relying on register identity
in fact the whole operator concept was geared towards this, using 2 regs instead of one to avoid the whole issue
better now
we mostly use pre-calculated indexes, ie integers
but registers are allowed (in arm/risc), so we try to check the registers type at least is right.
The return is really a machine word, but we call it Object (yes, more work that way)
Was getting confused myself, where it was instruction or instructions, when if the base class was inside or out of dir.
Now dirs are plural, and base class is inside.
starting to implement register allocation by first creating SA
Single Assignment means a register is only every assigned a value once. Hence for any operation involving another register, a new register is created.
We do this with a naming scheme for the registers in dot notation (as it would be in c) which means 2 registers with the same name, should have the same contents. This does not apply to temporaries, but that is another day.
Starting WIP now, and will create many red commits before merging when green.
Simple is really the descriptive name for the layer
Sure, it is "virtual" but that is not as important as the fact that it is simple (or simplified)
Also objct (based really) is better, since orientated implies it is a little like that, but only orientated, not really it. Sol only has objects, nothing else
Just cause i was renaming anyway
Just for future, as this gives us a way to know immediately in the type, which represent normal, and which singleton classes
Also instantiate singleton class lazily (with singleton type)
This makes the type of class single, ie unique, immediately when it is used, ie methods or variables defined.
Fixes a design mistake, where all singletonn classes shared the same type, and thus unique methods per class were impossible
(Also some misc in commit)
both in mom and risc method complers
alll just compilers now, all linked
Required to move some code down into callable_compiler but all in all quite little. cleaner
seems more appropriate, as it is the class for a single object
Also seems to be called that on the net (don't remember where the meta came from, but it's gone)
after some serious recursive thinking it now actually makes sense.
The key was to change the actual type of the class that the meta_class manages
For objects it's (still) ok just to change the instance_type, but since the class object exists and has type, when adding instance variables, that actual type has to change