rubyx/lib/risc/position/position.rb

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require "util/eventable"
module Risc
# Positions are very different during compilation and run-time.
# At run-time they are inherrent to the object, and fixed.
# While during compilation we can move things about, and do not use the
# objects memory position at all.
#
# Furthermore, there are differnet kind of positions during compilation.
# Off course the object position as hinted above, but also instruction
# positions, that do not reflect the position of the object, but of the
# assembled instruction in the binary.
#
# The Position module keeps a hash of all compile time positions.
#
# While the (different)Position objects transmit the change that (re) positioning
# entails to affected objects.
class Position
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include Util::Logging
log_level :info
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include Util::Eventable
attr_reader :at , :object
# initialize with a given object, first parameter
# The object ill be the key in global position map
# Give an integer as the actual position, where -1
# which means no legal position known
def initialize(object , pos )
@at = pos
@object = object
Position.set_to(self , pos)
end
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# utility to register events of type :position_changed
# can give an object and a PositionListener will be created for it
def position_listener(listener)
unless listener.class.name.include?("Listener")
listener = PositionListener.new(listener)
end
register_event(:position_changed , listener)
end
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# When instruction get inserted, we have to move listeners around, remove given
def remove_position_listener(list)
unregister_event(:position_changed, list)
end
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# utility to get all registered listeners to the :position_changed event
# returns an array
def position_listeners
event_table[:position_changed]
end
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#look for InstructionListener and return its code if found
def get_code
listener = event_table.find{|one| one.class == InstructionListener}
return nil unless listener
listener.code
end
def valid?
@at != -1
end
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def set(int)
return int if int == self.at
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Position.set_to(self , int)
@at = int
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trigger_changed
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int
end
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# helper to fire the event that the position changed
# Note: set checks if the position actually has changed, before fireing
# but during insert it is helpful to trigger just to set the next
def trigger_changed
trigger(:position_changed , self )
end
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def trigger_inserted
event_table[:position_changed].each { |handler| handler.position_inserted( self) }
end
def +(offset)
offset = offset.at if offset.is_a?(Position)
@at + offset
end
def -(offset)
offset = offset.at if offset.is_a?(Position)
@at - offset
end
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def <(right)
right = right.at if right.is_a?(Position)
@at < right
end
def >(right)
right = right.at if right.is_a?(Position)
@at > right
end
def to_s
"0x#{@at.to_s(16)}"
end
def next_slot
return -1 if at < 0
self.log.debug "Next Slot @#{at.to_s(16)} for #{object.class} == #{(at + object.byte_length).to_s(16)}"
at + object.byte_length
end
## class level forward and reverse cache
@positions = {}
@reverse_cache = {}
def self.positions
@positions
end
def self.clear_positions
@positions = {}
@reverse_cache = {}
end
def self.at( int )
@reverse_cache[int]
end
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def self.set?(object)
self.positions.has_key?(object)
end
# get a position from the cache (object -> position)
# unless it's a label, then get the position of it's next
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def self.get(object)
pos = self.positions[object]
if pos == nil
str = "position accessed but not initialized, "
str += "0x#{object.object_id.to_s(16)}\n"
str += "for #{object.class} "
str += "byte_length #{object.byte_length}" if object.respond_to?(:byte_length)
str += " for #{object.to_s[0...130]}"
raise str
end
pos
end
# populate the position caches (forward and revese) with the given position
# forward caches object -> position
# reverse caches position.at > position
# Labels do not participatein reverse cache
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def self.set_to( position , to)
postest = Position.positions[position.object] unless to < 0
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raise "Mismatch #{position}" if postest and postest != position
@reverse_cache.delete(position.at) unless position.object.is_a?(Label)
testing = self.at( position.at ) unless position.at < 0
if testing and testing.object.class != position.object.class
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raise "Mismatch (at #{to.to_s(16)}) was:#{position} #{position.class} #{position.object} , should #{testing}#{testing.class}"
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end
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self.positions[position.object] = position
@reverse_cache[to] = position unless position.object.is_a?(Label)
log.debug "Set #{position} (#{to.to_s(16)}) for #{position.object.class} #{position.object.object_id.to_s(16)}"
position
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end
end
end
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require_relative "position_listener"
require_relative "instruction_listener"
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require_relative "code_listener"