Reimplement Faraway Island

This commit is contained in:
Jess 2022-10-05 14:16:44 +00:00
parent e2767c1d6d
commit a179459765
2 changed files with 15 additions and 0 deletions

1
agbcc Submodule

@ -0,0 +1 @@
Subproject commit d59cfb5ac1ce13d4bc9875ffef1666b118338d33

View File

@ -118,6 +118,14 @@ DewfordTown_EventScript_FishingExcellent::
DewfordTown_EventScript_FishingNotSoGood::
msgbox DewfordTown_Text_FishingAdvice, MSGBOX_DEFAULT
goto_if_set FLAG_IS_CHAMPION, DewfordTown_EventScript_GiveOldSeaMap
release
end
DewfordTown_EventScript_GiveOldSeaMap::
msgbox DewfordTown_Text_MaybeExploringWouldBeBetter, MSGBOX_DEFAULT
giveitem ITEM_OLD_SEA_MAP
setflag FLAG_RECEIVED_OLD_SEA_MAP
release
end
@ -723,6 +731,12 @@ DewfordTown_Text_ThrowInFishingAdvice:
.string "you need to time the pulls on your Rod\l"
.string "to haul them in.$"
DewfordTown_Text_MaybeExploringWouldBeBetter:
.string "Hmmm... Well, if you aren't having much\n"
.string "luck with fishing... Maybe exploring\l"
.string "would be a better fit for a Trainer like\l"
.string "you?$"
DewfordTown_Text_ThatsTooBadThen:
.string "Oh, is that so?\n"
.string "That's too bad, then.$"