tumbledemerald-legacy/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc

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.set LOCALID_NURSE, 1
.set LOCALID_GUARD_1, 3
.set LOCALID_GUARD_2, 4
EverGrandeCity_PokemonLeague_1F_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_PokemonLeague_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
.byte 0
EverGrandeCity_PokemonLeague_1F_OnTransition:
setrespawn HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE
setflag FLAG_LANDMARK_POKEMON_LEAGUE
call_if_unset FLAG_ENTERED_ELITE_FOUR, EverGrandeCity_PokemonLeague_1F_EventScript_GuardsBlockDoor
end
EverGrandeCity_PokemonLeague_1F_EventScript_GuardsBlockDoor::
setobjectxyperm LOCALID_GUARD_1, 9, 2
setobjectxyperm LOCALID_GUARD_2, 10, 2
return
EverGrandeCity_PokemonLeague_1F_EventScript_Nurse::
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress
release
end
EverGrandeCity_PokemonLeague_1F_EventScript_Clerk::
lock
faceplayer
message gText_HowMayIServeYou
waitmessage
pokemart 0
msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT
release
end
@ The door guards only check for FLAG_BADGE06_GET because Winonas badge is the only one that can be skipped
@ Its assumed the player has the remaining badges
EverGrandeCity_PokemonLeague_1F_EventScript_DoorGuard::
lockall
goto_if_set FLAG_ENTERED_ELITE_FOUR, EverGrandeCity_PokemonLeague_1F_EventScript_GoForth
getplayerxy VAR_TEMP_0, VAR_TEMP_1
call_if_ge VAR_TEMP_0, 11, EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromRight
call_if_le VAR_TEMP_0, 8, EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft
message EverGrandeCity_PokemonLeague_1F_Text_MustHaveAllGymBadges
waitmessage
delay 120
goto_if_unset FLAG_BADGE06_GET, EverGrandeCity_PokemonLeague_1F_EventScript_NotAllBadges
closemessage
applymovement LOCALID_GUARD_1, EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay
applymovement LOCALID_GUARD_2, EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay
waitmovement 0
delay 10
playfanfare MUS_OBTAIN_BADGE
message EverGrandeCity_PokemonLeague_1F_Text_GoForth
waitmessage
waitfanfare
closemessage
copyobjectxytoperm LOCALID_GUARD_1
copyobjectxytoperm LOCALID_GUARD_2
setflag FLAG_ENTERED_ELITE_FOUR
releaseall
end
EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromRight::
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromRight
waitmovement 0
return
EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft::
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromLeft
waitmovement 0
return
EverGrandeCity_PokemonLeague_1F_EventScript_NotAllBadges::
playse SE_FAILURE
msgbox EverGrandeCity_PokemonLeague_1F_Text_HaventObtainedAllBadges, MSGBOX_DEFAULT
releaseall
end
EverGrandeCity_PokemonLeague_1F_EventScript_GoForth::
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox EverGrandeCity_PokemonLeague_1F_Text_GoForth, MSGBOX_DEFAULT
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
releaseall
end
EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromRight:
walk_down
walk_left
walk_in_place_faster_up
step_end
EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromLeft:
walk_down
walk_right
walk_in_place_faster_up
step_end
EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay:
walk_left
walk_in_place_faster_down
step_end
EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay:
walk_right
walk_in_place_faster_down
step_end
EverGrandeCity_PokemonLeague_1F_Text_MustHaveAllGymBadges:
.string "Beyond this point, only those Trainers\n"
.string "who have collected all the Gym Badges\l"
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.string "are permitted to enter.\p"
.string "Trainer, let us confirm that you have\n"
.string "all the Gym Badges.$"
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EverGrandeCity_PokemonLeague_1F_Text_HaventObtainedAllBadges:
.string "You haven't obtained all the Badges.\p"
.string "If you're bound for the Pokémon\n"
.string "League, you must return with them.$"
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EverGrandeCity_PokemonLeague_1F_Text_GoForth:
.string "Trainer! Believe in yourself and your\n"
.string "Pokémon, and go forth!$"
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