adding sources to register instructions
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@ -13,12 +13,12 @@ module Register
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function.source.blocks.last.codes.pop # no Method return
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#Set up the Space as self upon init
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space = Parfait::Space.object_space
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function.source.add_code LoadConstant.new( space , Register.self_reg)
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function.source.add_code LoadConstant.new(function, space , Register.self_reg)
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message_ind = Register.resolve_index( :space , :first_message )
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# Load the message to new message register (r3)
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function.source.add_code Register.get_slot( :self , message_ind , :new_message)
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function.source.add_code Register.get_slot( function , :self , message_ind , :new_message)
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# And store the space as the new self (so the call can move it back as self)
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function.source.add_code Register.set_slot( :self , :new_message , :receiver)
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function.source.add_code Register.set_slot( function, :self , :new_message , :receiver)
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# now we are set up to issue a call to the main
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function.source.add_code Virtual::MethodCall.new(Virtual.machine.space.get_main)
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emit_syscall( function , :exit )
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@ -40,29 +40,29 @@ module Register
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def emit_syscall function , name
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save_message( function )
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function.source.add_code Syscall.new( name )
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function.source.add_code Syscall.new(function, name )
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restore_message(function)
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end
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# save the current message, as the syscall destroys all context
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#
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# This relies on linux to save and restore all registers
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#
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#
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def save_message(function)
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function.source.add_code RegisterTransfer.new( Register.message_reg , :r8 )
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function.source.add_code RegisterTransfer.new(function, Register.message_reg , :r8 )
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end
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def restore_message(function)
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return_tmp = Register.tmp_reg
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# get the sys return out of the way
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function.source.add_code RegisterTransfer.new( Register.message_reg , return_tmp )
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function.source.add_code RegisterTransfer.new(function, Register.message_reg , return_tmp )
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# load the stored message into the base RegisterMachine
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function.source.add_code RegisterTransfer.new( :r8 , Register.message_reg )
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function.source.add_code RegisterTransfer.new(function, :r8 , Register.message_reg )
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# save the return value into the message
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function.source.add_code Register.set_slot( return_tmp , :message , :return_value )
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function.source.add_code Register.set_slot( function, return_tmp , :message , :return_value )
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# and "unroll" self and frame
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function.source.add_code Register.get_slot(:message , :receiver, :self )
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function.source.add_code Register.get_slot(:message , :frame , :frame)
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function.source.add_code Register.get_slot(function, :message , :receiver, :self )
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function.source.add_code Register.get_slot(function, :message , :frame , :frame)
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end
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end
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extend ClassMethods
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@ -12,7 +12,7 @@ module Register
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def initialize source
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@source = source
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end
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attr_reader :block , :source
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attr_reader :source
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# returns an array of registers (RegisterReferences) that this instruction uses.
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# ie for r1 = r2 + r3
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@ -4,7 +4,8 @@ module Register
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# assembly takes care of the rest (ie getting the address)
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class FunctionCall < Instruction
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def initialize method
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def initialize source , method
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super(source)
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@method = method
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end
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attr_reader :method
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@ -4,7 +4,8 @@ module Register
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# register and index specify where the return address is stored
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class FunctionReturn < Instruction
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def initialize register , index
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def initialize source , register , index
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super(source)
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@register = register
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@index = index
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end
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@ -18,30 +18,31 @@ module Register
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# the instruction would do register = array[index]
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# The arguments are in the order that makes sense for the Instruciton name
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# So GetSlot means the slot (array and index) moves to the register (last argument)
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def initialize array , index , register
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@register = register
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def initialize source , array , index , register
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super(source)
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@array = array
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@index = index
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@register = register
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raise "not integer #{index}" unless index.is_a? Numeric
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raise "Not register #{register}" unless Register::RegisterReference.look_like_reg(register)
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raise "Not register #{array}" unless Register::RegisterReference.look_like_reg(array)
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end
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attr_accessor :register , :array , :index
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attr_accessor :array , :index , :register
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def to_s
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"GetSlot: #{register} -> #{array} [#{index}]"
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"GetSlot: #{array} [#{index}] -> #{register}"
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end
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end
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# Produce a GetSlot instruction.
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# From and to are registers or symbols that can be transformed to a register by resolve_to_register
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# Array and to are registers or symbols that can be transformed to a register by resolve_to_register
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# index resolves with resolve_index.
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def self.get_slot from , index , to
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index = resolve_index( from , index)
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from = resolve_to_register from
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def self.get_slot source , array , index , to
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index = resolve_index( array , index)
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array = resolve_to_register array
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to = resolve_to_register to
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GetSlot.new( from , index , to)
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GetSlot.new( source , array , index , to)
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end
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end
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@ -5,7 +5,8 @@ module Register
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# second argument is the register the constant is loaded into
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class LoadConstant < Instruction
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def initialize constant , register
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def initialize source , constant , register
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super(source)
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@register = register
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@constant = constant
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end
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@ -16,7 +16,8 @@ module Register
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# second arguemnt to
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#
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# Note: this may be reversed from some assembler notations (also arm)
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def initialize from , to
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def initialize source , from , to
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super(source)
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@from = wrap_register(from)
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@to = wrap_register(to)
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end
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@ -7,7 +7,8 @@ module Register
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# address. In arm that is a register, but intel may (?) push it, and who knows, what other machines do.
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class SaveReturn < Instruction
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def initialize register , index
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def initialize source , register , index
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super(source)
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@register = register
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@index = index
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end
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@ -22,10 +23,10 @@ module Register
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# Produce a SaveReturn instruction.
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# From is a register or symbol that can be transformed to a register by resolve_to_register
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# index resolves with resolve_index.
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def self.save_return from , index
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def self.save_return code, from , index
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index = resolve_index( from , index)
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from = resolve_to_register from
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SaveReturn.new( from , index )
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SaveReturn.new( code , from , index )
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end
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end
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@ -17,7 +17,8 @@ module Register
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# If you had a c array and index offset
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# the instruction would do array[index] = register
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# So SetSlot means the register (first argument) moves to the slot (array and index)
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def initialize register , array , index
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def initialize source , register , array , index
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super(source)
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@register = register
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@array = array
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@index = index
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@ -35,11 +36,11 @@ module Register
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# Produce a SetSlot instruction.
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# From and to are registers or symbols that can be transformed to a register by resolve_to_register
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# index resolves with resolve_index.
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def self.set_slot from , to , index
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index = resolve_index( to , index)
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def self.set_slot source , from , to , index
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from = resolve_to_register from
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index = resolve_index( to , index)
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to = resolve_to_register to
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SetSlot.new( from , to , index)
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SetSlot.new( source, from , to , index)
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end
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end
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@ -9,7 +9,8 @@ module Register
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class Syscall < Instruction
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def initialize name
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def initialize source ,name
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super(source)
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@name = name
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end
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attr_reader :name
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@ -13,11 +13,11 @@ module Register
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next unless code.is_a? Virtual::MethodCall
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new_codes = []
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# move the current new_message to message
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new_codes << RegisterTransfer.new( Register.new_message_reg , Register.message_reg )
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new_codes << RegisterTransfer.new(code, Register.new_message_reg , Register.message_reg )
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# "roll out" self into its register
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new_codes << Register.get_slot( :message , :receiver, :self )
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new_codes << Register.get_slot( code , :message , :receiver, :self )
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# do the register call
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new_codes << FunctionCall.new( code.method )
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new_codes << FunctionCall.new( code , code.method )
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block.replace(code , new_codes )
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end
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end
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@ -13,7 +13,7 @@ module Register
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block.codes.dup.each do |code|
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next unless code.is_a?(Virtual::NewFrame)
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# load the frame from message by index, simple get_slot
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new_codes = [ Register.get_slot( :message , :frame , Register.resolve_to_register(:frame))]
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new_codes = [ Register.get_slot( code, :message , :frame , Register.resolve_to_register(:frame))]
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block.replace(code , new_codes )
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end
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end
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@ -23,7 +23,7 @@ module Register
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block.codes.dup.each do |code|
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next unless code.is_a?(Virtual::NewMessage)
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# load the new_message from message by index, simple get_slot
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new_codes = [ Register.get_slot( :message , :next_message , Register.resolve_to_register(:new_message))]
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new_codes = [ Register.get_slot(code, :message , :next_message , Register.resolve_to_register(:new_message))]
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block.replace(code , new_codes )
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end
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end
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@ -5,14 +5,14 @@ module Register
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next unless code.is_a? Virtual::MethodReturn
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new_codes = []
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# move the current message to new_message
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new_codes << RegisterTransfer.new( Register.message_reg , Register.new_message_reg )
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new_codes << RegisterTransfer.new(code, Register.message_reg , Register.new_message_reg )
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# and restore the message from saved value in new_message
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new_codes << Register.get_slot(:new_message , :caller , :message )
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new_codes << Register.get_slot(code,:new_message , :caller , :message )
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# "roll out" self and frame into their registers
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new_codes << Register.get_slot( :message , :receiver , :self )
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new_codes << Register.get_slot( :message , :frame , :frame )
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new_codes << Register.get_slot(code, :message , :receiver , :self )
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new_codes << Register.get_slot(code, :message , :frame , :frame )
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#load the return address into pc, affecting return. (other cpus have commands for this, but not arm)
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new_codes << FunctionReturn.new( Register.message_reg , Register.resolve_index(:message , :return_address) )
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new_codes << FunctionReturn.new( code , Register.message_reg , Register.resolve_index(:message , :return_address) )
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block.replace(code , new_codes )
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end
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end
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@ -11,11 +11,11 @@ module Register
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tmp = Register.tmp_reg
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# for constants we have to "move" the constants value
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if( code.from.is_a?(Parfait::Value) or code.from.is_a?(Symbol))
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move1 = LoadConstant.new( code.from , tmp )
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move1 = LoadConstant.new(code, code.from , tmp )
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else # while otherwise we "load"
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move1 = Register.get_slot( code.from.object_name , get_index(code.from) , tmp )
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move1 = Register.get_slot(code, code.from.object_name , get_index(code.from) , tmp )
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end
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move2 = Register.set_slot( tmp , code.to.object_name , get_index(code.to) )
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move2 = Register.set_slot( code , tmp , code.to.object_name , get_index(code.to) )
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block.replace(code , [move1,move2] )
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end
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end
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@ -6,7 +6,7 @@ module Virtual
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next unless code.is_a? Virtual::MethodEnter
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new_codes = []
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# save return register to the message at instance return_address
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new_codes << Register.save_return(:message , :return_address)
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new_codes << Register.save_return(code, :message , :return_address)
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# and create a new frame if needed
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unless code.method.locals.empty? and code.method.tmps.empty?
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new_codes << Virtual::NewFrame.new
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