2109 Commits

Author SHA1 Message Date
Dev
0c8d829317 Reverted majority of changes from 3a3a7b1026818dcb8d16bd259506bbd308647ec8 as they didn't actually fix the issue and instead caused items to sell to traders for incorrect values 2024-09-15 12:11:36 +01:00
Dev
ea0c37b179 Renamed hideout config property isPveInsurance to simulateItemsBeingTaken and updated code accordingly 2024-09-15 10:50:57 +01:00
DenisZhamkin
3bf00a6f27 Added the ability to enable insurance behavior as in live eft (!408)
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/408
Co-authored-by: DenisZhamkin <den.zhmakin.00@gmail.com>
Co-committed-by: DenisZhamkin <den.zhmakin.00@gmail.com>
2024-09-15 09:45:37 +00:00
Dev
50d8aa477e Renamed variable to improve clarity 2024-09-15 09:59:21 +01:00
Dev
70ff066be4 Added reward item blacklist to fence assort generation 2024-09-14 15:05:17 +01:00
Dev
7bfa4f16e9 Added handling for bots without nicknames to setRandomisedGameVersionAndCategory() 2024-09-14 14:23:45 +01:00
Dev
64d4eb2cd6 Updated how map id is passed through to dynamic loot generation 2024-09-13 22:50:59 +01:00
Dev
6ffa9d1ba8 Fixed loot generation breaking due to map capitalisation 2024-09-13 22:39:22 +01:00
Dev
1d55075f99 Fixed location loot generator not creating unique IDs for weapons/armor child items 2024-09-13 20:51:22 +01:00
Dev
a380db2995 Expanded direct rewards to have a custom craft time
Migrated direct reward stack count system to use items parent id instead of tpl
2024-09-13 11:27:42 +01:00
Dev
a578e01402 Moved cultist code into Cultist service 2024-09-13 10:42:13 +01:00
Dev
d18ef883da Add configurable craft time of cultist circle 2024-09-13 10:38:55 +01:00
Dev
a5679140aa Implemented getExplicitRewardStackSize() for getExplicitRewards() 2024-09-13 09:58:07 +01:00
Dev
94e990cedb Added currency handling system to cultist circle rewards 2024-09-13 09:43:39 +01:00
Dev
3f583630e5 Fixed cultist rewards not taking into account stack size in reward amount calculations 2024-09-13 09:40:29 +01:00
Dev
3cd4532942 Added nullguard when adding hideout improvements to profile 2024-09-12 20:34:10 +01:00
Dev
44ed6b68b8 Removed cultist circle debug logging 2024-09-10 19:01:40 +01:00
Dev
4f65442fe7 Added additional nullguard protection to getSealedContainerWeaponModRewards() 2024-09-10 18:16:21 +01:00
Dev
e650271d3a Reset repeatable+failed quests to Fail instead of MarkedAsFailed after raid 2024-09-10 13:41:54 +01:00
Dev
eaa16259ae Added service to ensure bot names are unique to a raid 2024-09-07 12:08:37 +01:00
Dev
ebe9c0daac Added Dehydration to list of effects we ignore inside transferPostRaidLimbEffectsToProfile() 2024-09-06 23:37:29 +01:00
Dev
b0cfa682c0 Fixed incorrect filtering of bad cultist circle rewards 2024-09-06 15:39:52 +01:00
Kaeno
026ff4d929 Make scav regenerate later after death to not persist old data, causing stale kills to appear on death. 2024-09-04 23:01:33 +01:00
Cj
4139e85f1f Clothing service fix (!407)
Server implementation of my `TraderServiceFix` mod.

Since 3.9 trader services were refactored by BSG. Resulting in them hard coding service ID's. This PR allows modders to push their trader ID to the `TraderConfig.moddedTraders.clothingService` array. It is then sent to the client where it adds it to the dictionary. I made this modular with its own interface in-case it needs expanded on in the future. So the this acts as both a fix and a groundwork for similar future fixes if need be as well.

Needs merged with https://dev.sp-tarkov.com/SPT/Modules/pulls/165

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/407
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-09-04 08:31:15 +00:00
Dev
2768217d57 Fixed quest status not correctly mapping to integer 2024-09-03 19:12:23 +01:00
Dev
f3f72f34db Cleaned up nullguard and comments 2024-09-03 18:42:26 +01:00
Dev
9d923a8b0e Fixed Exhaustion effect persisting after raid 2024-09-03 18:38:32 +01:00
Dev
f5dd69f43d Processed quests into original format post-raid - untested 2024-09-03 17:09:56 +01:00
Dev
8b2b9f7651 Filtered out Christmas tree hideout area from reward pool calculation when Christmas is not active 2024-09-03 10:19:24 +01:00
Dev
6b4a69b023 Merge branch '3.10.0-DEV' of https://dev.sp-tarkov.com/SPT/Server into 3.10.0-DEV 2024-09-03 09:58:38 +01:00
Dev
c3bd6e05b6 Cultist circle expansion:
Added reward blacklist
Added itemrewardblacklist in cultist reward calculation
Added reward pool expansion
2024-09-03 09:58:13 +01:00
DrakiaXYZ
c793b7e0b3 Fix repair prices for all traders being the same (Should also fix other loyalty related issues) (!405)
- The client doesn't expect to receive the player's loyalty level in their profile, so set it to 0 before sending the profile
- Slight refactor of `getCompleteProfile` to always clone, so we can modify the data sent to the client without changing it on the server

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/405
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-03 06:09:23 +00:00
Dev
7de0a112dc Added missing favoriteItems array to profile templates + extra optional param to body part object 2024-09-02 20:40:15 +01:00
Dev
cd2b7b460f Fixed typo 2024-09-02 11:25:30 +01:00
Dev
73c75596e2 updated profile templates to use Improvements instead of improvement + added migration for 3.9 profile + Added logging to 3.9 migrations 2024-09-02 11:16:23 +01:00
Dev
c9218fce7f Updated Karma value on new and migrated profiles to be 0.2 instead of 0 2024-09-02 09:37:31 +01:00
Dev
3dc32f5b70 Removed redundant removeLostInsuranceFromProfile function 2024-09-01 17:20:50 +01:00
Dev
ca23daa7b8 Do not overwrite insuredItems array this early, is required by insurance service to send items out, cleaned up later 2024-09-01 17:14:40 +01:00
Dev
bb0ffa6fbc Updated money bonus calculation to match live 2024-09-01 17:06:32 +01:00
Dev
c359f41c63 Updated how money reward bonuses are calculated, slightly more accurate but still not identical to live 2024-09-01 16:53:48 +01:00
Dev
e6b05a6660 Added back accidentally removed code that adds missing bonuses to profiles 2024-09-01 16:45:31 +01:00
Dev
3a3a7b1026 Fixed item sell prices not varying per trader - client/items/prices/TRADERID endpoint requires prices to be altered by the traders sell coef (which is based on player loyalty level with said trader) 2024-09-01 15:04:59 +01:00
Dev
02b903e13e Renamed IHandbookBase interfaces 2024-09-01 13:18:30 +01:00
Dev
955416f5be Renamed ProfileTraderTemplate to IProfileTraderTemplate` 2024-09-01 13:00:20 +01:00
Dev
aabbdd040b Cleaned up trader interfaces
Updated trader base json values from live data dumps
2024-09-01 12:58:41 +01:00
Dev
030efeae49 Fixed weapons/armor not counting towards the sacrifice reward budget/item count 2024-09-01 09:57:07 +01:00
Dev
b0cd48ac0c Added directRewards to cultist config, can now give explicit rewards when sacrificing specific items, currently used for 4 figurines (killa/tagilla/reshala/cultist) 2024-09-01 09:56:00 +01:00
Dev
919b41bb4b Fixed reward duplication when rewarded weapon/armor 2024-09-01 09:52:50 +01:00
Dev
c2402af09e Add small refactors to 2 functions 2024-08-31 20:48:32 +01:00
Dev
d518549711 Added early exit to adjustLooseLootSpawnProbabilities() 2024-08-31 20:35:39 +01:00