refresh inputList every rounds

This commit is contained in:
Antoine 2021-06-25 14:53:32 +02:00
parent 68cc275302
commit ad6593bd00

View File

@ -146,6 +146,7 @@ public class match {
}
engine.remove_uiElement(matchWon);
engine.remove_uiElement(inputListP1);
//replacement des sprites
objP1.translate(new Vector3f(-p1.getPosX(), -p1.getPosY()));
@ -153,6 +154,8 @@ public class match {
objP1.getShadow().translate(new Vector3f(0f,-p1.getPosY(),0));
objP2.getShadow().translate(new Vector3f(0f,-p2.getPosY(),0));
acCode = 0;
}
/**
@ -397,21 +400,16 @@ public class match {
case 21:
try {
handleThrows(p1, p2);
} catch (IndexOutOfBoundsException e) {}
try {
handleHits(p1, p2, inputsP2);
}catch (IndexOutOfBoundsException e) {};
} catch (IndexOutOfBoundsException e) {};
try {
handleThrows(p2,p1);
} catch (IndexOutOfBoundsException e) {}
try {
handleHits(p2, p1, inputsP1);
}catch (IndexOutOfBoundsException e) {};
} catch (IndexOutOfBoundsException e) {};
acCode = 22;
break;