7543236f4f
positions.empty? was wrong check
225 lines
6.4 KiB
Ruby
225 lines
6.4 KiB
Ruby
require "util/eventable"
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module Risc
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# Positions are very different during compilation and run-time.
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# At run-time they are inherrent to the object, and fixed.
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# While during compilation we can move things about, and do not use the
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# objects memory position at all.
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#
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# Furthermore, there are differnet kind of positions during compilation.
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# Off course the object position as hinted above, but also instruction
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# positions, that do not reflect the position of the object, but of the
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# assembled instruction in the binary.
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#
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# The Position module keeps a hash of all compile time positions.
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#
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# While the (different)Position objects transmit the change that (re) positioning
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# entails to affected objects.
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class Position
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include Util::Logging
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log_level :info
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INVALID = -1
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include Util::Eventable
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attr_reader :at , :object
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# initialize with a given object, first parameter
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# The object will be the key in global position map
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#
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# The actual position starts as -1 (invalid)
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def initialize(object)
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@at = INVALID
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@object = object
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end
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# utility to register events of type :position_changed
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# can give an object and a PositionListener will be created for it
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def position_listener(listener)
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unless listener.class.name.include?("Listener")
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listener = PositionListener.new(listener)
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end
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register_event(:position_changed , listener)
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end
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# When instruction get inserted, we have to move listeners around, remove given
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def remove_position_listener(list)
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unregister_event(:position_changed, list)
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end
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# utility to get all registered listeners to the :position_changed event
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# returns an array
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def position_listeners
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event_table[:position_changed]
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end
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#look for InstructionListener and return its code if found
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def get_code
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listener = event_table.find{|one| one.class == InstructionListener}
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return nil unless listener
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listener.code
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end
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def valid?
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@at != INVALID
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end
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def set(int)
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return int if int == self.at
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trigger_changing( int )
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Position.set_cache(self , int)
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@at = int
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trigger_changed
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self
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end
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# helper to fire the event that the position is about to change
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# the argument is the new position (as int)
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def trigger_changing( to )
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event_table[:position_changed].each { |handler| handler.position_changing( self , to) }
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end
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# helper to fire the event that the position has changed
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# Note: set checks if the position actually has changed, before fireing
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# but during insert it is helpful to trigger just to set the next
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def trigger_changed
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trigger(:position_changed , self )
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end
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def trigger_inserted
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event_table[:position_changed].each { |handler| handler.position_inserted( self) }
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end
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def +(offset)
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offset = offset.at if offset.is_a?(Position)
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@at + offset
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end
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def -(offset)
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offset = offset.at if offset.is_a?(Position)
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@at - offset
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end
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def <(right)
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right = right.at if right.is_a?(Position)
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@at < right
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end
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def >(right)
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right = right.at if right.is_a?(Position)
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@at > right
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end
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def to_s
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"0x#{@at.to_s(16)}"
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end
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def object_class
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return :object if @object.is_a?(Parfait::Object)
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return :object if @object.class.name.include?("Test")
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:instruction
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end
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def next_slot
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return -1 if at < 0
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slot = at + object.padded_length
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self.log.debug "Next Slot @#{at.to_s(16)} for #{object.class}(#{object.padded_length.to_s(16)}) == #{(slot).to_s(16)}"
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slot
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end
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## class level forward and reverse cache
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@positions = {}
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@reverse_cache = {}
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def self.positions
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@positions
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end
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def self.clear_positions
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@positions = {}
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@reverse_cache = {}
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end
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def self.at( int )
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@reverse_cache[int]
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end
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def self.set?(object)
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self.positions.has_key?(object)
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end
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# get a position from the cache (object -> position)
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# unless it's a label, then get the position of it's next
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def self.get(object)
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pos = self.positions[object]
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if pos == nil
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str = "position accessed but not initialized, "
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str += "0x#{object.object_id.to_s(16)}\n"
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str += "class: #{object.class} "
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str += "byte_length #{object.byte_length}" if object.respond_to?(:byte_length)
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str += " object: #{object.to_s[0...130]}"
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raise str
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end
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pos
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end
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# creating means instantiating and caching
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def self.create(object)
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pos = Position.new(object)
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self.positions[object] = pos
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log.debug "Initialize for #{object.class} #{object.object_id.to_s(16)}"
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pos
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end
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def self.get_or_create(object)
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if self.positions.has_key?(object)
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pos = self.get(object)
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else
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pos = self.create(object)
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end
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return pos
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end
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# populate the position caches (forward and revese) with the given position
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# forward caches object -> position
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# reverse caches position.at > position
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# Labels do not participatein reverse cache
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def self.set_cache( position , to)
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postest = Position.positions[position.object] unless to < 0
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raise "Mismatch #{position}" if postest and postest != position
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@reverse_cache.delete(position.at) unless position.object.is_a?(Label)
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testing = self.at( position.at ) unless position.at < 0
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if testing and testing.object_class != position.object_class
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raise "Mismatch (at #{to.to_s(16)}) new:#{position} #{position.object.class} , was:#{testing}#{testing.object.class}"
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end
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self.positions[position.object] = position
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@reverse_cache[to] = position unless position.object.is_a?(Label)
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if to == INVALID
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raise "Old style, change code"
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else
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log.debug "Set #{position} to 0x#{to.to_s(16)} for #{position.object.class} #{position.object.object_id.to_s(16)}"
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end
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position
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end
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def self.is_object(object)
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case object
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when Risc::Label , Parfait::BinaryCode
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return false
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when Parfait::Object , Symbol
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return true
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when Arm::Instruction , Risc::Branch
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return false
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else
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raise "Class #{object.class}"
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end
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end
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end
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end
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require_relative "position_listener"
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require_relative "instruction_listener"
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require_relative "code_listener"
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require_relative "label_listener"
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