Decapitalization (script used is included in commit, you're welcome.

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2022-08-21 20:56:26 +00:00
parent 3c53a7dca0
commit a3e13060e3
401 changed files with 15409 additions and 15313 deletions

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@ -525,9 +525,9 @@ BattleFrontier_BattlePyramidLobby_EventScript_ExitRules::
end
BattleFrontier_BattlePyramidLobby_Text_WelcomeToBattlePyramid:
.string "Where the courage of TRAINERS\n"
.string "Where the courage of Trainers\n"
.string "is put to the test!\p"
.string "Welcome to the BATTLE PYRAMID!\p"
.string "Welcome to the Battle Pyramid!\p"
.string "I am your guide to\n"
.string "the Battle Quest.$"
@ -541,81 +541,81 @@ BattleFrontier_BattlePyramidLobby_Text_AwaitFutureChallenge:
BattleFrontier_BattlePyramidLobby_Text_ExplainBattlePyramid:
.string "The Battle Quest is a battling\n"
.string "event in which you must explore\l"
.string "the PYRAMID and try to reach the top.\p"
.string "In the PYRAMID are seven floors of\n"
.string "the Pyramid and try to reach the top.\p"
.string "In the Pyramid are seven floors of\n"
.string "mazes, all of them filled with not only\l"
.string "skilled TRAINERS but also wild POKéMON.\p"
.string "You must enter with three POKéMON,\n"
.string "skilled Trainers but also wild Pokémon.\p"
.string "You must enter with three Pokémon,\n"
.string "none of them holding an item.\p"
.string "On your ascent, you will be provided\n"
.string "with a BATTLE BAG for items.\p"
.string "with a Battle Bag for items.\p"
.string "If you fail in your challenge, any item\n"
.string "placed in the BATTLE BAG disappears.\p"
.string "placed in the Battle Bag disappears.\p"
.string "If you want to interrupt your\n"
.string "challenge, you must select “REST”\l"
.string "challenge, you must select “Rest”\l"
.string "and save the game.\p"
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePyramidLobby_Text_WhichLevelMode:
.string "The PYRAMID offers two courses,\n"
.string "The Pyramid offers two courses,\n"
.string "Level 50 and Open Level.\l"
.string "Which will you enter?$"
BattleFrontier_BattlePyramidLobby_Text_SelectThreeMons:
.string "Very good. Now, please select the three\n"
.string "POKéMON you wish to accompany you.$"
.string "Pokémon you wish to accompany you.$"
BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLvOpen:
.string "A slight problem, adventurer!\p"
.string "You seem to not have the three\n"
.string "POKéMON qualified for the challenge.\p"
.string "Pokémon qualified for the challenge.\p"
.string "Please also remember to take all\n"
.string "items from your POKéMON.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "items from your Pokémon.\p"
.string "Eggs{STR_VAR_1} ineligible.\p"
.string "When you are ready, please have\n"
.string "a word with me.$"
BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLv50:
.string "A slight problem, adventurer!\p"
.string "You seem to not have the three\n"
.string "POKéMON qualified for the challenge.\p"
.string "The three POKéMON must be different\n"
.string "Pokémon qualified for the challenge.\p"
.string "The three Pokémon must be different\n"
.string "and each no higher than Level 50.\p"
.string "Please also remember to take all\n"
.string "items from your POKéMON.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "items from your Pokémon.\p"
.string "Eggs{STR_VAR_1} ineligible.\p"
.string "When you are ready, please have\n"
.string "a word with me.$"
BattleFrontier_BattlePyramidLobby_Text_OkayToSaveBeforeChallenge:
.string "Before you enter the BATTLE PYRAMID,\n"
.string "Before you enter the Battle Pyramid,\n"
.string "the game must be saved. Is that okay?$"
BattleFrontier_BattlePyramidLobby_Text_ShowYouIntoPyramid:
.string "Very good. I will now show you into\n"
.string "the BATTLE PYRAMID.$"
.string "the Battle Pyramid.$"
BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping:
.string "We will hold your BAG for safekeeping,\n"
.string "We will hold your Bag for safekeeping,\n"
.string "{PLAYER}, while you are exploring.$"
BattleFrontier_BattlePyramidLobby_Text_PleaseTakePreviousBattleBag:
.string "In exchange, please take this BATTLE\n"
.string "BAG, the one you used previously.$"
.string "In exchange, please take this Battle\n"
.string "Bag, the one you used previously.$"
BattleFrontier_BattlePyramidLobby_Text_PleaseTakeThisBattleBag:
.string "In exchange, please take this\n"
.string "BATTLE BAG.$"
.string "Battle Bag.$"
BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag:
.string "{PLAYER} exchanged the BAG for\n"
.string "the BATTLE BAG.$"
.string "{PLAYER} exchanged the Bag for\n"
.string "the Battle Bag.$"
BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel:
.string "When you step on this floor panel,\n"
.string "you will be transported to a higher\l"
.string "floor in the PYRAMID.\p"
.string "floor in the Pyramid.\p"
.string "I hope for your sake that your\n"
.string "quest goes safely!$"
@ -625,50 +625,50 @@ BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag:
.string "your challenge the last time.\p"
.string "Consequently, your challenge has\n"
.string "been disqualified, I'm sorry to say.\p"
.string "Here is the BAG we've been holding\n"
.string "Here is the Bag we've been holding\n"
.string "for you.\p"
.string "{PLAYER} got the BAG back.$"
.string "{PLAYER} got the Bag back.$"
BattleFrontier_BattlePyramidLobby_Text_YouveConqueredPyramid:
.string "Excellent to see you back!\p"
.string "You've conquered the PYRAMID!\n"
.string "You've conquered the Pyramid!\n"
.string "How splendid!$"
BattleFrontier_BattlePyramidLobby_Text_MonHoldingItemCannotTake:
.string "Ah, a slight problem.\p"
.string "At least one POKéMON is holding\n"
.string "At least one Pokémon is holding\n"
.string "an item.\p"
.string "I'm sorry to say, items obtained in\n"
.string "the PYRAMID cannot be taken away.$"
.string "the Pyramid cannot be taken away.$"
BattleFrontier_BattlePyramidLobby_Text_HeldItemsMovedToBag:
.string "All items held by your POKéMON will be\n"
.string "moved to your BATTLE BAG, {PLAYER}.$"
.string "All items held by your Pokémon will be\n"
.string "moved to your Battle Bag, {PLAYER}.$"
BattleFrontier_BattlePyramidLobby_Text_BagCannotHoldPickItemsToKeep:
.string "The BATTLE BAG cannot hold all your\n"
.string "The Battle Bag cannot hold all your\n"
.string "items, I'm sorry to say.\p"
.string "Please pick the items you'll keep in the\n"
.string "BATTLE BAG, and with your POKéMON.$"
.string "Battle Bag, and with your Pokémon.$"
BattleFrontier_BattlePyramidLobby_Text_LeastOneMonHoldingItem:
.string "At least one POKéMON is still\n"
.string "At least one Pokémon is still\n"
.string "holding an item.$"
BattleFrontier_BattlePyramidLobby_Text_PickItemsToKeep:
.string "Please pick the items you'll keep in the\n"
.string "BATTLE BAG, and with your POKéMON.$"
.string "Battle Bag, and with your Pokémon.$"
@ Unused
BattleFrontier_BattlePyramidLobby_Text_ReturnedEverythingMonsHeld:
.string "{PLAYER} returned everything that\n"
.string "the POKéMON held.$"
.string "the Pokémon held.$"
BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept:
.string "The BATTLE BAG you used will be kept\n"
.string "The Battle Bag you used will be kept\n"
.string "in readiness for your next challenge.\p"
.string "{PLAYER} turned the BATTLE BAG over\n"
.string "for the BAG's return.$"
.string "{PLAYER} turned the Battle Bag over\n"
.string "for the Bag's return.$"
BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait:
.string "I must record your results.\n"
@ -677,7 +677,7 @@ BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait:
@ Unused
BattleFrontier_BattlePyramidLobby_Text_ForConqueringPyramidTakeThis:
.string "As a memento for conquering\n"
.string "the BATTLE PYRAMID, please take this.$"
.string "the Battle Pyramid, please take this.$"
@ Unused
BattleFrontier_BattlePyramidLobby_Text_ReceivedPrizeItem:
@ -687,15 +687,15 @@ BattleFrontier_BattlePyramidLobby_Text_ReceivedPrizeItem:
@ Unused
BattleFrontier_BattlePyramidLobby_Text_BagIsFull:
.string "…Ah…\n"
.string "Your BAG appears to be filled.\p"
.string "Your Bag appears to be filled.\p"
.string "Please return after you've organized\n"
.string "your BAG's contents.$"
.string "your Bag's contents.$"
BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag:
.string "How disappointing for you…\p"
.string "Here is the BAG we've been holding\n"
.string "Here is the Bag we've been holding\n"
.string "for you.\p"
.string "{PLAYER} got the BAG back.$"
.string "{PLAYER} got the Bag back.$"
BattleFrontier_BattlePyramidLobby_Text_LookForwardToNextChallenge:
.string "We look forward to your\n"
@ -706,12 +706,12 @@ BattleFrontier_BattlePyramidLobby_Text_HereIsPrize:
.string "We have been looking forward to\n"
.string "your arrival!\p"
.string "Here is your prize for conquering\n"
.string "the PYRAMID.$"
.string "the Pyramid.$"
BattleFrontier_BattlePyramidLobby_Text_TellYouWhatMisfortunesAwait:
.string "Welcome…\p"
.string "I shall be pleased to tell you what\n"
.string "misfortunes await in the PYRAMID…$"
.string "misfortunes await in the Pyramid…$"
BattleFrontier_BattlePyramidLobby_Text_Aah:
.string "… … … … … …\n"
@ -721,100 +721,100 @@ BattleFrontier_BattlePyramidLobby_Text_Aah:
BattleFrontier_BattlePyramidLobby_Text_HintParalysis:
.string "I see a shower of sparks…\p"
.string "…And in it, I see your POKéMON\n"
.string "…And in it, I see your Pokémon\n"
.string "struggling with paralysis…$"
BattleFrontier_BattlePyramidLobby_Text_HintPoison:
.string "I see poison…\p"
.string "…And, I see your POKéMON suffering\n"
.string "…And, I see your Pokémon suffering\n"
.string "from the effects of poison…$"
BattleFrontier_BattlePyramidLobby_Text_HintBurn:
.string "I see bright red flames…\p"
.string "…And, I see your POKéMON suffering\n"
.string "…And, I see your Pokémon suffering\n"
.string "from burns…$"
BattleFrontier_BattlePyramidLobby_Text_HintPPWaste:
.string "I sense the tremendous pressure of\n"
.string "unrequited anger…\p"
.string "It is a curse…\p"
.string "…And, I see your POKéMON drained of\n"
.string "…And, I see your Pokémon drained of\n"
.string "Power Points and having no recourse\l"
.string "but to use STRUGGLE…$"
.string "but to use Struggle…$"
BattleFrontier_BattlePyramidLobby_Text_HintLevitate:
.string "I see POKéMON loftily airborne…\p"
.string "…And, I see your POKéMON frustrated\n"
.string "by powerless GROUND-type moves…$"
.string "I see Pokémon loftily airborne…\p"
.string "…And, I see your Pokémon frustrated\n"
.string "by powerless Ground-type moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintTrapAbility:
.string "I sense terrific energy rising from\n"
.string "the ground below…\p"
.string "…And, I see your POKéMON unable to\n"
.string "…And, I see your Pokémon unable to\n"
.string "escape the power's clutches…$"
BattleFrontier_BattlePyramidLobby_Text_HintIce:
.string "I see ICE-type POKéMON…\p"
.string "…And, I see your POKéMON fighting\n"
.string "I see Ice-type Pokémon…\p"
.string "…And, I see your Pokémon fighting\n"
.string "the freezing effects of ice…$"
BattleFrontier_BattlePyramidLobby_Text_HintExplosion:
.string "I see a flurry of moves that imperil\n"
.string "the user…\p"
.string "…And, I see your POKéMON falling\n"
.string "…And, I see your Pokémon falling\n"
.string "to them…$"
BattleFrontier_BattlePyramidLobby_Text_HintPsychic:
.string "I see PSYCHIC-type POKéMON…\p"
.string "…And, I see your POKéMON in torment\n"
.string "from PSYCHIC moves…$"
.string "I see Psychic-type Pokémon…\p"
.string "…And, I see your Pokémon in torment\n"
.string "from Psychic moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintRock:
.string "I see ROCK-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "from ROCK moves…$"
.string "I see Rock-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from Rock moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintFighting:
.string "I see FIGHTING-type POKéMON…\p"
.string "…And, I see your POKéMON pummeled\n"
.string "by FIGHTING moves…$"
.string "I see Fighting-type Pokémon…\p"
.string "…And, I see your Pokémon pummeled\n"
.string "by Fighting moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintWeather:
.string "RAIN DANCE SUNNY DAY…\n"
.string "SANDSTORM HAIL…\p"
.string "I see POKéMON that become stronger\n"
.string "Rain Dance Sunny Day…\n"
.string "Sandstorm Hail…\p"
.string "I see Pokémon that become stronger\n"
.string "with the weather…\p"
.string "…And, I see your POKéMON confounded\n"
.string "…And, I see your Pokémon confounded\n"
.string "by different types of moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintBug:
.string "I see BUG-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "I see Bug-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from different kinds of attacks…$"
BattleFrontier_BattlePyramidLobby_Text_HintDark:
.string "I see DARK-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "from DARK-type moves…$"
.string "I see Dark-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from Dark-type moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintWater:
.string "I see WATER-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "from WATER-type moves…$"
.string "I see Water-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from Water-type moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintGhost:
.string "I see GHOST-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "from GHOST-type moves…$"
.string "I see Ghost-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from Ghost-type moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintSteel:
.string "I see STEEL-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "I see Steel-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from enormously powerful moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintFlyingDragon:
.string "I see flying POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "I see flying Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from enormously powerful moves…$"
BattleFrontier_BattlePyramidLobby_Text_HintStoneEvolve:
@ -822,12 +822,12 @@ BattleFrontier_BattlePyramidLobby_Text_HintStoneEvolve:
.string "the power of stones…\p"
.string "I also sense fire, water,\n"
.string "and electricity…\p"
.string "…And, I see your POKéMON suffering\n"
.string "…And, I see your Pokémon suffering\n"
.string "from those three powers…$"
BattleFrontier_BattlePyramidLobby_Text_HintNormal:
.string "I see NORMAL-type POKéMON…\p"
.string "…And, I see your POKéMON suffering\n"
.string "I see Normal-type Pokémon…\p"
.string "…And, I see your Pokémon suffering\n"
.string "from enormously powerful moves…$"
BattleFrontier_BattlePyramidLobby_Text_BelieveMyFortunesOrNot:
@ -838,9 +838,9 @@ BattleFrontier_BattlePyramidLobby_Text_BelieveMyFortunesOrNot:
BattleFrontier_BattlePyramidLobby_Text_TrainersNoticeRunning:
.string "Did you know?\p"
.string "If you run fast, TRAINERS may notice\n"
.string "If you run fast, Trainers may notice\n"
.string "and come after you for a battle.\p"
.string "So, if you want to avoid TRAINERS,\n"
.string "So, if you want to avoid Trainers,\n"
.string "don't catch their eyes, but sneak\l"
.string "cautiously and quietly past them.$"
@ -853,8 +853,8 @@ BattleFrontier_BattlePyramidLobby_Text_LostLotOfItems:
BattleFrontier_BattlePyramidLobby_Text_YouveDefeatedPyramidKing:
.string "Welcome back!\n"
.string "You've done the unthinkable!\p"
.string "You've defeated the PYRAMID KING\n"
.string "and conquered the BATTLE PYRAMID!$"
.string "You've defeated the Pyramid King\n"
.string "and conquered the Battle Pyramid!$"
BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints:
.string "Young explorer!\n"
@ -868,36 +868,36 @@ BattleFrontier_BattlePyramidLobby_Text_ReadWhichHeading:
.string "Which heading do you want to read?$"
BattleFrontier_BattlePyramidLobby_Text_ExplainMonRules:
.string "When the PYRAMID is conquered,\n"
.string "the wild POKéMON that appear in it\l"
.string "When the Pyramid is conquered,\n"
.string "the wild Pokémon that appear in it\l"
.string "are replaced by different kinds.\p"
.string "Explore, observe, and learn what kinds\n"
.string "of wild POKéMON you may encounter.$"
.string "of wild Pokémon you may encounter.$"
BattleFrontier_BattlePyramidLobby_Text_ExplainTrainerRules:
.string "TRAINERS are lying in wait for you\n"
.string "inside the PYRAMID.\p"
.string "Trainers are lying in wait for you\n"
.string "inside the Pyramid.\p"
.string "On each floor, there are up to\n"
.string "eight TRAINERS.\p"
.string "When you defeat a TRAINER, you will\n"
.string "eight Trainers.\p"
.string "When you defeat a Trainer, you will\n"
.string "get a helpful hint for your adventure.$"
BattleFrontier_BattlePyramidLobby_Text_ExplainMazeRules:
.string "The mazes in the PYRAMID rearrange\n"
.string "The mazes in the Pyramid rearrange\n"
.string "themselves every time you enter it.\p"
.string "The mazes are poorly lit.\n"
.string "You must advance with caution.\p"
.string "The light grows brighter whenever you\n"
.string "defeat a wild POKéMON or a TRAINER.$"
.string "defeat a wild Pokémon or a Trainer.$"
BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules:
.string "The BATTLE BAG serves as your BAG\n"
.string "while in the PYRAMID.\p"
.string "There are two separate BATTLE BAGS--\n"
.string "The Battle Bag serves as your Bag\n"
.string "while in the Pyramid.\p"
.string "There are two separate Battle Bags--\n"
.string "one each for the Level 50 and\l"
.string "Open Level adventures.\p"
.string "They each can hold up to 99 pieces\n"
.string "of ten kinds of items.\p"
.string "The contents of the BATTLE BAG are\n"
.string "The contents of the Battle Bag are\n"
.string "lost if you fail in your quest.$"