armor");
const u8 gEasyChatWord_Cute[] = _("Cute");
const u8 gEasyChatWord_Cuteness[] = _("Cuteness");
const u8 gEasyChatWord_Sturdy[] = _("Sturdy");
const u8 gEasyChatWord_SuctionCups[] = _("Suction Cups");
const u8 gEasyChatWord_Grass[] = _("Grass");
const u8 gEasyChatWord_ClearBody[] = _("Clear Body");
const u8 gEasyChatWord_Torrent[] = _("Torrent");
const u8 gEasyChatWord_Ghost[] = _("Ghost");
const u8 gEasyChatWord_Ice[] = _("Ice");
const u8 gEasyChatWord_Guts[] = _("Guts");
const u8 gEasyChatWord_RoughSkin[] = _("Rough Skin");
const u8 gEasyChatWord_ShellArmor[] = _("Shell Armor");
const u8 gEasyChatWord_NaturalCure[] = _("Natural Cure");
const u8 gEasyChatWord_Damp[] = _("Damp");
const u8 gEasyChatWord_Ground[] = _("Ground");
const u8 gEasyChatWord_Limber[] = _("Limber");
const u8 gEasyChatWord_MagnetPull[] = _("Magnet Pull");
const u8 gEasyChatWord_WhiteSmoke[] = _("White Smoke");
const u8 gEasyChatWord_Synchronize[] = _("Synchronize");
const u8 gEasyChatWord_Overgrow[] = _("Overgrow");
const u8 gEasyChatWord_SwiftSwim[] = _("Swift Swim");
const u8 gEasyChatWord_SandStream[] = _("Sand Stream");
const u8 gEasyChatWord_SandVeil[] = _("Sand Veil");
const u8 gEasyChatWord_KeenEye[] = _("Keen Eye");
const u8 gEasyChatWord_InnerFocus[] = _("Inner Focus");
const u8 gEasyChatWord_Static[] = _("Static");
const u8 gEasyChatWord_Type[] = _("Type");
const u8 gEasyChatWord_Tough[] = _("Tough");
const u8 gEasyChatWord_Toughness[] = _("Toughness");
const u8 gEasyChatWord_ShedSkin[] = _("Shed Skin");
const u8 gEasyChatWord_HugePower[] = _("Huge Power");
const u8 gEasyChatWord_VoltAbsorb[] = _("Volt Absorb");
const u8 gEasyChatWord_WaterAbsorb[] = _("Water Absorb");
const u8 gEasyChatWord_Electric[] = _("Electric");
const u8 gEasyChatWord_Forecast[] = _("Forecast");
const u8 gEasyChatWord_SereneGrace[] = _("Serene Grace");
const u8 gEasyChatWord_Poison[] = _("Poison");
const u8 gEasyChatWord_PoisonPoint[] = _("Poison Point");
const u8 gEasyChatWord_Dragon[] = _("Dragon");
const u8 gEasyChatWord_Trace[] = _("Trace");
const u8 gEasyChatWord_Oblivious[] = _("Oblivious");
const u8 gEasyChatWord_Truant[] = _("Truant");
const u8 gEasyChatWord_RunAway[] = _("Run Away");
const u8 gEasyChatWord_StickyHold[] = _("Sticky Hold");
const u8 gEasyChatWord_CloudNine[] = _("Cloud Nine");
const u8 gEasyChatWord_Normal[] = _("Normal");
const u8 gEasyChatWord_Steel[] = _("Steel");
const u8 gEasyChatWord_Illuminate[] = _("Illuminate");
const u8 gEasyChatWord_EarlyBird[] = _("Early Bird");
const u8 gEasyChatWord_Hustle[] = _("Hustle");
const u8 gEasyChatWord_Shine[] = _("Shine");
const u8 gEasyChatWord_Flying[] = _("Flying");
const u8 gEasyChatWord_Drought[] = _("Drought");
const u8 gEasyChatWord_Lightningrod[] = _("Lightningrod");
const u8 gEasyChatWord_Compoundeyes[] = _("Compoundeyes");
const u8 gEasyChatWord_MarvelScale[] = _("Marvel Scale");
const u8 gEasyChatWord_WonderGuard[] = _("Wonder Guard");
const u8 gEasyChatWord_Insomnia[] = _("Insomnia");
const u8 gEasyChatWord_Levitate[] = _("Levitate");
const u8 gEasyChatWord_Plus[] = _("Plus");
const u8 gEasyChatWord_Pressure[] = _("Pressure");
const u8 gEasyChatWord_LiquidOoze[] = _("Liquid Ooze");
const u8 gEasyChatWord_ColorChange[] = _("Color Change");
const u8 gEasyChatWord_Soundproof[] = _("Soundproof");
const u8 gEasyChatWord_EffectSpore[] = _("Effect Spore");
const u8 gEasyChatWord_Pkrs[] = _("{PK}Rs");
const u8 gEasyChatWord_Fire[] = _("Fire");
const u8 gEasyChatWord_FlameBody[] = _("Flame Body");
const u8 gEasyChatWord_Minus[] = _("Minus");
const u8 gEasyChatWord_OwnTempo[] = _("Own Tempo");
const u8 gEasyChatWord_MagmaArmor[] = _("Magma Armor");
const u8 gEasyChatWord_Water[] = _("Water");
const u8 gEasyChatWord_WaterVeil[] = _("Water Veil");
const u8 gEasyChatWord_Bug[] = _("Bug");
const u8 gEasyChatWord_Swarm[] = _("Swarm");
const u8 gEasyChatWord_CuteCharm[] = _("Cute Charm");
const u8 gEasyChatWord_Immunity[] = _("Immunity");
const u8 gEasyChatWord_Blaze[] = _("Blaze");
const u8 gEasyChatWord_Pickup[] = _("Pickup");
const u8 gEasyChatWord_Pattern[] = _("Pattern");
const u8 gEasyChatWord_FlashFire[] = _("Flash Fire");
const u8 gEasyChatWord_VitalSpirit[] = _("Vital Spirit");
const u8 gEasyChatWord_Chlorophyll[] = _("Chlorophyll");
const u8 gEasyChatWord_PurePower[] = _("Pure Power");
const u8 gEasyChatWord_ShieldDust[] = _("Shield Dust");
const struct EasyChatWordInfo gEasyChatGroup_Status[] = {
{

View File

@ -1,48 +1,48 @@
const u8 gEasyChatWord_Fall[] = _("FALL");
const u8 gEasyChatWord_Morning[] = _("MORNING");
const u8 gEasyChatWord_Tomorrow[] = _("TOMORROW");
const u8 gEasyChatWord_Last[] = _("LAST");
const u8 gEasyChatWord_Day[] = _("DAY");
const u8 gEasyChatWord_Sometime[] = _("SOMETIME");
const u8 gEasyChatWord_Always[] = _("ALWAYS");
const u8 gEasyChatWord_Current[] = _("CURRENT");
const u8 gEasyChatWord_Forever[] = _("FOREVER");
const u8 gEasyChatWord_Days[] = _("DAYS");
const u8 gEasyChatWord_End[] = _("END");
const u8 gEasyChatWord_Tuesday[] = _("TUESDAY");
const u8 gEasyChatWord_Yesterday[] = _("YESTERDAY");
const u8 gEasyChatWord_Today[] = _("TODAY");
const u8 gEasyChatWord_Friday[] = _("FRIDAY");
const u8 gEasyChatWord_Monday[] = _("MONDAY");
const u8 gEasyChatWord_Later[] = _("LATER");
const u8 gEasyChatWord_Earlier[] = _("EARLIER");
const u8 gEasyChatWord_Another[] = _("ANOTHER");
const u8 gEasyChatWord_Time[] = _("TIME");
const u8 gEasyChatWord_Finish[] = _("FINISH");
const u8 gEasyChatWord_Wednesday[] = _("WEDNESDAY");
const u8 gEasyChatWord_Soon[] = _("SOON");
const u8 gEasyChatWord_Start[] = _("START");
const u8 gEasyChatWord_Month[] = _("MONTH");
const u8 gEasyChatWord_Stop[] = _("STOP");
const u8 gEasyChatWord_Now[] = _("NOW");
const u8 gEasyChatWord_Final[] = _("FINAL");
const u8 gEasyChatWord_Next[] = _("NEXT");
const u8 gEasyChatWord_Age[] = _("AGE");
const u8 gEasyChatWord_Saturday[] = _("SATURDAY");
const u8 gEasyChatWord_Summer[] = _("SUMMER");
const u8 gEasyChatWord_Sunday[] = _("SUNDAY");
const u8 gEasyChatWord_Beginning[] = _("BEGINNING");
const u8 gEasyChatWord_Spring[] = _("SPRING");
const u8 gEasyChatWord_Daytime[] = _("DAYTIME");
const u8 gEasyChatWord_Winter[] = _("WINTER");
const u8 gEasyChatWord_Daily[] = _("DAILY");
const u8 gEasyChatWord_Olden[] = _("OLDEN");
const u8 gEasyChatWord_Almost[] = _("ALMOST");
const u8 gEasyChatWord_Nearly[] = _("NEARLY");
const u8 gEasyChatWord_Thursday[] = _("THURSDAY");
const u8 gEasyChatWord_Nighttime[] = _("NIGHTTIME");
const u8 gEasyChatWord_Night[] = _("NIGHT");
const u8 gEasyChatWord_Week[] = _("WEEK");
const u8 gEasyChatWord_Fall[] = _("Fall");
const u8 gEasyChatWord_Morning[] = _("Morning");
const u8 gEasyChatWord_Tomorrow[] = _("Tomorrow");
const u8 gEasyChatWord_Last[] = _("Last");
const u8 gEasyChatWord_Day[] = _("Day");
const u8 gEasyChatWord_Sometime[] = _("Sometime");
const u8 gEasyChatWord_Always[] = _("Always");
const u8 gEasyChatWord_Current[] = _("Current");
const u8 gEasyChatWord_Forever[] = _("Forever");
const u8 gEasyChatWord_Days[] = _("Days");
const u8 gEasyChatWord_End[] = _("End");
const u8 gEasyChatWord_Tuesday[] = _("Tuesday");
const u8 gEasyChatWord_Yesterday[] = _("Yesterday");
const u8 gEasyChatWord_Today[] = _("Today");
const u8 gEasyChatWord_Friday[] = _("Friday");
const u8 gEasyChatWord_Monday[] = _("Monday");
const u8 gEasyChatWord_Later[] = _("Later");
const u8 gEasyChatWord_Earlier[] = _("Earlier");
const u8 gEasyChatWord_Another[] = _("Another");
const u8 gEasyChatWord_Time[] = _("Time");
const u8 gEasyChatWord_Finish[] = _("Finish");
const u8 gEasyChatWord_Wednesday[] = _("Wednesday");
const u8 gEasyChatWord_Soon[] = _("Soon");
const u8 gEasyChatWord_Start[] = _("Start");
const u8 gEasyChatWord_Month[] = _("Month");
const u8 gEasyChatWord_Stop[] = _("Stop");
const u8 gEasyChatWord_Now[] = _("Now");
const u8 gEasyChatWord_Final[] = _("Final");
const u8 gEasyChatWord_Next[] = _("Next");
const u8 gEasyChatWord_Age[] = _("Age");
const u8 gEasyChatWord_Saturday[] = _("Saturday");
const u8 gEasyChatWord_Summer[] = _("Summer");
const u8 gEasyChatWord_Sunday[] = _("Sunday");
const u8 gEasyChatWord_Beginning[] = _("Beginning");
const u8 gEasyChatWord_Spring[] = _("Spring");
const u8 gEasyChatWord_Daytime[] = _("Daytime");
const u8 gEasyChatWord_Winter[] = _("Winter");
const u8 gEasyChatWord_Daily[] = _("Daily");
const u8 gEasyChatWord_Olden[] = _("Olden");
const u8 gEasyChatWord_Almost[] = _("Almost");
const u8 gEasyChatWord_Nearly[] = _("Nearly");
const u8 gEasyChatWord_Thursday[] = _("Thursday");
const u8 gEasyChatWord_Nighttime[] = _("Nighttime");
const u8 gEasyChatWord_Night[] = _("Night");
const u8 gEasyChatWord_Week[] = _("Week");
const struct EasyChatWordInfo gEasyChatGroup_Time[] = {
{

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@ -1,30 +1,30 @@
const u8 gEasyChatWord_IChooseYou[] = _("I CHOOSE YOU");
const u8 gEasyChatWord_Gotcha[] = _("GOTCHA");
const u8 gEasyChatWord_Trade[] = _("TRADE");
const u8 gEasyChatWord_Sapphire[] = _("SAPPHIRE");
const u8 gEasyChatWord_Evolve[] = _("EVOLVE");
const u8 gEasyChatWord_Encyclopedia[] = _("ENCYCLOPEDIA");
const u8 gEasyChatWord_Nature[] = _("NATURE");
const u8 gEasyChatWord_Center[] = _("CENTER");
const u8 gEasyChatWord_Egg[] = _("EGG");
const u8 gEasyChatWord_Link[] = _("LINK");
const u8 gEasyChatWord_SpAbility[] = _("SP. ABILITY");
const u8 gEasyChatWord_Trainer[] = _("TRAINER");
const u8 gEasyChatWord_Version[] = _("VERSION");
const u8 gEasyChatWord_Pokenav[] = _("POKéNAV");
const u8 gEasyChatWord_Pokemon[] = _("POKéMON");
const u8 gEasyChatWord_Get[] = _("GET");
const u8 gEasyChatWord_Pokedex[] = _("POKéDEX");
const u8 gEasyChatWord_Ruby[] = _("RUBY");
const u8 gEasyChatWord_Level[] = _("LEVEL");
const u8 gEasyChatWord_Red[] = _("RED");
const u8 gEasyChatWord_Green[] = _("GREEN");
const u8 gEasyChatWord_Bag[] = _("BAG");
const u8 gEasyChatWord_Flame[] = _("FLAME");
const u8 gEasyChatWord_Gold[] = _("GOLD");
const u8 gEasyChatWord_Leaf[] = _("LEAF");
const u8 gEasyChatWord_Silver[] = _("SILVER");
const u8 gEasyChatWord_Emerald[] = _("EMERALD");
const u8 gEasyChatWord_IChooseYou[] = _("I Choose You");
const u8 gEasyChatWord_Gotcha[] = _("Gotcha");
const u8 gEasyChatWord_Trade[] = _("Trade");
const u8 gEasyChatWord_Sapphire[] = _("Sapphire");
const u8 gEasyChatWord_Evolve[] = _("Evolve");
const u8 gEasyChatWord_Encyclopedia[] = _("Encyclopedia");
const u8 gEasyChatWord_Nature[] = _("Nature");
const u8 gEasyChatWord_Center[] = _("Center");
const u8 gEasyChatWord_Egg[] = _("Egg");
const u8 gEasyChatWord_Link[] = _("Link");
const u8 gEasyChatWord_SpAbility[] = _("Sp. Ability");
const u8 gEasyChatWord_Trainer[] = _("Trainer");
const u8 gEasyChatWord_Version[] = _("Version");
const u8 gEasyChatWord_Pokenav[] = _("Pokénav");
const u8 gEasyChatWord_Pokemon[] = _("Pokémon");
const u8 gEasyChatWord_Get[] = _("Get");
const u8 gEasyChatWord_Pokedex[] = _("Pokédex");
const u8 gEasyChatWord_Ruby[] = _("Ruby");
const u8 gEasyChatWord_Level[] = _("Level");
const u8 gEasyChatWord_Red[] = _("Red");
const u8 gEasyChatWord_Green[] = _("Green");
const u8 gEasyChatWord_Bag[] = _("Bag");
const u8 gEasyChatWord_Flame[] = _("Flame");
const u8 gEasyChatWord_Gold[] = _("Gold");
const u8 gEasyChatWord_Leaf[] = _("Leaf");
const u8 gEasyChatWord_Silver[] = _("Silver");
const u8 gEasyChatWord_Emerald[] = _("Emerald");
const struct EasyChatWordInfo gEasyChatGroup_Trainer[] = {
{

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@ -1,36 +1,36 @@
const u8 gEasyChatWord_KthxBye[] = _("KTHX, BYE.");
const u8 gEasyChatWord_YesSirExcl[] = _("YES, SIR!");
const u8 gEasyChatWord_AvantGarde[] = _("AVANT GARDE");
const u8 gEasyChatWord_Couple[] = _("COUPLE");
const u8 gEasyChatWord_MuchObliged[] = _("MUCH OBLIGED");
const u8 gEasyChatWord_YeehawExcl[] = _("YEEHAW!");
const u8 gEasyChatWord_Mega[] = _("MEGA");
const u8 gEasyChatWord_1HitKOExcl[] = _("1-HIT KO!");
const u8 gEasyChatWord_Destiny[] = _("DESTINY");
const u8 gEasyChatWord_Cancel[] = _("CANCEL");
const u8 gEasyChatWord_New[] = _("NEW");
const u8 gEasyChatWord_Flatten[] = _("FLATTEN");
const u8 gEasyChatWord_Kidding[] = _("KIDDING");
const u8 gEasyChatWord_Loser[] = _("LOSER");
const u8 gEasyChatWord_Losing[] = _("LOSING");
const u8 gEasyChatWord_Happening[] = _("HAPPENING");
const u8 gEasyChatWord_HipAnd[] = _("HIP AND");
const u8 gEasyChatWord_Shake[] = _("SHAKE");
const u8 gEasyChatWord_Shady[] = _("SHADY");
const u8 gEasyChatWord_Upbeat[] = _("UPBEAT");
const u8 gEasyChatWord_Modern[] = _("MODERN");
const u8 gEasyChatWord_SmellYa[] = _("SMELL YA");
const u8 gEasyChatWord_Bang[] = _("BANG");
const u8 gEasyChatWord_Knockout[] = _("KNOCKOUT");
const u8 gEasyChatWord_Hassle[] = _("HASSLE");
const u8 gEasyChatWord_Winner[] = _("WINNER");
const u8 gEasyChatWord_Fever[] = _("FEVER");
const u8 gEasyChatWord_Wannabe[] = _("WANNABE");
const u8 gEasyChatWord_Baby[] = _("BABY");
const u8 gEasyChatWord_Heart[] = _("HEART");
const u8 gEasyChatWord_Old[] = _("OLD");
const u8 gEasyChatWord_Young[] = _("YOUNG");
const u8 gEasyChatWord_Ugly[] = _("UGLY");
const u8 gEasyChatWord_KthxBye[] = _("Kthx, Bye.");
const u8 gEasyChatWord_YesSirExcl[] = _("Yes, Sir!");
const u8 gEasyChatWord_AvantGarde[] = _("Avant Garde");
const u8 gEasyChatWord_Couple[] = _("Couple");
const u8 gEasyChatWord_MuchObliged[] = _("Much Obliged");
const u8 gEasyChatWord_YeehawExcl[] = _("Yeehaw!");
const u8 gEasyChatWord_Mega[] = _("Mega");
const u8 gEasyChatWord_1HitKOExcl[] = _("1-Hit KO!");
const u8 gEasyChatWord_Destiny[] = _("Destiny");
const u8 gEasyChatWord_Cancel[] = _("Cancel");
const u8 gEasyChatWord_New[] = _("New");
const u8 gEasyChatWord_Flatten[] = _("Flatten");
const u8 gEasyChatWord_Kidding[] = _("Kidding");
const u8 gEasyChatWord_Loser[] = _("Loser");
const u8 gEasyChatWord_Losing[] = _("Losing");
const u8 gEasyChatWord_Happening[] = _("Happening");
const u8 gEasyChatWord_HipAnd[] = _("Hip and");
const u8 gEasyChatWord_Shake[] = _("Shake");
const u8 gEasyChatWord_Shady[] = _("Shady");
const u8 gEasyChatWord_Upbeat[] = _("Upbeat");
const u8 gEasyChatWord_Modern[] = _("Modern");
const u8 gEasyChatWord_SmellYa[] = _("Smell Ya");
const u8 gEasyChatWord_Bang[] = _("Bang");
const u8 gEasyChatWord_Knockout[] = _("Knockout");
const u8 gEasyChatWord_Hassle[] = _("Hassle");
const u8 gEasyChatWord_Winner[] = _("Winner");
const u8 gEasyChatWord_Fever[] = _("Fever");
const u8 gEasyChatWord_Wannabe[] = _("Wannabe");
const u8 gEasyChatWord_Baby[] = _("Baby");
const u8 gEasyChatWord_Heart[] = _("Heart");
const u8 gEasyChatWord_Old[] = _("Old");
const u8 gEasyChatWord_Young[] = _("Young");
const u8 gEasyChatWord_Ugly[] = _("Ugly");
const struct EasyChatWordInfo gEasyChatGroup_TrendySaying[] = {
{

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@ -7,60 +7,60 @@ const u8 gEasyChatWord_EllipsisExcl[] = _("…!");
const u8 gEasyChatWord_EllipsisEllipsisEllipsis[] = _("………");
const u8 gEasyChatWord_Dash[] = _("-");
const u8 gEasyChatWord_DashDashDash[] = _("- - -");
const u8 gEasyChatWord_UhOh[] = _("UH-OH");
const u8 gEasyChatWord_Waaah[] = _("WAAAH");
const u8 gEasyChatWord_Ahaha[] = _("AHAHA");
const u8 gEasyChatWord_OhQues[] = _("OH?");
const u8 gEasyChatWord_Nope[] = _("NOPE");
const u8 gEasyChatWord_Urgh[] = _("URGH");
const u8 gEasyChatWord_Hmm[] = _("HMM");
const u8 gEasyChatWord_Whoah[] = _("WHOAH");
const u8 gEasyChatWord_WroooaarExcl[] = _("WROOOAAR!");
const u8 gEasyChatWord_Wow[] = _("WOW");
const u8 gEasyChatWord_Giggle[] = _("GIGGLE");
const u8 gEasyChatWord_Sigh[] = _("SIGH");
const u8 gEasyChatWord_Unbelievable[] = _("UNBELIEVABLE");
const u8 gEasyChatWord_Cries[] = _("CRIES");
const u8 gEasyChatWord_Agree[] = _("AGREE");
const u8 gEasyChatWord_EhQues[] = _("EH?");
const u8 gEasyChatWord_Cry[] = _("CRY");
const u8 gEasyChatWord_Ehehe[] = _("EHEHE");
const u8 gEasyChatWord_OiOiOi[] = _("OI, OI, OI");
const u8 gEasyChatWord_OhYeah[] = _("OH, YEAH");
const u8 gEasyChatWord_Oh[] = _("OH");
const u8 gEasyChatWord_Oops[] = _("OOPS");
const u8 gEasyChatWord_Shocked[] = _("SHOCKED");
const u8 gEasyChatWord_Eek[] = _("EEK");
const u8 gEasyChatWord_Graaah[] = _("GRAAAH");
const u8 gEasyChatWord_Gwahahaha[] = _("GWAHAHAHA");
const u8 gEasyChatWord_Way[] = _("WAY");
const u8 gEasyChatWord_Tch[] = _("TCH");
const u8 gEasyChatWord_Hehe[] = _("HEHE");
const u8 gEasyChatWord_Hah[] = _("HAH");
const u8 gEasyChatWord_Yup[] = _("YUP");
const u8 gEasyChatWord_Hahaha[] = _("HAHAHA");
const u8 gEasyChatWord_Aiyeeh[] = _("AIYEEH");
const u8 gEasyChatWord_Hiyah[] = _("HIYAH");
const u8 gEasyChatWord_Fufufu[] = _("FUFUFU");
const u8 gEasyChatWord_Lol[] = _("LOL");
const u8 gEasyChatWord_Snort[] = _("SNORT");
const u8 gEasyChatWord_Humph[] = _("HUMPH");
const u8 gEasyChatWord_Hehehe[] = _("HEHEHE");
const u8 gEasyChatWord_Heh[] = _("HEH");
const u8 gEasyChatWord_Hohoho[] = _("HOHOHO");
const u8 gEasyChatWord_UhHuh[] = _("UH-HUH");
const u8 gEasyChatWord_OhDear[] = _("OH, DEAR");
const u8 gEasyChatWord_Arrgh[] = _("ARRGH");
const u8 gEasyChatWord_Mufufu[] = _("MUFUFU");
const u8 gEasyChatWord_Mmm[] = _("MMM");
const u8 gEasyChatWord_OhKay[] = _("OH-KAY");
const u8 gEasyChatWord_Okay[] = _("OKAY");
const u8 gEasyChatWord_Lalala[] = _("LALALA");
const u8 gEasyChatWord_Yay[] = _("YAY");
const u8 gEasyChatWord_Aww[] = _("AWW");
const u8 gEasyChatWord_Wowee[] = _("WOWEE");
const u8 gEasyChatWord_Gwah[] = _("GWAH");
const u8 gEasyChatWord_Wahahaha[] = _("WAHAHAHA");
const u8 gEasyChatWord_UhOh[] = _("Uh-oh");
const u8 gEasyChatWord_Waaah[] = _("Waaah");
const u8 gEasyChatWord_Ahaha[] = _("Ahaha");
const u8 gEasyChatWord_OhQues[] = _("Oh?");
const u8 gEasyChatWord_Nope[] = _("Nope");
const u8 gEasyChatWord_Urgh[] = _("Urgh");
const u8 gEasyChatWord_Hmm[] = _("Hmm");
const u8 gEasyChatWord_Whoah[] = _("Whoah");
const u8 gEasyChatWord_WroooaarExcl[] = _("Wroooaar!");
const u8 gEasyChatWord_Wow[] = _("Wow");
const u8 gEasyChatWord_Giggle[] = _("Giggle");
const u8 gEasyChatWord_Sigh[] = _("Sigh");
const u8 gEasyChatWord_Unbelievable[] = _("Unbelievable");
const u8 gEasyChatWord_Cries[] = _("Cries");
const u8 gEasyChatWord_Agree[] = _("Agree");
const u8 gEasyChatWord_EhQues[] = _("Eh?");
const u8 gEasyChatWord_Cry[] = _("Cry");
const u8 gEasyChatWord_Ehehe[] = _("Ehehe");
const u8 gEasyChatWord_OiOiOi[] = _("Oi, Oi, Oi");
const u8 gEasyChatWord_OhYeah[] = _("Oh, Yeah");
const u8 gEasyChatWord_Oh[] = _("Oh");
const u8 gEasyChatWord_Oops[] = _("Oops");
const u8 gEasyChatWord_Shocked[] = _("Shocked");
const u8 gEasyChatWord_Eek[] = _("Eek");
const u8 gEasyChatWord_Graaah[] = _("Graaah");
const u8 gEasyChatWord_Gwahahaha[] = _("Gwahahaha");
const u8 gEasyChatWord_Way[] = _("Way");
const u8 gEasyChatWord_Tch[] = _("Tch");
const u8 gEasyChatWord_Hehe[] = _("Hehe");
const u8 gEasyChatWord_Hah[] = _("Hah");
const u8 gEasyChatWord_Yup[] = _("Yup");
const u8 gEasyChatWord_Hahaha[] = _("Hahaha");
const u8 gEasyChatWord_Aiyeeh[] = _("Aiyeeh");
const u8 gEasyChatWord_Hiyah[] = _("Hiyah");
const u8 gEasyChatWord_Fufufu[] = _("Fufufu");
const u8 gEasyChatWord_Lol[] = _("Lol");
const u8 gEasyChatWord_Snort[] = _("Snort");
const u8 gEasyChatWord_Humph[] = _("Humph");
const u8 gEasyChatWord_Hehehe[] = _("Hehehe");
const u8 gEasyChatWord_Heh[] = _("Heh");
const u8 gEasyChatWord_Hohoho[] = _("Hohoho");
const u8 gEasyChatWord_UhHuh[] = _("Uh-huh");
const u8 gEasyChatWord_OhDear[] = _("Oh, Dear");
const u8 gEasyChatWord_Arrgh[] = _("Arrgh");
const u8 gEasyChatWord_Mufufu[] = _("Mufufu");
const u8 gEasyChatWord_Mmm[] = _("Mmm");
const u8 gEasyChatWord_OhKay[] = _("Oh-kay");
const u8 gEasyChatWord_Okay[] = _("Okay");
const u8 gEasyChatWord_Lalala[] = _("Lalala");
const u8 gEasyChatWord_Yay[] = _("Yay");
const u8 gEasyChatWord_Aww[] = _("Aww");
const u8 gEasyChatWord_Wowee[] = _("Wowee");
const u8 gEasyChatWord_Gwah[] = _("Gwah");
const u8 gEasyChatWord_Wahahaha[] = _("Wahahaha");
const struct EasyChatWordInfo gEasyChatGroup_Voices[] = {
{