rubyx/lib/risc/position/position.rb

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require "util/eventable"
module Risc
# Positions are very different during compilation and run-time.
# At run-time they are inherrent to the object, and fixed.
# While during compilation we can move things about, and do not use the
# objects memory position at all.
#
# Furthermore, there are differnet kind of positions during compilation.
# Off course the object position as hinted above, but also instruction
# positions, that do not reflect the position of the object, but of the
# assembled instruction in the binary.
#
# The Position module keeps a hash of all compile time positions.
#
# While the (different)Position objects transmit the change that (re) positioning
# entails to affected objects.
class Position
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include Util::Logging
log_level :info
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INVALID = -1
include Util::Eventable
attr_reader :at , :object
# initialize with a given object, first parameter
# The object will be the key in global position map
#
# The actual position starts as -1 (invalid)
def initialize(object)
@at = INVALID
@object = object
end
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# utility to register events of type :position_changed
# can give an object and a PositionListener will be created for it
def position_listener(listener)
unless listener.class.name.include?("Listener")
listener = PositionListener.new(listener)
end
register_event(:position_changed , listener)
end
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# When instruction get inserted, we have to move listeners around, remove given
def remove_position_listener(list)
unregister_event(:position_changed, list)
end
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# utility to get all registered listeners to the :position_changed event
# returns an array
def position_listeners
event_table[:position_changed]
end
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#look for InstructionListener and return its code if found
def get_code
listener = event_table.find{|one| one.class == InstructionListener}
return nil unless listener
listener.code
end
def valid?
@at != INVALID
end
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def set(int)
return int if int == self.at
trigger_changing( int )
Position.set_cache(self , int)
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@at = int
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trigger_changed
self
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end
# helper to fire the event that the position is about to change
# the argument is the new position (as int)
def trigger_changing( to )
event_table[:position_changed].each { |handler| handler.position_changing( self , to) }
end
# helper to fire the event that the position has changed
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# Note: set checks if the position actually has changed, before fireing
# but during insert it is helpful to trigger just to set the next
def trigger_changed
trigger(:position_changed , self )
end
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def trigger_inserted
event_table[:position_changed].each { |handler| handler.position_inserted( self) }
end
def +(offset)
offset = offset.at if offset.is_a?(Position)
@at + offset
end
def -(offset)
offset = offset.at if offset.is_a?(Position)
@at - offset
end
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def <(right)
right = right.at if right.is_a?(Position)
@at < right
end
def >(right)
right = right.at if right.is_a?(Position)
@at > right
end
def to_s
"0x#{@at.to_s(16)}"
end
def object_class
return :object if @object.is_a?(Parfait::Object)
return :object if @object.class.name.include?("Test")
:instruction
end
def next_slot
return -1 if at < 0
slot = at + object.padded_length
self.log.debug "Next Slot @#{at.to_s(16)} for #{object.class}(#{object.padded_length.to_s(16)}) == #{(slot).to_s(16)}"
slot
end
## class level forward and reverse cache
@positions = {}
@reverse_cache = {}
def self.positions
@positions
end
def self.clear_positions
@positions = {}
@reverse_cache = {}
end
def self.at( int )
@reverse_cache[int]
end
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def self.set?(object)
self.positions.has_key?(object)
end
# get a position from the cache (object -> position)
# unless it's a label, then get the position of it's next
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def self.get(object)
pos = self.positions[object]
if pos == nil
str = "position accessed but not initialized, "
str += "0x#{object.object_id.to_s(16)}\n"
str += "class: #{object.class} "
str += "byte_length #{object.byte_length}" if object.respond_to?(:byte_length)
str += " object: #{object.to_s[0...130]}"
raise str
end
pos
end
# creating means instantiating and caching
def self.create(object)
pos = Position.new(object)
self.positions[object] = pos
log.debug "Initialize for #{object.class} #{object.object_id.to_s(16)}"
pos
end
def self.get_or_create(object)
if self.positions.has_key?(object)
pos = self.get(object)
else
pos = self.create(object)
end
return pos
end
# populate the position caches (forward and revese) with the given position
# forward caches object -> position
# reverse caches position.at > position
# Labels do not participatein reverse cache
def self.set_cache( position , to)
postest = Position.positions[position.object] unless to < 0
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raise "Mismatch #{position}" if postest and postest != position
@reverse_cache.delete(position.at) unless position.object.is_a?(Label)
testing = self.at( position.at ) unless position.at < 0
if testing and testing.object_class != position.object_class
raise "Mismatch (at #{to.to_s(16)}) new:#{position} #{position.object.class} , was:#{testing}#{testing.object.class}"
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end
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self.positions[position.object] = position
@reverse_cache[to] = position unless position.object.is_a?(Label)
if to == INVALID
raise "Old style, change code"
else
log.debug "Set #{position} to 0x#{to.to_s(16)} for #{position.object.class} #{position.object.object_id.to_s(16)}"
end
position
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end
def self.is_object(object)
case object
when Risc::Label , Parfait::BinaryCode
return false
when Parfait::Object , Symbol
return true
when Arm::Instruction , Risc::Branch
return false
else
raise "Class #{object.class}"
end
end
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end
end
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require_relative "position_listener"
require_relative "instruction_listener"
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require_relative "code_listener"
require_relative "label_listener"