Decapitalization (script used is included in commit, you're welcome.
This commit is contained in:
@ -525,9 +525,9 @@ BattleFrontier_BattlePyramidLobby_EventScript_ExitRules::
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end
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BattleFrontier_BattlePyramidLobby_Text_WelcomeToBattlePyramid:
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.string "Where the courage of TRAINERS\n"
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.string "Where the courage of Trainers\n"
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.string "is put to the test!\p"
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.string "Welcome to the BATTLE PYRAMID!\p"
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.string "Welcome to the Battle Pyramid!\p"
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.string "I am your guide to\n"
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.string "the Battle Quest.$"
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@ -541,81 +541,81 @@ BattleFrontier_BattlePyramidLobby_Text_AwaitFutureChallenge:
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BattleFrontier_BattlePyramidLobby_Text_ExplainBattlePyramid:
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.string "The Battle Quest is a battling\n"
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.string "event in which you must explore\l"
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.string "the PYRAMID and try to reach the top.\p"
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.string "In the PYRAMID are seven floors of\n"
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.string "the Pyramid and try to reach the top.\p"
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.string "In the Pyramid are seven floors of\n"
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.string "mazes, all of them filled with not only\l"
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.string "skilled TRAINERS but also wild POKéMON.\p"
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.string "You must enter with three POKéMON,\n"
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.string "skilled Trainers but also wild Pokémon.\p"
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.string "You must enter with three Pokémon,\n"
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.string "none of them holding an item.\p"
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.string "On your ascent, you will be provided\n"
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.string "with a BATTLE BAG for items.\p"
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.string "with a Battle Bag for items.\p"
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.string "If you fail in your challenge, any item\n"
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.string "placed in the BATTLE BAG disappears.\p"
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.string "placed in the Battle Bag disappears.\p"
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.string "If you want to interrupt your\n"
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.string "challenge, you must select “REST”\l"
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.string "challenge, you must select “Rest”\l"
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.string "and save the game.\p"
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.string "If you don't save before interrupting,\n"
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.string "you will be disqualified.$"
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BattleFrontier_BattlePyramidLobby_Text_WhichLevelMode:
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.string "The PYRAMID offers two courses,\n"
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.string "The Pyramid offers two courses,\n"
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.string "Level 50 and Open Level.\l"
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.string "Which will you enter?$"
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BattleFrontier_BattlePyramidLobby_Text_SelectThreeMons:
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.string "Very good. Now, please select the three\n"
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.string "POKéMON you wish to accompany you.$"
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.string "Pokémon you wish to accompany you.$"
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BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLvOpen:
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.string "A slight problem, adventurer!\p"
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.string "You seem to not have the three\n"
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.string "POKéMON qualified for the challenge.\p"
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.string "Pokémon qualified for the challenge.\p"
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.string "Please also remember to take all\n"
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.string "items from your POKéMON.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "items from your Pokémon.\p"
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.string "Eggs{STR_VAR_1} ineligible.\p"
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.string "When you are ready, please have\n"
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.string "a word with me.$"
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BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLv50:
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.string "A slight problem, adventurer!\p"
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.string "You seem to not have the three\n"
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.string "POKéMON qualified for the challenge.\p"
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.string "The three POKéMON must be different\n"
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.string "Pokémon qualified for the challenge.\p"
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.string "The three Pokémon must be different\n"
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.string "and each no higher than Level 50.\p"
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.string "Please also remember to take all\n"
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.string "items from your POKéMON.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "items from your Pokémon.\p"
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.string "Eggs{STR_VAR_1} ineligible.\p"
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.string "When you are ready, please have\n"
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.string "a word with me.$"
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BattleFrontier_BattlePyramidLobby_Text_OkayToSaveBeforeChallenge:
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.string "Before you enter the BATTLE PYRAMID,\n"
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.string "Before you enter the Battle Pyramid,\n"
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.string "the game must be saved. Is that okay?$"
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BattleFrontier_BattlePyramidLobby_Text_ShowYouIntoPyramid:
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.string "Very good. I will now show you into\n"
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.string "the BATTLE PYRAMID.$"
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.string "the Battle Pyramid.$"
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BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping:
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.string "We will hold your BAG for safekeeping,\n"
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.string "We will hold your Bag for safekeeping,\n"
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.string "{PLAYER}, while you are exploring.$"
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BattleFrontier_BattlePyramidLobby_Text_PleaseTakePreviousBattleBag:
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.string "In exchange, please take this BATTLE\n"
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.string "BAG, the one you used previously.$"
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.string "In exchange, please take this Battle\n"
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.string "Bag, the one you used previously.$"
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BattleFrontier_BattlePyramidLobby_Text_PleaseTakeThisBattleBag:
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.string "In exchange, please take this\n"
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.string "BATTLE BAG.$"
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.string "Battle Bag.$"
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BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag:
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.string "{PLAYER} exchanged the BAG for\n"
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.string "the BATTLE BAG.$"
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.string "{PLAYER} exchanged the Bag for\n"
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.string "the Battle Bag.$"
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BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel:
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.string "When you step on this floor panel,\n"
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.string "you will be transported to a higher\l"
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.string "floor in the PYRAMID.\p"
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.string "floor in the Pyramid.\p"
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.string "I hope for your sake that your\n"
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.string "quest goes safely!$"
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@ -625,50 +625,50 @@ BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag:
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.string "your challenge the last time.\p"
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.string "Consequently, your challenge has\n"
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.string "been disqualified, I'm sorry to say.\p"
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.string "Here is the BAG we've been holding\n"
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.string "Here is the Bag we've been holding\n"
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.string "for you.\p"
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.string "{PLAYER} got the BAG back.$"
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.string "{PLAYER} got the Bag back.$"
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BattleFrontier_BattlePyramidLobby_Text_YouveConqueredPyramid:
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.string "Excellent to see you back!\p"
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.string "You've conquered the PYRAMID!\n"
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.string "You've conquered the Pyramid!\n"
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.string "How splendid!$"
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BattleFrontier_BattlePyramidLobby_Text_MonHoldingItemCannotTake:
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.string "Ah, a slight problem.\p"
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.string "At least one POKéMON is holding\n"
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.string "At least one Pokémon is holding\n"
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.string "an item.\p"
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.string "I'm sorry to say, items obtained in\n"
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.string "the PYRAMID cannot be taken away.$"
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.string "the Pyramid cannot be taken away.$"
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BattleFrontier_BattlePyramidLobby_Text_HeldItemsMovedToBag:
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.string "All items held by your POKéMON will be\n"
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.string "moved to your BATTLE BAG, {PLAYER}.$"
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.string "All items held by your Pokémon will be\n"
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.string "moved to your Battle Bag, {PLAYER}.$"
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BattleFrontier_BattlePyramidLobby_Text_BagCannotHoldPickItemsToKeep:
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.string "The BATTLE BAG cannot hold all your\n"
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.string "The Battle Bag cannot hold all your\n"
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.string "items, I'm sorry to say.\p"
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.string "Please pick the items you'll keep in the\n"
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.string "BATTLE BAG, and with your POKéMON.$"
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.string "Battle Bag, and with your Pokémon.$"
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BattleFrontier_BattlePyramidLobby_Text_LeastOneMonHoldingItem:
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.string "At least one POKéMON is still\n"
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.string "At least one Pokémon is still\n"
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.string "holding an item.$"
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BattleFrontier_BattlePyramidLobby_Text_PickItemsToKeep:
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.string "Please pick the items you'll keep in the\n"
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.string "BATTLE BAG, and with your POKéMON.$"
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.string "Battle Bag, and with your Pokémon.$"
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@ Unused
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BattleFrontier_BattlePyramidLobby_Text_ReturnedEverythingMonsHeld:
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.string "{PLAYER} returned everything that\n"
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.string "the POKéMON held.$"
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.string "the Pokémon held.$"
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BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept:
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.string "The BATTLE BAG you used will be kept\n"
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.string "The Battle Bag you used will be kept\n"
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.string "in readiness for your next challenge.\p"
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.string "{PLAYER} turned the BATTLE BAG over\n"
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.string "for the BAG's return.$"
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.string "{PLAYER} turned the Battle Bag over\n"
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.string "for the Bag's return.$"
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BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait:
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.string "I must record your results.\n"
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@ -677,7 +677,7 @@ BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait:
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@ Unused
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BattleFrontier_BattlePyramidLobby_Text_ForConqueringPyramidTakeThis:
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.string "As a memento for conquering\n"
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.string "the BATTLE PYRAMID, please take this.$"
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.string "the Battle Pyramid, please take this.$"
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@ Unused
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BattleFrontier_BattlePyramidLobby_Text_ReceivedPrizeItem:
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@ -687,15 +687,15 @@ BattleFrontier_BattlePyramidLobby_Text_ReceivedPrizeItem:
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@ Unused
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BattleFrontier_BattlePyramidLobby_Text_BagIsFull:
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.string "…Ah…\n"
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.string "Your BAG appears to be filled.\p"
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.string "Your Bag appears to be filled.\p"
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.string "Please return after you've organized\n"
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.string "your BAG's contents.$"
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.string "your Bag's contents.$"
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BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag:
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.string "How disappointing for you…\p"
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.string "Here is the BAG we've been holding\n"
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.string "Here is the Bag we've been holding\n"
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.string "for you.\p"
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.string "{PLAYER} got the BAG back.$"
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.string "{PLAYER} got the Bag back.$"
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BattleFrontier_BattlePyramidLobby_Text_LookForwardToNextChallenge:
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.string "We look forward to your\n"
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@ -706,12 +706,12 @@ BattleFrontier_BattlePyramidLobby_Text_HereIsPrize:
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.string "We have been looking forward to\n"
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.string "your arrival!\p"
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.string "Here is your prize for conquering\n"
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.string "the PYRAMID.$"
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.string "the Pyramid.$"
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BattleFrontier_BattlePyramidLobby_Text_TellYouWhatMisfortunesAwait:
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.string "Welcome…\p"
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.string "I shall be pleased to tell you what\n"
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.string "misfortunes await in the PYRAMID…$"
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.string "misfortunes await in the Pyramid…$"
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BattleFrontier_BattlePyramidLobby_Text_Aah:
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.string "… … … … … …\n"
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@ -721,100 +721,100 @@ BattleFrontier_BattlePyramidLobby_Text_Aah:
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BattleFrontier_BattlePyramidLobby_Text_HintParalysis:
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.string "I see a shower of sparks…\p"
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.string "…And in it, I see your POKéMON\n"
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.string "…And in it, I see your Pokémon\n"
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.string "struggling with paralysis…$"
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BattleFrontier_BattlePyramidLobby_Text_HintPoison:
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.string "I see poison…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "…And, I see your Pokémon suffering\n"
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.string "from the effects of poison…$"
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BattleFrontier_BattlePyramidLobby_Text_HintBurn:
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.string "I see bright red flames…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "…And, I see your Pokémon suffering\n"
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.string "from burns…$"
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BattleFrontier_BattlePyramidLobby_Text_HintPPWaste:
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.string "I sense the tremendous pressure of\n"
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.string "unrequited anger…\p"
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.string "It is a curse…\p"
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.string "…And, I see your POKéMON drained of\n"
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.string "…And, I see your Pokémon drained of\n"
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.string "Power Points and having no recourse\l"
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.string "but to use STRUGGLE…$"
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.string "but to use Struggle…$"
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BattleFrontier_BattlePyramidLobby_Text_HintLevitate:
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.string "I see POKéMON loftily airborne…\p"
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.string "…And, I see your POKéMON frustrated\n"
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.string "by powerless GROUND-type moves…$"
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.string "I see Pokémon loftily airborne…\p"
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.string "…And, I see your Pokémon frustrated\n"
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.string "by powerless Ground-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintTrapAbility:
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.string "I sense terrific energy rising from\n"
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.string "the ground below…\p"
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.string "…And, I see your POKéMON unable to\n"
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.string "…And, I see your Pokémon unable to\n"
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.string "escape the power's clutches…$"
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BattleFrontier_BattlePyramidLobby_Text_HintIce:
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.string "I see ICE-type POKéMON…\p"
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.string "…And, I see your POKéMON fighting\n"
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.string "I see Ice-type Pokémon…\p"
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.string "…And, I see your Pokémon fighting\n"
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.string "the freezing effects of ice…$"
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BattleFrontier_BattlePyramidLobby_Text_HintExplosion:
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.string "I see a flurry of moves that imperil\n"
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.string "the user…\p"
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.string "…And, I see your POKéMON falling\n"
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.string "…And, I see your Pokémon falling\n"
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.string "to them…$"
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BattleFrontier_BattlePyramidLobby_Text_HintPsychic:
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.string "I see PSYCHIC-type POKéMON…\p"
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.string "…And, I see your POKéMON in torment\n"
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.string "from PSYCHIC moves…$"
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.string "I see Psychic-type Pokémon…\p"
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.string "…And, I see your Pokémon in torment\n"
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.string "from Psychic moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintRock:
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.string "I see ROCK-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from ROCK moves…$"
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.string "I see Rock-type Pokémon…\p"
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.string "…And, I see your Pokémon suffering\n"
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.string "from Rock moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintFighting:
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.string "I see FIGHTING-type POKéMON…\p"
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.string "…And, I see your POKéMON pummeled\n"
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.string "by FIGHTING moves…$"
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.string "I see Fighting-type Pokémon…\p"
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.string "…And, I see your Pokémon pummeled\n"
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.string "by Fighting moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintWeather:
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.string "RAIN DANCE… SUNNY DAY…\n"
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.string "SANDSTORM… HAIL…\p"
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.string "I see POKéMON that become stronger\n"
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.string "Rain Dance… Sunny Day…\n"
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.string "Sandstorm… Hail…\p"
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.string "I see Pokémon that become stronger\n"
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.string "with the weather…\p"
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.string "…And, I see your POKéMON confounded\n"
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.string "…And, I see your Pokémon confounded\n"
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.string "by different types of moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintBug:
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.string "I see BUG-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "I see Bug-type Pokémon…\p"
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.string "…And, I see your Pokémon suffering\n"
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.string "from different kinds of attacks…$"
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BattleFrontier_BattlePyramidLobby_Text_HintDark:
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.string "I see DARK-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from DARK-type moves…$"
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.string "I see Dark-type Pokémon…\p"
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.string "…And, I see your Pokémon suffering\n"
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.string "from Dark-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintWater:
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.string "I see WATER-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from WATER-type moves…$"
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.string "I see Water-type Pokémon…\p"
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.string "…And, I see your Pokémon suffering\n"
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.string "from Water-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintGhost:
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.string "I see GHOST-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from GHOST-type moves…$"
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.string "I see Ghost-type Pokémon…\p"
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.string "…And, I see your Pokémon suffering\n"
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.string "from Ghost-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintSteel:
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.string "I see STEEL-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "I see Steel-type Pokémon…\p"
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||||
.string "…And, I see your Pokémon suffering\n"
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||||
.string "from enormously powerful moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintFlyingDragon:
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.string "I see flying POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "I see flying Pokémon…\p"
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||||
.string "…And, I see your Pokémon suffering\n"
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||||
.string "from enormously powerful moves…$"
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||||
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||||
BattleFrontier_BattlePyramidLobby_Text_HintStoneEvolve:
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@ -822,12 +822,12 @@ BattleFrontier_BattlePyramidLobby_Text_HintStoneEvolve:
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.string "the power of stones…\p"
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||||
.string "I also sense fire, water,\n"
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||||
.string "and electricity…\p"
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||||
.string "…And, I see your POKéMON suffering\n"
|
||||
.string "…And, I see your Pokémon suffering\n"
|
||||
.string "from those three powers…$"
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||||
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||||
BattleFrontier_BattlePyramidLobby_Text_HintNormal:
|
||||
.string "I see NORMAL-type POKéMON…\p"
|
||||
.string "…And, I see your POKéMON suffering\n"
|
||||
.string "I see Normal-type Pokémon…\p"
|
||||
.string "…And, I see your Pokémon suffering\n"
|
||||
.string "from enormously powerful moves…$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_BelieveMyFortunesOrNot:
|
||||
@ -838,9 +838,9 @@ BattleFrontier_BattlePyramidLobby_Text_BelieveMyFortunesOrNot:
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_TrainersNoticeRunning:
|
||||
.string "Did you know?\p"
|
||||
.string "If you run fast, TRAINERS may notice\n"
|
||||
.string "If you run fast, Trainers may notice\n"
|
||||
.string "and come after you for a battle.\p"
|
||||
.string "So, if you want to avoid TRAINERS,\n"
|
||||
.string "So, if you want to avoid Trainers,\n"
|
||||
.string "don't catch their eyes, but sneak\l"
|
||||
.string "cautiously and quietly past them.$"
|
||||
|
||||
@ -853,8 +853,8 @@ BattleFrontier_BattlePyramidLobby_Text_LostLotOfItems:
|
||||
BattleFrontier_BattlePyramidLobby_Text_YouveDefeatedPyramidKing:
|
||||
.string "Welcome back!\n"
|
||||
.string "You've done the unthinkable!\p"
|
||||
.string "You've defeated the PYRAMID KING\n"
|
||||
.string "and conquered the BATTLE PYRAMID!$"
|
||||
.string "You've defeated the Pyramid King\n"
|
||||
.string "and conquered the Battle Pyramid!$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints:
|
||||
.string "Young explorer!\n"
|
||||
@ -868,36 +868,36 @@ BattleFrontier_BattlePyramidLobby_Text_ReadWhichHeading:
|
||||
.string "Which heading do you want to read?$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_ExplainMonRules:
|
||||
.string "When the PYRAMID is conquered,\n"
|
||||
.string "the wild POKéMON that appear in it\l"
|
||||
.string "When the Pyramid is conquered,\n"
|
||||
.string "the wild Pokémon that appear in it\l"
|
||||
.string "are replaced by different kinds.\p"
|
||||
.string "Explore, observe, and learn what kinds\n"
|
||||
.string "of wild POKéMON you may encounter.$"
|
||||
.string "of wild Pokémon you may encounter.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_ExplainTrainerRules:
|
||||
.string "TRAINERS are lying in wait for you\n"
|
||||
.string "inside the PYRAMID.\p"
|
||||
.string "Trainers are lying in wait for you\n"
|
||||
.string "inside the Pyramid.\p"
|
||||
.string "On each floor, there are up to\n"
|
||||
.string "eight TRAINERS.\p"
|
||||
.string "When you defeat a TRAINER, you will\n"
|
||||
.string "eight Trainers.\p"
|
||||
.string "When you defeat a Trainer, you will\n"
|
||||
.string "get a helpful hint for your adventure.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_ExplainMazeRules:
|
||||
.string "The mazes in the PYRAMID rearrange\n"
|
||||
.string "The mazes in the Pyramid rearrange\n"
|
||||
.string "themselves every time you enter it.\p"
|
||||
.string "The mazes are poorly lit.\n"
|
||||
.string "You must advance with caution.\p"
|
||||
.string "The light grows brighter whenever you\n"
|
||||
.string "defeat a wild POKéMON or a TRAINER.$"
|
||||
.string "defeat a wild Pokémon or a Trainer.$"
|
||||
|
||||
BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules:
|
||||
.string "The BATTLE BAG serves as your BAG\n"
|
||||
.string "while in the PYRAMID.\p"
|
||||
.string "There are two separate BATTLE BAGS--\n"
|
||||
.string "The Battle Bag serves as your Bag\n"
|
||||
.string "while in the Pyramid.\p"
|
||||
.string "There are two separate Battle Bags--\n"
|
||||
.string "one each for the Level 50 and\l"
|
||||
.string "Open Level adventures.\p"
|
||||
.string "They each can hold up to 99 pieces\n"
|
||||
.string "of ten kinds of items.\p"
|
||||
.string "The contents of the BATTLE BAG are\n"
|
||||
.string "The contents of the Battle Bag are\n"
|
||||
.string "lost if you fail in your quest.$"
|
||||
|
||||
|
Reference in New Issue
Block a user