rubyx/lib/register/passes/message_implementation.rb

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module Register
# This implements the creation of a new message object
#
# It does so by loading the next message into the new_message register.
#
# Messages are created at compile time and form a linked list which actually never changes.
# We just grab the next item of the list.
# Just as a reminder: a message object is used for a send and holds return address/message
# and arguments + self
# while frames are used by a method and hold local and temporary variables
# This was at first a little surprising, but it actually similar in c. When a c function pops to
# stack, it doesn't create a new stack. Just increments some index. The storage/stack is reused,
# stays constant. (until such time it runs out, which we haven't covered yet)
#
# Even stranger at first was the notion that the caller does not have to be set either.
# That is contstant (a compile time property) too. It's a bit like when calling someone,
#
class MessageImplementation
def run block
block.codes.dup.each do |code|
next unless code.is_a?(Virtual::NewMessage)
# load the new_message from message by index, simple get_slot
new_codes = [ Register.get_slot(code, :message , :next_message , Register.resolve_to_register(:new_message))]
block.replace(code , new_codes )
end
end
end
Virtual.machine.add_pass "Register::MessageImplementation"
end