Commit Graph

2241 Commits

Author SHA1 Message Date
cf5a3c0102 fix inits registers
surprisingly easy. shorter code and more readable tests
2020-03-22 14:31:43 +02:00
8abcaa330b fix allocate in builder
which accessed unknown types.
also moved assert_allocate to support
2020-03-22 14:31:43 +02:00
c9fedec230 add a way to bend the type for register_value
specifically for factories, where we know the type of next_object even it is not specified
2020-03-22 14:31:43 +02:00
05ddc70fd6 fix get_internal word register names
seems previous commits broke the return
2020-03-22 14:31:43 +02:00
6267bf3ad0 fix slot_to_reg to allow register indexes
we mostly use pre-calculated indexes, ie integers
but registers are allowed (in arm/risc), so we try to check the registers type at least is right.
The return is really a machine word, but we call it Object (yes, more work that way)
2020-03-22 14:31:43 +02:00
62d8d92b50 restrict list index to integer 2020-03-22 14:31:43 +02:00
a70e510548 fix test_exit registers 2020-03-22 14:31:43 +02:00
fb4fa598f2 fix get_internal_byte
improved operators and tests
some logic errors still
2020-03-22 14:31:43 +02:00
c1cfc12a1c converted resolve_method
Big, left till last, but surprisingly painless
2020-03-22 14:31:43 +02:00
12fe0b9a10 add constants automatically 2020-03-22 14:31:43 +02:00
e6729b8b60 fixing instruction tests 2020-03-22 14:31:43 +02:00
22d513d895 fix div4 and tests
also bug in reduce_int, compiler not carried through
2020-03-22 14:31:43 +02:00
eed9ba082f Fix div10 and test
fix and use load_data (similar to load_constant)
and integrate into load_object when appropriate (ie for integers)
2020-03-22 14:31:43 +02:00
bd02f69824 reduce_int was overwriting register
No more. But the type question is open, ie what type does the resulting register have
2020-03-22 14:31:43 +02:00
53eb28fff4 load constant to create register names with class
Just the id_ did give no clue to the contents, just took care of the uniqueness.
Better for debugging
2020-03-22 14:31:43 +02:00
3ec5557ddb fix builder logic error
and tests
2020-03-22 14:31:43 +02:00
1760b5b203 fix comparison test and helpers
moving to passing the instruction number, not the instruction
so in the error message we can say where the error is
(otherwise minitest is good enough to supress the trace of asserts calling asserts)
2020-03-22 14:31:43 +02:00
9c5d17a3bb Fix div10 without method_missing
but reanimate infer_type to auto create the needed regsiters
also some helpers
2020-03-22 14:31:43 +02:00
9a5e0f15cd reannimate infer_type
now with a _purpose_
2020-03-22 14:31:43 +02:00
3688c967d3 Fix comparison macro
which leaves a definite need for instruction level testing
2020-03-22 14:31:43 +02:00
2af953e1d2 last instruciton, dynamic_call
next macros
2020-03-22 14:31:43 +02:00
7f5ebab800 did block yield 2020-03-22 14:31:43 +02:00
a4c0b8e5f9 did return sequence
surprisingly easy. also some check polish
2020-03-22 14:31:43 +02:00
fd43fc9e5c finally fixes the builder 2020-03-22 14:31:43 +02:00
db5a59f735 Unify instruction namings also dirs
Was getting confused myself, where it was instruction or instructions, when if the base class was inside or out of dir.
Now dirs are plural, and base class is inside.
2020-03-22 14:31:43 +02:00
f3d299208e fix message_setup with new builder 2020-03-22 14:31:43 +02:00
ece1e8c87b fix some more of builder
but still not all. removed some and fixed the register allocation in allocate_int
2020-03-22 14:31:43 +02:00
ff49ff50c0 Convert SimpleCall to new regs
Also fix bug in RegsiterValue/Slot with chain, where logic was dodgy and compiler not set
2020-03-22 14:31:43 +02:00
4b303977a7 Fix first Slot instruction that uses builder
now without method_missing and names
but still with instance_eval, hmm. Tried without, makes code much less readable
2020-03-22 14:31:43 +02:00
4888b3b6db Starting to rework slot instructions that create risc
have to go through all and all macros and all thems tests. What did the wise man say: one step at a time
2020-03-22 14:31:43 +02:00
4643be0ae6 codong RegisterSlot with reg and slot 2020-03-22 14:31:43 +02:00
64d860b2bf create a load on the compiler
thus removing the need for << with objects on RegisterValue
2020-03-22 14:31:43 +02:00
95f3eec043 repurpose RValue as RegisterSlot
with the idea of the better name came also the one about not needing the builder anymore
2020-03-22 14:31:43 +02:00
088017bc05 SA for Slotted derivations
Object and Constant similarity are coming more into focus. Will unite after the merge
2020-03-22 14:31:43 +02:00
d22da1ab97 SA for slot_to_reg 2020-03-22 14:31:43 +02:00
77003eed06 remove use_reg on compiler and SA for load 2020-03-22 14:31:43 +02:00
0ce14bdfd1 moving to SA register names (wip)
starting to implement register allocation by first creating SA
Single Assignment means a register is only every assigned a value once. Hence for any operation involving another register, a new register is created.
We do this with a naming scheme for the registers in dot notation (as it would be in c) which means 2 registers with the same name, should have the same contents. This does not apply to temporaries, but that is another day.
Starting WIP now, and will create many red commits before merging when green.
2020-03-22 14:31:43 +02:00
393f0d9a60 fix argument transfer (to be logical) 2020-02-27 18:19:27 +02:00
685022a6e0 Externalise register allocation into own class
On the way to the register allocation
2020-02-27 11:57:18 +02:00
8832df3221 Add number of registers to platform 2020-02-26 19:01:01 +02:00
8df2e4bf08 SlotLanguage reborn in the Machine
Just added the compiler, that can parse Slot directly into SlotMachine code (no language layer in between)
Still unclear wheather the Maker is a thing, but since it was in the Language layer i did not remove it (yet)
Otherwise just the compiler and all the tests, moved from the slot_language.
2020-02-19 02:19:14 +07:00
d751c53d1d Add a SameCheck and rename the label
SameCheck is very similar to NotSameCheck, but only used from the language
Label was named jump, fixed that
2020-02-19 02:16:44 +07:00
b88c5ff498 Removing the SlotLanguage
I turned out that that layer did not provide benefit. Data was being shuffled, without gain, so i moved the compiler to the SlotMachine
2020-02-19 02:14:34 +07:00
2d11078a37 Slotted constructor cleanup 2020-02-17 14:45:54 +07:00
c1679bd6ff Makes slots linked list
slots used to ba an array of symbols
Now we have an object for each slot, that holds the name and the next_slot
relatively easy change, though quite broad
2020-02-17 14:29:45 +07:00
21817b182e Start to make slots recursive 2020-02-17 14:26:50 +07:00
b7df6f66f9 rename the XX_slot classes to SlottedXX
move to slotted and slots (wip)
2020-02-15 21:05:04 +07:00
8b29326957 moving know_object out of the base class
object is only common to constant and object slots (which should be unified)
On the way to making the array recursive
2020-02-15 15:32:22 +07:00
6aa6b32c50 move slot out of instruction dir
since it is not an instruction, just a helper
also doing this before rewriting slot recursively
2020-02-15 14:52:44 +07:00
24ceb20281 cleaned up chained assignment and conditional
Making this almost usable
2020-02-13 19:45:47 +07:00
a153fde3f0 Fix variables to chain recursively 2020-02-13 19:09:00 +07:00
6194148fc5 Rename SlotMaker to Variable
Feels like now with better names, i can start to work.
2020-02-13 13:10:04 +07:00
c194d373fb rename LoadMaker to Assignment 2020-02-13 13:02:23 +07:00
99d2868400 Rename check_maker to equal_goto
will have different classes for different checks, started that
2020-02-13 12:53:41 +07:00
0342df41c7 introduce goto instead of using machines jump
fix labels so compiler does not return duplicates
2020-02-13 11:59:00 +07:00
0e3a8bb859 cleaning, docs 2020-02-12 15:41:16 +07:00
3c762c4fe7 Rename SlotDefinition to Slot
And the derived XXDefinitions to XXSlot

Just to be more consistent
And possibly free the Definition for the Language side
2020-02-11 16:19:52 +07:00
31c8a0aac5 refactored the SlotLoad into SlotDefs
That sort of removes the last horrible code.
Surely can still be improved, but mostly oo now
2020-02-11 16:03:51 +07:00
8d02d82ff2 now object slot , almost done 2020-02-10 19:28:48 +07:00
1da5cd16c3 more splitting of slot code
now constants, still wip
2020-02-10 19:07:12 +07:00
24d7fe25da first steps to defining specialised slot classes
getting rid of the mess in SlotDefinition (wip)
2020-02-10 18:36:21 +07:00
df4fd409c1 getting back into it 2020-02-09 21:33:34 +07:00
5b27ae7ddf use env, not class var aas compilation switch 2020-02-08 17:44:35 +07:00
61b6496029 misc 2019-12-01 12:17:54 +02:00
308670b90c Start to transform SL into SM 2019-10-07 20:14:40 +03:00
8cac5c064d Start nexr level p i SlotLanguage, calling it MacroMaker
Since we already have Macros. Macros are nothing more than a list of SlotMachine Instructions. This is what we are aiming to create (which is also what is created in Sol .to_slot)

So the idea came to slot the MacroMaker in there after its done
2019-10-06 19:49:53 +03:00
cbbb0c2f07 More on slot assignment
which turn into slot_load
2019-10-05 19:37:24 +03:00
2c7944af85 if and goto for slot_language 2019-10-05 14:49:45 +03:00
9885841eb4 SlotLanguageExploration 2019-10-04 21:06:22 +03:00
901f7b0132 Mini start to the new SlotLanguage 2019-10-04 17:38:51 +03:00
d1f8733623 Rename Vool to Sol
Simple is really the descriptive name for the layer
Sure, it is "virtual" but that is not as important as the fact that it is simple (or simplified)
Also objct (based really) is better, since orientated implies it is a little like that, but only orientated, not really it. Sol only has objects, nothing else
Just cause i was renaming anyway
2019-10-04 00:38:47 +03:00
aa9fc8bc81 More rename cleanp 2019-10-03 21:07:55 +03:00
c43436f35a Change Mom to SlotMachine
rather large commit, but essentially a simple rename
Rationale in docs and blogs
2019-10-03 20:55:41 +03:00
fd8a3e9cc5 some cc driven cleanup
bit anoying that the builtin engine is used
Even it is not as well configurable as preferred reek.
Still, found one minor bug
2019-10-02 17:54:42 +03:00
48e18ac9cd the superclass of a singleton class is the singleton class of the superclass
And i have tests to prove it!
That just rolls of the tongue, it had to be the commit message
2019-10-01 20:55:05 +03:00
2dcb2a9a72 Introduce singleton types
Just for future, as this gives us a way to know immediately in the type, which represent normal, and which singleton classes
Also instantiate singleton class lazily (with singleton type)
This makes the type of class single, ie unique, immediately when it is used, ie methods or variables defined.
Fixes a design mistake, where all singletonn classes shared the same type, and thus unique methods per class were impossible
(Also some misc in commit)
2019-10-01 19:42:16 +03:00
ba83affd8c fix resolve issue
the typed method has to be created in the to_pafait pass for it to work correctly, ie for the sends to have something to call

also means that when during compilation creating (raising?) a  method, not only vool. but also callable has to be created
2019-09-29 22:37:28 +03:00
17f87f7464 Starting to fix resolve mechanism
resolve had the wrong approach, sort of class based oo
It took methods from "derived" types and just used them
To be correct, those methods would have to be recompiled for the current type, rubyx is type, not class based.
Started on that, still soe strange hang though

Later, type and method analysis may reveal "compatible" types (down only off course) where one could use the exact same code, but that is phase 2
2019-09-29 12:06:37 +03:00
1e5073200c Remove separate block_compiler lists
both in mom and risc method complers
alll just compilers now, all linked
Required to move some code down into callable_compiler but all in all quite little. cleaner
2019-09-28 17:24:10 +03:00
dcbc3e17be refactor risc_collection
move code that operates on compiler to the compiler class
this leaves the collection thin, very thin indeed
2019-09-28 15:37:02 +03:00
9f81d78767 Also make risc compilers a linked lists
also via util::compiler_ist
leave collection as much in place as possible
(though collections and seperate block_compilers are about to go)
2019-09-28 15:08:08 +03:00
2eb9364283 make mom:method_compiler a list
Compilers forms alist by Util::CompilerList
Change Collection to use the list instead of array
2019-09-28 12:41:38 +03:00
aba42a6836 Simple compiler list module to make compilers a list 2019-09-28 09:38:34 +03:00
701890f625 Fix bad test coverage
One typo, one debug test
Also stop producing those object files, use in memory io
2019-09-25 01:14:00 +03:00
1022390e0f check for redefining of methods and forbid
causing some test problems, but better that way (until it's done right off course)
2019-09-24 21:20:12 +03:00
3df54910cc rename singleton_class to single_class and misc
was clashing with real ruby method name
also many superclass mismatch fixes
some misc
2019-09-24 17:25:19 +03:00
dd810cfc49 Make to_mom a 2 stage process
First baby baby step on the way to passes
Create all parfait objects in first pass, so methods exist to be resolved in second path
2019-09-24 15:44:33 +03:00
7b9097a0b1 Fix word offset
which had weirdly been 1 off
(not weird that it was off, index bugs are common, but weird that the tests passed anyway)
2019-09-24 12:59:22 +03:00
a446d3da6b rename meta to singleton class
seems more appropriate, as it is the class for a single object
Also seems to be called that on the net (don't remember where the meta came from, but it's gone)
2019-09-24 12:59:22 +03:00
66728f09f4 Fix meta_class, sis class instance variables and class methods
after some serious recursive thinking it now actually makes sense.
The key was to change the actual type of the class that the meta_class manages
For objects it's (still) ok just to change the instance_type, but since the class object exists and has type, when adding instance variables, that actual type has to change
2019-09-24 12:59:22 +03:00
7b40bb9106 Fixing new parfait boot process
mostly about setting the types to existing objects. 
Then after space is in place, it is set automatically

also a fair bit of misc in the commit
2019-09-23 00:07:30 +03:00
e61c5d4a55 Simplify Parfait booting
Since some weeks, Parfait uses instance variables instead of generated attribute getters (that needed type)
This makes it possible to simplify the boot process, getting rid of separate boot Space and class versions.
It is still quite order dependent, but all "normal" ruby code, (less magic) so easier to understand.

Also moved all code that can never run at runtime into the adapter. This included Space and Object new, space as the space will only ever be created at compile time and object, since that is quite different at run-time (which is where i am working towards)
2019-09-22 19:10:47 +03:00
a496ea7e4b Derive Class and MetaClass from Behaviour
Finally! If i remember the module was from before i had any non Object superclasses
unified code, unified bugs :-) just makes sense
2019-09-21 18:50:33 +03:00
3b7248df4e more class test and misc 2019-09-21 18:16:58 +03:00
113ba8607c fix to_s (mostly) 2019-09-19 20:48:21 +03:00
fd46826b9c Implement class instance variables
as they are just the type of the meta_class, that was relatively simple.
I feel this is what oo is meant to be, instance variables and methods for the objects, and since classes are objects, for them too.
Class variables seem like a design mistake, weird scoping rules and no data hiding (left as an exercise to the reader)
2019-09-19 15:48:27 +03:00
b0d1948800 Moving space to object class
away from Parfait module, as that gets collapsed
Leaving shortcut outside parfait for now
2019-09-18 22:36:56 +03:00
41617519d9 some class send test changes
also ivar, which is still wip
2019-09-18 22:07:58 +03:00
38491d120b removed unused NamedList
args and locals got inlined into message, forgot to delete then
ripples out due to type creation
small type class api change, more ripples, but also more consistent
2019-09-18 22:07:05 +03:00
f13e8b3bd7 A little work on test times
They have been rising of late, installer reporter to check 8and keep checking)
tweaking of cli parameters 
removed redundant interpreter tests
2019-09-18 13:36:29 +03:00