chore: add some stuff to the debug menu

This commit is contained in:
Jess 2022-05-25 17:29:24 +00:00
parent 0aebf688a3
commit 2b76b1d086
1 changed files with 78 additions and 0 deletions

View File

@ -1,37 +1,83 @@
#if DEBUG
#include "global.h"
#include "battle.h"
#include "coins.h"
#include "credits.h"
#include "data.h"
#include "daycare.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_scripts.h"
#include "field_message_box.h"
#include "field_screen_effect.h"
#include "international_string_util.h"
#include "item.h"
#include "item_icon.h"
#include "list_menu.h"
#include "m4a.h"
#include "main.h"
#include "main_menu.h"
#include "malloc.h"
#include "map_name_popup.h"
#include "menu.h"
#include "money.h"
#include "naming_screen.h"
#include "new_game.h"
#include "overworld.h"
#include "palette.h"
#include "pokedex.h"
#include "pokemon.h"
#include "pokemon_icon.h"
#include "pokemon_storage_system.h"
#include "random.h"
#include "region_map.h"
#include "script.h"
#include "script_pokemon_util.h"
#include "sound.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "pokemon_summary_screen.h"
#include "constants/abilities.h"
#include "constants/flags.h"
#include "constants/items.h"
#include "constants/map_groups.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#define DEBUG_MAIN_MENU_HEIGHT 7
#define DEBUG_MAIN_MENU_WIDTH 11
void Debug_ShowMainMenu(void);
static void Debug_DestroyMainMenu(u8);
static void DebugAction_HealParty(u8 taskId);
static void DebugAction_Fly(u8 taskId);
static void DebugAction_Cancel(u8);
static void DebugTask_HandleMainMenuInput(u8);
enum {
DEBUG_MENU_ITEM_HEAL_PARTY,
DEBUG_MENU_ITEM_FLY,
DEBUG_MENU_ITEM_CANCEL,
};
static const u8 gDebugText_HealParty[] = _("Heal party");
static const u8 gDebugText_Fly[] = _("Fly");
static const u8 gDebugText_Cancel[] = _("Cancel");
static const struct ListMenuItem sDebugMenuItems[] =
{
[DEBUG_MENU_ITEM_HEAL_PARTY] = {gDebugText_HealParty, DEBUG_MENU_ITEM_HEAL_PARTY}
[DEBUG_MENU_ITEM_FLY] = {gDebugText_Fly, DEBUG_MENU_ITEM_FLY}
[DEBUG_MENU_ITEM_CANCEL] = {gDebugText_Cancel, DEBUG_MENU_ITEM_CANCEL}
};
static void (*const sDebugMenuActions[])(u8) =
{
[DEBUG_MENU_ITEM_HEAL_PARTY] = DebugAction_HealParty
[DEBUG_MENU_ITEM_FLY] = DebugAction_Fly
[DEBUG_MENU_ITEM_CANCEL] = DebugAction_Cancel
};
@ -125,4 +171,36 @@ static void DebugAction_Cancel(u8 taskId)
Debug_DestroyMainMenu(taskId);
}
static void DebugAction_Fly(u8 taskId)
{
FlagSet(FLAG_VISITED_LITTLEROOT_TOWN);
FlagSet(FLAG_VISITED_OLDALE_TOWN);
FlagSet(FLAG_VISITED_DEWFORD_TOWN);
FlagSet(FLAG_VISITED_LAVARIDGE_TOWN);
FlagSet(FLAG_VISITED_FALLARBOR_TOWN);
FlagSet(FLAG_VISITED_VERDANTURF_TOWN);
FlagSet(FLAG_VISITED_PACIFIDLOG_TOWN);
FlagSet(FLAG_VISITED_PETALBURG_CITY);
FlagSet(FLAG_VISITED_SLATEPORT_CITY);
FlagSet(FLAG_VISITED_MAUVILLE_CITY);
FlagSet(FLAG_VISITED_RUSTBORO_CITY);
FlagSet(FLAG_VISITED_FORTREE_CITY);
FlagSet(FLAG_VISITED_LILYCOVE_CITY);
FlagSet(FLAG_VISITED_MOSSDEEP_CITY);
FlagSet(FLAG_VISITED_SOOTOPOLIS_CITY);
FlagSet(FLAG_VISITED_EVER_GRANDE_CITY);
FlagSet(FLAG_LANDMARK_POKEMON_LEAGUE);
FlagSet(FLAG_LANDMARK_BATTLE_FRONTIER);
Debug_DestroyMenu(taskId);
SetMainCallback2(CB2_OpenFlyMap);
}
static void DebugAction_Util_HealParty(u8 taskId)
{
PlaySE(SE_USE_ITEM);
HealPlayerParty();
EnableBothScriptContexts();
Debug_DestroyMenu(taskId);
}
#endif