BurritOS/src/kernel/thread_manager.rs

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Rust
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use std::{rc::Rc, cell::{RefCell, RefMut, Ref}};
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use crate::{utility::list::List, simulator::{machine::{NUM_INT_REGS, NUM_FP_REGS}, interrupt::InterruptStatus}};
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use super::{scheduler::Scheduler, thread::Thread, system::System, mgerror::ErrorCode, process::Process};
pub const SIMULATORSTACKSIZE: usize = 32 * 1024;
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/// # Thread manager
///
/// An instance of this struct is responsible for managing threads on behalf of the system
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#[derive(PartialEq)]
pub struct ThreadManager {
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/// Current running thread
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pub g_current_thread: Option<Rc<RefCell<Thread>>>,
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/// The thread to be destroyed next
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pub g_thread_to_be_destroyed: Option<Rc<RefCell<Thread>>>,
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/// The list of alive threads
pub g_alive: List<Rc<RefCell<Thread>>>,
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/// The thread scheduler
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pub g_scheduler: Scheduler,
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/// The system owning the thread manager
pub system: Option<Rc<RefCell<System>>>
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}
impl ThreadManager {
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/// Thread manager constructor
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pub fn new() -> Self {
Self {
g_current_thread: Option::None,
g_thread_to_be_destroyed: Option::None,
g_alive: List::new(),
g_scheduler: Scheduler::new(),
system: Option::None
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}
}
pub fn freeze(this: &Rc<RefCell<ThreadManager>>) {
let copy = Rc::clone(this);
this.borrow_mut().g_scheduler.thread_manager = Option::Some(copy);
}
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/// Start a thread, attaching it to a process
pub fn start_thread(&mut self, thread: Rc<RefCell<Thread>>, owner: Process, func_pc: i64, argument: i64) -> Result<(), ErrorCode> {
let mut thread_m = thread.borrow_mut();
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assert_eq!(thread_m.process, Option::None);
thread_m.process = Option::Some(owner);
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let ptr = 0; // todo addrspace
thread_m.init_thread_context(func_pc, ptr, argument);
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let base_stack_addr: [i8; SIMULATORSTACKSIZE] = [0; SIMULATORSTACKSIZE]; // todo AllocBoundedArray
thread_m.init_simulator_context(base_stack_addr);
thread_m.process.as_mut().unwrap().num_thread += 1;
self.get_g_alive().push(Rc::clone(&thread));
self.g_scheduler.ready_to_run(Rc::clone(&thread));
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Result::Ok(())
}
/// Wait for another thread to finish its execution
pub fn thread_join(&mut self, id_thread: Rc<RefCell<Thread>>) {
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while self.get_g_alive().contains(&Rc::clone(&id_thread)) {
self.thread_yield(Rc::clone(&id_thread));
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}
}
/// Relinquish the CPU if any other thread is runnable.
///
/// Cannot use yield as a function name -> reserved name in rust
pub fn thread_yield(&mut self, thread: Rc<RefCell<Thread>>) {
if let Some(system) = &self.system {
let sys = system.borrow_mut();
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let mut machine = sys.get_machine();
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let old_status = machine.interrupt.set_status(crate::simulator::interrupt::InterruptStatus::InterruptOff);
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
let next_thread = self.g_scheduler.find_next_to_run();
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if let Some(next_thread) = next_thread {
let scheduler = &mut self.g_scheduler;
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scheduler.ready_to_run(thread);
scheduler.switch_to(next_thread);
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}
machine.interrupt.set_status(old_status);
}
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}
/// Put the thread to sleep and relinquish the processor
pub fn thread_sleep(&mut self, thread: Rc<RefCell<Thread>>) {
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assert_eq!(Option::Some(Rc::clone(&thread)), self.g_current_thread);
if let Some(system) = &self.system {
let sys = system.borrow_mut();
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let machine = sys.get_machine();
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assert_eq!(machine.interrupt.get_status(), InterruptStatus::InterruptOff);
let mut next_thread = self.g_scheduler.find_next_to_run();
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while next_thread.is_none() {
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eprintln!("Nobody to run => idle");
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machine.interrupt.idle();
next_thread = self.g_scheduler.find_next_to_run();
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}
self.g_scheduler.switch_to(Rc::clone(&next_thread.unwrap()));
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}
}
/// Finish the execution of the thread and prepare its deallocation
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pub fn thread_finish(&mut self, thread: Rc<RefCell<Thread>>) {
if let Some(system) = &self.system {
let sys = Rc::clone(system);
let sys = sys.borrow_mut();
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let mut machine = sys.get_machine();
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let old_status = machine.interrupt.set_status(InterruptStatus::InterruptOff);
self.g_thread_to_be_destroyed = Option::Some(Rc::clone(&thread));
self.g_alive.remove(Rc::clone(&thread));
// g_objets_addrs->removeObject(self.thread) // a ajouté plus tard
self.thread_sleep(Rc::clone(&thread));
machine.interrupt.set_status(old_status);
}
}
pub fn thread_save_processor_state(&mut self, thread: Rc<RefCell<Thread>>) {
if let Some(system) = &self.system {
let mut t: RefMut<_> = thread.borrow_mut();
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let system = system;
for i in 0..NUM_INT_REGS {
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t.thread_context.int_registers[i] = system.get_machine().read_int_register(i);
}
for i in 0..NUM_FP_REGS {
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t.thread_context.float_registers[i] = system.get_machine().read_fp_register(i);
}
} else {
unreachable!("System is None")
}
}
pub fn thread_restore_processor_state(&self, thread: Rc<RefCell<Thread>>) {
if let Some(system) = &self.system {
let system = system.borrow_mut();
let t: Ref<_> = thread.borrow();
for i in 0..NUM_INT_REGS {
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let machine = system.get_machine();
let mut machine = machine;
machine.write_int_register(i, t.thread_context.int_registers[i]);
}
} else {
unreachable!("System is None")
}
}
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/// Currently running thread
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pub fn get_g_current_thread(&mut self) -> &mut Option<Rc<RefCell<Thread>>> {
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&mut self.g_current_thread
}
/// Thread to be destroyed by [...]
///
/// TODO: Finish the comment with the relevant value
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pub fn get_g_thread_to_be_destroyed(&mut self) -> &mut Option<Rc<RefCell<Thread>>> {
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&mut self.g_thread_to_be_destroyed
}
/// List of alive threads
pub fn get_g_alive(&mut self) -> &mut List<Rc<RefCell<Thread>>> {
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&mut self.g_alive
}
/// Set currently running thread
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pub fn set_g_current_thread(&mut self, thread: Option<Rc<RefCell<Thread>>>) {
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self.g_current_thread = thread
}
/// Set thread to be destroyed next
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pub fn set_g_thread_to_be_destroyed(&mut self, thread: Option<Rc<RefCell<Thread>>>) {
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self.g_thread_to_be_destroyed = thread
}
}