35 Commits

Author SHA1 Message Date
Antoine
6ac2db30ea Affiche le controleur utilisé par chaque joueur 2021-06-11 16:03:51 +02:00
Antoine
e2586cbcd2 Les manettes devraient maintenant être detectées dans main -> match.java 2021-06-11 15:55:08 +02:00
Antoine
913adb8d92 Match se ferme quand on clique sur la croix 2021-06-10 16:04:18 +02:00
Azra Victor
9779f41266 trying to avoid a stack overflow in ac 2021-06-10 14:54:51 +02:00
Léo
0c8f5743e5 error correction about inputs in match.java 2021-06-10 15:49:18 +02:00
Léo
8ef8dcc21e error correction about inputs in match.java 2021-06-10 15:46:51 +02:00
Antoine
83635cff06 Merge remote-tracking branch 'origin/master' 2021-06-10 15:20:26 +02:00
Antoine
50a32512b7 Premier fix 2021-06-10 15:20:20 +02:00
Antoine
6028c8e965 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/gameplay/match/match.java
2021-06-10 15:18:02 +02:00
Antoine
ce0bbf20b4 Premier fix il faut encore corriger le clignotement 2021-06-10 15:16:56 +02:00
no
f6d44128b2 trying to avoid a stack overflow in nextFrameBuffer 2021-06-10 14:20:14 +02:00
Azra Victor
ea4762c50e small error corrections 2021-06-10 14:06:15 +02:00
no
4ad12a3a59 small change in gameplay.inputbuffer to hopefully prevent stack overflows. 2021-06-10 13:54:16 +02:00
Léo
0d5aaad4f0 erreur d'inputRefresh contrée 2021-06-10 14:44:46 +02:00
Azra Victor
0939c047ad small changes in match 2021-06-10 13:28:58 +02:00
Azra Victor
63ac95865a small changes in match to reduce crashes 2021-06-10 12:40:09 +02:00
no
93f5727569 Built a basic movement test, can't test because it doesn't recognize my gamepads. 2021-06-10 11:50:38 +02:00
no
f56c84ef8e Added some more frames for Blue.
Updated Action constructors.
2021-06-10 10:06:44 +02:00
no
10b3b60598 - added some of the first frames (though still incomplete themselves) for the first character.
- changed pos and size data for hitboxes from double to float
2021-06-10 02:38:47 +02:00
Rémi Rativel
1f0a14bb23 deleted an unused constructor in Push Hitbox 2021-06-09 18:18:44 +02:00
Rémi Rativel
f25769390a fix some type problems in HitBox 2021-06-09 18:16:45 +02:00
Rémi Rativel
0d929b67ca Implemented HandleThrow in match and added some fonction in Character
and ThrowPart
2021-06-09 17:45:09 +02:00
Azra Victor
ed2f49ad0e Main Gameplay Loop done.
Only Missing Throws and Projectile handling.
Need to be fused with engine.
2021-06-09 13:14:17 +02:00
no
1ec5cddf3d Hit Handling. Unfinished. 2021-06-09 02:14:51 +02:00
Rémi Rativel
ced29d97b8 Added an attribute for frame 2021-06-08 20:13:21 +02:00
Rémi Rativel
759ea2222d Added getter and Setter for frame's attributes 2021-06-08 20:11:13 +02:00
no
5b5960d554 Handling of the inputs done. Determines what the characters next frames will be depending on what th player has input. 2021-06-07 17:38:35 +02:00
no
67d4c9be53 Added lots of parameters to Entity and Character so it woul be easier to handle actions during gameplay. 2021-06-07 15:55:04 +02:00
Rémi Rativel
ff38cfec5e Added the interface Action and implemented the class Attack, Dash, Jump,
Throw, ThrowPart
2021-06-05 01:48:11 +02:00
Azra Victor
37caf34e79 Implementation of gameplay loop, testing of afew things in match class. 2021-06-03 03:03:25 +02:00
no
e83aabf56f Added functions to link gamepad inputs (as recognized by the engine) and the inputs defined in the gameplay classes. 2021-06-02 16:00:20 +02:00
Antoine
fbf65f3a6f Implémentation minimal match.java 2021-06-02 15:37:41 +02:00
no
2fd3dc61d9 change dsome things inmatch, added the start of amain function. 2021-06-01 21:02:11 +02:00
François Autin
8d039a1828
Updated gameplay.match package to fit naming conventions 2021-05-27 17:46:30 +02:00
François Autin
de721b59ab
Corrected classpath, new (and clearer) package arrangement. 2021-05-27 17:45:02 +02:00