Decapitalization (script used is included in commit, you're welcome.

This commit is contained in:
2022-08-21 20:56:26 +00:00
parent 3c53a7dca0
commit a3e13060e3
401 changed files with 15409 additions and 15313 deletions

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@ -450,14 +450,14 @@ BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantReturnToPlayer:
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Text_HoldMonsChooseFromSelection:
.string "First, we will hold your POKéMON for\n"
.string "First, we will hold your Pokémon for\n"
.string "safekeeping.\p"
.string "You may then choose from our\n"
.string "selection of POKéMON.$"
.string "selection of Pokémon.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons:
.string "Thank you for competing!\n"
.string "Let us restore your POKéMON!$"
.string "Let us restore your Pokémon!$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_ReadyFor2ndOpponent:
.string "The 2nd match is next!\n"
@ -496,75 +496,75 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_InvestigatedUpcomingOpponent:
.string "about your upcoming opponent.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInNormalType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the NORMAL type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Normal type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInFireType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the FIRE type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Fire type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInWaterType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the WATER type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Water type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInElectricType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the ELECTRIC type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Electric type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInGrassType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the GRASS type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Grass type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInIceType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the ICE type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Ice type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInFightingType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the FIGHTING type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Fighting type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInPoisonType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the POISON type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Poison type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInGroundType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the GROUND type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Ground type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInFlyingType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the FLYING type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Flying type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInPsychicType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the PSYCHIC type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Psychic type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInBugType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the BUG type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Bug type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInRockType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the ROCK type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Rock type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInGhostType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the GHOST type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Ghost type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInDragonType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the DRAGON type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Dragon type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInDarkType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the DARK type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Dark type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerSkilledInSteelType:
.string "The TRAINER is apparently skilled\n"
.string "in the handling of the STEEL type.$"
.string "The Trainer is apparently skilled\n"
.string "in the handling of the Steel type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_TrainerHasNoClearFavorite:
.string "The TRAINER appears to have no clear\n"
.string "The Trainer appears to have no clear\n"
.string "favorites when it comes to type.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_StyleSlowAndSteady:
@ -605,11 +605,11 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_StyleUnrestrained:
BattleFrontier_BattleFactoryPreBattleRoom_Text_LikeToSwapMon:
.string "Before starting the battle, would you\n"
.string "like to swap a POKéMON?$"
.string "like to swap a Pokémon?$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_YourSwapIsComplete:
.string "Thank you!\n"
.string "Your POKéMON swap is complete.$"
.string "Your Pokémon swap is complete.$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_RightThisWay:
.string "Right this way, please!$"
@ -620,7 +620,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_SavingDataPleaseWait:
BattleFrontier_BattleFactoryPreBattleRoom_Text_RecordLatestBattle:
.string "Would you like to record your latest\n"
.string "battle on your FRONTIER PASS?$"
.string "battle on your Frontier Pass?$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_WaitFewMoments:
.string "Excuse me! Excuse me, please!\n"
@ -634,14 +634,14 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_MessageFromHeadComeRightNow:
.string "Oh, my…\n"
.string "Sorry to keep you waiting!\p"
.string "I have a message from this facility's\n"
.string "boss, the FACTORY HEAD.\p"
.string "boss, the Factory Head.\p"
.string "He says, “We're going to do it!\n"
.string "Come here right now!”$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead:
.string "The FACTORY HEAD is demanding you.\n"
.string "The Factory Head is demanding you.\n"
.string "Are you prepared to face him?$"
BattleFrontier_BattleFactoryPreBattleRoom_Text_CantTellAnythingAboutHead:
.string "I'm terribly sorry, but I can't tell you\n"
.string "anything about the FACTORY HEAD.$"
.string "anything about the Factory Head.$"