Fairy type
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@ -2422,7 +2422,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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{
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.effect = EFFECT_CONFUSE,
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.power = 0,
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.type = TYPE_NORMAL,
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.type = TYPE_FAIRY,
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.accuracy = 75,
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.pp = 10,
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.secondaryEffectChance = 0,
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@ -2656,7 +2656,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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{
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.effect = EFFECT_ATTACK_DOWN_2,
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.power = 0,
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.type = TYPE_NORMAL,
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.type = TYPE_FAIRY,
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.accuracy = 100,
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.pp = 20,
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.secondaryEffectChance = 0,
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@ -3072,7 +3072,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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{
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.effect = EFFECT_MOONLIGHT,
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.power = 0,
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.type = TYPE_NORMAL,
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.type = TYPE_FAIRY,
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.accuracy = 0,
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.pp = 5,
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.secondaryEffectChance = 0,
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@ -1134,8 +1134,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 35,
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.baseSpAttack = 60,
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.baseSpDefense = 65,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 150,
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.expYield = 68,
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.evYield_HP = 2,
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@ -1166,8 +1166,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 60,
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.baseSpAttack = 85,
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.baseSpDefense = 90,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 25,
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.expYield = 129,
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.evYield_HP = 3,
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@ -1263,7 +1263,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 45,
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.baseSpDefense = 25,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 170,
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.expYield = 76,
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.evYield_HP = 2,
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@ -1295,7 +1295,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 75,
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.baseSpDefense = 50,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 50,
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.expYield = 109,
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.evYield_HP = 3,
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@ -3919,7 +3919,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 100,
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.baseSpDefense = 120,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 45,
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.expYield = 136,
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.evYield_HP = 0,
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@ -5550,8 +5550,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 15,
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.baseSpAttack = 45,
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.baseSpDefense = 55,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 150,
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.expYield = 37,
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.evYield_HP = 0,
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@ -5583,7 +5583,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 40,
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.baseSpDefense = 20,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 170,
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.expYield = 39,
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.evYield_HP = 1,
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@ -5614,8 +5614,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 20,
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.baseSpAttack = 40,
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.baseSpDefense = 65,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 190,
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.expYield = 74,
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.evYield_HP = 0,
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@ -5646,7 +5646,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 40,
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.baseSpAttack = 80,
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.baseSpDefense = 105,
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.type1 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FLYING,
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.catchRate = 75,
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.expYield = 114,
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@ -5871,7 +5871,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 20,
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.baseSpDefense = 50,
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.type1 = TYPE_WATER,
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.type2 = TYPE_WATER,
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.type2 = TYPE_FAIRY,
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.catchRate = 190,
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.expYield = 58,
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.evYield_HP = 2,
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@ -5903,7 +5903,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 50,
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.baseSpDefense = 80,
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.type1 = TYPE_WATER,
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.type2 = TYPE_WATER,
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.type2 = TYPE_FAIRY,
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.catchRate = 75,
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.expYield = 153,
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.evYield_HP = 3,
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@ -6702,8 +6702,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 30,
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.baseSpAttack = 40,
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.baseSpDefense = 40,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 190,
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.expYield = 63,
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.evYield_HP = 0,
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@ -6734,8 +6734,8 @@ const struct BaseStats gBaseStats[] =
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.baseSpeed = 45,
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.baseSpAttack = 60,
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.baseSpDefense = 60,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type1 = TYPE_FAIRY,
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.type2 = TYPE_FAIRY,
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.catchRate = 75,
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.expYield = 178,
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.evYield_HP = 0,
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@ -10465,7 +10465,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 20,
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.baseSpDefense = 40,
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.type1 = TYPE_NORMAL,
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.type2 = TYPE_NORMAL,
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.type2 = TYPE_FAIRY,
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.catchRate = 150,
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.expYield = 33,
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.evYield_HP = 1,
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@ -10625,7 +10625,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 55,
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.baseSpDefense = 55,
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.type1 = TYPE_STEEL,
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.type2 = TYPE_STEEL,
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.type2 = TYPE_FAIRY,
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.catchRate = 45,
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.expYield = 98,
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.evYield_HP = 0,
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@ -11809,7 +11809,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 45,
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.baseSpDefense = 35,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 235,
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.expYield = 70,
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.evYield_HP = 0,
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@ -11841,7 +11841,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 65,
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.baseSpDefense = 55,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 120,
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.expYield = 140,
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.evYield_HP = 0,
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@ -11873,7 +11873,7 @@ const struct BaseStats gBaseStats[] =
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.baseSpAttack = 125,
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.baseSpDefense = 115,
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.type1 = TYPE_PSYCHIC,
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.type2 = TYPE_PSYCHIC,
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.type2 = TYPE_FAIRY,
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.catchRate = 45,
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.expYield = 208,
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.evYield_HP = 0,
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