979660f282
register layer uses parfait models to generate object space so parfait should be part of register (not above it)
142 lines
4.3 KiB
Ruby
142 lines
4.3 KiB
Ruby
# to be precise, this should be an ObjectReference, as the Reference is a Value
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# but we don't want to make that distinction all the time , so we don't.
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# that does lead to the fact that we have Reference functions on the Object though
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# Objects are arranged or layed out (in memory) according to their Layout
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# every object has a Layout. Layout objects are immutalbe and may be resued for a group/class
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# off objects.
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# The Layout of an object may change, but then a new Layout is created
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# The Layout also defines the class of the object
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# The Layout is **always** the first entry (index 1) in an object, but the type word is index 0
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module Parfait
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LAYOUT_INDEX = 1
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class Object < Value
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def self.new *args
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object = self.allocate
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#HACK, but used to do the adapter in the init, bu that is too late now
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object.fake_init if object.respond_to?(:fake_init) # at compile, not run-time
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# have to grab the class, because we are in the ruby class not the parfait one
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cl = Space.object_space.get_class_by_name( self.name.split("::").last.to_sym)
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# and have to set the layout before we let the object do anything. otherwise boom
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object.set_layout cl.object_layout
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object.send :initialize , *args
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object
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end
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# Objects memory functions. Object memory is 1 based
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# but we implement it with ruby array (0 based) and don't use 0
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# These are the same functions that Builtin implements for run-time
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include Padding
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include Positioned
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def fake_init
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@memory = Array.new(16)
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@position = nil
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self # for chaining
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end
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# 1 -based index
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def get_internal(index)
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@memory[index]
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end
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# 1 -based index
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def set_internal(index , value)
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raise "failed init for #{self.class}" unless @memory
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raise "Word[#{index}] = " if((self.class == Parfait::Word) and value.nil? )
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@memory[index] = value
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value
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end
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def self.attributes names
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names.each{|name| attribute(name) }
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end
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def self.attribute name
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define_method(name) { get_instance_variable(name) }
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define_method("#{name}=".to_sym) { |value| set_instance_variable(name , value) }
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end
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def == other
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self.object_id == other.object_id
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end
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# This is the crux of the object system. The class of an object is stored in the objects
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# memory (as opposed to an integer that has no memory and so always has the same class)
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#
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# In Salama we store the class in the Layout, and so the Layout is the only fixed
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# data that every object carries.
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def get_class()
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l = get_layout()
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#puts "Layout #{l.class} in #{self.class} , #{self}"
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l.object_class()
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end
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# private
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def set_layout(layout)
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# puts "Layout was set for #{self.class}"
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raise "Nil layout" unless layout
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set_internal(LAYOUT_INDEX , layout)
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end
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# so we can keep the raise in get_layout
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def has_layout?
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! get_internal(LAYOUT_INDEX).nil?
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end
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def get_layout()
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l = get_internal(LAYOUT_INDEX)
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#puts "get layout for #{self.class} returns #{l.class}"
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raise "No layout #{self.object_id.to_s(16)}:#{self.class} " unless l
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return l
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end
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# return the metaclass
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def meta
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MetaClass.new self
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end
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def get_instance_variables
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get_layout().instance_names
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end
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def get_instance_variable name
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index = instance_variable_defined(name)
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#puts "getting #{name} at #{index}"
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return nil if index == nil
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return get_internal(index)
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end
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def set_instance_variable name , value
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index = instance_variable_defined(name)
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return nil if index == nil
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return set_internal(index , value)
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end
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def instance_variable_defined name
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get_layout().variable_index(name)
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end
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def padded_length
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padded_words( get_layout().instance_length )
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end
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# parfait versions are deliberately called different, so we "relay"
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# have to put the "@" on the names for sof to take them off again
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def instance_variables
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get_instance_variables.to_a.collect{ |n| "@#{n}".to_sym }
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end
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# name comes in as a ruby @var name
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def instance_variable_get name
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var = get_instance_variable name.to_s[1 .. -1].to_sym
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#puts "getting #{name} #{var}"
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var
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end
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end
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end
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