Decapitalization (script used is included in commit, you're welcome.
This commit is contained in:
@ -353,29 +353,29 @@ BattleFrontier_BattleArenaLobby_EventScript_ExitRules::
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end
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BattleFrontier_BattleArenaLobby_Text_WelcomeToBattleArena:
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.string "Where the battling spirit of TRAINERS\n"
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.string "Where the battling spirit of Trainers\n"
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.string "is put to the test!\p"
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.string "I welcome you to the BATTLE ARENA!\p"
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.string "I welcome you to the Battle Arena!\p"
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.string "I am your guide to the Set KO Tourney!$"
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BattleFrontier_BattleArenaLobby_Text_WishToTakeChallenge:
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.string "Now, do you wish to take\n"
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.string "the BATTLE ARENA challenge?$"
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.string "the Battle Arena challenge?$"
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BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge:
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.string "We await your challenge on\n"
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.string "another occasion!$"
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BattleFrontier_BattleArenaLobby_Text_ExplainChallenge:
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.string "In the BATTLE ARENA, we undertake\n"
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.string "In the Battle Arena, we undertake\n"
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.string "the Set KO Tourney.\p"
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.string "All participants enter with a team of\n"
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.string "three POKéMON.\p"
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.string "The three POKéMON must be lined up in\n"
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.string "three Pokémon.\p"
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.string "The three Pokémon must be lined up in\n"
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.string "the order in which they are to appear.\p"
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.string "During battle, the POKéMON will appear\n"
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.string "During battle, the Pokémon will appear\n"
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.string "one at a time in the preset order.\p"
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.string "Once a POKéMON enters battle, it must\n"
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.string "Once a Pokémon enters battle, it must\n"
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.string "remain out until the match is decided.\p"
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.string "If a match remains undecided in\n"
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.string "three turns, it goes to judging.\p"
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@ -384,51 +384,51 @@ BattleFrontier_BattleArenaLobby_Text_ExplainChallenge:
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.string "If you don't save, you will not be able\n"
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.string "to continue with your challenge.\p"
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.string "If you pull off the feat of beating\n"
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.string "seven TRAINERS in succession,\l"
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.string "seven Trainers in succession,\l"
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.string "we will present you with Battle Points.$"
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BattleFrontier_BattleArenaLobby_Text_OkayToSave:
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.string "Before showing you to the BATTLE\n"
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.string "ARENA, you must save. Is that okay?$"
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.string "Before showing you to the Battle\n"
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.string "Arena, you must save. Is that okay?$"
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BattleFrontier_BattleArenaLobby_Text_WhichLevelMode:
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.string "The BATTLE ARENA offers two levels\n"
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.string "The Battle Arena offers two levels\n"
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.string "of challenge, Level 50 and Open Level.\l"
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.string "Which is your choice?$"
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BattleFrontier_BattleArenaLobby_Text_SelectThreeMons:
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.string "Very well, now select your\n"
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.string "three POKéMON, please.$"
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.string "three Pokémon, please.$"
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BattleFrontier_BattleArenaLobby_Text_NotEnoughValidMonsLvOpen:
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.string "My dear challenger!\p"
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.string "You do not have the three POKéMON\n"
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.string "You do not have the three Pokémon\n"
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.string "required for entry.\p"
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.string "To qualify, you must bring three\n"
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.string "different kinds of POKéMON.\p"
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.string "different kinds of Pokémon.\p"
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.string "They also must not hold the same\n"
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.string "kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "Eggs{STR_VAR_1} ineligible.\p"
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.string "When you have made your preparations,\n"
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.string "please do return.$"
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BattleFrontier_BattleArenaLobby_Text_NotEnoughValidMonsLv50:
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.string "My dear challenger!\p"
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.string "You do not have the three POKéMON\n"
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.string "You do not have the three Pokémon\n"
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.string "required for entry.\p"
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.string "To qualify, you must bring three\n"
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.string "different kinds of POKéMON.\p"
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.string "The three different POKéMON\n"
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.string "different kinds of Pokémon.\p"
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.string "The three different Pokémon\n"
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.string "must all be Level 50 or lower.\p"
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.string "They also must not hold the same\n"
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.string "kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "Eggs{STR_VAR_1} ineligible.\p"
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.string "When you have made your preparations,\n"
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.string "please do return.$"
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BattleFrontier_BattleArenaLobby_Text_GuideYouToArena:
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.string "I shall now guide you to\n"
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.string "the BATTLE ARENA.$"
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.string "the Battle Arena.$"
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BattleFrontier_BattleArenaLobby_Text_DidntSaveBeforeShuttingDown:
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.string "My dear challenger!\p"
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@ -442,7 +442,7 @@ BattleFrontier_BattleArenaLobby_Text_DidntSaveBeforeShuttingDown:
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BattleFrontier_BattleArenaLobby_Text_CongratsOnSevenWins:
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.string "We congratulate you for your splendid\n"
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.string "string of wins over seven TRAINERS!$"
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.string "string of wins over seven Trainers!$"
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BattleFrontier_BattleArenaLobby_Text_RecordAchievement:
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.string "Your achievement will be recorded.\n"
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@ -461,7 +461,7 @@ BattleFrontier_BattleArenaLobby_Text_ReceivedPrize:
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@ Unused
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BattleFrontier_BattleArenaLobby_Text_BagFullReturnForPrize:
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.string "Oh?\n"
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.string "Your BAG seems to be full.\p"
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.string "Your Bag seems to be full.\p"
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.string "I urge you to clear space and\n"
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.string "return for your prize.$"
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@ -476,36 +476,36 @@ BattleFrontier_BattleArenaLobby_Text_AwaitAnotherChallenge2:
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BattleFrontier_BattleArenaLobby_Text_LookingForwardToArrivalSaveGame:
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.string "We have been looking forward to\n"
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.string "your arrival.\p"
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.string "Before I show you to the BATTLE\n"
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.string "ARENA, I must save the game.\l"
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.string "Before I show you to the Battle\n"
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.string "Arena, I must save the game.\l"
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.string "Please wait.$"
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BattleFrontier_BattleArenaLobby_Text_RecordLastMatch:
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.string "Shall I record your last BATTLE ARENA\n"
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.string "match on your FRONTIER PASS?$"
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.string "Shall I record your last Battle Arena\n"
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.string "match on your Frontier Pass?$"
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BattleFrontier_BattleArenaLobby_Text_BadIdeaToNotAttack:
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.string "I lost on the REFEREE's decision…\p"
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.string "I lost on the Referee's decision…\p"
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.string "I don't think it was a good idea to only\n"
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.string "use defensive moves and not attack…$"
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BattleFrontier_BattleArenaLobby_Text_LandingHitsWorked:
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.string "I won in judging!\p"
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.string "Landing hits consistently on\n"
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.string "the opponent's POKéMON worked!$"
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.string "the opponent's Pokémon worked!$"
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BattleFrontier_BattleArenaLobby_Text_MatchWasDeclaredDraw:
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.string "Our match was declared a draw.\p"
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.string "When we ran out of time, both my\n"
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.string "POKéMON and the opponent's had about\l"
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.string "Pokémon and the opponent's had about\l"
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.string "the same amount of HP left.$"
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BattleFrontier_BattleArenaLobby_Text_OrderOfMonsImportant:
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.string "In the BATTLE ARENA, the order of\n"
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.string "POKéMON is totally important.\p"
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.string "For example, if your first POKéMON\n"
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.string "In the Battle Arena, the order of\n"
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.string "Pokémon is totally important.\p"
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.string "For example, if your first Pokémon\n"
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.string "has certain type disadvantages,\l"
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.string "try making your second POKéMON one\l"
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.string "try making your second Pokémon one\l"
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.string "with moves that are super effective\l"
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.string "against the first one.\p"
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.string "I think that will be a good way of\n"
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@ -524,9 +524,9 @@ BattleFrontier_BattleArenaLobby_Text_ExplainBattleRules:
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.string "three turns.\p"
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.string "If the outcome is not decided after\n"
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.string "three turns, it goes to judging.\p"
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.string "The REFEREE will choose the winner\n"
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.string "based on how the POKéMON battled.\p"
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.string "Also, a POKéMON cannot be switched out\n"
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.string "The Referee will choose the winner\n"
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.string "based on how the Pokémon battled.\p"
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.string "Also, a Pokémon cannot be switched out\n"
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.string "until its battle's outcome is decided.$"
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BattleFrontier_BattleArenaLobby_Text_ExplainMindRules:
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@ -534,13 +534,13 @@ BattleFrontier_BattleArenaLobby_Text_ExplainMindRules:
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.string "This factor evaluates how aggressive\l"
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.string "the battlers were.\p"
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.string "The judging is based on how often\n"
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.string "the TRAINERS ordered the use of\l"
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.string "the Trainers ordered the use of\l"
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.string "offensive moves.$"
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BattleFrontier_BattleArenaLobby_Text_ExplainSkillRules:
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.string "The second judging factor is “Skill.”\n"
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.string "This factor evaluates how effectively\l"
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.string "POKéMON moves were used.\p"
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.string "Pokémon moves were used.\p"
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.string "If a move worked successfully,\n"
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.string "the Skill rating goes up.\p"
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.string "If a move failed, the Skill rating\n"
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@ -550,9 +550,9 @@ BattleFrontier_BattleArenaLobby_Text_ExplainSkillRules:
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.string "effective” and goes down if it was\l"
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.string "“not very effective.”\p"
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.string "The Skill rating will not go up for\n"
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.string "moves such as PROTECT and DETECT.\p"
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.string "If the opponent used PROTECT or\n"
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.string "DETECT, and your POKéMON failed to\l"
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.string "moves such as Protect and Detect.\p"
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.string "If the opponent used Protect or\n"
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.string "Detect, and your Pokémon failed to\l"
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.string "hit with a move, its Skill rating will not\l"
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.string "go down.$"
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@ -561,12 +561,12 @@ BattleFrontier_BattleArenaLobby_Text_ExplainBodyRules:
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.string "This factor is based on how much HP\l"
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.string "remained at the end of a battle.\p"
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.string "The rating takes into account how much\n"
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.string "HP a POKéMON had at the start of\l"
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.string "HP a Pokémon had at the start of\l"
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.string "battle, and what remained at the end.$"
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BattleFrontier_BattleArenaLobby_Text_CongratsOnDefeatingTycoon:
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.string "A victory snatched from the ARENA\n"
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.string "TYCOON, and a seven-TRAINER sweep!\p"
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.string "A victory snatched from the Arena\n"
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.string "Tycoon, and a seven-Trainer sweep!\p"
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.string "We congratulate you on your most\n"
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.string "splendid challenge!$"
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